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[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
topics per page, while others deemed of historical
signifigance may be archived in their entirety.
We may not agree with how the board shutdown was managed, but
we've done what we could to preserve some of its history in
lieu of that.
Please enjoy the archive.
~
Managers, Moderators, VIP's, and regular posters.
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Author |
Topic: Is change in PvP flagging intentional?
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kyrv
Title: Lord Logicus
Posts:
14,420
Registered:
Jan 31, '02
Extended Info (if available)
Real Post Cnt: 14,357
User ID: 639,081
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Subject:
Is change in PvP flagging intentional?
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While riding around today I happened to notice that if guards attacked me as I riding by, even if I took no actions - I would get PvP flagged.
Is this new or I just didn't know it, and is this intentional?
Thanks.
(Hopefully this isn't the final nail in the being flagged coffin!!)
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CO, LOTRO, RoM, PWI, CoH Dragon Age
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Cawlin
Posts:
20,754
Registered:
Feb 22, '05
Extended Info (if available)
Real Post Cnt: 20,667
User ID: 1,030,445
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Subject:
Is change in PvP flagging intentional?
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Did you have any abilities going on at the time like Reflective Shield or something similar? Or perhaps you got close enough to an enemy area to just get flagged by proximity? I feel like the game map layout is not exactly correct yet btw. Perhaps an old "flag" zone is still existent in the map where it's not intended to be or is not obvious to you?
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If ignorance were painful, half the posters here would be on morphine drips. Everyone playing WoW knows everything about playing two classes: 1) their own and 2) Hunters
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Ugh_Lancelot
Title: Ooo...bouncy!
Posts:
5,492
Registered:
Jun 17, '02
Extended Info (if available)
Real Post Cnt: 5,446
User ID: 689,383
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Subject:
Is change in PvP flagging intentional?
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This change is not new. As soon as you actually aggro a guard, it trips your flag. No contact needed. Been this way at least as far back as 3.3.
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WoW and DAoC - Too many alts to count Charter Member - Altaholics Anonymous
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Link to this post
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kyrv
Title: Lord Logicus
Posts:
14,420
Registered:
Jan 31, '02
Extended Info (if available)
Real Post Cnt: 14,357
User ID: 639,081
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Subject:
Is change in PvP flagging intentional?
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I was in Hillsbrad, an outpost is right on the road, so I was really close.
Lancelot - you are saying this is intentional and been in for a while? Thanks, that's exactly what I was wondering. Makes exploring more interesting. :o
-----signature-----
CO, LOTRO, RoM, PWI, CoH Dragon Age
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Link to this post
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Ugh_Lancelot
Title: Ooo...bouncy!
Posts:
5,492
Registered:
Jun 17, '02
Extended Info (if available)
Real Post Cnt: 5,446
User ID: 689,383
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Subject:
Is change in PvP flagging intentional?
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kyrv posted: I was in Hillsbrad, an outpost is right on the road, so I was really close. Lancelot - you are saying this is intentional and been in for a while? Thanks, that's exactly what I was wondering. Makes exploring more interesting. :o
Well, I presume it's intentional to prevent all the various exploits with pets, reflective shields, etc. I can't find a blue post or patch note about it, though.
-----signature-----
WoW and DAoC - Too many alts to count Charter Member - Altaholics Anonymous
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Link to this post
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kyrv
Title: Lord Logicus
Posts:
14,420
Registered:
Jan 31, '02
Extended Info (if available)
Real Post Cnt: 14,357
User ID: 639,081
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Subject:
Is change in PvP flagging intentional?
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Ugh_Lancelot posted:
kyrv posted: I was in Hillsbrad, an outpost is right on the road, so I was really close.
Lancelot - you are saying this is intentional and been in for a while? Thanks, that's exactly what I was wondering. Makes exploring more interesting. :o
Well, I presume it's intentional to prevent all the various exploits with pets, reflective shields, etc. I can't find a blue post or patch note about it, though.
It makes sense, I can imagine the exploits, top geared warrior rounding up city guards and players can't attack them. Flip side is this will allow some griefing on all servers. Yay?
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CO, LOTRO, RoM, PWI, CoH Dragon Age
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