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[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
topics per page, while others deemed of historical
signifigance may be archived in their entirety.
We may not agree with how the board shutdown was managed, but
we've done what we could to preserve some of its history in
lieu of that.
Please enjoy the archive.
~
Managers, Moderators, VIP's, and regular posters.
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Topic: Ding Dong Deathwings Dead
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Vault_News
Title: 0110011010 Be Nice to Me I'm a Bot
Posts:
43,785
Registered:
Oct 18, '05
Extended Info (if available)
Real Post Cnt: 42,467
User ID: 1,086,234
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Subject:
Ding Dong Deathwings Dead
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It's been a couple weeks now since the release of Patch 4.3 and the top guilds have already downed the normal modes and are working hard in a race to world first for the heroic kills. How do you like the final encounter of the expansion? Has your guild seen it yet? Even if you haven't, have you watched videos? Is it everything an end boss fight should be? What do you think it's missing, if anything?
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Dums
Title: Moderator The mystery flavor
Posts:
8,245
Registered:
Oct 29, '02
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User ID: 732,266
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Subject:
Ding Dong Deathwings Dead
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Madness of Deathwing is absolutely awful. We killed him the first week, on the the Thursday after the patch came out. It was reasonably challenging, if only because it's an extremely long fight. In the platform order we used, the kill was about 12 minutes. The first 10 minutes of the fight are the same thing over and over again... Kill one platform, jump to the next, rinse and repeat for the next 10 minutes. Nothing really changes and that's terrible when the only problems you're having are in the last 30 seconds. Minute changes you make to raid comp or tactics for phase 2 take 10 minutes to test and 10 seconds to fail. tldr; too long, pretty boring
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hi
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vn_vigilante66
Title: GO TEAM VENTURE!
Posts:
22,253
Registered:
Jan 27, '01
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Real Post Cnt: 21,788
User ID: 65,294
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Subject:
Ding Dong Deathwings Dead
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Seems like this expansion is going out with the fizzle it started with.
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WoW - Archimonde - Ner'Zhul All people have evil thoughts, its those that act on these thoughts, that make them evil I can accept failure. What I cannot accept is not trying.
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GrimTempest
Title: Board Manager Anime Aikousha
Posts:
37,523
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Dec 21, '01
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Real Post Cnt: 36,478
User ID: 567,005
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Subject:
Ding Dong Deathwings Dead
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Dums posted: Madness of Deathwing is absolutely awful. We killed him the first week, on the the Thursday after the patch came out. It was reasonably challenging, if only because it's an extremely long fight. In the platform order we used, the kill was about 12 minutes. The first 10 minutes of the fight are the same thing over and over again... Kill one platform, jump to the next, rinse and repeat for the next 10 minutes. Nothing really changes and that's terrible when the only problems you're having are in the last 30 seconds. Minute changes you make to raid comp or tactics for phase 2 take 10 minutes to test and 10 seconds to fail. tldr; too long, pretty boring
heh...i had to chuckle at the extremely long fight comment. you've never heard of the boss from ffxi that took like 20 hours to down i'm thinking expect most raids, bosses, instances etc to become easier though. blizzard wants the raid finder to work and they aren't going to kill it by making content pugs don't have a reasonable chance to clear.
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MyAnimeList - http://myanimelist.net/profile/Grimtempest - Chaotic Neutral - El Psy Congroo
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Unstruck
Posts:
1,531
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Mar 24, '04
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Real Post Cnt: 1,524
User ID: 907,325
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Subject:
Ding Dong Deathwings Dead
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As a healer, my perception is basically a wall of green numbers, spell effects, Prayer of Mending dinging, and sometimes raid warnings. The fight itself is pretty straightforward and simple. I've only done it on raid finder mode, and that's probably the only difficulty I'll try it on considering I don't play the game as much. It's epic in length, but what exactly we were doing from a story context was completely lost on me. There were tentacle things the DPS were focused on, then another thing, then we jumped around some islands... all in all, I was more bored than entertained. I enjoyed the Lich King fight and Naxx much more than this one. I will say, for where my real life is right now, I am enjoying the raid finder though. Even a guy like me who can only play the game MAYBE 2 hours at a time can accomplish something.
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Slors
Posts:
422
Registered:
Mar 14, '07
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Real Post Cnt: 422
User ID: 1,211,946
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Subject:
Ding Dong Deathwings Dead
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We wiped b/c we started to get bored /afk'd. Basically we had better stuff to do, like eat cake.
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The Indecisive Syndicate WTB TOR or 40K! http://gimpchimp.etilader.com/display.php?user=Slor "aw, c'mon. screw that internet crap, i mean; what is the internet? seriously..what is the internet?" -Pickles
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GutterSludge
Posts:
4,620
Registered:
Nov 6, '05
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Real Post Cnt: 4,545
User ID: 1,091,587
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Subject:
Ding Dong Deathwings Dead
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Who?
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Guttersludge People just can't handle the truth. NeMeFieD said:"Yea I Ucmed for 12 days straight.." njwCSUS posted:I'm homosexual, so really, its ongoing sexual attraction to my father, not my mother.
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