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[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
topics per page, while others deemed of historical
signifigance may be archived in their entirety.
We may not agree with how the board shutdown was managed, but
we've done what we could to preserve some of its history in
lieu of that.
Please enjoy the archive.
~
Managers, Moderators, VIP's, and regular posters.
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Author |
Topic: Guild Rep Improvements
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Vault_News
Title: 0110011010 Be Nice to Me I'm a Bot
Posts:
43,785
Registered:
Oct 18, '05
Extended Info (if available)
Real Post Cnt: 42,467
User ID: 1,086,234
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Subject:
Guild Rep Improvements
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Bashiok posted:
I talked with the designers late last night and early this morning on the rep system. There are some improvements being discussed but any changes made would at the earliest, be seen in the first major content patch, if not after. For that reason they aren't changes we're willing to yet discuss as they haven't been implemented, but there is some agreement that additional ways to earn rep, as well as help for PvP'ers and PvP guilds is in order.
Future improvements aside, one basic point we kept coming back to while discussing it was the nature of the system, and the intent and vision for how it should be a part of someone's play time when they log in. First and foremost it is not a system we want to encourage people to grind out by making certain activities either give rep, or give more of it. We realize that this is contrary to what is possible for most NPC rep factions, but this isn't an NPC rep, and it's deliberately different. Secondly, and most importantly, we are ok with this continuing to be a very slow moving rep that you can't quickly progress. These are bonuses, and not requirements to ensure a fun or properly progressing gameplay experience. The gain of guild rep is something that is intended to happen slowly over time, and not something you can focus your efforts on to push toward the cap as quick as possible. Obviously there are ways to make it quicker, and actions you can take to try to build it up, but as many of you are aware they still aren't always extremely lucrative. This is intentional.
To reiterate my first paragraph, we do have some improvements planned in the way of adding or improving the way rep is gained in certain situations. We do not however feel the system is performing beneath or beyond the intent and design, and are mostly happy with the rate in which it's being gained. Slowly but surely.
(...) We definitely have discussed and would like to implement some features that help sister-guilds integrate or work together more easily. Right now there's a full reliance on mods and they're not able to do a lot of things we'd need to make actual game features. It's not anything we've begun work on, but it is a wish-list item.
Posted from WoW Vault
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Ashmaele
Title: Pastor of Muppets
Posts:
19,662
Registered:
Jan 15, '02
Extended Info (if available)
Real Post Cnt: 15,903
User ID: 612,352
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Subject:
Guild Rep Improvements
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It's really stupid that I can gain 500 rep with a village of walrus people for doing a quest while only gaining 10 rep with MY GUILD for the same quest. Beyond stupid.
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I had a dream. It was an incredible dream. When I awoke, I had a huge mess to clean up.
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NukeMage
Posts:
3,856
Registered:
Apr 7, '02
Extended Info (if available)
Real Post Cnt: 3,821
User ID: 666,051
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Subject:
Guild Rep Improvements
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Ashmaele posted: It's really stupid that I can gain 500 rep with a village of walrus people for doing a quest while only gaining 10 rep with MY GUILD for the same quest. Beyond stupid.
I doubt many people in your guild care if you just plucked 10 seaweed or whatever from the ocean floor
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I need a new hobby . . Ten level 85's (one of each class) in WoW Back to try out the Feb patch in AC
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Darcry
Posts:
253
Registered:
Feb 2, '07
Extended Info (if available)
Real Post Cnt: 251
User ID: 1,203,368
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Subject:
Guild Rep Improvements
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It would be nice to get some guild rep in bgs...
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HunterTalon
Posts:
3,960
Registered:
Jun 12, '00
Extended Info (if available)
Real Post Cnt: 3,597
User ID: 28,960
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Subject:
Guild Rep Improvements
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Darcry posted: It would be nice to get some guild rep in bgs...
Agreed. It doesn't have to be a ton, but something similar to what I can get for picking seaweed in the aforementioned Walrus village would be nice.
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"You may have graduated from Cambridge but I am an honorary graduate from Starfleet Academy!" ~ Sheldon
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