Author Topic: BuffMe Version 0.1.4.7 Available
Freod 
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Subject: BuffMe Version 0.1.4.7 Available
Release Notes
12/13/2005 Version 0.1.4.7


With this version you will receive notification when you primary buffs are about to expire, as well as a running timer on the screen.

Another new feature is the shortcuts tab. This tab lists the "recall" shortcuts available through the chat line. You can also click an item in the list to recall as well. For example type //mr to recall to the mansion.

In add mode a spell that is cast multiple times on the same target (Armor Banes) will no longer add itself to the profile multiple times. Also, revitalization spell will no longer add to a profile.

You can find it at http://www.freodsplace.com

 

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Grigs1 
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Subject: BuffMe Version 0.1.4.7 Available
Link?


[Edit] Nm, found it.

 

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BigPoppaTink 
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Subject: BuffMe Version 0.1.4.7 Available
why do you put // in front of the commands when / works well also? just a curiousity question

 

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Freod 
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Subject: BuffMe Version 0.1.4.7 Available
To keep my plugin from conficting with others. For example if you have two plugins that both have a command /start, or /lr we might have a slight problem.

I could have used a short name like /bm start, but for me it is easier to type // then /bm....... Now that I see that typed out.... I am afraid of what my nickname might become! Maybe I should rename it :-)

- Freod -

 

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Migy_AC 
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Subject: BuffMe Version 0.1.4.7 Available
Is this going to have a companion called BuffYou?

Target person, pick profile(s), and BuffYou.
I hunt with people who are BotHeads* sometimes, and buff them from time to time so they don't have to leave.
Something simple that I could click them and pick the profile and hit Go would be nice.




*BotHead, Noun, (buh Ot'tah Heh ed Duh) person who has reached high enough levels to have kickass melee and weapson skill, and still have trained all 3 schools to cast 7, but yet, they still need to recall every 55 minutes to do more bot.

 

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Mostorm_ 
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Subject: BuffMe Version 0.1.4.7 Available
I tried the plugin and really like it. I play a melee that has to buff different weapons for different areas. Would it be possible to allow the spells on items to be disabled but not deleted?

I noticed that whenever a spell is moved up on the list, the listbox starts to scroll. As if, you start back at the top and start looking for the spell position again?

Nicely done plugin, Thanks!

 

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Freod 
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Subject: BuffMe Version 0.1.4.7 Available

Migy_AC posted:
Is this going to have a companion called BuffYou?


Buff me will let you record a new profile with another person selected. If you do it will mark the target as other. Only drawback is you can't do their weapons or armor. And actually you "can" do the armor, if you want a profile for one specific person and what they are wearing. That might be usefull of you team play all the time.

- Freod -

 

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Freod 
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Subject: BuffMe Version 0.1.4.7 Available
Mostorm_ posted:
I noticed that whenever a spell is moved up on the list, the listbox starts to scroll. As if, you start back at the top and start looking for the spell position again?

Thanks I'm glad you like it. I have been very pleased with the reception I have received. I basically wrote this for myself, and debated long and hard before deciding to subject myself to public criticism and ridicule. So far things have gone quite well.

Yes that scrolling on position change bugs me as well. I am going to look into fixing that in the next release.

- Freod -

 

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Reomund 
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Subject: BuffMe Version 0.1.4.7 Available
Thanks for your work. Its working great for me. Except that pesky scrolling bug.

 

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Lokkie_the_Fierce 
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Subject: BuffMe Version 0.1.4.7 Available
Now to wait for it to be updated (again lol) for Alpha 5

 

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Freod 
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Subject: BuffMe Version 0.1.4.7 Available
Just finished compiling.... Also fixed that pesky scroll buf :-P

I'll have it uploaded in a few minutes. Have one other fix i want to put in.

 

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Lokkie_the_Fierce 
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Subject: BuffMe Version 0.1.4.7 Available
You so rock! applause

 

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