Axzis1
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_Stranger_
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AC3, ONLY if it's a true representation of AC1, not the ac2 crap0oz... as pretty as it was.
The freedom of AC1's movement and the loot gen. and not anything remotely like the macro exp. Would not be tolerated, heavy handed inforcement, not the other way.
No, exp passup either. Should help out others from compassion and friendship or for companionship... not for what you can benefit from them. Cattle like.
If a player leaves an allegiance... so does the exp passed up, if thats still a factor in the 3rd game version. It's lost to the past monarchy/group and to the new allegiance also .*poof* gone. If thats still included.
Housing should be limited in scope to a minute or so running distance from the towns... as to not depopulate the towns or portal hubs.
Large monarchy housing would be basically in town. To add to the towns to improve them.Could add npc merchants to the allegiances structures/places to support them.
A large world is important also.
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Churi-ya
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tired subject
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_Stranger_
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Not played the game in 6 years, beta'd it in Aug. 99 got a cd out of pcgamer mag. , became my first mmorpg.
Decided to restart last week, gave away both the old accounts 6 or so years ago.
I was missing the old places, first thing a noticed, it's easy exp. is doled out like a it's Halloween candy.It's not even halloween though.
DDO well, bought a years sub less than a month ago, Lotro founder/lifetime. Though I'm now revisiting the Asheron's Call world...
Saw Stormwaltz on Lotro boards afew months ago, him an Snarky are married with kids now, happy for them.
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-Spacelord-
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Dead horse.
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Scubie67
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As Ac 1 has been around for so long people wouldnt probably come back even if it was redone.I think a Ac 3 (or it doesnt even have to be called AC which may be even better) keep same Game Mechanics as AC1 ;skills purchased through credits,Dodgeable projectiles,open world,no set classes ,sandbox etc. Would do well I think
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Protes
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All things must pass
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Magik_Kash
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ac2 failed misserably why would you try again just make ac1 better.. originals are always best
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VN-Half-Elf
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A new version of AC:1 without housing and with 2009 graphics would be great.
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yaroz_vn
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is it that time of the month again?
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Scubie67
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VN-Half-Elf posted: A new version of AC:1 without housing and with 2009 graphics would be great.
How about keep the housing but without settlement portals ,so the world is big again as well as not quick access to every part of the continent in a few minutes run?
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VN-Half-Elf
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Well, AC:1 was my favorite game between November 1999 until November 2001. I never really liked how the addition of housing fragmented the server populations by having everyone off in their isolated homes. Of course, having your own home was cool though, but the drawbacks were too big IMO. A banking/auction feature would be great for an AC:3 though.
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Axzis1
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My biggest beef now that i am back again is all the constant buffing i forgot how painfull that was, AC3 Needs 5 buffs into 1 spell that would be nice, the less time i have to spend with Buffing/Running the better. I am sure however at higher lvl it does get alot easier.
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RockyRack
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Asheron's call 3 please! AC1 is severely out dated. Needs new graphics and more customization to classes. More character choices based off of races, there is really no difference between the choices on AC1, make the race choices more like AC2 (Lugian, Tumerok, Empyrean, etc.) Rideables would be cool but instead of doing the really terrible ones in AC2 make the mounts from actual monsters from AC1. Riding a shreth or ursuin or matekar would be way cooler than riding some garbage that they had in AC2 (even though the gold dragon reward for winning 5 races in a row was sweet!) Housing was a terrible idea, or at least the form of housing that they implemented in AC1 was. It would of been way better if they had more limited housing and forced the housing settlements inside the cities. I know in AC2 the Cities were quite big and only a few of the buildings were actually able to be entered. The rest of them were just giant blocks that you could not get into even though they had doors! The cities would actually feel like A CITY! Keep the quests exactly the same. They are totaly awesome in both games. The quest rewards from the first game were what kept me and my friend in the game as long as we were and the quest xp in the second game was a great way to get people to group together and a good way to level characters rather than grinding away. Either way after they shut down the second game I said i would give ac1 another shot and i played for just a few months and could not stand the game anymore. The only way i would ever play another asheron's call game is if they released a 3rd game, which i know will never happen after the failure of the second. oh yeah /rant off!
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Maraude1
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Creating AC3 would be wonderful, but I don't think it would be a great marketing strategy to call the new game, AC3. AC is known for alot of problems, macroing, etc. A new name, updated graphics, but not so graphics-heavy that you can't fight multiple creautres. All new continents, dungeons, quests. Races that actually mean something: I.E., bonuses on certain attributes according to race, race specific skills, etc. Also, a system where everyone doesn't have to have the exact same hp's, items, etc.
Re-roll incentives to keep the game going would be nice too
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Eclipse_AC2
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Update and market AC, no need for AC3
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RockyRack
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Compare Asheron's Call to any other MMO out there and this game doesn't stand a chance. If they want to get new blood into the Asheron's Call world they need to just start fresh with a new game. There is nothing about this game that could even be compared to the new MMO's out there. The combat is just plain boring, graphics are severely dated. The only thing that may be better is the lore. I really enjoyed the story behind the original Asheron's Call. I find it very humorous that when I see excuses as to why AC2 failed was because the combat mechanics were not similar to the first game......who in their right mind would want mechanics like that? You sit there and either swing your Sword/Axe/Spear/Dagger/(insert any number of melee weapon here) high/mid/low or you use a bow and arrow or you use a spell, and you change your attack to the vulnerability of the monster. PRETTY DAMN BORING! The combat in the second game was by far superior to this games. Much more exciting and took by far more skill! The die hards are the only thing keeping this game alive. The amount of new life that the game draws into it presently, is fading!
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Scubie67
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RockyRack posted: Compare Asheron's Call to any other MMO out there and this game doesn't stand a chance. If they want to get new blood into the Asheron's Call world they need to just start fresh with a new game. There is nothing about this game that could even be compared to the new MMO's out there. The combat is just plain boring, graphics are severely dated. The only thing that may be better is the lore. I really enjoyed the story behind the original Asheron's Call. I find it very humorous that when I see excuses as to why AC2 failed was because the combat mechanics were not similar to the first game......who in their right mind would want mechanics like that? You sit there and either swing your Sword/Axe/Spear/Dagger/(insert any number of melee weapon here) high/mid/low or you use a bow and arrow or you use a spell, and you change your attack to the vulnerability of the monster. PRETTY DAMN BORING! The combat in the second game was by far superior to this games. Much more exciting and took by far more skill! The die hards are the only thing keeping this game alive. The amount of new life that the game draws into it presently, is fading!
Sounds like WOW needs you back
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RockyRack
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Scubie67 posted:
RockyRack posted: Compare Asheron's Call to any other MMO out there and this game doesn't stand a chance. If they want to get new blood into the Asheron's Call world they need to just start fresh with a new game. There is nothing about this game that could even be compared to the new MMO's out there. The combat is just plain boring, graphics are severely dated. The only thing that may be better is the lore. I really enjoyed the story behind the original Asheron's Call. I find it very humorous that when I see excuses as to why AC2 failed was because the combat mechanics were not similar to the first game......who in their right mind would want mechanics like that? You sit there and either swing your Sword/Axe/Spear/Dagger/(insert any number of melee weapon here) high/mid/low or you use a bow and arrow or you use a spell, and you change your attack to the vulnerability of the monster. PRETTY DAMN BORING! The combat in the second game was by far superior to this games. Much more exciting and took by far more skill! The die hards are the only thing keeping this game alive. The amount of new life that the game draws into it presently, is fading!
Sounds like WOW needs you back
I played WoW for less than 3 months awhile i was recovering from knee reconstruction. Played on a laptop laid up in bed. The game was pretty and the combat was fun, but the thing i did not like about it was the community was terrible. I also played this game for well over 4 years off and on since 2000 on 2 different acounts. I played Asheron's call 2 for its entire life span. I also played the Final Fantasy MMO, Phantasy Star Universe MMO and like i said above i played WoW for a few months. None of them matched the community and fun that i had in either of the Asheron's Call games, especially the second. Sounds like you need to experience a few more games. ***EDIT*** I would love it if Turbine reopened the AC2 servers on a play for free type game like DDO. I havent looked into how exactly it works but theres a good amount of people out there that would love to experience that game again.
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Elmatross
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Well, I'm downloading a trial now, I haven't played in many years, and thought I would give it another go. Even WoW has failed to hold my interest as long as AC did back in the day. The game is good, the interface, and the graphics are sorely in need of an update, but I think a remake of AC1 with a streamlined interface, new graphics, but otherwise exactly the same, or almost exactly the same gameplay would actually attract new people to it, and may even pull some from WoW. AC is more story based though, and may attract a different crowd completely than WoW.
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Elmatross
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RockyRack posted: Compare Asheron's Call to any other MMO out there and this game doesn't stand a chance. If they want to get new blood into the Asheron's Call world they need to just start fresh with a new game. There is nothing about this game that could even be compared to the new MMO's out there. The combat is just plain boring, graphics are severely dated. The only thing that may be better is the lore. I really enjoyed the story behind the original Asheron's Call. I find it very humorous that when I see excuses as to why AC2 failed was because the combat mechanics were not similar to the first game......who in their right mind would want mechanics like that? You sit there and either swing your Sword/Axe/Spear/Dagger/(insert any number of melee weapon here) high/mid/low or you use a bow and arrow or you use a spell, and you change your attack to the vulnerability of the monster. PRETTY DAMN BORING! The combat in the second game was by far superior to this games. Much more exciting and took by far more skill! The die hards are the only thing keeping this game alive. The amount of new life that the game draws into it presently, is fading!
It's not just that, the cornerstone of AC's combat system is the three different types of combat, in AC2 all three were more or less identical, except you had to be in close for melee attacks.
The pushing buttons to use skills thing just doesn't work for AC, the real meat of the combat mechanics is the magic system, that's all your abilities, melee/missile attacks are just an alternative to war magic. It's alot deeper than it seems, but magic skills are really a necessity.
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RockyRack
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Yeah the crowd in AC1 is great! It would only improve every other game out there if they had a community of nice people like AC does. Good luck playing again. Oh btw anybody who is interested in some of the determining factors on why AC2 was shut down should check out this link. Very interesting stuff that i actually found for the first time just 2 days ago. http://exturbinite.livejournal.com/
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Meabhion
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Eclipse_AC2 posted: Update and market AC, no need for AC3
^^^^This^^^^
However I dont think AC1 needs much updating,I love it the way it is!
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Sempiterna
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Auction house IMO is what ruins trade / economy in other games. I love the idea of diverse player ran markets / shops. Not people using the same vender, or interface. But literally having separate shops. Tom's Arrows of Cragstone.. World renouned place for ALWAYS having arrowheads in Cragstone. Bill's Qualbar Apotharcary... Alchemy products Turbine could "rent" shops... Or you could go into the general vendor area of the town
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Artorus42
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Sempiterna posted: Auction house IMO is what ruins trade / economy in other games. I love the idea of diverse player ran markets / shops. Not people using the same vender, or interface. But literally having separate shops. Tom's Arrows of Cragstone.. World renouned place for ALWAYS having arrowheads in Cragstone. Bill's Qualbar Apotharcary... Alchemy products Turbine could "rent" shops... Or you could go into the general vendor area of the town
That would be a really cool idea, where you actually own the shop in the town and could hire a NPC to sell your stuff maybe?
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Simian-Cartun
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It would be amazing to have another AC but I honestly have always enjoyed ac1 especially after taking a break and coming back for a year or 2 then coming back. The game is about skill not your equipment and that is what has always set it apart from other games such as WOW were it is all based off your armor and weapons.
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ZeashTD
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I think if housing communities where moved into the nearby cities, like most civilizations are, then it would help bring players together again. Think about it players could own a house in their favorite town, right next to their friends and favorite npcs. If all servers could be merged into just 2 servers, Darktide and one PVE server. Merging and transferring characters may not be possible, with the existing AC servers. So maybe the AC team could copy the subscribing characters from each server all on one more modern PVE server. If the AC team wanted to bring new people into AC 1 they would have to make one hell of an expansion. An Expansion that doesn't really add much game content maybe a new race or 2, but an expansion that mainly focuses on updating Dereth's graphics. The combat system could also be updated with atleast; smothier animations for spells, and attacks. Maybe more animations for spells, and weapon attacks also, so you don't watch the same attack or spell over and over again. AC 3 would be cool too though, just a pity to waste all that good AC 1 content, and what a huge task it would be to create a whole new game, compared to updating one that has been around for 10 years. It would probably be less risky to update AC 1 than make AC 3.
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Khardis_Knight
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They should make a new Asheron's Call that mirrors the original game in most ways. However, the combat system would need to be drastically upgraded as well as the graphics. Keep the strafing aspect as it allows a player to actually dodge incoming missile and magic attacks (unlike a certain game... WoW... which has their missile & magic attacks defying the laws of physics by being homing attacks). They should allow for more playable races (Lugian, Tumerok or whatnot) as it would spice things up. Housing and the marketplace in general hurt this game for starters so those wouldn't be needed in a brand new AC. An Auction House (where the player can set up the market) type of place in each of the cities (doesn't have to be in the capital cities) would work out so that the cities can actually be populated again. Mages (yeah, I'm bringing this up) should only be wearing cloth or Mage Armor; Missile characters should be wearing leather or mail and Melee should be wearing plate. This would finally streamline what each class should be able to wear and it would force Turbine to actually itemize the gear and weapons properly. The Tinkering skills can be altered to be actual crafting skills so that a character can create actual gear (Armor/Weapon Tink - Blacksmithing; Item Tink - Jewelery; Magic Item Tink - caster wands; Gearcrafting - self explanatory). Some sort of enchanting skill would be nice for a new AC as it would allow players to have their gear enchanted. They can actually put in the 2H Weapon Skill at the start rather than waiting 10 years to do so. No xp passup. We don't need to see xp chains springing up again. Macros of any kind... hell no. Addons... everyone needs them. Spell comps... a waste of pack space. They can stand to add in a few more classes as well (ex. Paladin, Necromancer, Warlock, Ranger-type) That's all for me.
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TWISTHER0
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Khardis_Knight posted: They should make a new Asheron's Call that mirrors the original game in most ways. Mages (yeah, I'm bringing this up) should only be wearing cloth or Mage Armor; Missile characters should be wearing leather or mail and Melee should be wearing plate. This would finally streamline what each class should be able to wear and it would force Turbine to actually itemize the gear and weapons properly. They can stand to add in a few more classes as well (ex. Paladin, Necromancer, Warlock, Ranger-type) That's all for me.
And then we could call it Dungeons and Dragons Online, and it would be the most super awesome game ever! Go back to WoW or Everquest please.
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WilliamTheBat
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I don't know a whole lot about AC 2, but I know a lot about AC 1 and a lot about DDO, which was turbine's next game based on the AC 2 engine. (LOTRO is also based on the same engine) People who play AC often don't much like WoW, or even LOTRO with it's WoW-inspired combat, character building, and mechanics. Often long time AC players just can't get into a game with slow paced combat where you click your skills as they light up, effectively playing whack-a-mole with your skill bar. Even worse, character customization is minimal. One human paladin might have different equipment than another, and the players may play them a bit differently, but differences are few. I know LOTRO has "traits", that can be swapped in for some amount of customization, but my casual knowledge of them does not include any that really change the way a character plays. How many games give you enough control over your character that you can actually roll up a gimped character? AC does, and DDO does.. but beyond that? not sure. Then there's combat. In many games, if an opposing spell caster chucks a spell towards you, it's going to hit. In AC, you can dodge. DDO also lets you dodge many types of spells (the ones that shoot something at you) though some spells are area-effect.. you have to move some distance to avoid a fireball blast, for instance. Many spell casters pack Magic Missile because it tracks and always hits, unlike nearly every other spell. Aside from being able to doge incoming missiles and spells, there's also the pace of combat. Most games do not offer the chance to fight a horde of olthoi so big that they can't all get to you in the crush. Many games have more of a VoD style dynamic, where your whole party beats up on one monster at a time. Except for a few areas, AC lets you mow down everything in your path, with or without a group. Great fun! Turbine took this ball and ran with it in DDO, and that style lends itself to such classic DnD staples as vorpal swords and finger of death spells and other weapons of mass destruction. In a "your party against one monster" environment, it makes no sense to have a sword that can and will cut off your opponent's head if you roll a 20. (most end bosses are protected from this type of thing, and of course it's very hard to sever then neck of a creature that does not have one, like beholders or oozes). DDO does some cool things that AC doesn't, but this isn't an ad for DDO, so I won't enumerate them here, but suffice it to say there's a lot to like, and of course the price can't be beat, until you start plunking down for DDO store items. (if you do get into DDO, a VIP subscription makes that less painful) A game that would really pack the crowd in, if you ask me, would be to take what Turbine learned making those games, and taking it even further. Mad crazy character customization, fast paced combat, and some hybrid of AC's "sandbox" and DDO's instanced quest until you drop dynamics. I like the fact that in DDO everything is instanced, you never end up with a line to kill and loot the boss.. but it does in some ways make the world feel a little smaller. Some sort of melding of these things.. the big outdoor wilderness where you can run into whoever, and the quest where you and your party have to defeat or bypass every challenge in order to get the rewards. Of course, if they use their own IP as a base, that is to say, drudges and lugians instead of kobolds and ogres, then they don't end up with the fiasco where they have to sue the holder of the IP, like they are with Atari and the DnD license. So yes, AC 3! If done right, it could be really sweet. Of course if done wrong, we'd have a WoW/LOTRO clone with mosswarts. SO DO IT AND DO IT RIGHT, TURBINE!
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JoeSmithFilePlanet
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Khardis_Knight posted: They should make a new Asheron's Call that mirrors the original game in most ways.
Good start Khardis_Knight posted:
Mages (yeah, I'm bringing this up) should only be wearing cloth or Mage Armor; Missile characters should be wearing leather or mail and Melee should be wearing plate. This would finally streamline what each class should be able to wear and it would force Turbine to actually itemize the gear and weapons properly.
AC is NOT a class based game, did you forget your first line? Khardis_Knight posted:
Addons... everyone needs them.
A decent UI would eliminate the need for add ons. Khardis_Knight posted:
Spell comps... a waste of pack space.
Managing components is part of the game, just like managing stats. Again, did you forget your first line? Khardis_Knight posted:
They can stand to add in a few more classes as well (ex. Paladin, Necromancer, Warlock, Ranger-type)
AC is NOT a class based game, did you forget your first line? Why don't you just play DDO or LoTR? Those seem to be what you're really looking for. Adding classes would COMPLETELY change AC, it wouldn't be the same game at all.
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Inviktus_TD
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If they do make an AC3, it probably wont be called AC3. people that never even heard of the first 2 would be like what happened, im missing something?
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GoldenJetTD
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IMO They need to make it like the old one... yes better graphics, but keep the combat the same... and also they should get rid of the macro's and the big exp places and make the lvl cap lower doing this will cause less people to macro trying to get to the highest level as fast as possible and make stuff with out majors and epics basically go back to the beginning just with better graphics but with lvl 7 & 8 spells available because after they added all that crap people left because it came more leveling and having best gear game than a place to connect with friends and play a game that was to have fun not pure competition
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TWISTHER0
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For some reason, these posts always follow the same syntax. Let me paraphrase almost every "I want AC3"-reply: "It would have new modern graphics, but be exactly the same as the original otherwise. Oh, and it should have feature x from WOW, feature Y from EQ and feature Z from UO. Oh, and original AC1 features a, b and c should be removed". Most of these people don't actually want AC1, they want WOW with the same feeling of wonder and naivete they had when they played their first MMO.
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Siphion415
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TWISTHER0 posted: For some reason, these posts always follow the same syntax. Let me paraphrase almost every "I want AC3"-reply: "It would have new modern graphics, but be exactly the same as the original otherwise.
fixed
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Tazman_ODevilsun
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TWISTHER0 posted: Most of these people don't actually want AC1, they want WOW with the same feeling of wonder and naivete they had when they played their first MMO.
Actually... I'd love to see AC 1 redone in a modern engine (AC:Reborn). At the same time it shouldn't be overly modern so it can still handle armies of mobs (Olthoi, Lugians, etc.) like the original game. To keep the scope down and feasible... only do the original game (no expansions, no housing, etc.) As for any "expansions" afterwards... more (meaningful and in depth) quests and re-use unpopular dungeons on the original landmass... don't separate players even more. The original game is big enough. About the only thing that should come from the expansions is the newer magic / reagent system. I also disagree with _Stranger_ about the xp passup system... the original Patron / Vassal / Allegiance system is what motivated people to congregate, along with group-run dungeons like getting Altan stones, where everyone got their loot and helped out later when they wee higher level. But... it'll never happen.
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EidsyasNomis
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true
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Sucamarto
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I just started playing AC1 again after 4 years away and am loving it again, without ndoubt the best MM around from a loot perspective.
LOTRO = Eye Candy and boring relentless grinding to accomplish anything.
AC1 (Don't Touch IT) + Some DX10 EyeCandy and your done.
I know tis is an old and tired topic but heres hoping. When I login and see 85 people online my thoughts of an update get seriously dashed.
I'd love to see how many former AC players if they were made come back for a week would stay, my guess is it would a good amount, they need the kick in the butt to get em started.
I didnt realize how much I'd enjoy AC again, every kill is like a box of chocolates, you never know what your gonna get.
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_Perseus_
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Sad to say it, but I really miss Asheron's Call.
I play on XBox 360 now and bearing in mind I've been playing Guitar Hero 5, Call of Duty MW2, Bioshock etc ... the whole adventure of Asheron's Call was without doubt my favourite online game experience ever.
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azv4
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Turbine is the on the verge of going out of business, this will never happen.
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huldu
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Redo AC1. I am quite interested in how AC1 worked and it looks like one of those unique mmorpgs. AC1 and UO. The rest are just the same with nothing really special about them.
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Shiraja
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Are there any other games with a somewhat interesting or detailed loot system other than AC1? I like having the ability to customize my character instead of everyone using the same uber item that drops off uber mob 1.
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Kaynos72
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AC3 based on the AC1 mechanic, HELL YEAH
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BleedMind
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Ac is and will always be the mmorpg of a lifetime, tried few others but nothing can be compared with ac ( playing WoW now lol simply cuz im bored ).
And to think of it that microsoft screwed up Ac2 :S
I hope that someone is busy trying to fix our needs for a new Ac that gives us the fun and feeling back of the good old days in Ac1 since that is what we want;)
Edit:
And i wanna pay monthly subscribe with IDEAL
lol ty
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BleedingFists
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Of course I want AC3. AC was by far the best MMO ever, best general online experience as well. Don't think it'll ever come though, and if it does, it's probably not what you wanted it to be. Those days are gone forever!! :]
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inkburnt
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Ac1 game play and content with a wow style engine.. would be perfect
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Cyberkiller1234
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AC3 will never happen, the devs lost touch with AC1 a while ago. Look at what they are doing to AC1 now, AC3 would be a disaster. AC1 has been on a downhill slope ever since the original devs left. No one at turbine has ever been able to view the game in the eyes of the original devs. That's why AC:DM took the game down a notch, AC2 was a flop and AC:TOD was another notch down.
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inkburnt
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Couldn't Turbine create a new server... that they rollback to 99!? still with 275 level cap.. but none of the other shit.. ? that would be far cheaper.. and please a lot of people who want the 'old skool' feeling..
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inkburnt
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ZeashTD posted: I think if housing communities where moved into the nearby cities, like most civilizations are, then it would help bring players together again. Think about it players could own a house in their favorite town, right next to their friends and favorite npcs. If all servers could be merged into just 2 servers, Darktide and one PVE server. Merging and transferring characters may not be possible, with the existing AC servers. So maybe the AC team could copy the subscribing characters from each server all on one more modern PVE server. If the AC team wanted to bring new people into AC 1 they would have to make one hell of an expansion. An Expansion that doesn't really add much game content maybe a new race or 2, but an expansion that mainly focuses on updating Dereth's graphics. The combat system could also be updated with atleast; smothier animations for spells, and attacks. Maybe more animations for spells, and weapon attacks also, so you don't watch the same attack or spell over and over again. AC 3 would be cool too though, just a pity to waste all that good AC 1 content, and what a huge task it would be to create a whole new game, compared to updating one that has been around for 10 years. It would probably be less risky to update AC 1 than make AC 3.
Ac would need a better engine.. The servers could not handle the load if all houses were near towns..
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Cyberkiller1234
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inkburnt posted: Couldn't Turbine create a new server... that they rollback to 99!? still with 275 level cap.. but none of the other shit.. ? that would be far cheaper.. and please a lot of people who want the 'old skool' feeling..
Players have been asking for a retro server for a while now, however turbine thinks it's more important to add tailoring and the ability to hide our helms. Also your idea of allowing lvl 275s on a retro server makes no sense. AC pre TOD was good because no one could cap their skills. Capping skills took away a lot of the "skill" from the game. Instead of focusing on what skills you wanted to put xp into, now you just cap them all and everyone has the exact same stats.
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TWISTHER0
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Cyberkiller1234 posted:
inkburnt posted: Couldn't Turbine create a new server... that they rollback to 99!? still with 275 level cap.. but none of the other shit.. ? that would be far cheaper.. and please a lot of people who want the 'old skool' feeling..
Players have been asking for a retro server for a while now, however turbine thinks it's more important to add tailoring and the ability to hide our helms. Also your idea of allowing lvl 275s on a retro server makes no sense. AC pre TOD was good because no one could cap their skills. Capping skills took away a lot of the "skill" from the game. Instead of focusing on what skills you wanted to put xp into, now you just cap them all and everyone has the exact same stats.
That made absolutely no sense. Leaving aside the fact that the code for the old server simply isn't there, and that it would cost a six digit figure to develop a retro server (probably more), what does the level cap have to do with skill caps ? Did you invent some new dynamic where being level 126 magically prevents you from maxing all your skills and forgot that it wasn't actually real or something ? Also, can't we please start locking these kind of topics ? It's always the same dead horse by people not taking the 30 seconds it takes to think such requests through.
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Kriegprojekt
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It just doesnt seem as if Turbine can make a game that retains a large amount of people though. Even though they were able to secure the D&D and LoTR names, those games dont seem very popular. AC was a fantastic game when it first came out, but I really dont see Turbine putting new resources into the AC franchise.
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RomenAC
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For the time been, I would like to see the sound system upgraded to allow 5.1ch OR atleast improve the sound quality + add positional sound effects... The sound system is horrid!
Also, I would have to say that destroying Arwic destoried the game... They should have just increased the amount of people in that area before Portal Storms formed and altered their dyamic loading systems to place more resources on to that area...
Oh ... and where the frak has the weather gone?!
AC looses weather and WoW gained it lol
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Daernwyn
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I think someday someone is just going to have to hack one of the original install CDs and set up some kind of private server. Probably more than anything I would like Turbine to set up a retro server, but it's just not going to happen at this point. (Maybe the 20 year anniversary if Turbine's still around....)
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