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[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
topics per page, while others deemed of historical
signifigance may be archived in their entirety.
We may not agree with how the board shutdown was managed, but
we've done what we could to preserve some of its history in
lieu of that.
Please enjoy the archive.
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Managers, Moderators, VIP's, and regular posters.
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Topic: Raid Finder Loot Rules Update
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Vault_News
Title: 0110011010 Be Nice to Me I'm a Bot
Posts:
43,785
Registered:
Oct 18, '05
Extended Info (if available)
Real Post Cnt: 42,467
User ID: 1,086,234
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Subject:
Raid Finder Loot Rules Update
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Lylirra posted:
n response to concerns regarding how loot will be distributed in the Raid Finder system, we are making some changes to how loot rolls will work when using the Need Before Greed system in the Raid Finder. When using Raid Finder for the Dragon Soul raid instance, players whose currently assigned class role (Tank, Healer, or Damage) matches the class role that a piece of armor or a weapon is flagged for will receive +100 to their Need roll. For purposes of this check, your currently assigned role is defined as the class role you have assigned when a boss is defeated. Sound confusing? I hope not, but here's how it'll work:
A boss dies and drops EPIC TANKING ITEM.
A mage in the group yawns and clicks the "Greed" button, getting a 98. A Fury warrior in the group wants to take up tanking, so he rolls "Need" and gets a solid 64. Both tanks want the item. Tank 1 rolls a 12, and Tank 2 rolls a 7.
So what happens? Because the mage rolled greed, she's right out from the start. The Fury warrior's Need roll was higher than the tanks', but he was in the Damage Dealer role when the boss died, and the item is flagged for tanking, so his 64 is still just a 64 out of a possible 100. In contrast, Tank 1 and Tank 2 each get a 100 point bonus to their rolls because they were in the Tanking role when the boss died and they?re rolling on an item that has been flagged for the tanking role. That means that Tank 1 rolled a 112 out of 200, and tank 2 rolled a 107 out of 200. Tank 1 wins the item! If a roll got a bonus, that bonus will be clearly displayed in the chat log. Please keep in mind that, at least for now, this system will only look at class role, and not player spec. This bonus isn't only for tanking items either ? it applies to Tanking, Damage Dealing, and Healing items, and some items are flagged for more than one class role too. Starting out, only Dragon Soul raid items will be flagged for class roles in this way (though all of the items in the raid will be flagged for one or more roles). As you might expect, all the normal Need Before Greed rules are still in place, so that means that these roll bonuses won't overrule normal class and usability restrictions. Item tooltips in the raid won't reflect which class roles will get rolling bonuses, but it should be fairly obvious based on stat allocations and item type.
We are considering expanding this system to apply to the new 4.3 dungeons as well, though it is unlikely that we'll see the system apply to older dungeons or raids for now. Also, please keep in mind that this system is newly minted, and it may see further changes before it's released with the Raid Finder in patch 4.3.
Posted from WoW Vault
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Quazimortal
Title: The One and Only
Posts:
17,806
Registered:
Sep 18, '04
Extended Info (if available)
Real Post Cnt: 17,157
User ID: 968,129
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Subject:
Raid Finder Loot Rules Update
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Not bad.
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“A painter paints his pictures on canvas. But musicians paint their pictures on silence. We provide the music, and you provide the silence.†~Leopold Stokowski
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Ferrydust
Title: Iron Chef Jennifer
Posts:
10,588
Registered:
Sep 4, '02
Extended Info (if available)
Real Post Cnt: 10,382
User ID: 711,372
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Subject:
Raid Finder Loot Rules Update
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Yeah, I think this is a great idea and a long time coming.
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I, on the other hand, prefer a command-line system 'cause i'm so hardcore /north /north *You encounter an [Avatar of the god Set]!* /cast sheild *sheild spell unavailable* /csat shield *csat: unknown command* *[Avatar of Set] beheads [Peasant]*
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Spookysheep
Title: Lieker of Cheese
Posts:
21,595
Registered:
Jan 9, '02
Extended Info (if available)
Real Post Cnt: 21,166
User ID: 601,475
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Subject:
Raid Finder Loot Rules Update
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Took them this long to actually get it.
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I liek cheese Pirates > Ninjas .....................................
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Ugh_Lancelot
Title: Ooo...bouncy!
Posts:
5,492
Registered:
Jun 17, '02
Extended Info (if available)
Real Post Cnt: 5,446
User ID: 689,383
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Subject:
Raid Finder Loot Rules Update
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lol
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WoW and DAoC - Too many alts to count Charter Member - Altaholics Anonymous
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Sprawl-zero1eye-
Title: IGN Vault Staff Reziztance iz Futile
Posts:
53,263
Registered:
Jun 28, '02
Extended Info (if available)
Real Post Cnt: 52,657
User ID: 692,733
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Subject:
Raid Finder Loot Rules Update
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Good idea. They always needed three tiers. Need/Alt/Greed
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Mirkwood MUD, OneEye IvoryFang, Lord of the VampireZ (Retired) AC Frostfell, Clan Z - Lvl 239 Grief Dagger (Retired) WoW Lightbringer Alliance, Z Guild - Lvl 85 Combat Rogue (Retired) Making iOS Apps these days at http://zsprawl.com/iOS
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Alpha_Swift
Posts:
5,821
Registered:
Jul 16, '02
Extended Info (if available)
Real Post Cnt: 5,744
User ID: 697,744
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Subject:
Raid Finder Loot Rules Update
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Good idea.
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- - - Can someone please answer Fermi's Paradox?
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Hornet_MT
Posts:
2,484
Registered:
Aug 16, '02
Extended Info (if available)
Real Post Cnt: 2,475
User ID: 706,839
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Subject:
Raid Finder Loot Rules Update
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Holy shit...
C Team = Win!
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Why use Ambush? Your foe is in cloth and you want to give them a nice surprise! - Sprawl
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