Blue_arrow
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http://www.youtube.com/watch?v=SPp05qFbIjo The Old Republic will fail
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Special-Fred
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I canceled because of huttball
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Liquid741
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Hutt Ball is only fun, if you have a pre-made and not grouped with turds that have no clue on what to do. i didnt know how to throw the damn ball when i first played it...not until i went searching my abilities and seen that i had one to throw the damn thing. i still hate running this WZ, the PVP...could have a future if done correctly, but i doubt it will ever live up to what we expect. hopefully GW2, can...if not, there will be no future for some time for decent PVP...in a NEW game.
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RHWarrior
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What is this "buttball", a fantasy* MMO type of deathmatch? Is there any world PVP at all that doesn't suck donkey balls? * I realize SWtor replaces swords with light sabers, casting with some jedi powers and the like etc.
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"Drink coffee - do stupids things faster with more energy! ...and I'm all out of beans..." -me "You guys need to stop dick riding wow and compare everything to it. It never invented a godamn thing, just made it popular. " -tinkly
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Special-Fred
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Combat is wow with fancy names for everything to make it seem different
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Blue_arrow
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SWTOR PvP/PvE suck donkey balls yall got gypped
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Walker_ID
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this is probably the worst thing ive ever seen capture the flag or any other type of object oriented/mission objective "pvp" is the most horrible type of pvp ...ever
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NuEM
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I don't get how you people keep falling for this again and again. It was obvious that this game was going to be crap. Now have fun rationalizing your bad decision making skills with lines like "oh well I got my 3 weeks of fun out of it so it was totally worth it."
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Grymlo
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"Hutt Ball is only fun, if you have a pre-made and not grouped with turds that have no clue on what to do." I think this holds true for any pvp in any game.
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Walker_ID
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Grymlo posted: "Hutt Ball is only fun, if you have a pre-made and not grouped with turds that have no clue on what to do." I think this holds true for any pvp in any game.
daoc pvp was or at the very least could be fun w/o premades
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Blue_arrow
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http://www.youtube.com/watch?v=XbbxaKfpUqM got all you suckers to pay for Capture the Flag
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Yossarian_42
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For a brief second I thought it would be American Gladiators style Powerball but that dream was dashed.
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Vydor
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Worst pvp map ever.
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Sgian_Dubh
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That looks so boring.
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Ptilk
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TF2 is f2p now and is more interesting than that looks.
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Yukishiro1
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I don't know what you people are talking about. Huttball is an awesome map and concept.
The problem isn't in the map or the concept. The problem that makes huttball suck is that classes are terribly, farcically misbalanced for it. When you have a map where pushes, pulls and charges are by far the most important abilities, and then you distribute those abilities in an extremely unbalanced way, you're going to have problems.
It is also a map that not only rewards but positively REQUIRES teamwork and knowledge of how the game works. Which means it's great to play with a premade, but absolutely awful to play with a bunch of scrubs.
The other problem is that becuase your knockbacks and pulls and charges are so important, it also works extraordinarily badly with their beyond-retarded lack of PVP brackets. Being a 50 (or at least a 40+) is even more ridiculously overpowering in huttball because it gives you access to game-breaking tools you don't have as a level 11 scrub.
It is basically a great concept for a pvp game that doesn't fit with a bunch of SWTOR's other features.
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-Espiritu-
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it is really awful.
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Vydor
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I'd rather see pod racing if they are gonna go non-standard.
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Scarne
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Yukishiro1 posted: I don't know what you people are talking about. Huttball is an awesome map and concept. The problem isn't in the map or the concept. The problem that makes huttball suck is that classes are terribly, farcically misbalanced for it. When you have a map where pushes, pulls and charges are by far the most important abilities, and then you distribute those abilities in an extremely unbalanced way, you're going to have problems.
As a Powertech Bounty Hunter, I am pretty much forced to go tank spec if I want to PVP due to Huttball (on an Empire dominated server so the majority of my matches are Empire-Empire Huttball). Just not useful enough in Huttball if I don't go down the tree that gives Jet Charge. Sure, I get the grapple regardless of spec, but it isn't nearly as useful. But the sheer number of root and slows is very aggravating for a melee focused class.
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Yukishiro1
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Scarne posted:
Yukishiro1 posted: I don't know what you people are talking about. Huttball is an awesome map and concept.
The problem isn't in the map or the concept. The problem that makes huttball suck is that classes are terribly, farcically misbalanced for it. When you have a map where pushes, pulls and charges are by far the most important abilities, and then you distribute those abilities in an extremely unbalanced way, you're going to have problems.
As a Powertech Bounty Hunter, I am pretty much forced to go tank spec if I want to PVP due to Huttball (on an Empire dominated server so the majority of my matches are Empire-Empire Huttball). Just not useful enough in Huttball if I don't go down the tree that gives Jet Charge. Sure, I get the grapple regardless of spec, but it isn't nearly as useful.
But the sheer number of root and slows is very aggravating for a melee focused class.
Try playing an operative. Most useless huttball class ever. ZERO pushes, pulls OR charges.
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Elocism
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ive only done one warzone, and it wasnt Huttball
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RHWarrior
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BUTTBALL!!
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kedz20xx
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I fucking hate Huttball!
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Caoilin
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i think they put huttball in to force population balance. don't like huttball? guess you better roll republic!
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Special-Fred
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Caoilin posted: i think they put huttball in to force population balance. don't like huttball? guess you better roll republic!
Until you start getting empire vs republic huttball. It's a mixed bag, almost all empire players on heavy pop servers hate huttball. A good number of them are rolling republic, but even more are just quitting altogether. If it were just huttball, maybe. But theres also Ilum. This is the big end game open world pvp zone on my server. http://www.youtube.com/watch?v=QZcF2OZnFHM Theres also the fact that combat is very buggy and unresponsive. half the time you hit an ability it doesn't even go off. Rewards for pvp are a complete clusterfark. Open world kills give absolutely nothing and doing the ilum daily quests are 10x easier/less time consuming than actually going out and doing pvp for pvp gear. Half the people in my guild are already fed up with the game and are pretty much done with it. The other half are going to keep playing out storylines and seeing, but i don't see bioware being able to fix any major issues in the next few months
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Caoilin
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i know what problems it has. i've been playing it since dec 2010. i knew the game was going to fail in march when they told all of it's testers that they didn't care about our opinions anymore and merely wanted us to report bugs and only bugs.
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Special-Fred
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Caoilin posted: i know what problems it has. i've been playing it since dec 2010. i knew the game was going to fail in march when they told all of it's testers that they didn't care about our opinions anymore and merely wanted us to report bugs and only bugs.
So basically like every other major mmo release since wow.
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RHWarrior
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They want to fix bugs and errors before they tweak gameplay, balance and other crap. Where are their priorities?
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Testerion
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I love hutball, harpooning people with the ball to instakill zone is fun!
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