Yukishiro1
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http://www.gamespot.com/news/assassins-creed-iii-set-in-colonial-america-6363852
"Ubisoft has released the box art for Assassin's Creed III (pictured above), confirming rumors that the game will be set in Colonial America."
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tenkly
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How is that jumping the shark?
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tenkly
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Out of all the game, the box art of this one looks bad ass
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tenkly
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also, i'm assuming you haven't played them all? how is it jumping the shark if you're not sure how the story is unfolding?
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Manegarm
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People who like the assasin's creed games are simpletons.. mass produced crap, everything that is wrong with the gaming industry.
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tenkly
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>plays SWTOR > calls people simpletons >mfw I read this
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Altra_Shadowstalker
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I thought Revelations was AC3.
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tenkly
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Altra_Shadowstalker posted: I thought Revelations was AC3.
Nope, it was like FF X-2
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Manegarm
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tenkly posted: >plays SWTOR > calls people simpletons >mfw I read this 
So it's not wow enough for you? I liked it simply because of the awesome RPG element with the story line. I do not need to defend myself against assasins creed which alongside Halo is the definition of "casualbrofaggotry"
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tenkly
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wow sux AC is actually fun. The story is awesome and running around roofs and assassinating people is awesome. The online mode is also sweet. I'm assuming you haven't tried it?
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Altra_Shadowstalker
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Online Assassins Creed is the best multiplayer game I've played since DAOC. Hands down.
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Yukishiro1
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It's jumping the shark because it's an awful place to set the thing. The fun of AC has always been the huge cities with tall, impressive buildings.
There were no huge cities with tall, impressive buildings in colonial america. New York had less than 100k people in 1800 and few buildings were more than 2-3 stories high.
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Testerion
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THERE WAS NO ASSASINS IN COLONIAL AMERICA! THERE WAS ONLY GOD FEARING PATRIOTS WHO EVEN SHAT RED WHITE AND BLUE!
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Kjarhall
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Yukishiro1 posted: It's jumping the shark because it's an awful place to set the thing. The fun of AC has always been the huge cities with tall, impressive buildings. There were no huge cities with tall, impressive buildings in colonial america. New York had less than 100k people in 1800 and few buildings were more than 2-3 stories high.
So? At least wait until there's something more than a line of copy before you go Yuki'ing all over it.
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Altra_Shadowstalker
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That's a good point Yuki, but after thinking about it, I'd be happy with no tall buildings. The game got too much like a Prince of Persia lite. Maybe they'll concentrate more on Assassinations now instead of climbing tall buildings.
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cobane
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Considering the conflict and the assassins, it wouldn't surprise me if much of the game was set in London. Maybe even a side trip to Paris to prevent sabotage of the Franco-American Alliance.
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Yukishiro1
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cobane posted: Considering the conflict and the assassins, it wouldn't surprise me if much of the game was set in London. Maybe even a side trip to Paris to prevent sabotage of the Franco-American Alliance.
That would be much better. Late 18th century London and Paris would be good locations.
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cobane
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Yeah, but then again, figuring this series... those will feature not in the third game but in its inevitable sidequels.
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Yukishiro1
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cobane posted: Yeah, but then again, figuring this series... those will feature not in the third game but in its inevitable sidequels.
So true.
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Special-Fred
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Colonial times would be great for a certain gametype but not assassin's creed.
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AzureTyger
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They probably want to focus on the DaVinci code aspect of the game and the skeet organization angle with Freemasons and illuminati. I thnk here is a certan appeal to it. London would be an awesome setting too, but industrial age London would really be cool.
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Yukishiro1
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AzureTyger posted: They probably want to focus on the DaVinci code aspect of the game and the skeet organization angle with Freemasons and illuminati. I thnk here is a certan appeal to it. London would be an awesome setting too, but industrial age London would really be cool.
Yeah I would pick something like 1850 london over 1780 london or whatever time period it is.
But then I'd also pick 1920s new york over 1780 new york, which was a city of like 40k people.
Colonial America is an extremely strange choice of settings.
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Altra_Shadowstalker
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Don't forget that there aren't many wars fought on American soil so having multiple factions here limits your choices.
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vn_nnanji
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I was not aware that historical accuracy was relevant to a fantasy video game.
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cobane
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They also can't really set it too late in history without dealing with the fact that even a Civil War-era gun is going to put a quick end to Desmond's fancy swordplay.
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GrilledCheez
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Trees motherfcker. They grow there.
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Yukishiro1
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The 20s would give you early skyscrapers and the mob and prohibition.
edit: Although yeah I guess the gun issue would change things a bit. Hadn't thought of that.
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Cawlin
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vn_nnanji posted: I was not aware that historical accuracy was relevant to a fantasy video game.
It's not, but if you hate America and everything about it, and, most especially white people, it becomes a good reason to bitch about a game.
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Altra_Shadowstalker
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vn_nnanji posted: I was not aware that historical accuracy was relevant to a fantasy video game.
Well, considering the game is really a work of historical fiction and not fantasy, I'd say its relevant.
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Yukishiro1
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Cawlin posted:
vn_nnanji posted: I was not aware that historical accuracy was relevant to a fantasy video game.
It's not, but if you hate America and everything about it, and, most especially white people, it becomes a good reason to bitch about a game.
holy butthurt, batman!
edit: It's relevant because a lot of what makes the AC games fun is exploring cities and seeing the recreations of actual impressive historical buildings. They have generally done an excellent job with that in the previous entries. There really are no cool impressive buildings in the american colonial period that I can think of. I mean there's buildings associated with the war but none of them were architectural marvels or anything you would want to spend a lot of time climbing around.
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cobane
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GrilledCheez posted: Trees motherfcker. They grow there.
He's not Predator! ... I kind of want to see a Predator vs. American Revolutionaries movie.
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vn_nnanji
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Altra_Shadowstalker posted:
vn_nnanji posted: I was not aware that historical accuracy was relevant to a fantasy video game.
Well, considering the game is really a work of historical fiction and not fantasy, I'd say its relevant.
What part of the word fiction isn't clear to you? And it is fantasy. Last I checked they didn't have time machines in any era.
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Aerlinthian
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tenkly posted: Out of all the game, the box art of this one looks bad ass 
Have to agree, that is quite a box cover. Especially in this day & age. Although, it doesn't really make sense as it depicts him in the center of a mass battle scene.
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Altra_Shadowstalker
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Do you understand the difference in genre? Are you going to be intentionally stupid just so you can try to cling to being "right?" Fantasy is make-believe. Historical Fiction is based on reality, set in a historical time frame with historical figures and revolves around/intertwines with/supplements reality. The plot and a few characters are fictional but usually crafted in a way to better explain or even theorize history. All of this means nothing on its own really, the difference is moot unless you're asking why history is relevant in "fantasy."
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GrilledCheez
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It's about time I can murder some white people for a change.
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Yukishiro1
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GrilledCheez posted: It's about time I can murder some white people for a change.
Italian people arn't white? Are we still living in the 1800s or something?
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vn_nnanji
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Altra_Shadowstalker posted: Do you understand the difference in genre? Are you going to be intentionally stupid just so you can try to cling to being "right?" Fantasy is make-believe. Historical Fiction is based on reality, set in a historical time frame with historical figures and revolves around/intertwines with/supplements reality. The plot and a few characters are fictional but usually crafted in a way to better explain or even theorize history. All of this means nothing on its own really, the difference is moot unless you're asking why history is relevant in "fantasy."
So the part about the animus time machine comes from what historical period again? And you could kill people in slow motion and have time stop for a few moments...when exactly? You're clinging to meaningless semantics and acting like there is some great divide in genres here. I identified this as fantasy from the get go. You want to pretend it's historical fiction and that historical fiction is supposed to be accurate in some way shape or form but in fact even that fundamental part of your argument isn't true. In many alternate history stories there are things that never existed and were never invented. Historical accuracy is a tool, not a requirement...it can be tossed aside the moment the story or intent to entertain makes it convenient. If you are going to bring me a semantic argument you are going to have to go a lot deeper than thinking you understand the distinctions in genres here and that I don't. I covered that in my first post and covered it again. This is a work of historical fantasy, and even if it wasn't, historical fiction is not bound by physical laws or likelihoods. Fiction has no limits in that regard. It's a fantasy video game. With time travel ffs. Yuki has a point in the impressive architecture but even if you are climbing trees what makes this game is the feeling of height and vertigo it has managed to import to video games. I agree with Yuki that it's a WTF moment but who cares? If they populate the world with 7 story wood forts and it's still fun to run around from roof to roof killing people who gives a rats ass how accurate it is?
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RHWarrior
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God you people are nerds. Like history is 100% accurate and tells all sides to begin with...
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cobane
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LOOKS PRETTY COOL
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__Bonk__
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I think thats in interestin time for that game. Sounds good. They are being creative which is always welcome
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vn_nnanji
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OMG NO WAY THEY DID NOT MAKE WINDOWS OR HOUSES LIKE THAT IN COLONIAL AMERICA WTF. It does look cool.
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Yukishiro1
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cobane posted: LOOKS PRETTY COOL
Could be. It's a huge departure from the roots of the game though. Look at how in those pictures you don't see one roof-jumping situation, and all but one of them are outside a city. An AC game not about running around the roofs of big urban environments is going to be a very different sort of game.
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cobane
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I wouldn't mind them evolving the gameplay. Some of those shots look like Red Dead Redemption, which wouldn't be a bad game to emulate.
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Altra_Shadowstalker
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Assassin's Creed jumps the shark completely
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 Looks like it's still mirroring reality to me. Nannji, your tirade doesn't change the fact that historical accuracy is important to this game. It's obviously a work of historical fiction, and it has built its fantastical integrity around certain realities. If they changed that now, they would be changing the physics of the game that they've already developed. Even broad fantasy can't get away with changing the dynamics of the "reality" it crafted. (Imagine Rand al'Thor Naming and thus controlling the angel Gabriel to fight in his Last Battle. Or Aslan roaring at trees to create Ents in the Lord of the Rings. It just wouldn't make sense once the stories foundation (be it fantasy or reality) has been created.) How cheesy would it be if they had built the Empire State Building in their last installment, plopping it right down in Constantinople? Sure they could do it, and they could probably even work it into the story somehow, a line about a glitch from Desmond's memory and maybe throw in a secret location there that develops his personal story. But that would be ridiculous and would detract from the games integrity. Again, all I'm responding to is: I was not aware that historical accuracy was relevant to a fantasy video game.
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vn_nnanji
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Assassin's Creed jumps the shark completely
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Altra_Shadowstalker posted: historical accuracy is important to this game.
No. It's not. It never has been. Even at the most anal level for which you are reaching it does not have to be accurate at all. It has to be fun and entertaining. If they built a fort the size of New York only an uber dork is going to get his underoos in a bunch over it. They need just enough to create the mood and no more than can stretch credibility.....FOR A FANTASY VIDEO GAME. But perhaps you can answer my earnest question. What period was time travel invented?
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cobane
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Assassin's Creed jumps the shark completely
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It's not time travel, it's a virtual reality memory reconstructor!
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vn_nnanji
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Assassin's Creed jumps the shark completely
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Thanks for your accuracy!
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Altra_Shadowstalker
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If i were anal I'd have corrected you the first time. Look, history is obviously important to this game, even if you personally don't care about it. What's the first thing that pops up everytime the game loads? Blah blah developed by a multicultural staff blah blah. Go to the menu sometime, click on database. If history wasn't important, why do they give tons of historical fact about people, places and events? There is a layer of depth in this game that is founded on history. It is important whether you appreciate it or not because the game itself puts an obvious importance on it.
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vn_nnanji
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Assassin's Creed jumps the shark completely
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"If" you were anal?
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Altra_Shadowstalker
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dammit!
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Typhis1
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The animus wasn't a time machine. It was a machine that let you experience things through an ancestor's eyes based on shared DNA. More like a flight simulator than a time machine.
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NuEM
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That's gross. You'll see your parents having sex. And your grandparents. And your great grandparents. Yuck!
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