Author Topic: Mass effect series
Lyndrek 
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Subject: Mass effect series
so i have 1 and 2 on the xbox 360. mass effect 3 is coming out soon.

I've been debating whether to get it on the PC instead.. and getting Mass Effect 1 and 2 on the PC as well.

who here has played both versions of either mass effect 1 or 2?

which do you prefer?

 

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Yossarian_42 
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Subject: Mass effect series
There is really no question, the PC version is the definitive version.

Yes, I have played both versions of both games.

 

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Manegarm 
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Subject: Mass effect series
Yossarian_42 posted:
There is really no question, the PC version is the definitive version.


this is true in all cases..

 

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Lyndrek 
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Subject: Mass effect series
Yossarian_42 posted:
There is really no question, the PC version is the definitive version.

Yes, I have played both versions of both games.


okay then thanks you two grin

 

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Yukishiro1 
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Subject: Mass effect series
I expect Mass Effect 3 to be massively (ha, ha,) disappointing. It seems deliberately contrived to just be another "go to each world in the order you want to GATHER ALLIES!"

Just like ME1. And Dragon age 1. And ME2. And every Bioware game since freaking NWN when Bioware went off the rails.

 

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Lyndrek 
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Subject: Mass effect series
I enjoy them :P

 

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Urk_VN 
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Subject: Mass effect series
I'm going to get the 360 version, because I'm guessing EA is going to force you to use Origin if you get the PC version of ME3. And from what I've been reading here and from friends that have used it, Origin kind of sucks.

 

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Yukishiro1 
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I respect that with DA2 they at least TRIED to make a game that wasn't structured around their now-familiar "go to four places and get four allies/items/etc to pwn the bad guy" model.

But they failed pretty hard.

I am not at all convinced they still have their story mojo left.

They have gotten slicker and slicker with the coat of paint but what's under the coat of paint has got cheaper and cheaper.

 

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Yossarian_42 
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Subject: Mass effect series
I have never played a video game with a good story. Some games have good stories when compared to other games, but none of them are actually good.

The only part of a video game story that really matters to me is flow. If the story keeps moving and I never disengage from both the story and gameplay to the point that I no longer want to play then the game succeeds.

If you look at Mass Effect 2's story academically and analyze the content then it is awful. But I played ME2 and did not get bored, it kept me wanting to play until I finished it so as far as I am concerned it is fine.

If anything Mass Effect 2 has a better story than a lot of games simply because it had a couple likable and reasonably well developed characters; that is pretty rare.

 

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__Bonk__ 
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Subject: Mass effect series
Japanese RPGs have the best stories Yoss

grin

 

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Yukishiro1 
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Subject: Mass effect series
Yossarian_42 posted:
If you look at Mass Effect 2's story academically and analyze the content then it is awful. But I played ME2 and did not get bored, it kept me wanting to play until I finished it so as far as I am concerned it is fine.


Yeah, but then you finished it and if you were like me you were like "wtf? that's it? I just spend the whole game assembling a party to...assemble a party?"

I don't disagree they're able to keep you going. That was the major difference with NWN, which is exactly the same formula as the ME games but failed much more spectacularly. In NWN they had the awful formula but weren't able to paper over it well enough.

ME2 was good enough for what it was, it was just startlingly unambitious. Like almost all BW games since NWN have been. It seems to be what they can do though, because when they try to deviate the results are generally pretty mixed (see Jade Dragon, probably the only really interesting game BW has made from a development perspective in the past 10 years or so).

 

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Yossarian_42 
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Subject: Mass effect series
Japanese RPGs have the most ridiculously awful stories of them all. The Japanese have the narrative skill of a island of xenophobic perverts.

What Japanese RPGs do often have is good story flow, which is really important in that sort of game. They pull you from one area to the next with an engaging enough story (and cool world eating robot explosions) to keep you from shutting it off but ultimately the stories range from trite to absurd.

Everyone loves FFVII, myself included, but the story was ridiculous. I doubt most FFVII fans can even tell you WTF it all meant, let alone what happened.

 

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Yukishiro1 
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Subject: Mass effect series
Yossarian_42 posted:


Everyone loves FFVII, myself included, but the story was ridiculous. I doubt most FFVII fans can even tell you WTF it all meant, let alone what happened.


I'm not sure that makes the story ridiculous. Or at lesat not bad.

FFVII is a good example of a narrative driven game, though. BW games have moved away from a narrative focus and more towards episodic content. I don't like the change because when you create episodes that can be re-ordered to suit the order the player happens to do them in you lose a lot of the drive a good story can provide.

ME2 is the ultimate example of episodic content because really nothign in the whole game matters chronologically. The whole game is set up to be a bunch of unrelated set pieces and the story even reinforces it by proving to be a totally pointless side story that really doesn't advance the plot at all.

 

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Elocism 
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Subject: Mass effect series
ME2 is the finest video game ever created

 

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cobane 
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Subject: Mass effect series
Mass Effect 2 was awful. My robot crewmember died and everybody wept for 'em even though he was a fuggin' robot what could be rebuilt.

 

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Rhint 
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Subject: Mass effect series
Yukishiro1 posted:
I expect Mass Effect 3 to be massively (ha, ha,) disappointing. It seems deliberately contrived to just be another "go to each world in the order you want to GATHER ALLIES!"

Just like ME1. And Dragon age 1. And ME2. And every Bioware game since freaking NWN when Bioware went off the rails.


NWN was awesome. Not the game as it shipped, but what people did with it after.

I enjoyed DA1 and ME2, but otherwise feel that their mojo may be gone.

 

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cobane 
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Subject: Mass effect series
They never had it to begin with. Black Isle Studios was the talented one.

 

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Kordirn 
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Subject: Mass effect series
I wanted to say pc... but mass effect 3 is going to require origin. That means I am buying it for the console.

 

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gatzby 
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Subject: Mass effect series
Yossarian_42 posted:
There is really no question, the PC version is the definitive version.

Yes, I have played both versions of both games.

 

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Kjarhall 
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Subject: Mass effect series
__Bonk__ posted:
Japanese RPGs have the best stories Yoss

grin



laugh Bonk likes misogynist twaddle.


Here is a Japanese rpg storyline: angel X devil + love rose / alien_2 monkey = shock

On topic: I loved the Assassins Creed storylines. And i thought it fit well inside the sandbox play too.

 

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GrymmDAOC 
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Subject: Mass effect series
JRPGs are to RPGS what rail shooters are to 3d shooters

 

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Yukishiro1 
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Subject: Mass effect series
cobane posted:
They never had it to begin with. Black Isle Studios was the talented one.


That may be correct now that I think back on it.

PS:Torment and BG were both Black Isle, weren't they?

All Bioware can do is make the exact same game over and over again with different shades of paint. Every game they have made since NWN have all really been the same template. Except for Jade Dragon. Which most BW fanbois didn't like because it wasn't the exact same game again.

DA2 was also a little different template wise and got panned for it too, although there were plenty of other things wrong with the game as well.

 

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B_Shinkicker 
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Final Fantasy VI had a much better story and was overall a much better game than Final Fantasy VII. The Fanbois just got too caught up in Emo Sephiroth and the 3D graphics.

Terra, Locke, Cyan, Edgar, Sabin...all much more interesting and engaging characters than Cloud.

 

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B_Shinkicker 
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Subject: Mass effect series
cobane posted:
They never had it to begin with. Black Isle Studios was the talented one.



Yea, that too. Baldur's Gate I and II were awesome games. Didn't they do Planescape: Torment as well?

 

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Yukishiro1 
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Subject: Mass effect series
That's a fanboi's argument.

FFVII was the full package. It totally blew the industry away when it was released. FFVI might have had a better story and characters (a pretty subjective judgment anyhow), but FFVII had the immersion. It was the first video game that was a real "experience."

I can still remember putting the disc into the machine and watching the opening cinematic with the theme music and being genuinely excited. It may have been the first and last time in gaming history I felt that way.

FFVII absolutely knocked you flat. I doubt there will ever be another game that will be able to replicate its impact. It transformed what people expected out of a game.

 

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__Bonk__ 
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Subject: Mass effect series
Yukishiro1 posted:
That's a fanboi's argument.

FFVII was the full package. It totally blew the industry away when it was released. FFVI might have had a better story and characters (a pretty subjective judgment anyhow), but FFVII had the immersion. It was the first video game that was a real "experience."

I can still remember putting the disc into the machine and watching the opening cinematic with the theme music and being genuinely excited. It may have been the first and last time in gaming history I felt that way.

FFVII absolutely knocked you flat. I doubt there will ever be another game that will be able to replicate its impact. It transformed what people expected out of a game.

 

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GrilledCheez 
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Subject: Mass effect series
I can't go back and play games like that again. The "action" isn't fun enough for me, and i already know the story." I am very envious of guys on here who talk abotu running back through and picking other choices and stuff, because they enjoy these games a lot more than I do. I play them once, if I can even get all the way through, then /uninstall.

I've still never played fallout 3 to max level.

 

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Yossarian_42 
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I am with you.

I can count the games I managed to replay on one hand and only one is an RPG (Dragon Age). Anymore I don't finish most games I start.

 

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GrymmDAOC 
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Meh..rpg s reached their zenith with Ultima 7. The only one since that compares is Planescape Torment. Still, I like playing em anyways, especially sandbox games because I like the freedom to roam and explore.

 

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Yukishiro1 
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Subject: Mass effect series
GrymmDAOC posted:
especially sandbox games because I like the freedom to roam and explore.



See that I don't understand at all. I find sandbox games the least satisfying kind of games to play because there is no narrative flow at all. A sandbox game needs extraordinarily compelling gameplay to work and almost no games manage that.

You usually end up with a TES-type game that has maybe 10-15 hours worth of good set piece content packed in alongside 50 hours of pretty boring stuff. Games like Skyrim I play for like 10-15 hours then get bored and never go back.

I also don't understand replaying games like ME2.

I've replayed PS:Torment and Baldur's Gate but that's about it. I guess I did replay FFVII once around 2008 just for nostalgia. It was amazing to me how much it DIDN'T feel dated. Just shows how little RPGs have really evolved in terms of storytelling.

The only real difference between then and now is now RPGs let you make 3 meaningless unsatisfying choices to give you the illusion of control.

 

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GrymmDAOC 
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I make my own narrative. I explore every nook and cranny, do every quest and see how far I can push things. To me that is satisfying. Being railroaded along what is basically a digital choose your own adventure novel is not so satisfying.


 

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Typhis1 
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I wouldn't mind another Thief game... Deadly Shadows was awesome as far as story went. And the Orphanage was way too creepy.

 

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B_Shinkicker 
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Subject: Mass effect series
GrymmDAOC posted:
I make my own narrative. I explore every nook and cranny, do every quest and see how far I can push things. To me that is satisfying. Being railroaded along what is basically a digital choose your own adventure novel is not so satisfying.






I felt that way about Borderlands. I wanted to feel like I was playing an open ended sandbox, but really I was on a roller coaster like every other procedural game.

 

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Yukishiro1 
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Subject: Mass effect series
GrymmDAOC posted:
I make my own narrative. I explore every nook and cranny, do every quest and see how far I can push things.


How is that making your own narrative? You're just doing everything the game has to offer, without it being worked into a narrative stream.

Until we have a quantum leap forward in game design that allows the game to intelligently recalibrate itself based on what you do "making your own narrative" is never going to mean more than "wandering around aimlessly hoping to find some content the developers squirreled away somewhere."

 

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Lyndrek 
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Subject: Mass effect series
I like sandbox games, but I lose focus on the main quest too easily haha

 

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Lyndrek 
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Subject: Mass effect series
__Bonk__ posted:
Yukishiro1 posted:
That's a fanboi's argument.

FFVII was the full package. It totally blew the industry away when it was released. FFVI might have had a better story and characters (a pretty subjective judgment anyhow), but FFVII had the immersion. It was the first video game that was a real "experience."

I can still remember putting the disc into the machine and watching the opening cinematic with the theme music and being genuinely excited. It may have been the first and last time in gaming history I felt that way.

FFVII absolutely knocked you flat. I doubt there will ever be another game that will be able to replicate its impact. It transformed what people expected out of a game.

 

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__Bonk__ 
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FF 7 is still awesome. The story, the music and the battles are uber. The game is very difficult too compared to many modern easy games

grin

 

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Eager_Igraine 
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I am looking forward to ME3, and I hope it is similar in design to ME2. I enjoy the episodic content structure that allows me to play for 60 to 90 minutes, move the plot forward and hit a good stopping point. I enjoy the voice acting for many of the characters (the female Shepard is great) and the dialogue can be plenty of fun. The characters and their arcs are also done well enough to keep my interest even as generic as they are.

My guess at this point is that the game will be plotted more like Dragon Age as Shepard runs around recruiting the various races in the battle against the now invading Old Machines, picking up his team along the way rather than specific missions to find them. Although I wouldn't be surprised if they add loyalty missions for the team as well as the various races.

I've played thru ME1 at least four times and ME2 probably six. The episodic format is a prime reason for repeat play on my part and I hope it doesn't change much in the future.

 

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Subject: Mass effect series
Urk_VN posted:
I'm going to get the 360 version, because I'm guessing EA is going to force you to use Origin if you get the PC version of ME3. And from what I've been reading here and from friends that have used it, Origin kind of sucks.

confirmed you need origin running to play me3. plain if i didn't use a $75 coupon to buy it, i'd have cancelled already. but i can't get that money back for the ce so i'm stuck. i could harass them to change it to the 360 version but i won't play it on the 360 so.. no point really. if i did that, i'd end up downloading the pc copy to play. plain then i'd be unable to do the mp content they so want to force on us for our sp epic. fking annoying. i feel like the mp crap is in there just to force origin as a necessary irritation for a sp game.

 

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Yukishiro1 
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Subject: Mass effect series
Eager_Igraine posted:
I hope it is similar in design to ME2... move the plot forward


These two statements do not belong together. Nothing in the whole of ME2 moved the plot forward. laugh

 

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Eager_Igraine 
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Subject: Mass effect series
Yukishiro1 posted:
Eager_Igraine posted:
I hope it is similar in design to ME2... move the plot forward


These two statements do not belong together. Nothing in the whole of ME2 moved the plot forward. laugh


Within the context of ME2, every episode moved the plot forward. grin

 

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Yukishiro1 
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Subject: Mass effect series
Eager_Igraine posted:


Within the context of ME2, every episode moved the plot forward. grin



Only because there was nothing TO move forward.

It's like creating a game where the plot is "killing people" and then saying killing people moves the plot forward. Yes, but...

 

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Eager_Igraine 
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Yukishiro1 posted:
Eager_Igraine posted:


Within the context of ME2, every episode moved the plot forward. grin



Only because there was nothing TO move forward.

It's like creating a game where the plot is "killing people" and then saying killing people moves the plot forward. Yes, but...


Eh, I dunno. I laid some groundwork for recruiting the Quarian fleet and the Geth collective, took control of the Shadow Broker's network, and (in some instances) took control of the Collector base. Given that all that really happened in ME1 was becoming aware of the threat and then setting up the ascent or death of Wrex, the survival or extinction of the Rachni and saving or not the council, ME2 seems to be about the same amount of plot development. /shrug

 

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I know what you're trying to do but you're just sailing another failboat over the falls. - imaloon1
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