Author Topic: Inventory Management Alternative to Alinco?
.LoXish-KoFC. 
Posts: 8,293
Registered: Apr 18, '01
Extended Info (if available)
Real Post Cnt: 8,154
User ID: 88,811
Subject: Inventory Management Alternative to Alinco?
So,

the ONLY reason I use Alinco is for the awesomeness that is the "Inventory" tab that enables inventorying and searching of items.

I remember seeing a more complex plugin that had a ton of this sort of capability -- does something relevent still exist today?

 

-----signature-----
TFK, HOS, Get Down.
I can't even remember the characters I've played...
Link to this post
Tacit_MT 
Posts: 978
Registered: Dec 12, '00
Extended Info (if available)
Real Post Cnt: 948
User ID: 58,626
Subject: Inventory Management Alternative to Alinco?
Tings does this

 

-----signature-----
follower of Tasher of the Knights of Fortune
Rydia - maxed all tinkers, spec all tinkers, 38% imbue
Link to this post
RoogonII 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Inventory Management Alternative to Alinco?
http://tings.roogon.com

grin

 

-----signature-----
Link to this post
joeblow8579 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Inventory Management Alternative to Alinco?
Locke's Army Knife also does this. I use it over Tings because I don't like having to use a separate program for the inventorying. Tings is actually better than LAK, but I just don't like having to have the thing start a whole separate program. I'd rather be able to do it entirely from within AC.

 

-----signature-----
Link to this post
mrFlipo 
Posts: 476
Registered: Jun 24, '03
Extended Info (if available)
Real Post Cnt: 465
User ID: 815,685
Subject: Inventory Management Alternative to Alinco?
'don't like having to have the thing start a whole separate program'

Yeah I understand but i've always figure it is like having to start Decal before playing ac.
i.e I start it minimize it and let it run.

If you forget to start companion you can from IG start accompanion via
/start accompanion

Main reason it is a separate program is to allow you to 'play' with the information without having to be IG.




 

-----signature-----
(none)
Link to this post
Mag-nus 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Inventory Management Alternative to Alinco?
I don't use inventory management, but if I did, I'd MUCH rather it be a separate app than an in-game plugin.

A small windows app is so much easier/faster to use and navigate than an in-game plugin.

 

-----signature-----
Link to this post
sergeantstab 
Posts: 834
Registered: Apr 29, '07
Extended Info (if available)
Real Post Cnt: 824
User ID: 1,221,116
Subject: Inventory Management Alternative to Alinco?
joeblow8579 posted:
Locke's Army Knife also does this. I use it over Tings because I don't like having to use a separate program for the inventorying. Tings is actually better than LAK, but I just don't like having to have the thing start a whole separate program. I'd rather be able to do it entirely from within AC.


+1 for Locke's Army Knife. Best Loot management plugin IMO.

 

-----signature-----
Sergeant Stab of Solclaim
2007 Solclaim Fantasy Football Champion
2008 Solclaim Fantasy Football Runner-Up =/
http://ac.wikkii.net - The AC Wiki!
Link to this post
joeblow8579 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Inventory Management Alternative to Alinco?
Mag-nus posted:
I don't use inventory management, but if I did, I'd MUCH rather it be a separate app than an in-game plugin.

A small windows app is so much easier/faster to use and navigate than an in-game plugin.


I respectfully disagree. Pretty much every time I want to know if I have a particular item I'm in game, and switching to another window to check a windows program would slow me down. With the speed of VVS there is no reason it can't be done via a plugin.

Ideally, of course, it would be a plugin that also has an external app that can read its data files. That way you get the best of both worlds.

LAK isn't ideal because its search isn't quite powerful enough for me, but it does the job.

 

-----signature-----
Link to this post
Mag-nus 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Inventory Management Alternative to Alinco?
You can have an in-game GUI that's very primitive, or very complicated taking enormous amounts of dev time..

Or, a windows app.

With VVS, you're making all your controls manually, and are limited to the VVS control set.

With windows apps, you have access to all of the .net framework controls.

 

-----signature-----
Link to this post
mrFlipo 
Posts: 476
Registered: Jun 24, '03
Extended Info (if available)
Real Post Cnt: 465
User ID: 815,685
Subject: Inventory Management Alternative to Alinco?
A lot of this has to do with personal preferences. There are two camps based on those who prefer the immersive full screen mode
and those who run window mode.

Full screen mode Alt-tab can be problem prone for some pc systems. I believe most people start playing
AC with full screen and then as there is perceived 'need' people begin Alt-tab to check
wikki,email etc. and then figure that it is easier, safer and faster to use window mode.


So... Tings has an IG hud to do basic inventory searches while ACCompanion
provides a plethora of options and features.


Using an application is more efficient use of my time. They are faster to code and troubleshoot
then plugins.

 

-----signature-----
(none)
Link to this post
Hazridi 
Posts: 8,386
Registered: Mar 15, '01
Extended Info (if available)
Real Post Cnt: 8,277
User ID: 74,558
Subject: Inventory Management Alternative to Alinco?
You can write VVS controls, Mag. That's how I made Defective.

 

-----signature-----



Hazridi of WE, VT, HG, SC
Decal Core Dev - http://www.decaldev.com - Beta at http://www.decaldev.com/beta
Link to this post
mrFlipo 
Posts: 476
Registered: Jun 24, '03
Extended Info (if available)
Real Post Cnt: 465
User ID: 815,685
Subject: Inventory Management Alternative to Alinco?
Hazridi posted:
You can write VVS controls, Mag. That's how I made Defective.

Which begs the question 'How'.

 

-----signature-----
(none)
Link to this post
Hazridi 
Posts: 8,386
Registered: Mar 15, '01
Extended Info (if available)
Real Post Cnt: 8,277
User ID: 74,558
Subject: Inventory Management Alternative to Alinco?
public class HudHotIcon : VirindiViewService.Controls.HudControl, IDisposable
{
// ... most stuff left out

public HudHotIcon()
{
_img = new VirindiViewService.Controls.HudImageStack();
}
public override void MouseUp(Point pt, Point orig)
{}

public override void MouseDown(Point pt)
{}

public override void MouseMove(Point pt)
{}

public override void MouseWheel(Point pt, int amt)
{}

public override void DrawNow(VirindiViewService.DxTexture iSavedTarget)
{
base.DrawNow(iSavedTarget);

iSavedTarget.Fill(SavedClipRegion, Color.Transparent);
iSavedTarget.PushClipRect(SavedClipRegion);

try
{
_img.CanDraw = true;
_img.DrawNow(iSavedTarget);
}
finally
{
iSavedTarget.PopClipRect();
}

}

Obviously you'd need to add a lot of code to flesh it out.
You can just add a VirindiViewService.ACImage to the HudImageStack, which just contains a bunch of ACImage class references and it composites them on top of each other. It's a good choice for emulating AC icons or spells. _img.Add(new VirindiViewService.ACImage(0xPORTALDATICON));

 

-----signature-----



Hazridi of WE, VT, HG, SC
Decal Core Dev - http://www.decaldev.com - Beta at http://www.decaldev.com/beta
Link to this post

Valid XHTML 1.0 Transitional Powered by PHP