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[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
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Author |
Topic: Lifetank debuffing attributes and skills
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Corroq
Posts:
1,493
Registered:
Jul 3, '02
Extended Info (if available)
Real Post Cnt: 1,477
User ID: 694,340
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Subject:
Lifetank debuffing attributes and skills
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I'd love to be able to add some extra debuffing for some special critters (for example, debuff the war, self, focus and UA on a glissnal sleech, or the attack mod of a wielded weapon before attacking its wielder).
How hard will it be to add this to LT? I will be happy with being able to add this to a script, no need for a UI as there will be perhaps two dozen of targets that will need this sort of attention.
Is there another plugin that does that?
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Dhirt ibn Bhich on TD, now resting in eternal peace
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Virindi-Inquisitor
Posts:
6,908
Registered:
Nov 18, '01
Extended Info (if available)
Real Post Cnt: 6,646
User ID: 511,923
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Subject:
Lifetank debuffing attributes and skills
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I believe the AC devs have stated that debuffing the attributes of monsters does not affect the monster's skills.
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Virindi --- ****Virindi Plugins FAQ**** http://www.virindi.net/wiki/index.php/Virindi_Plugins_FAQ http://www.virindi.net - Virindi Tank, Follower, Integrator, Reporter, VCS5, XPHelper, Item Tool, HUDs, etc... Decal Core Dev - http://www.decaldev.com
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Corroq
Posts:
1,493
Registered:
Jul 3, '02
Extended Info (if available)
Real Post Cnt: 1,477
User ID: 694,340
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Subject:
Lifetank debuffing attributes and skills
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Well, directly debuffing their skills helps. Debuffing the attack mod helps a lot. Debuffing a resistance on the shield on a shield-wielding monster used to multiply the damage it takes from the same type of melee attack, not sure if it still works this way.
I wished there was a plugin like Topheron's Doom which allowed to determine the resistance of a monster by the amount of points that go to the skill on a hit (that is on a timer, but happens often enough)
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Dhirt ibn Bhich on TD, now resting in eternal peace
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Thorfinn_Sigurdssen
Posts:
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Registered:
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Real Post Cnt: 0
User ID: 0
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Subject:
Lifetank debuffing attributes and skills
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There is. It's called AC+.
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Xeon_Xarid
Title: Magister of Fun
Posts:
4,036
Registered:
Jul 30, '04
Extended Info (if available)
Real Post Cnt: 3,994
User ID: 950,573
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Subject:
Lifetank debuffing attributes and skills
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Corroq posted: I'd love to be able to add some extra debuffing for some special critters (for example, debuff the war, self, focus and UA on a glissnal sleech, or the attack mod of a wielded weapon before attacking its wielder).
How hard will it be to add this to LT?
Add another column or two (war/melee debuff) to the Mobs tab and a corresponding check in the Spell Attack routine.
Source is online, so you could make those changes yourself
http://www.reality.net/svn/lifetank/
-----signature-----
fun, Fun, FUN! LifeTankX Developer -- http://www.reality.net/ac/xx
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