Paraduck
Title: quantum mechanic
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Subject:
LifeTank XI 11.7.0.5 Released
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This release should fix spells casting slowly.
Get it at http://www.lifetankxi.com/index.php?option=com_weblinks&catid=14&Itemid=23
Please tell your friends/allegiance, as this is a required upgrade.
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We are like dwarfs sitting on the shoulders of giants. We see more and things that are more distant than they did, not because our sight is superior or because we are taller than they, but because they raise us up and their great stature adds to ours
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Circus_Freak
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Subject:
LifeTank XI 11.7.0.5 Released
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Circus Freak - Master of Staves, Jack of all Trades Foxxxx - pwnd by the hotkey! Git-R-Dun at Run Mule Run's!!! http://www.stanford.edu/group/pandegroup/folding/
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u_s_blues
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Subject:
LifeTank XI 11.7.0.5 Released
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thanks
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AC1-Wintersebb-U S Blues-lvl275/Mystic Flare-lvl 275/Night-Crawler-lvl 275 WOW-Eonar-Arbol-Undead Warlock lvl60/Beltros-Tauren Shaman lvl46 VG-Xeth-Brub-Human Paladin lvl50/Sizzlingfury-Karashasa Sorcerer lvl 50/USBlues-Orc Ranger-lvl37
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-Bub-
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Subject:
LifeTank XI 11.7.0.5 Released
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Does this fix the mana problem, and how it doesn't want to keep mana up? like stamina 2 mana and stuff like that.
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Crelic_MT
Title: Poppy's Plaything
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Subject:
LifeTank XI 11.7.0.5 Released
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That problem was related to the way it queued the spells and how Para slowed it down to reverse the impact to the Turbine servers. From what I understand, it couldn't keep up fast enough to keep the vitals up anymore and by the time it DID get to that point, you either manually did what it needed or you died. (or you stayed alive long enough for it to finally run the queue)
C
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Don't blink, Don't even blink Blink and you're dead They are fast, faster than you can believe Don't turn your back, don't look away and don't blink.
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Paraduck
Title: quantum mechanic
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Subject:
LifeTank XI 11.7.0.5 Released
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-Bub- posted: Does this fix the mana problem, and how it doesn't want to keep mana up? like stamina 2 mana and stuff like that.
Yes, it should. It was actually the same problem, going back to how the plugin queued spells. The s2m, revit, etc. were in the queue, but weren't being promoted to the front. If you took a long time to kill a monster, or had certain a certain set of settings, it would take a while to s2m/revit/etc.
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We are like dwarfs sitting on the shoulders of giants. We see more and things that are more distant than they did, not because our sight is superior or because we are taller than they, but because they raise us up and their great stature adds to ours
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-Bub-
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LifeTank XI 11.7.0.5 Released
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thank you very much paraduck, your services are greatly appreciated whether people say it not. thanks once again
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VN-Squeek
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Subject:
LifeTank XI 11.7.0.5 Released
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Does it fix the detection of unfriendly players when not running the macro? It worked before you patched it last time.
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Actually, I know absolutely nothing about anything. Whoops! Jesus was obviously not given an itemized list of my sins before he died for them. If I had a sex resume I'd get tons of jobs. I chase vodka shots with high fives.
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deltasBit
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Subject:
LifeTank XI 11.7.0.5 Released
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Tested smooth as silk for Buffs, ACM, Salvage, Loot and maintaining Vitals, even with my connection speed down to 2000 kbps both ways.
People gonna love it. Take that build to the bank if it doesn't spam the servers. Didn't appear that it would. Very few "Your Too Busy" messages.
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ixtl
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LifeTank XI 11.7.0.5 Released
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This works great. Mana problem is gone. Dual logging working right with this build and the portal problem i had is gone.
thx a bunch guys. The game is much more enjoyable with a plugin like this.
ty
ixtl
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Ashake
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LifeTank XI 11.7.0.5 Released
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I'll give it a good test on the "dial up" platform ... on my super highspeed 31K connection
If it has issues, I'll let you know
And yes, I'm serious!!!
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Keepers of the Lost Flame http://ashakeofmt.yuku.com "Your experience has reduced your vitae penalty to 100%" ... say WHAT?? Love ... Dream ... Believe
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Terahmai
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LifeTank XI 11.7.0.5 Released
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Thanks!
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No_Sleep
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LifeTank XI 11.7.0.5 Released
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Thanks Paraduck!
Will we be seeing any new/improved features sometime soon?
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Paraduck
Title: quantum mechanic
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Subject:
LifeTank XI 11.7.0.5 Released
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No_Sleep posted: Will we be seeing any new/improved features sometime soon?
Not from me, unfortunately. I'm spending what little time I have to spend on plugin developement either fixing bugs in CraftBot or Raretracker, or working on a new group quest/hunting plugin.
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We are like dwarfs sitting on the shoulders of giants. We see more and things that are more distant than they did, not because our sight is superior or because we are taller than they, but because they raise us up and their great stature adds to ours
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ben1105
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LifeTank XI 11.7.0.5 Released
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Works great, thanks!
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-Eps
Title: I Love Boobies. And Butts, too!
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Subject:
LifeTank XI 11.7.0.5 Released
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Update is working great for me.
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#dnn #og-ac http://tinyurl.com/ACDTChat Fastest 1-275 in AC history. Plugin Users: 100+ Buy Plugins Relogger, ValSalv, and AutoVendor(route trigger): http://bit.ly/ACaCAl [Trade] +Envoy Sparker says, "Rep check: Eps Levelin, PST."
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Ashake
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Subject:
LifeTank XI 11.7.0.5 Released
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I've checked the update out in low spawns, medium ones and high spawn areas, and haven't had any issues with attack, healing or S2M at my "normal" settings. Guess I don't have any excuse to continue to put off finishing my olthoi kill quests
Thank you sir!!
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Keepers of the Lost Flame http://ashakeofmt.yuku.com "Your experience has reduced your vitae penalty to 100%" ... say WHAT?? Love ... Dream ... Believe
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No_Sleep
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LifeTank XI 11.7.0.5 Released
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Well good to read your making a new plugin, always interested to see (good) new plugins
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Roogon
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LifeTank XI 11.7.0.5 Released
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Many Thanks, as always!
Roogon
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Southcross_TD
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Subject:
LifeTank XI 11.7.0.5 Released
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Great Job!
did find a bug though... I can't unlock my HUD anymore to move it.
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Southcross_TD
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LifeTank XI 11.7.0.5 Released
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Great Job!
did find a bug though... I can't unlock my HUD anymore to move it.never mind... figure out that the Macro needed to be "started" to move the Hud, not exactly a bug, just not what I would of expected to do.
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