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[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
topics per page, while others deemed of historical
signifigance may be archived in their entirety.
We may not agree with how the board shutdown was managed, but
we've done what we could to preserve some of its history in
lieu of that.
Please enjoy the archive.
~
Managers, Moderators, VIP's, and regular posters.
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Author |
Topic: Location Lock
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Saloben_ign
Posts:
2,555
Registered:
Oct 30, '03
Extended Info (if available)
Real Post Cnt: 2,531
User ID: 851,114
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Subject:
Location Lock
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My buff bot keeps moving all over the place. Are there any plugins that will keep it locked in one place?
-----signature-----
Never! Never! Never! take a sleeping pill and a laxative at the same time.
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-Foxy-
Title: Moderator Ãœber Brat
Posts:
110,094
Registered:
May 29, '02
Extended Info (if available)
Real Post Cnt: 107,357
User ID: 683,944
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Subject:
Location Lock
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are you using lt, or castaway or cast it?
-----signature-----
Long suffering vassal to Xarkath, U.P. - Forever and ever
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Saloben_ign
Posts:
2,555
Registered:
Oct 30, '03
Extended Info (if available)
Real Post Cnt: 2,531
User ID: 851,114
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Subject:
Location Lock
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oops sorry, using castaway.
-----signature-----
Never! Never! Never! take a sleeping pill and a laxative at the same time.
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agnari
Posts:
7,595
Registered:
Oct 10, '00
Extended Info (if available)
Real Post Cnt: 7,440
User ID: 48,760
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Subject:
Location Lock
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moving is probably a function of the dweebs NOT moving close to the bot for armor baning.
the default distance i think is 1foot, but over the course of a day or so 1ft here 1ft there the bot can be 'moved'
-----signature-----
Ag Nar Portal Mule Master of the Loresraat Mastering the pixels of gamedom, 1 MMORPG at a time..
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agnari
Posts:
7,595
Registered:
Oct 10, '00
Extended Info (if available)
Real Post Cnt: 7,440
User ID: 48,760
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Subject:
Location Lock
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sorry didn't make it obvious in print, obvious to someoen familiar with castway bot.
BUT if the person getting armor baned (hereto referred to as dweeb or variations thereof) doesn't move close enough when instructed then the bot will move a bit to get within trading distance.
I found that squelching the account of dweebs REFUSING to move over to the bot worked WONDERS.
-----signature-----
Ag Nar Portal Mule Master of the Loresraat Mastering the pixels of gamedom, 1 MMORPG at a time..
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Saloben_ign
Posts:
2,555
Registered:
Oct 30, '03
Extended Info (if available)
Real Post Cnt: 2,531
User ID: 851,114
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Subject:
Location Lock
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The characters move slightly when casting spells. Over time this moves them further away from where they were parked at. I've never had anyone use the open trade window trick to pull the bot that I know of.
-----signature-----
Never! Never! Never! take a sleeping pill and a laxative at the same time.
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Link to this post
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Saloben_ign
Posts:
2,555
Registered:
Oct 30, '03
Extended Info (if available)
Real Post Cnt: 2,531
User ID: 851,114
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Subject:
Location Lock
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Any help with this?
-----signature-----
Never! Never! Never! take a sleeping pill and a laxative at the same time.
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mrFlipo
Posts:
476
Registered:
Jun 24, '03
Extended Info (if available)
Real Post Cnt: 465
User ID: 815,685
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Subject:
Location Lock
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Failing a plugin that performs a "Location Lock" try
taking advantage of the landscape to keep bot's position under control.
ie low spot in terrain or mansion patio....
Course one time I left another plugin running which entertained the clan one night as
bot was running to pick up MMDs dropped on the ground. I assume this is not your case.
-----signature-----
(none)
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