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[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
topics per page, while others deemed of historical
signifigance may be archived in their entirety.
We may not agree with how the board shutdown was managed, but
we've done what we could to preserve some of its history in
lieu of that.
Please enjoy the archive.
~
Managers, Moderators, VIP's, and regular posters.
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Author |
Topic: AgentZ problem fixed
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David_the_Bear
Title: King of Bears
Posts:
13,040
Registered:
Jul 5, '00
Extended Info (if available)
Real Post Cnt: 12,759
User ID: 33,011
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Subject:
AgentZ problem fixed
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A few weeks ago I posted on here for help with my AgentZ plugin. My char (David the Mage Bear) would stop about every 4 steps for about 1/4 to 1/2 seconds (estimate) and would then keep going. I checked all the settings etc., ran Decal with ONLY AgentZ running, same behavior, and ONLY on David the Mage Bear, so I disabled it.
This morning, I decided to see if the new memlocs made any difference, they didn't, lol. So, I started looking at the settings AGAIN. I found under one of the tab a listing titled Corpses, so I clicked it on. Hmm, I had a LOT of corpses listed there.
For anyone who knows me on SC, my Mage dies a lot. My motto is, If you ain't dying, you ain't tryin. So, as a consequence of me thinking my Mage is a tank (hey, he is!!!), he dies a LOT (thank goodness for no drop buffs and no drop DI's). But, each death was being recorded faithful by AgentZ AND the relative position of my char to that last body. It would also, KEEP track of EVERY single body (ok, so I had about 1k bodies for it to track, sigh ) , thus each time I would move about 10 feet or so, it would update the ENTIRE list of bodies relative to where I was at the time, and would update the xml file as well
So, I made a backup of a the xml file under the settings folder in AgentZ, deleted the old one, fired up AC and viola! Mage now runs like the wind with no 1/4 sec pauses in my run present
DtB
-----signature-----
The more people I meet, the more I like my cat Retired-Lvl 251 Battle Dagger/Sword Bear, Bunny Master Retired-David the UA Bear-Lvl 250-Queen Slayer Retired- Lvl 275-David the Mage Bear-David's Rare Bear Lvl 275/Died 887 Last Mage Death Coun
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bartzHG
Posts:
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Registered:
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Extended Info (if available)
Real Post Cnt: 0
User ID: 0
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Subject:
AgentZ problem fixed
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good job
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GondorB
Posts:
1,053
Registered:
Jan 5, '03
Extended Info (if available)
Real Post Cnt: 1,048
User ID: 755,551
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Subject:
AgentZ problem fixed
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Cool...good work!
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(none)
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