Vault_News
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Patch 4.1 Public Test Realms Coming Soon
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Zarhym posted:
That's right, folks. Development on the first major content patch for World of Warcraft: Cataclysm is well underway! We're currently making preparations to bring some of the initial content and updates we've been working on for this patch to the Public Test Realms. So you ask, "what will we find in the first 4.1 test client?" (You did ask that, right?) Well, let me tell you!
The Gurubashi Tribe Persists
Originally a 20-player dungeon released in patch 1.7, Zul'Gurub will once again open its gates, featuring updated lore, all-new encounters, achievements, and improved loot! Zul'Gurub is now a level-85 five-player Heroic difficulty dungeon. To provide a new tier above the current Cataclysm dungeons, players can expect to find epic-quality item level 353 loot. The minimum average item level to enter this Heroic dungeon is 346.
The Return of Zul'Aman
Ever a player favorite, the level-70 ten-player dungeon of Zul'Aman is being reintroduced as a level-85 Heroic five-player dungeon. Zul'Aman will join Zul'Gurub in a new Dungeon Finder tier of Heroic dungeons, providing epic-quality item level 353 loot. The minimum average item level to enter this Heroic dungeon is also 346. While Zul'Aman will be more of a throwback to the original dungeon featuring many of the same encounters, players can expect to find some updated gameplay mechanics, as well as new environment textures and lighting.
With the Zuls returning, you may be wondering about the unique mounts that were once contained therein. We're pleased to announce that new versions of the rare raptor, tiger, and bear mounts will be available, while the old versions of these mounts will remain unique to those who already have them. We'll reveal more about how these updated mounts can be obtained in the future.
Class Design
While we do intend to make fewer balance changes in patch 4.1, you can still expect to find a fair number of updates. Below are just a few we'd like to share with you right now. Keep in mind these changes don't encompass the entirety of the 4.1 changes, nor do the initial Public Test Realm patch notes.
To start, we want to do a better job of balancing the AoE power of the different damage-dealing specs. You can expect to see some changes to this end made throughout the testing process.
Inner Rage is now available at level 56. It was intended to solve an excess rage problem that largely isn?t affecting warriors anymore. We?ve added a replacement ability for warriors at level 83: Rallying Cry.
Colossus Smash now ignores 70% of an opponent's armor, down from 100%. We are compensating Fury and Arms warriors by increasing the damage of other attacks.
Word of Glory: We want Retribution and Protection paladins to have reasonable healing on themselves or others, but we know paladins sometimes feel like they can?t use their Holy Power on anything but their heals in some situations. We?d rather these two specs spend most of their Holy Power on damage-dealing abilities, with occasional healing.
More To Come
We're still hard at work on additional features, balance updates, and bug fixes for patch 4.1. We look forward to sharing more information with you in the days and weeks ahead as we release new content on the Public Test Realms. Until then, have a look at the patch notes we've prepared thus far. As always, these notes are not final and will continue to change as we go through the iterative development and testing processes.
PTR Notes coming soon!
Posted from WoW Vault
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Rill_of_WE
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Patch 4.1 Public Test Realms Coming Soon
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Hurray! More recycled content! ....wait. Honestly I knew ZG was coming because all the quests indicate that in STV. But ZA took me a little by surprise.
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Sprawl-zero1eye-
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Patch 4.1 Public Test Realms Coming Soon
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ZG was a cool dungeon! (was being the operative word here)
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Mirkwood MUD, OneEye IvoryFang, Lord of the VampireZ (Retired) AC Frostfell, Clan Z - Lvl 239 Grief Dagger (Retired) WoW Lightbringer Alliance, Z Guild - Lvl 85 Combat Rogue (Retired) Making iOS Apps these days at http://zsprawl.com/iOS
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TruthyID
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Maybe Ghostcrawler and co. are dyslexic and were sent a memo to keep the old mechanics and make some new dungeons and took it to mean keep the old dungeons and make some new mechanics.
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Azure-TheBlueOne
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TruthyID posted: Maybe Ghostcrawler and co. are dyslexic and were sent a memo to keep the old mechanics and make some new dungeons and took it to mean keep the old dungeons and make some new mechanics.
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Sprawl-zero1eye-
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Patch 4.1 Public Test Realms Coming Soon
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TruthyID posted: Maybe Ghostcrawler and co. are dyslexic and were sent a memo to keep the old mechanics and make some new dungeons and took it to mean keep the old dungeons and make some new mechanics.
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Mirkwood MUD, OneEye IvoryFang, Lord of the VampireZ (Retired) AC Frostfell, Clan Z - Lvl 239 Grief Dagger (Retired) WoW Lightbringer Alliance, Z Guild - Lvl 85 Combat Rogue (Retired) Making iOS Apps these days at http://zsprawl.com/iOS
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-Peo-
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TruthyID posted: Maybe Ghostcrawler and co. are uncreative and bad developers
Fixed
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SWTOR, Maybe in a year. Back to WoW for now. With a lil f2p CoH.
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Azure-TheBlueOne
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-Peo- posted:
TruthyID posted: Maybe Ghostcrawler and co. are uncreative and bad developers
Fixed
Nice going, you sucked all the funny out of that and just made it sad. Or maybe it's the B team that's making it sad... but you didn't help.
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"When the government scares people into thinking it must take their liberties away, and the people let the Government do it. They are sheep." - Judge Andrew Napolitano http://www.leap.cc/cms/index.php
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Long_Ranger
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Yeah! Recycle and save the planet.
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Long Ranger: back in Dereth again, after a seven-year sleep!
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Spookysheep
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Talk about a game being in full maintenance mode. Recycle, recycle, and more....recycle
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I liek cheese Pirates > Ninjas .....................................
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TruthyID
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Spookysheep posted: Talk about a game being in full maintenance mode. Recycle, recycle, and more....recycle
Hey, I'll have you know that adding zeroes to the end of the mobs' health and stats on the gear took the better part of a morning! Recycling is hard.
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NukeMage
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Spookysheep posted: Talk about a game being in full maintenance mode.
Recycle, recycle, and more....recycle
At this point, I would rather they recycled stuff instead of going in the direction of their "vision" for the game
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Quazimortal
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TruthyID has won this thread.
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“A painter paints his pictures on canvas. But musicians paint their pictures on silence. We provide the music, and you provide the silence.†~Leopold Stokowski
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