Ferrydust
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This won't end well imo... (Need before Greed change)
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snippet from PTR Build 14199, Patch 4.2 If a player wins a Need roll under the Need Before Greed system on a Bind on Equip item, the item will become Soulbound to that player. The item will remain unbound if won via a Greed roll.
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I, on the other hand, prefer a command-line system 'cause i'm so hardcore /north /north *You encounter an [Avatar of the god Set]!* /cast sheild *sheild spell unavailable* /csat shield *csat: unknown command* *[Avatar of Set] beheads [Peasant]*
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JaredKorry
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This won't end well imo... (Need before Greed change)
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That's a great change. Keeps people from taking BOE items just to sell.
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Elaok
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This won't end well imo... (Need before Greed change)
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that is a fantastic change so many times everyone just rolls need on the item just cause its worth 1-2k on AH while one guy could actually use it
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Ferrydust
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This won't end well imo... (Need before Greed change)
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JaredKorry posted: That's a great change. Keeps people from taking BOE items just to sell.
Here is what I see happening. person 1-4 roll /greed person 5 rolls /need (whether he needs it or not) and /leaves the group. /vendors it. Because people are just mean that way
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I, on the other hand, prefer a command-line system 'cause i'm so hardcore /north /north *You encounter an [Avatar of the god Set]!* /cast sheild *sheild spell unavailable* /csat shield *csat: unknown command* *[Avatar of Set] beheads [Peasant]*
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-Peo-
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This won't end well imo... (Need before Greed change)
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Ferrydust posted:
JaredKorry posted: That's a great change. Keeps people from taking BOE items just to sell.
Here is what I see happening. person 1-4 roll /greed person 5 rolls /need (whether he needs it or not) and /leaves the group. /vendors it. Because people are just mean that way
Good, anything that makes douchebags leave my group is a plus.
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Alpha_Swift
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This won't end well imo... (Need before Greed change)
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For once, a welcome change.
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_Kewk_
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This won't end well imo... (Need before Greed change)
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Ferrydust posted: snippet from PTR Build 14199, Patch 4.2 If a player wins a Need roll under the Need Before Greed system on a Bind on Equip item, the item will become Soulbound to that player. The item will remain unbound if won via a Greed roll.
Sounds perfectly reasonable to me.
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JaredKorry
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This won't end well imo... (Need before Greed change)
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Ferrydust posted:
JaredKorry posted: That's a great change. Keeps people from taking BOE items just to sell.
Here is what I see happening. person 1-4 roll /greed person 5 rolls /need (whether he needs it or not) and /leaves the group. /vendors it. Because people are just mean that way
Better then him rolling need and then leaving group to go make a few thousand on the AH.
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Sprawl-zero1eye-
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This won't end well imo... (Need before Greed change)
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Seemed odd at first, but it makes perfect sense.
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NukeMage
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This won't end well imo... (Need before Greed change)
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Now, if they could only make it to where that BOE could only be Needed by a person if that item was for their class or profession, it would be a total win!
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bazmanhk
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This won't end well imo... (Need before Greed change)
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They also need to make it undisenchantable/unvendorable if Need rolled. But truth is, you wouldn't want to pug ZA/ZG anyway.
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GutterSludge
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This won't end well imo... (Need before Greed change)
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Ferrydust posted:
JaredKorry posted: That's a great change. Keeps people from taking BOE items just to sell.
Here is what I see happening. person 1-4 roll /greed person 5 rolls /need (whether he needs it or not) and /leaves the group. /vendors it. Because people are just mean that way
If they needed it, why didn't they roll need? Kinda like frost orbs used to be...everyone just rolled need, to keep from being shafted by the last person...(before they changed it, of course)
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kyrv
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This won't end well imo... (Need before Greed change)
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They really need to learn from other games.
While it would be somewhat tricky on some item, some items you just plain can't use the item, you, duh, don't get the need option.
Pretty simple, items are specifically made for certain classes or builds.
Other game(s) are already doing this.
Somewhat okay change, it will help the 'honest' people who 'need' it for an alt, but greedy people will just sell it faster than before but for less coin. It's still plus coin for them, no effort.
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Trigeminal
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This won't end well imo... (Need before Greed change)
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Great change.
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Ugh_Lancelot
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This won't end well imo... (Need before Greed change)
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JaredKorry posted:
Ferrydust posted:
JaredKorry posted: That's a great change. Keeps people from taking BOE items just to sell.
Here is what I see happening. person 1-4 roll /greed person 5 rolls /need (whether he needs it or not) and /leaves the group. /vendors it. Because people are just mean that way
Better then him rolling need and then leaving group to go make a few thousand on the AH.
QFT.
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Talehon69
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This won't end well imo... (Need before Greed change)
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If people will seriously ninja-Need on an item to make 5-20g, they are retarded. Let them do it and leave, they were probably only doing 3-4k DPS anyways,
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Zero_Washu
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This won't end well imo... (Need before Greed change)
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Mage in my former guild used to do that on that one cloth epic that dropped all the time. Hell, I think he sold four or five of them
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Blisteringballs
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This won't end well imo... (Need before Greed change)
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This won't change anything, people will just need roll and vendor it. They need to lock out gear rolls given a person's current spec. But addressing the root of the problem isn't a strong suit of the B-Team.
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Spookysheep
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Blisteringballs posted: This won't change anything, people will just need roll and vendor it. They need to lock out gear rolls given a person's current spec. But addressing the root of the problem isn't a strong suit of the B-Team.
^^^^^
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Ugh_Lancelot
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Spookysheep posted:
Blisteringballs posted: They need to lock out gear rolls given a person's current spec. But addressing the root of the problem isn't a strong suit of the B-Team.
^^^^^
Ya know, now that I think about it, that wouldn't be such a bad solution. It's not like you can't trade the item to someone else if they ask nicely.
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Fist_de_Yuma
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This might work. An item that sells for 1,000 gold on AH is hard to pass up. Even honest people have a failures in judgement with that much to gain. When it is a 20g vender profit most will play it right. Sure, there are a lot of slime out there. I lost a top LK tanking sword to hunters four times. Never did get that sword for my tank. This will limit if not stop the abuse.
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-Peo-
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Meh, 1k gold is like 45 minutes of farming, tops. Being a douche is a life long dilemma.
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TruthyID
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This won't end well imo... (Need before Greed change)
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Blisteringballs posted: This won't change anything, people will just need roll and vendor it.
I really hope you're wrong about this. It's just so pathetic to cheat people to get a few pieces of worthless virtual currency. Unfortunately, the WoW community does seem to prove cynical predictions like this right over and over again. Sad.
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GutterSludge
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This won't end well imo... (Need before Greed change)
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As long as one person gets an item, and the other 4 don't, someone will bitch, moan, and cry that "they" should have gotten it...for whatever reason... This will never stop without a major overhaul to the loot system mentality of this game..
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Shenron_
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Ugh_Lancelot
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Shenron_ posted: i think its a good change. but i think the idea of filtering items based on your current spec is dumb and will never happen. would contradict the whole idea of dual spec. i roll for offspec stuff all the time...the idea not to do that is just thought up by lootwhores. everyone in the group particpated up to that point so they should have the right to roll on anything that they want and can use...not what other people think they should use
Did you read the rest of this thread or just the first post?
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Ashmaele
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Anonymous posted: ^^^^ Actually, I've *never* rolled for an item I can't directly use in the hopes of garnering some gold. I welcome a change where if you can't use it at all then you can't roll on it. Period.
I don't like this. For every dickhead rolling "need" on an item just to AH it, there might be 5-10 honestly players rolling "greed" on an item in the hopes of winning it and transferring it to an alt who might be able to use it either to wear or DE. Sure, some people run dungeons for the heck of it or to help friends/guildmates, but let's face it, most people are there for the lewtz. I don't think any change that results in even longer dungeon queue times is a good one.
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Ugh_Lancelot
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Ashmaele posted:
Anonymous posted: ^^^^ Actually, I've *never* rolled for an item I can't directly use in the hopes of garnering some gold. I welcome a change where if you can't use it at all then you can't roll on it. Period.
I don't like this. For every dickhead rolling "need" on an item just to AH it, there might be 5-10 honestly players rolling "greed" on an item in the hopes of winning it and transferring it to an alt who might be able to use it either to wear or DE. Sure, some people run dungeons for the heck of it or to help friends/guildmates, but let's face it, most people are there for the lewtz. I don't think any change that results in even longer dungeon queue times is a good one.
Nice necro, btw. I disagree with your assertion that most folks are in an instance for the loot. I think the last time I ran an instance and really cared about loot was in BC. In WotLK and forward, badge gear and crafted epics rendered most of the stuff that drops outside of heroics/raids a waste of energy to quibble over.
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dkdimmesdale
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i support the change, there's only so much blizzard can do to stop ninjaing. at least they are trying.
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Ashmaele
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This won't end well imo... (Need before Greed change)
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Ugh_Lancelot posted:
Ashmaele posted:
Anonymous posted: ^^^^ Actually, I've *never* rolled for an item I can't directly use in the hopes of garnering some gold. I welcome a change where if you can't use it at all then you can't roll on it. Period.
I don't like this. For every dickhead rolling "need" on an item just to AH it, there might be 5-10 honestly players rolling "greed" on an item in the hopes of winning it and transferring it to an alt who might be able to use it either to wear or DE. Sure, some people run dungeons for the heck of it or to help friends/guildmates, but let's face it, most people are there for the lewtz. I don't think any change that results in even longer dungeon queue times is a good one.
Nice necro, btw. I disagree with your assertion that most folks are in an instance for the loot. I think the last time I ran an instance and really cared about loot was in BC. In WotLK and forward, badge gear and crafted epics rendered most of the stuff that drops outside of heroics/raids a waste of energy to quibble over.
Meh, I dunno. I think the group you're speaking of applies mostly to people who are in strong guilds. People who are in weak/small guilds or who aren't guilded at all tend to be the most vocal about drops (at least in my experience). My frost mage is an example of this. My guild is tiny and has no crafters. I have little gold (level 70) so I started doing WOTLK dailies as soon as I could just to get geared quickly.
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Ugh_Lancelot
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Ashmaele posted: Meh, I dunno. I think the group you're speaking of applies mostly to people who are in strong guilds. People who are in weak/small guilds or who aren't guilded at all tend to be the most vocal about drops (at least in my experience). My frost mage is an example of this. My guild is tiny and has no crafters. I have little gold (level 70) so I started doing WOTLK dailies as soon as I could just to get geared quickly.
You may have a point. The folks I ran with were reliable and could clear Gundrak/DTK heroics as soon as they finished up the Icecrown quest lines, basically with the only blues they had being quest rewards and blue faction gear from Ebon Blade and a couple of the other Northrend factions.
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Shenron_
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