Author Topic: SWTOR PVP update for january
tenkly 
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Subject: SWTOR PVP update for january
Fellow PvPers, thank you for taking on the challenge of player vs player combat in The Old Republic!

In the first week after launch there were over a million Warzone matches played, with nearly half of all players participating in Warzones. Bad news for Republic players, though - the Empire currently leads overall, having won 53% of all Alderaan Civil War and Voidstar matches (across all servers). Huttball has been played the most, accounting for 39% of all matches – and yes, we’ll be adding a new same faction vs. same faction enabled Warzone in the future.

We are all really excited at the tremendous volume of participation we’ve seen in PvP thus far. Your interest and demand dictates what we’ll be delivering in the near future. I wanted to give you some insight into where we are with PvP development and where we are going.

First and foremost here is what we are addressing as a top priority:

Level 50 Bracket Warzones: Level 50 players will have a bracket of their own, playing in separate Warzone matches to lower level players. This is something we have wanted to do for some time and now that there is an increasing number of level 50 players we will be implementing the feature in January.

Open World PvP on Ilum: The planet of Ilum currently allows for open world PvP even on a PvE server, but the mechanics and incentives of the planet are not in as intended yet. We’re working on longer term goals for the planet and for other PvP areas, but expect to see some interim adjustments in January - such as more respawn points to focus conflicts, restricting Companion Characters from the area, and revisions to rewards. Ilum will also become a major source of Valor. Valor buffs will increase and decrease based on the objectives your faction owns. These buffs increase the amount of Valor you receive per player kill. However they do not give anything in and of themselves, so players will still need to defeat other players for significant Valor rewards. Additionally, daily and weekly missions will require player kills to complete. Player kills for quests and Valor credit will have diminishing returns per player killed. So, the more players that are fighting other players, the better it is for everyone.

Combat Gameplay: You’ll see several optimizations come online in January, and we are going to continue to tune this as time goes on.

We also have other exciting features coming in the near future including Ranked Warzone Matches, PvP Stat Tracking, Open World PvP Loot Drops, more Warzone medals for different objectives, Guard Optimizations and Target Optimizations.

Additionally we’re looking at ways to enable team vs. team, more level brackets and the ability to choose which Warzone you want to play in.

This is not a complete list of everything we’re working on that’s PvP related, but we have to keep some surprises for later! Thanks again for all your feedback and please keep it coming. We read as much as we can then cross reference with metrics to take action on features and tuning the game to ensure an enjoyable and competitive PvP community.

Gabe Amatangelo
Principal Lead PvP, Operations & Flashpoints Designer

 

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Z-Elder 
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Subject: SWTOR PVP update for january
Is this a form letter that All MMOGS send out when the third week begins? I think AoC and Rift said the same things. It would be easier to just say; Don't quit! we really will eventually give you everything you ever wanted! We promise. Sign here plz.

 

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Sin_of_Onin 
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Subject: SWTOR PVP update for january
The thing that really helped WOW is the changes made after launch. It was a good game at launch but they kept working on it. WAR was actually a good game at launch too but it was their inability to evolve the game that destroyed it. SWTOR has a lot of hours of gameplay that are solid and will keep me busy but they have to add to it in order to keep people paying. PVP is clearly their best option IMo.

 

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Manegarm 
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Subject: SWTOR PVP update for january
I'm level 30 and I'm not in any hurry to hit 50, I still have to figure out how to properly play my class and what build to use.

Mercenary btw, any suggestions? I'm doing a firebug pyro build right now that works pretty well in pve but I'm pondering if arsenal would be better.

thoughts?

 

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Yukishiro1 
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Subject: SWTOR PVP update for january
The tl:dr of that list is "sometime in the future we will add features that are standard in any other MMO PVP experience and we will also take the things so stupid a 5 year old could have told us they wouldn't work and make them less stupid. BE EXCITED!!!11"

 

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Scarne 
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Subject: SWTOR PVP update for january
Huttball has been played the most, accounting for 39% of all matches

Only 39%? I guess it works out over all servers, but there definitely some servers not even close to that. grin

 

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Testerion 
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Subject: SWTOR PVP update for january
In most servers Imps get to play NOTHING but Huttball because theres not enough repubs

 

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Azure-TheBlueOne 
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Subject: SWTOR PVP update for january
I hear the Marauder is a beast at 50, but man, at 30 the class is trash compared to everyone else imo.

I started an operative, which seems more my style anyway, and am much happier.

 

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Z-Elder 
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Subject: SWTOR PVP update for january
I liker the sage/sorc types. Give me an insta heal and some CC and though I will die a Lot I can mess with a few folks for awhile. Plus the chances are good that I will keep your arse alive while I am getting off harassing the enemy!

 

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Azure-TheBlueOne 
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Subject: SWTOR PVP update for january
Manegarm, you might try this build (start with the 8 points in the healing tree's dps options, then go up arsenal) -> http://db.darthhater.com/skill_calc/bounty_hunter/mercenary/#::fef4ef7ef2ef7ef3e3f2e2f3ef19:

It's supposed to be great for leveling.

 

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Thugoneous 
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Subject: SWTOR PVP update for january
Me: I don't like Huttball
Guild: Why?
Me: I lost.
Guild: No0b.
Me: =(

 

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Yukishiro1 
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Subject: SWTOR PVP update for january
Azure-TheBlueOne posted:

I started an operative, which seems more my style anyway, and am much happier.


Depends what you want to do. My main is an op.

Right now if you do WZ pvp an op is pretty much the worst choice because it is hands-down the worst class in Huttball by a mile.

The only thing an op has that another class doesn't do better is stealth dps. But that will almost surely be nerfed in the first balance patch. Unless they give ops more out of stealth dps and more huttball utility you will never be anything but a liability in huttball, which is at least 80% of the PVP you do as empire.

If you are looking for a stealth and dps class sith assassin is just so much better for huttball in every way.

 

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Azure-TheBlueOne 
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Subject: SWTOR PVP update for january
Thanks for the info, maybe I should switch to an assassin to try it out. The whole reason I had picked up the marauder in the first place was because I thought it was the class with the double bladed lightsaber (assassins). But now we have 3 sith inquisitors in my group of friends already, so I went with the agent, though none of them went assassin either.

The op is a lot better in Huttball than my 30 marauder was already, if for no other reason than I can heal. I was keeping the ball handlers alive like a champ the other day, while we ran the ball in over and over. Plus, its nice having disables that aren't channeled - probably my biggest gripe about the marauder.

 

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Yukishiro1 
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Subject: SWTOR PVP update for january
If you are serious about huttball I would strongly consider another class. Op is by far the worst healer too for huttball.

What you will realize after a few more hours playing is that op disables all max out resolve but none of them are very effective. They are all melee range and you get a big fat zero knockbacks or pulls, which are the trump cards in huttball.

The only time I ever use a disable on their carrier is if no one else is around and I can stun them in the fire. Because otherwise me stunning them is pretty much giving them a free score since it stops anyone who actually has USEFUL CC (i.e. a knockback or pull) from using that instead.

Ops are gimp in huttball because you have no knockbacks, no pulls, and your evasion skill doesn't even work on force powers. You are a gimp ball carrier and a gimp ball getter and a gimp ball supporter. You are basically just gimp at everything that matters in the WZ.

I still do lots of huttball on my op and I do ok, but almost every single game I run into at least one situation where if I was any other class I'd have capped or stopped a cap I just can't cap or stop with an op because you get jack shit for useful tools to do it.

 

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Azure-TheBlueOne 
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Subject: SWTOR PVP update for january
I'm serious about PvP btw, but for the record, I despise Huttball.

I did notice that the op was very lacking if I was the only person in the way of a carrier and the score. I can see what you're saying. Guess I will try that assassin out and get my alt-whoring really going. Damn you Yuki!

 

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Jorrdan 
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Subject: SWTOR PVP update for january
Is PvP in this game any different than what is found in Rift, Warhammer, WoW? That is...is there anything aside from BGs a la Capture the Flag, etc.?

 

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Eh.
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__Bonk__ 
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Subject: SWTOR PVP update for january
Tenkly knows PVP. See what he thinks of it

grin

 

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Eternal_Midnight 
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Subject: SWTOR PVP update for january
.

 

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Jorrdan 
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confused

 

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Eh.
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Testerion 
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Subject: SWTOR PVP update for january
Jorrdan posted:
Is PvP in this game any different than what is found in Rift, Warhammer, WoW? That is...is there anything aside from BGs a la Capture the Flag, etc.?


It's cut & paste job from WAR but with less warfronts, dumber objectives and more CC

 

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Jorrdan 
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Subject: SWTOR PVP update for january
cry

 

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Eh.
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Yukishiro1 
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Subject: SWTOR PVP update for january
Azure-TheBlueOne posted:
I'm serious about PvP btw, but for the record, I despise Huttball.


If you despise huttball play republic. Seriously. Empire gets 80% huttball, Republic gets maybe 5% huttball. This seems to be true across almost every server, although the imbalance is slightly less on PVE servers.

 

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Azure-TheBlueOne 
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Subject: SWTOR PVP update for january
I'll probably roll some Republic alts some time, but all my friends are playing Empire, so I'm pretty much stuck with it.

 

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