Author Topic: Talk to me about EVE Online
Ashmaele 
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Subject: Talk to me about EVE Online
I've never played it but I've heard good vague things about it. Is it dead like daoc or is there still an active community? Fun or a grindfest?

 

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cobane 
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Subject: Talk to me about EVE Online
If you like your flying-around-inna-spaceship to be all about the pointin' and the clickin' instead of the rollin', pitchin', and yawin', you might find EVE Online to be an interesting if not captivating experience for all of an hour.

 

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Phlegm573 
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Subject: Talk to me about EVE Online
It's fun, but it's intense. This is not a casual game.

Basically you have to stay in carebear territory while you skill up until you attract the notice of a major PvP guild (Nullsec) or pirate guild (Lowsec). Going into those areas without a major guild at your back = instant death.

I like there are ways of advancing besides endlessly bashing mobs. In fact, bashing NPC mobs is a very minor component of the game.

 

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Elocism 
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Subject: Talk to me about EVE Online
total grindfest, but not in the way you think

you do not skill up by killing things. each skill has a timer (real life time) for when you start to learn it until you learn it. im making the following up, but lets say you want to learn blasterpwn 4. you need to train blasterpwn 1, 2, 3, and then 4. 1 may take 6 hours, 2 may take 12, etc

you set your training up and the real life timers tick away

i found it awful and not fun at all

 

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_Enkidu_ 
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Subject: Talk to me about EVE Online
It's worth a download. Read up a bit before you start. It's not nearly as good as it could be, but it's not a bad diversion for a week or two and it's free.

 

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Rhint 
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Subject: Talk to me about EVE Online
Space Spreadsheets!

 

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Clackdor 
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Subject: Talk to me about EVE Online
Too much soloing. Not enough group PvP. Even if you make it to nullsec, you can go all night without firing your guns in anger.

 

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Manegarm 
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Subject: Talk to me about EVE Online
dat lurning curb..

 

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Eager_Igraine 
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Subject: Talk to me about EVE Online
EVE reminds me of a throwback to pen and paper stuff. My buddy played it until he beat the player-based economy and then got bored and gave it up. I played it for a couple of months and found it mostly boring and tedious. The 'positive' aspect of it was the strong player economy. When your primary investment (read spaceship) tends to get blown up or need upgrades as your skills increase, there is always a call for new player-made stuff. This seems to be the kind of game economy other mmos only dream of inspiring.

Wouldn't recommend it unless you enjoy working with spreadsheets and playing trader/investor games.

 

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Darkblade_The_Great 
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Subject: Talk to me about EVE Online
Manegarm posted:
dat lurning curb..





laugh

 

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Typhis1 
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Subject: Talk to me about EVE Online
It does still have a good and increasing player base. And they finally added in a character instead of just a spaceship and avatar. Granted you cant do much with the character yet but they are slowly adding content. It was never meant to have full bodied characters but once they add more areas to visit in space stations that part will be more than just a novelty.

Incursions are fun. Mercenary pvp is a blast. And wormhole exploration is fun until you go 3-5 wormholes in and find a wormhole based corporation living there in a player owned station and they defend their territory most brutally. I lived in wormhole space for about 6 months and it was a cash cow, but anyone not on the guest list was killed and sent back to their clone.

 

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GrymmDAOC 
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Subject: Talk to me about EVE Online
Eve online can be fun, but most of the time its incredibly dreary.

 

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Yukishiro1 
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Subject: Talk to me about EVE Online
It takes years of offline leveling to become really competitive with anyone else.

 

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Elocism 
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Subject: Talk to me about EVE Online
i think you should try it to see how awful it is

 

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Typhis1 
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Subject: Talk to me about EVE Online
Yukishiro1 posted:
It takes years of offline leveling to become really competitive with anyone else.


False: I was enjoying pvp within my first week. Really just depends on the skills you choose and the career path you choose (and whether or not you know anyone to fly with). I chose the soldier type class and trained combat related skills.

Now you get a a big boost in the amount of skills you will have at the start. They give you so many skill points if I remember correctly and you apply them to skills you want.

6 years later and I have over 65 million skill points and can fly anything in the game effectively and use any weapon type. Just wish I could afford a mothership but I don't have the 450 million isk it takes to buy the skill book or the 1.5 billion it takes to buy the ship, let alone modules, fighter drones, and insurance in case you get popped.

 

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ineenia 
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Subject: Talk to me about EVE Online
Yukishiro1 posted:
It takes years of offline leveling to become really competitive with anyone else.


This.

My advice is try it and if you like the game look at buying someones account,and if they still exist look up eve university and let them teach you how to pvp.

 

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Special-Fred 
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Subject: Talk to me about EVE Online
Keep in mind the playerbase in general are assholes and death penalties are really harsh.

 

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Yukishiro1 
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Subject: Talk to me about EVE Online
Typhis1 posted:
Yukishiro1 posted:
It takes years of offline leveling to become really competitive with anyone else.


False: I was enjoying pvp within my first week. Really just depends on the skills you choose and the career path you choose (and whether or not you know anyone to fly with). I chose the soldier type class and trained combat related skills.


That doesn't contradict what I said.

You can have fun, especially if you have people to play with who can back you up. It's not like pvping on a level 30 wow character vs level 80s or anything. But you won't be very competitive on a 1v1 basis for a very long time.

 

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Urk_VN 
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Subject: Talk to me about EVE Online
Yahtzee from Zero Punctuation's review of the game:

http://www.youtube.com/watch?v=US92PR1tI1o

Basically, like he says at the end, this is a game that's a essentially a 2nd job that you have the privilege of paying for in order to do it.

 

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Mag-Galahad 
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Subject: Talk to me about EVE Online
I have an active EVE account, but I dont play very much due to time constraints. Basically, my toon sits in a space station learning new skills on the off chance that I have an afternoon to go kill things.

But, EVE online can be a very good game if you have the time to invest in it. Basically, you get out of it what you are willing to put into it. It doesnt take overly long to become useful in PVP situations and the game gives double skill points up to 1.6 million. If you focus those skill points on only combat and ship improvement skills, you can make yourself acceptable enough to participate in big PVP fights in a couple of months. Dont do what I did, which is to start out shooting things, switch over to mining and then long after the skill bonus was up, try to switch back to killing stuff. It just makes for a painful EVE life. Pick a path early on and follow it.

EVE University is still an active corporation and is great for teaching people how to play the game, how to PVP, fit your ship, the proper skills to get etc. Becomming really good takes a lot of real life time and effort on your part. The one good thing about the time sink is that you dont have to be online to improve your character, although the less time you spend online, the less cash you earn and cash makes the world go around in EVE. You need it to buy advanced skills, buying top tier gear for your ship and the ships themselves.

 

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GrymmDAOC 
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Subject: Talk to me about EVE Online
If you enjoy spending hours and hours getting from point a to point b its great fun.

 

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Rikarus 
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Subject: Talk to me about EVE Online
If I wanted to spend four years leveling up a skill, I would jsut go get another degree or finish my doctorate or something......

 

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Ashmaele 
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Subject: Talk to me about EVE Online
Elocism posted:
i think you should try it to see how awful it is
Haha you are pure evil. The top thread on the ign Eve bored is yours.

 

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Elocism 
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Subject: Talk to me about EVE Online
grin

i did give it a chance, played for 3 or 4 months

sucked

 

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Eradiani 
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Subject: Talk to me about EVE Online
My character creation date on my main is July 2006.

Eve is a harsh game. It's not for everyone. You have to have extreme amounts of patience.

They changed the character creation system some where they don't give you many skills to start with, however you train extremely fast (2x the speed, plus they give you a free booster as well on top of the fact).



The game interface is very difficult to start with as it is completely unique to any other type of game. Where there is very little skill in actually shooting (once you lock you just press a button and the weapon will fire until ammo is depleted or some other circumstance. The skill for small gang PVP comes in knowing what you can and can't handle. Properly moving in and out of attack ranges of enemy ships. Knowing when to retreat, and what ships can do what and how to counter them.

In large gang pvp there is a lot less skill involved and more or less proper fleet positioning and getting fortunate enough to not be called primary.

But, there are tons of reward systems for any person playing the game from a solo player to mega-alliance fleet member #19485237



It's easy to get into the game to do a lot of things. First couple levels of a skill usually only takes a few minutes to complete. Each level (5 levels per skill) takes an increasing amount of time. Once you get to level 5 in that skill however you can't get any better at that skill.

It doesn't take long really to "catch" up to frigate pilot as there are only so many skills that apply to a frigate. Sure you can't fly a battleship, but at the same time most battleships can't really hit a frigate except with drones.

The easiest role to get into pvp is a frigate tackler (a frigate focused primarily on locking and preventing another ship from warping off. You need a couple ranks of the frigate, a couple ranks of the small weapon of their race, a couple basic navigation/electronics/engineering skills and you should be good to perform the job. Sure you will likely lose frigates, but they are cheap and many pvp corps will help you out replacing any loses.


Once you get more of your basic skills taken care of to fly that frigate well, you can branch up to bigger ships, or more specialized frigate class ships (such as an interceptor or assault frigate). Both of these do the same role but pack more of a punch and/or have extra bonuses to perform this role better. Again many PVP corps will completely assist replacing losses here, although are more likely to have skill requirements and fitting requirements for the ship (AKA we will replace it if you fit is this way)

 

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Ashmaele 
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Subject: Talk to me about EVE Online
Eradiani posted:
My character creation date on my main is July 2006.

Eve is a harsh game. It's not for everyone. You have to have extreme amounts of patience.

They changed the character creation system some where they don't give you many skills to start with, however you train extremely fast (2x the speed, plus they give you a free booster as well on top of the fact).



The game interface is very difficult to start with as it is completely unique to any other type of game. Where there is very little skill in actually shooting (once you lock you just press a button and the weapon will fire until ammo is depleted or some other circumstance. The skill for small gang PVP comes in knowing what you can and can't handle. Properly moving in and out of attack ranges of enemy ships. Knowing when to retreat, and what ships can do what and how to counter them.

In large gang pvp there is a lot less skill involved and more or less proper fleet positioning and getting fortunate enough to not be called primary.

But, there are tons of reward systems for any person playing the game from a solo player to mega-alliance fleet member #19485237



It's easy to get into the game to do a lot of things. First couple levels of a skill usually only takes a few minutes to complete. Each level (5 levels per skill) takes an increasing amount of time. Once you get to level 5 in that skill however you can't get any better at that skill.

It doesn't take long really to "catch" up to frigate pilot as there are only so many skills that apply to a frigate. Sure you can't fly a battleship, but at the same time most battleships can't really hit a frigate except with drones.

The easiest role to get into pvp is a frigate tackler (a frigate focused primarily on locking and preventing another ship from warping off. You need a couple ranks of the frigate, a couple ranks of the small weapon of their race, a couple basic navigation/electronics/engineering skills and you should be good to perform the job. Sure you will likely lose frigates, but they are cheap and many pvp corps will help you out replacing any loses.


Once you get more of your basic skills taken care of to fly that frigate well, you can branch up to bigger ships, or more specialized frigate class ships (such as an interceptor or assault frigate). Both of these do the same role but pack more of a punch and/or have extra bonuses to perform this role better. Again many PVP corps will completely assist replacing losses here, although are more likely to have skill requirements and fitting requirements for the ship (AKA we will replace it if you fit is this way)



Sounds involved and complicated. I like my MMO's like I like my women: easy and dumb.

 

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Eradiani 
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Subject: Talk to me about EVE Online
Ashmaele posted:
Sounds involved and complicated. I like my MMO's like I like my women: easy and dumb.
It is why the picture of the learning cliff is by far the most linked picture in eve. It's complicated to learn, and takes a lot of knowledge to be successful. I still learn new things in the game /shrug

 

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