|
|
|
|
[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
topics per page, while others deemed of historical
signifigance may be archived in their entirety.
We may not agree with how the board shutdown was managed, but
we've done what we could to preserve some of its history in
lieu of that.
Please enjoy the archive.
~
Managers, Moderators, VIP's, and regular posters.
|
Author |
Topic: Question about skill credits and specialization
|
azv4
Posts:
10,585
Registered:
Jul 14, '08
Extended Info (if available)
Real Post Cnt: 10,565
User ID: 1,309,146
|
Subject:
Question about skill credits and specialization
|
What is the max number of Skill Credits that can be specialized at any given time? Does this cap stay the say through all levels? I have an undead character with lore(alternate racial), life magic, war magic specialized. I want to specialize MeleeD too. I don't want to change my racial back because I have no interest in Alchemy, and then have to spend 4 credits again to train Lore. My hope is that the number of credits able to have in specialize skills goes up as I level.
-----signature-----
(none)
|
Link to this post
|
xDeath-n-Decayx
Posts:
627
Registered:
Oct 27, '10
Extended Info (if available)
Real Post Cnt: 621
User ID: 1,405,571
|
Subject:
Question about skill credits and specialization
|
you get a grand total of 98 credits ( to 275 ) and 64 of those are spec'able. the 64 include training & spec'ing. ex. life to train is 8, spec is 8 = 16 spec points. this number does not change.
-----signature-----
There are only 10 types of people in the world. Those who understand binary and those who don't. Insanity: doing the same thing over and over again and expecting different results. -Albert Einstein
|
Link to this post
|
|
|
© 2012. All
Rights Reserved. |
|
|
|
|