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[VN
Boards Archive] |
Welcome to the Vault Network
forum archive.
This is not a complete archive, time didn't allot us the
opportunity to properly backup the majority of the boards
deemed "expendable". Most boards on this list have at least
20-40 pages archived (non-logged in pages, 15 topics per
page).
Popular boards may have as many as 250 pages archived at 50
topics per page, while others deemed of historical
signifigance may be archived in their entirety.
We may not agree with how the board shutdown was managed, but
we've done what we could to preserve some of its history in
lieu of that.
Please enjoy the archive.
~
Managers, Moderators, VIP's, and regular posters.
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Author |
Topic: Skins?
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Lil-Blub
Posts:
????
Registered:
????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
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Subject:
Skins?
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Are skins still available/usable?
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Paraduck
Title: quantum mechanic
Posts:
88,652,030
Registered:
Feb 27, '01
Extended Info (if available)
Real Post Cnt: 51,297
User ID: 70,706
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Subject:
Skins?
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Yes. Haven't tried it myself, but I've seen some programs to accomplish this that appear to work properly.
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We are like dwarfs sitting on the shoulders of giants. We see more and things that are more distant than they did, not because our sight is superior or because we are taller than they, but because they raise us up and their great stature adds to ours
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Zenodice
Posts:
6,622
Registered:
Aug 22, '04
Extended Info (if available)
Real Post Cnt: 6,534
User ID: 958,400
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Subject:
Skins?
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It can be done, you have to manually patch the dat file with the proper memory locations and such.
I've experimented with it alot, I imagine if someone wanted to take the time to write an app to do it, some "skins" could be created and patched automatically.
The problem is finding someone who wants to take the time to write it, doing it manually is tedious and is mostly done via command line tools.
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AC - D3 - GW2 - PS2 ACC Wiki: http://ac.wikkii.net/
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