Author Topic: GDC 2012: Locking on to MechWarrior Online
Scarne 
Title: Capo di Scientifico
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Subject: GDC 2012: Locking on to MechWarrior Online
http://massively.joystiq.com/2012/03/08/gdc-2012-locking-on-to-mechwarrior-online/
The team is filled with huge fans of the MechWarrior and BattleTech franchises, so the devs were eager to construct a proper MechWarrior title when Piranha got ahold of the license this year. The studio seized upon the free-to-play model early on as the best way to draw in as many potential 'Mech pilots as possible. It also snagged the CryEngine 3 to provide the best possible graphical fidelity for its product. Unfortunately, it's going to be hard to categorize MWO as "massively," as its non-persistent arena maps will host up to only 24 players in 12v12 fights.

Setting-wise, MechWarrior Online begins in 3049, but that date will keep tempo with the real-world calendar (so tomorrow it'll be March 9th, 3049, and so on). As events happen in the story according to the game's canon, the game will change to reflect that in real-time.

...

grin

 

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NuEM 
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Subject: GDC 2012: Locking on to MechWarrior Online
"non-persistent arena maps"

Bye.

 

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Scarne 
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Subject: GDC 2012: Locking on to MechWarrior Online
NuEM posted:
"non-persistent arena maps"

Bye.

Sounds like it is World of Tanks but with Mechs instead. grin

 

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tenkly 
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Subject: GDC 2012: Locking on to MechWarrior Online
WoT is boring as shit.

 

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imaloon1 
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Subject: GDC 2012: Locking on to MechWarrior Online
Not.

 

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Ashmaele 
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Subject: GDC 2012: Locking on to MechWarrior Online
tenkly posted:
WoT is boring as shit.
It is at this point that we should start pointing out what a 'noob' he is and how 'bad' he is at the game because, you know, if he doesn't like it then he obviously sucks at it!

 

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B_Shinkicker 
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Subject: GDC 2012: Locking on to MechWarrior Online
BattleTech:3025 had a map grid system with five factions fighting for space on the map. You could jump into battles on the borders and fight to expand your faction's control of the map.

I hope they maintain that kind of set-up, even if the map is constantly changing.

 

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