Author Topic: Is the MMO genre going anywhere new?
WhipSmack 
Posts: 21,189
Registered: Jan 8, '01
Extended Info (if available)
Real Post Cnt: 19,564
User ID: 61,788
Subject: Is the MMO genre going anywhere new?
tired face yawn. I want me some 1000 vs 1000 battles and completely destructible environments, as well as atmospheric space flight, where I can take hundreds of people to the moon. Is this too much to ask for?

 

-----signature-----
(none)
Link to this post
the_great_intex 
Title: This is what cool looks like
Posts: 30,622
Registered: Jun 27, '02
Extended Info (if available)
Real Post Cnt: 27,363
User ID: 692,453
Subject: Is the MMO genre going anywhere new?
Planetside 2 might be pretty cool

 

-----signature-----
Only those who dare to fail greatly, can ever achieve greatly
In the middle of difficulty lies opportunity
The only thing in life achieved without effort is failure
Time Circuits... On. Flux Capacitor.... fluxxing.
Link to this post
Stormyblade 
Posts: 5,965
Registered: Dec 20, '01
Extended Info (if available)
Real Post Cnt: 5,929
User ID: 559,323
Subject: Is the MMO genre going anywhere new?
WoW has this pretty cool expansion pack that is breathtaking and envelops the player - it's called Cataclysm. laugh laugh

 

-----signature-----
Nothing to see here...
Link to this post
Onslaught. 
Title: I've always wanted a title.
Posts: 56,272
Registered: Feb 13, '01
Extended Info (if available)
Real Post Cnt: 55,112
User ID: 68,094
Subject: Is the MMO genre going anywhere new?
The biggest problem with MMOS these days is that they try to emulate wow....

 

-----signature-----
"Mmmmrmmrrrmrrmrmrrrrmrmrrmrmrmrrmrr"
-GinsuWife
Link to this post
Fairly_Gimp 
Posts: 3,892
Registered: Apr 10, '02
Extended Info (if available)
Real Post Cnt: 3,824
User ID: 666,944
Subject: Is the MMO genre going anywhere new?
Onslaught. posted:
The biggest problem with MMOS these days is that they try to emulate wow....


I find the biggest problem in MMO's today, is people with a hard-on for WoW, who run around screaming "OMG JSUT LIEK WOW!!!!1111OMG!1" without realising around 80% of wow, if not more, is taken from other games...

 

-----signature-----
"Everything is better with dramatic music." - Toe.Spoon
Link to this post
NonOffensiveName 
Title: Touching people in special places all day long
Posts: 27,882
Registered: Oct 7, '01
Extended Info (if available)
Real Post Cnt: 27,531
User ID: 444,059
Subject: Is the MMO genre going anywhere new?
Fairly_Gimp posted:
Onslaught. posted:
The biggest problem with MMOS these days is that they try to emulate wow....
I find the biggest problem in MMO's today, is people with a hard-on for WoW, who run around screaming "OMG JSUT LIEK WOW!!!!1111OMG!1" without realising around 80% of wow, if not more, is taken from other games...
Thats typically what happens though with almost anything popular. Its not about who did it first but who did it the best and made it the most popular.  Like most people dont know that there were people who "discovered" the US before Christopher Columbus did but now he is the one most famous for the discovery.  Or like how there were theories of evolution published long before Darwin's but his is again the most popular in history.  Whitney Houston's song, "I Will Always Love You" was written and performed with success by Dolly Parton long before Whitney sang a note. So stop hating on WoW just for being the best :P

 

-----signature-----
Q: What's an AW?
A: A whore that likes attention
Link to this post
Terminius_Est 
Title: Moon River
Posts: 40,732
Registered: Feb 27, '02
Extended Info (if available)
Real Post Cnt: 40,160
User ID: 651,096
Subject: Is the MMO genre going anywhere new?
What are you looking for? All new successful MMORPHs are going to follow the wow model.

Doubt if you'll get many catering to the PvP market if that's what you're looking fore.

 

-----signature-----
There is no emotion, there is peace. There is no ignorance, there is knowledge.
There is no passion, there is serenity. There is no chaos, there is harmony.
There is no death, there is the FORCE.
Sci/Fi Bookshelf http://tinyurl.com/2z8u9h
Link to this post
Talehon69 
Title: Anonymous Entity
Posts: 21,964
Registered: Dec 11, '02
Extended Info (if available)
Real Post Cnt: 21,660
User ID: 747,548
Subject: Is the MMO genre going anywhere new?
Guild Wars 2 and TERA look pretty interesting. They're both doing interesting things with combat.


TERA having free-aim combat (push button, do skill infront of you, no targetting)

Guild Wars 2 having combo effects between different classes (Put down a fire wall as an Elementalist, and an Archer shoots through it, now has Fire Arrows)


Looking forward to both. Playing TERA on a Korean server right now actually.

 

-----signature-----
Link to this post
Hawkson 
Title: I AM AN ASSASSIN (SHH)
Posts: 30,565
Registered: Oct 23, '01
Extended Info (if available)
Real Post Cnt: 30,208
User ID: 478,685
Subject: Is the MMO genre going anywhere new?
Look at how Warhammer catered, in some ways, to PVP and failed miserably due to Mythic's bad decisions.

The genre is now the Gold question mark, Gold exclamation point genre.

It is the model that any MMO, that developers who want to be successful, follow. This is because WoW opened the MMO door to so many people, and they can't handle anything else.

 

-----signature-----
Hawkson, Esq.



Nothing is true, everything is permitted.
Link to this post
Sgian_Dubh 
Posts: 10,339
Registered: Apr 7, '03
Extended Info (if available)
Real Post Cnt: 10,142
User ID: 788,270
Subject: Is the MMO genre going anywhere new?
As long as MMO's, WoW included, continue to cater to the lowest common denominator, you will see no innovation in the genre.

 

-----signature-----
"You'll rue the day you crossed me Trebek!"
Link to this post
Crafty_ac2 
Posts: 6,018
Registered: Dec 8, '02
Extended Info (if available)
Real Post Cnt: 5,806
User ID: 746,616
Subject: Is the MMO genre going anywhere new?
The Secret World looks interesting. No classes or levels and 3 factions that are against each other during the day but work together at night.

 

-----signature-----
Balance in a game is only achieved
when no class is fun to play...
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
Vindictus has destructable environments.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
Sgian_Dubh 
Posts: 10,339
Registered: Apr 7, '03
Extended Info (if available)
Real Post Cnt: 10,142
User ID: 788,270
Subject: Is the MMO genre going anywhere new?
silvadel2 posted:
Vindictus has destructable environments.



And is boring as piss.

Dragon Nest at least gets rid of the complete lack of hotkeys for skills.

 

-----signature-----
"You'll rue the day you crossed me Trebek!"
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
Sgian_Dubh posted:
silvadel2 posted:
Vindictus has destructable environments.



And is boring as piss.

Dragon Nest at least gets rid of the complete lack of hotkeys for skills.


Actually in that way DN is more of a WoWification of Vindictus...

Having played both I prefer vind to DN.

Vindictus NOT having 2 lines of skills to run through constantly makes it feel more ac-like in play.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
Sgian_Dubh 
Posts: 10,339
Registered: Apr 7, '03
Extended Info (if available)
Real Post Cnt: 10,142
User ID: 788,270
Subject: Is the MMO genre going anywhere new?
silvadel2 posted:
Sgian_Dubh posted:
silvadel2 posted:
Vindictus has destructable environments.



And is boring as piss.

Dragon Nest at least gets rid of the complete lack of hotkeys for skills.


Actually in that way DN is more of a WoWification of Vindictus...

Having played both I prefer vind to DN.

Vindictus NOT having 2 lines of skills to run through constantly makes it feel more ac-like in play.



lol k.

Do I need to post screens of the 6 different hotkey bars I needed just to play a mage in AC?

Vindictus was fun-ish, but not having hotkeys makes combat awkward and unwieldy.

I'll be honest, though, I don't play either of them anymore because I get tired of running dungeons over and over and over.

 

-----signature-----
"You'll rue the day you crossed me Trebek!"
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
Hawkson posted:
Look at how Warhammer catered, in some ways, to PVP and failed miserably due to Mythic's bad decisions.




Warhammer was a good game -- there are only a few reasons why it failed and it had nothing to do with the basic game...

1) Their hardware was not good enough to handle fortress battles. If their hardware handled fortress battles well then they wouldnt have had to mess with the rest of the game to try to avoid fortress battles, plus they could have been epic.

2) They had no balancing mechanism between the factions. Once one faction got far more players than the other faction -- they just consistently won. This was especially bad when they merged servers because all of a sudden your balanced server could become unbalanced.

3) They did insufficient testing/work on the actual city defenses/attack thing.

-------------

Personally I think the order and chaos realms should have shifted month to month. In essence when you get to the opposing city and sack it that should have been it. The city is destroyed. Each month the winners would play against the winners and the losers against the losers... IE Altdorf sacked on servers 1 2 6 and 7. Inevitable sacked on servers 3 4 5 and 8. Well we pit Altdorfs 1 vs Inevitables 3 and 2 vs 4 and 3 vs 1 and 4 vs 2 and etc....

If the balance is so very bad that say Altdorf was sacked on 1 2 3 5 6 and 7 and Inevitable only on 8 -- then the next month there would be some kind of bonus for the losing side.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
Fredegarr 
Posts: 17,362
Registered: Jul 22, '02
Extended Info (if available)
Real Post Cnt: 16,106
User ID: 699,576
Subject: Is the MMO genre going anywhere new?
silvadel2 posted:
Hawkson posted:
Look at how Warhammer catered, in some ways, to PVP and failed miserably due to Mythic's bad decisions.




Warhammer was a good game -- there are only a few reasons why it failed and it had nothing to do with the basic game...

1) Their hardware was not good enough to handle fortress battles. If their hardware handled fortress battles well then they wouldnt have had to mess with the rest of the game to try to avoid fortress battles, plus they could have been epic.

2) They had no balancing mechanism between the factions. Once one faction got far more players than the other faction -- they just consistently won. This was especially bad when they merged servers because all of a sudden your balanced server could become unbalanced.

3) They did insufficient testing/work on the actual city defenses/attack thing.

-------------

Personally I think the order and chaos realms should have shifted month to month. In essence when you get to the opposing city and sack it that should have been it. The city is destroyed. Each month the winners would play against the winners and the losers against the losers... IE Altdorf sacked on servers 1 2 6 and 7. Inevitable sacked on servers 3 4 5 and 8. Well we pit Altdorfs 1 vs Inevitables 3 and 2 vs 4 and 3 vs 1 and 4 vs 2 and etc....

If the balance is so very bad that say Altdorf was sacked on 1 2 3 5 6 and 7 and Inevitable only on 8 -- then the next month there would be some kind of bonus for the losing side.


Don't forget:
4) 'PvP'ers avoided other players and just went around pveing to rank up.

5) Bright wizards.

 

-----signature-----
(none)
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
Fredegarr posted:

Don't forget:
4) 'PvP'ers avoided other players and just went around pveing to rank up.

5) Bright wizards.


Sorry but #4 was mainly a function of the fortresses not working properly and not really having anything else to do. If there was an actual goal, you would have seen less of that.

As for #5 -- there is nothing wrong with an overpowered class on the side that is losing badly. If order didnt have bright wizards they just would have been sacked 95% of the time instead of 88% of the time.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
Phaelon_TD 
Title: Not a Moderator.
Posts: 14,861
Registered: Aug 3, '02
Extended Info (if available)
Real Post Cnt: 14,551
User ID: 703,184
Subject: Is the MMO genre going anywhere new?
I have no hope for any MMO's at this point. I try the free trials, and I'm always disappointed.

 

-----signature-----
(none)
Link to this post
ikkoikki 
Posts: 13,961
Registered: Feb 8, '09
Extended Info (if available)
Real Post Cnt: 13,960
User ID: 1,347,614
Subject: Is the MMO genre going anywhere new?
the_great_intex posted:
Planetside 2 might be pretty cool


I really liked the first planetside, the only bad part was the highly repetitive environments...the bases were all the same, the planets were all the same basically.

 

-----signature-----
Chicago Bulls: 43-13
post game gem from Joakim Noah: "We cannot play with our heads down and have a poo poo face. Sometimes we have a poo poo face."
Link to this post
alamo_We 
Title: Remember
Posts: 8,673
Registered: Aug 22, '01
Extended Info (if available)
Real Post Cnt: 8,225
User ID: 337,802
Subject: Is the MMO genre going anywhere new?
http://www.dominusthegame.com/game/

 

-----signature-----
No eternal reward will forgive us now
For wasting the dawn.
Link to this post
Allmightybob_MLF 
Title: Occult Amuck
Posts: 38,329
Registered: Mar 22, '04
Extended Info (if available)
Real Post Cnt: 36,909
User ID: 906,737
Subject: Is the MMO genre going anywhere new?
silvadel2 posted:
Warhammer was a good game -- there are only a few reasons why it failed and it had nothing to do with the basic game...


Leveling in WAR was the worst I had ever encountered in any MMO. Ultima Online and EverQuest had more complicated monster AI. Nine tenth of the monsters just auto attacked, and the other tenth just dumped one skill (a DoT, or a stun) every time its timer was up. They also completely failed to deliver on public quests (I think only two quests had RvR in them). Having two realms, three separate fronts per realm, and four tiers per front fragmented the player base so much it was difficult to find a fight even on a full server, forcing you to play in the arenas only.

 

-----signature-----
(none)
Link to this post
Sgian_Dubh 
Posts: 10,339
Registered: Apr 7, '03
Extended Info (if available)
Real Post Cnt: 10,142
User ID: 788,270
Subject: Is the MMO genre going anywhere new?
Phaelon_TD posted:
I have no hope for any MMO's at this point. I try the free trials, and I'm always disappointed.

 

-----signature-----
"You'll rue the day you crossed me Trebek!"
Link to this post
WhipSmack 
Posts: 21,189
Registered: Jan 8, '01
Extended Info (if available)
Real Post Cnt: 19,564
User ID: 61,788
Subject: Is the MMO genre going anywhere new?
I am really surprised that there aren't more space flight or flight sims as well as vehicle mmos. Even the games that have vehicles in them they control like your characters just changed his skin and speed, that doesn't really count. I will definitely try planet side 2.

 

-----signature-----
(none)
Link to this post
ikkoikki 
Posts: 13,961
Registered: Feb 8, '09
Extended Info (if available)
Real Post Cnt: 13,960
User ID: 1,347,614
Subject: Is the MMO genre going anywhere new?
Planetside was fun. Good satisfying combat both with vehicles and ground troops. I still remember a lot about that game.

Favorite faction: Terran Republic
Favorite gun: Cycler
Favorite vehicle: Reaver

 

-----signature-----
Chicago Bulls: 43-13
post game gem from Joakim Noah: "We cannot play with our heads down and have a poo poo face. Sometimes we have a poo poo face."
Link to this post
tantallous 
Title: Thought Police
Posts: 11,498
Registered: Jan 11, '02
Extended Info (if available)
Real Post Cnt: 10,775
User ID: 606,983
Subject: Is the MMO genre going anywhere new?
yeah im looking forward to planetside 2. a little sad that it looks like they went with at least a partially kit-based system with it, but it shouldn't be too bad. i just liked the complete customization allowed in the first one, and it doesn't look like you will be able to do as much in 2... but there's not enough info out to really know for sure.

 

-----signature-----
Its what you just said, translated into guy speak and leaving out the unecessary parts
Link to this post
Hawkson 
Title: I AM AN ASSASSIN (SHH)
Posts: 30,565
Registered: Oct 23, '01
Extended Info (if available)
Real Post Cnt: 30,208
User ID: 478,685
Subject: Is the MMO genre going anywhere new?
silvadel2 posted:
Fredegarr posted:

Don't forget:
4) 'PvP'ers avoided other players and just went around pveing to rank up.

5) Bright wizards.


Sorry but #4 was mainly a function of the fortresses not working properly and not really having anything else to do. If there was an actual goal, you would have seen less of that.

As for #5 -- there is nothing wrong with an overpowered class on the side that is losing badly. If order didnt have bright wizards they just would have been sacked 95% of the time instead of 88% of the time.


Disagree 100%.

I played WAR for about a year, wrote articles for the WAR Vault. There was a very common theme. The complete and utter lack of balance. Mythic couldn't balance classes if their lives depended on it. The mirrors weren't even close. E.G. Ironbreakers outperforming Black Guards, BW's outperforming Sorcs. White Lions v. Marauders.

And, I don't know what server you were playing on...but Dark Crag was so heavily Order favored that it pretty much made parts of the game unplayable.

As I said more than once, Ruin et al ruined Dark Crag.

Mythic's inability to balance ruined the game.

 

-----signature-----
Hawkson, Esq.



Nothing is true, everything is permitted.
Link to this post
mightbe 
Title: lalalalalalalalalalalalalalalalalalalalalalalalala
Posts: 16,082
Registered: Jul 21, '03
Extended Info (if available)
Real Post Cnt: 15,729
User ID: 824,229
Subject: Is the MMO genre going anywhere new?
take old school AC, modify with the new ideas of newers rpgs, balance the characters, keep the pk fighting style, and raids, warzones, good to go

 

-----signature-----
peace me for mod! dancing
thinking Misbeller of mightbe thinking
hugs I love me applause love i you love
flag Go..VO..GO... flag
praying I God of miself. praying
Link to this post
-Rando- 
Posts: 4,660
Registered: Jul 28, '10
Extended Info (if available)
Real Post Cnt: 4,657
User ID: 1,399,276
Subject: Is the MMO genre going anywhere new?
mightbe posted:
take old school AC, make it a different game, good to go


Fixed for accuracy.

 

-----signature-----
***************KING OF THE LWNS***************
Watch out guys, we're dealing with a badass here
http://oi56.tinypic.com/jt9ttw.jpg http://oi51.tinypic.com/bhgd5k.jpg
http://oi54.tinypic.com/30s8sv5.jpg http://oi53.tinypic.com/5we0ya.jpg
Link to this post
WhipSmack 
Posts: 21,189
Registered: Jan 8, '01
Extended Info (if available)
Real Post Cnt: 19,564
User ID: 61,788
Subject: Is the MMO genre going anywhere new?
mightbe posted:
take old school AC, modify with the new ideas of newers rpgs, balance the characters, keep the pk fighting style, and raids, warzones, good to go


I disagree, it was fun back then because it was NEW. I still remember running around the world saying HOLY CRAP I can run anywhere! New experiences is what is lacking today. I have plenty of innovative ideas that would work with todays current tech, I just need 10 million cash.

 

-----signature-----
(none)
Link to this post
Caledric 
Title: Pew! Pew! Pew!
Posts: 22,743
Registered: Dec 22, '01
Extended Info (if available)
Real Post Cnt: 21,691
User ID: 570,169
Subject: Is the MMO genre going anywhere new?
Fairly_Gimp posted:
Onslaught. posted:
The biggest problem with MMOS these days is that they try to emulate wow....


I find the biggest problem in MMO's today, is people with a hard-on for WoW, who run around screaming "OMG JSUT LIEK WOW!!!!1111OMG!1" without realising around 80% of wow, if not more, is taken from other games...


yeah, kinda hard not to be WoW when they steal every innovative idea other games come up with and implement them half heartedly... I haven't played WoW yet, but I'm shocked they don't have Public Quests in an open world setting. Or do they have that now?

I know they are now looking to do some voice acting and take some other ideas from SWTOR... wonder if they'll try and steal anything from Planetside 2 lol.

 

-----signature-----
Planetside 2 -- Outcasters "As One"
Marmot BR 0 (waiting for beta!)
Link to this post
Sgian_Dubh 
Posts: 10,339
Registered: Apr 7, '03
Extended Info (if available)
Real Post Cnt: 10,142
User ID: 788,270
Subject: Is the MMO genre going anywhere new?
The bottom line is that these game companies are out to make money.

How do you make money?

You put as little effort as possible into something you can market to as many people as possible, then charge as much as you can for it.

Innovative games are for a limited market.

 

-----signature-----
"You'll rue the day you crossed me Trebek!"
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
Well I had a swordmaster and I found it fun.

Drifting Castle -- the initial server I chose was very good.

The merge into Red-Eye Mountain was not so nice.. It was somewhat skewed towards chaos.

The merge into Ironrock was a disaster -- was vastly skewed towards chaos and on like the first day they invaded altdorf 3 times. And it became a pattern.

Of course that merger was engineered against us -- order and chaos agreed on three servers to try to make a large balanced server and guilds were to move there... Unfortunately a few major order guilds decided to backstab at the last second and went to a different server without telling the group...

So in essence 70% of the order went over and 100% of the destro when it was already unbalanced a bit making the inbalance horribly severe.

The backstabbers managed to make for themselves an order dominated server and they got what they wanted.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
Terminius_Est 
Title: Moon River
Posts: 40,732
Registered: Feb 27, '02
Extended Info (if available)
Real Post Cnt: 40,160
User ID: 651,096
Subject: Is the MMO genre going anywhere new?
Crafty_ac2 posted:
The Secret World looks interesting. No classes or levels and 3 factions that are against each other during the day but work together at night.


I was about to mention that. They also are doing something with Facebook. You can't get into the beta without a facebook account.

 

-----signature-----
There is no emotion, there is peace. There is no ignorance, there is knowledge.
There is no passion, there is serenity. There is no chaos, there is harmony.
There is no death, there is the FORCE.
Sci/Fi Bookshelf http://tinyurl.com/2z8u9h
Link to this post
Jyiiga 
Title: The MMO Snob
Posts: 8,094
Registered: Mar 15, '01
Extended Info (if available)
Real Post Cnt: 7,966
User ID: 74,827
Subject: Is the MMO genre going anywhere new?
AO/AOC launches.. I trust Funcom as far as I can throw their collective staff. Bunch of chronic liars.

 

-----signature-----
What ads? https://addons.mozilla.org/en-US/firefox/addon/adblock-plus/
Link to this post
Crafty_ac2 
Posts: 6,018
Registered: Dec 8, '02
Extended Info (if available)
Real Post Cnt: 5,806
User ID: 746,616
Subject: Is the MMO genre going anywhere new?
Jyiiga posted:
AO/AOC launches.. I trust Funcom as far as I can throw their collective staff. Bunch of chronic liars.


reading boards here sounds like you cant trust any company to do anything right.

 

-----signature-----
Balance in a game is only achieved
when no class is fun to play...
Link to this post
ferdinand.the.great 
Posts: 59,466
Registered: Feb 12, '03
Extended Info (if available)
Real Post Cnt: 58,112
User ID: 769,574
Subject: Is the MMO genre going anywhere new?
Crafty_ac2 posted:
The Secret World looks interesting. No classes or levels and 3 factions that are against each other during the day but work together at night.
Absolutely. I'm looking forward to TSW quite a lot. Hopefully Funcom has figured out that they need to release their games in a fully playable state.

Jyiiga posted:
AO/AOC launches.. I trust Funcom as far as I can throw their collective staff. Bunch of chronic liars.
Funcom can't figure out how to launch a polished game, but AoC was a breath of fresh air, and if it had been finished at release, I think it would not only have been successful, but actually given us a new paradigm in the genre. The first 20 levels were the best MMO I've ever played. The levels after that were a mess. But a few key design changes -- zone changes in PvP servers were a mess -- and more polish, and it would have been great.

 

-----signature-----
Remember, remember, the seventeenth of May...tember...
The walrus, spam-bannings, and plot
I know of no reason the Walrus Night treason
Should ever be forgot
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
Terminius_Est posted:
Crafty_ac2 posted:
The Secret World looks interesting. No classes or levels and 3 factions that are against each other during the day but work together at night.


I was about to mention that. They also are doing something with Facebook. You can't get into the beta without a facebook account.


That is just horrible. You shouldnt require facebook for that sort of thing.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
.-Vega-. 
Posts: 12,423
Registered: Jun 20, '05
Extended Info (if available)
Real Post Cnt: 12,213
User ID: 1,059,842
Subject: Is the MMO genre going anywhere new?
A masterpiece MMO needs to have the forgotten loot system that was used in AC. Every item was unique and thus every corpse was worth checking for items. I have no idea why this hasn't been copied.

 

-----signature-----
Ron Paul 2012
Link to this post
Chogram 
Posts: 24,460
Registered: Aug 23, '01
Extended Info (if available)
Real Post Cnt: 24,114
User ID: 338,955
Subject: Is the MMO genre going anywhere new?
.-Vega-. posted:
A masterpiece MMO needs to have the forgotten loot system that was used in AC. Every item was unique and thus every corpse was worth checking for items. I have no idea why this hasn't been copied.


Because while good in theory, and fun in nostalgia, the loot system in AC was inherently useless.

99.9% of the things that you looted late game were either sold for useless pyreals or turned into death items.

What most mmo's do with the loot system(basically no loot with the occasional rare drop) is the same thing, only without the useless inventory clutter.

 

-----signature-----
(none)
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
An AC item could have:

Very good AL
Very good specific AL (cold resistance)
The Major/Minor that you might need to cover
Be self-buffing to a very good AL
Be significantly LIGHTER than other alternatives
Be the correct color to match something or just be of a desirable color
Be of a good material for tinkering
Be of a high value to make for a death item

In essence there were tons of ways that item could be useful to someone.

ANY monster had a chance to drop you something good and you never knew what you were going to get.

Current MMOs -- Oh that monsters rare drop is pants for a mage and its uncommon drop is a shield for a tank -- Lets skip it.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
Chogram 
Posts: 24,460
Registered: Aug 23, '01
Extended Info (if available)
Real Post Cnt: 24,114
User ID: 338,955
Subject: Is the MMO genre going anywhere new?
silvadel2 posted:
An AC item could have:

Very good AL
Very good specific AL (cold resistance)
The Major/Minor that you might need to cover
Be self-buffing to a very good AL
Be significantly LIGHTER than other alternatives
Be the correct color to match something or just be of a desirable color
Be of a good material for tinkering
Be of a high value to make for a death item

In essence there were tons of ways that item could be useful to someone.

ANY monster had a chance to drop you something good and you never knew what you were going to get.

Current MMOs -- Oh that monsters rare drop is pants for a mage and its uncommon drop is a shield for a tank -- Lets skip it.



And Decal made all of that useless by checking for you in one second if it was worth looking or not.

If it was such a great system, people wouldn't have automated it.

 

-----signature-----
(none)
Link to this post
Aethelgrin 
Posts: 11,938
Registered: Dec 20, '01
Extended Info (if available)
Real Post Cnt: 11,717
User ID: 563,732
Subject: Is the MMO genre going anywhere new?
Chogram posted:

And Decal made all of that useless by checking for you in one second if it was worth looking or not.

If it was such a great system, people wouldn't have automated it.


Just because something is great doesn't mean people won't want to do it more easily or efficiently.

 

-----signature-----
"It's not your welcome. You don't have a welcome. It's, "you are welcome." - Malik_Gynax
"My welcome! MINE!!" - .Sylva.
"I thought men had belly buttons and women had vagina's instead" - Element_X
Link to this post
-Mithan- 
Title: VNBoard Admin
Posts: 1,000,060,379
Registered: Mar 1, '00
Extended Info (if available)
Real Post Cnt: 56,880
User ID: 13,156
Subject: Is the MMO genre going anywhere new?
WhipSmack posted:
tired face yawn. I want me some 1000 vs 1000 battles and completely destructible environments, as well as atmospheric space flight, where I can take hundreds of people to the moon. Is this too much to ask for?

The MMO industry sort of sucks now. Firefall and PlanetSide 2 will offer some variety, but even those will be based on older gameplay mechanics done to death, however they will be "new" in that they will be a bit different than the usual crap that comes.

 

-----signature-----
I survived to the end and got nothing out of it, but hey.
Link to this post
ikkoikki 
Posts: 13,961
Registered: Feb 8, '09
Extended Info (if available)
Real Post Cnt: 13,960
User ID: 1,347,614
Subject: Is the MMO genre going anywhere new?
I just think any game that has the balls to charge you monthly to play it has to be EXCELLENT.

 

-----signature-----
Chicago Bulls: 43-13
post game gem from Joakim Noah: "We cannot play with our heads down and have a poo poo face. Sometimes we have a poo poo face."
Link to this post
Dwaveran 
Title: Wants to Ban Canada...
Posts: 21,834
Registered: Jan 23, '03
Extended Info (if available)
Real Post Cnt: 21,487
User ID: 762,378
Subject: Is the MMO genre going anywhere new?
WAR ended up blowing because of balance between the classes, and mythic not listening and not caring about the players experience.

WAR had a lot of potential. Just executed poorly, and they had 100 chances to fix it and just said 'oh yeah let's do this' which was usually the opposite of what the players wanted.

 

-----signature-----
www.deathstarinc.com
Link to this post
the_great_intex 
Title: This is what cool looks like
Posts: 30,622
Registered: Jun 27, '02
Extended Info (if available)
Real Post Cnt: 27,363
User ID: 692,453
Subject: Is the MMO genre going anywhere new?
Dominus looks really cool too. Sanya from daoc is on the game dev team

http://www.dominusthegame.com/

3 realms, rvr. Hope they do it right. GW2 also is gonna have a rvr sort of deal too

 

-----signature-----
Only those who dare to fail greatly, can ever achieve greatly
In the middle of difficulty lies opportunity
The only thing in life achieved without effort is failure
Time Circuits... On. Flux Capacitor.... fluxxing.
Link to this post
NeoKarnak 
Posts: 3,788
Registered: Dec 21, '09
Extended Info (if available)
Real Post Cnt: 3,786
User ID: 1,379,922
Subject: Is the MMO genre going anywhere new?
.-Vega-. posted:
A masterpiece MMO needs to have the forgotten loot system that was used in AC. Every item was unique and thus every corpse was worth checking for items. I have no idea why this hasn't been copied.




I totally agree. If you left a corpse without looting it (for whatever reason), it felt like ripping up a lottery ticket. No other loot system and compelled me to fight near suicidal battles in order to upgrade my equipment.

 

-----signature-----
When was the last time you were honest with yourself?
Link to this post
Mangler_SC 
Title: Bellybutton Lint Collector
Posts: 62,003
Registered: Dec 2, '03
Extended Info (if available)
Real Post Cnt: 61,052
User ID: 863,702
Subject: Is the MMO genre going anywhere new?

Its all pixels anyway

 

-----signature-----
.
Mangler had an accident on the way home from the liquor store. He was run off the road and crashed into a woman's clinic. It was one giant Pabst smear.
-Bou_Te
.
Soylent CLiKK -- It's PEEEEEOPLEEE cool
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
Mangler_SC posted:

Its all pixels anyway




Actually, early on in AC there was nothing wrong at all with cashing in those 113 bows on ebay.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
WhipSmack 
Posts: 21,189
Registered: Jan 8, '01
Extended Info (if available)
Real Post Cnt: 19,564
User ID: 61,788
Subject: Is the MMO genre going anywhere new?
silvadel2 posted:
Mangler_SC posted:

Its all pixels anyway




Actually, early on in AC there was nothing wrong at all with cashing in those 113 bows on ebay.


haha good times. Any other MMO's worth $ these days? SOE shut down Livegamer, that experiment failed hard, not because of the system though, because EQ2 sucked! It was great money for a few years thoough. I loved being able to buy and sell toons safely and keep them on your main account. It was a sweet system, if you got bored of your class you could sell it and buy another toon, I ended up collecting so many different characters. Unfortunately I doubt we'll ever see a system like that again with all the cash shops taking hold.

 

-----signature-----
(none)
Link to this post
WhipSmack 
Posts: 21,189
Registered: Jan 8, '01
Extended Info (if available)
Real Post Cnt: 19,564
User ID: 61,788
Subject: Is the MMO genre going anywhere new?
silvadel2 posted:
Mangler_SC posted:

Its all pixels anyway




Actually, early on in AC there was nothing wrong at all with cashing in those 113 bows on ebay.


haha good times. Any other MMO's worth $ these days? SOE shut down Livegamer, that experiment failed hard, not because of the system though, because EQ2 sucked! It was great money for a few years thoough. I loved being able to buy and sell toons safely and keep them on your main account. It was a sweet system, if you got bored of your class you could sell it and buy another toon, I ended up collecting so many different characters. Unfortunately I doubt we'll ever see a system like that again with all the cash shops taking hold.

 

-----signature-----
(none)
Link to this post
silvadel2 
Posts: 4,970
Registered: Jul 13, '09
Extended Info (if available)
Real Post Cnt: 4,970
User ID: 57,980
Subject: Is the MMO genre going anywhere new?
Diablo 3 will be the big experiment in retro cash transactions...

It will have rare items and you will be able to sell them to other players.

 

-----signature-----
Lost postcount 17k; Lost years 9.6; Lost Title: Priceless
The most expensive things in life are free
Asheron's Call 3 // Horizons 2 -- Dragons of Dereth (one can always hope)
1920x1200 is a Monitor. 1920x1080 is a TV without a tuner.
Link to this post
Tai-Daishar_MT 
Title: Moderator
Troll Eradicator

Posts: 18,124
Registered: Mar 9, '00
Extended Info (if available)
Real Post Cnt: 16,150
User ID: 14,326
Subject: Is the MMO genre going anywhere new?
Terminius_Est posted:
Crafty_ac2 posted:
The Secret World looks interesting. No classes or levels and 3 factions that are against each other during the day but work together at night.


I was about to mention that. They also are doing something with Facebook. You can't get into the beta without a facebook account.


This is absolutely untrue.

 

-----signature-----
Fare thee well VN, Vini, Vidi, Vici!
Link to this post

Valid XHTML 1.0 Transitional Powered by PHP