Author Topic: Lore and Story
Vault_News 
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Subject: Lore and Story
Nethaera posted:
We're always open to constructive feedback as long as it stays constructive. There are a few different types of thoughts from the community on these things that I've heard via podcasts or read on fansites and the forums here.

First, we've gotten lots of feedback through the years that it's difficult to learn the story of World of Warcraft. Many players have expressed that they have concerns over too much story having to be found outside the game and not enough in the game, or even not being led to the story in the game and thus missing it. Obviously, this is something we've been trying to correct where we can and trying to find a balance between the two. We're aware that Azeroth's history and story is pretty vast and with each new expansion, we're given the opportunity to expand on it even more.

Second, we've heard (as you've stated) that once through, it's not as fun the second time. We've obviously experienced this as well in the past via Culling of Stratholme. As you saw there, we did eventually make it possible to skip this portion of the event, but there are risks involved with that too. For newer players or those that aren't on the front edge of progression, this can cause them to miss out on being able to see this story unless they're with people who are willing to let it play out so they can experience it.

That said, I can't say that we'll do the same for the current dungeons (allowing the "skip"), but I can say that we'll continue to take constructive feedback on these aspects of the game as often as we can. We want to make sure we're giving the story that people want, while still making sure it's as fun as possible to be a part of it.

As for Mists of Pandaria and the storyline there, we definitely want to continue down the path of offering up story where we can. We feel that this can only enhance the experience of the game. We're not unaware though of the concerns on both sides of the fence.


Posted from WoW Vault

 

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Shenron_ 
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Subject: Lore and Story
i used to think WoW had a pretty epic lore until cataclysm. i am not sure panda monks will have a positive effect

 

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Quazimortal 
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Subject: Lore and Story
Shenron_ posted:
i used to think WoW had a pretty epic lore until cataclysm. i am not sure panda monks will have a positive effect


Pretty much this.

 

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GutterSludge 
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Subject: Lore and Story
Quazimortal posted:
Shenron_ posted:
i used to think WoW had a pretty epic lore until cataclysm. i am not sure panda monks will have a positive effect


Pretty much this.


x2

 

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Azure-TheBlueOne 
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Subject: Lore and Story
x3

 

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Demorak 
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Subject: Lore and Story
Shenron_ posted:
i used to think Warcraft had a pretty epic lore until dimension travelling spacegoats on city ships showed up. i am not sure panda monks will have a positive effect


FTFY peace

 

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Ugh_Lancelot 
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Subject: Lore and Story
Demorak posted:
Shenron_ posted:
i used to think Warcraft had a pretty epic lore until dimension travelling spacegoats on city ships showed up. i am not sure panda monks will have a positive effect


FTFY peace

lol....sooo true.

 

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Shenron_ 
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Subject: Lore and Story
i was pretty happy with that expansion...i think draenei work pretty well but panda people with the asian theme on top of that is too ridiculous

 

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Quazimortal 
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Subject: Lore and Story
Shenron_ posted:
i was pretty happy with that expansion...i think draenei work pretty well but panda people with the asian theme on top of that is too ridiculous


And which theme would a panda race go better with? thinking

 

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Spookysheep 
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Subject: Lore and Story
We're always open to constructive feedback as long as it stays constructive.


Translation: "As long as you are posting what we and our fragile egos want to hear, we are open to it. But when you point out how retarded Greg Street and company are, we will delete your post and sometimes even call you a troll before we do it"

 

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Fist_de_Yuma 
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Subject: Lore and Story
In 1999 I started what I hoped would be a Monk player in Asheron's Call. I found that Unarmed was more of a tank player than a Monk. Then I started a Rogue in WoW thinking it would be a Monk. While I have a lot of fun playing my Rogues they are surely not Monks.

Now they are getting to something I have wanted for as long as I have played on line games. I really hope they do it right. So far it looks great to me. I'm not sure about the story line but I'm just looking for fun. My only problem is where to put all the junk I have so I can kill a storage player and have room for my Panda. Sadly my tank is has the name FistdeYuma. I'll have to think of some other version of Fist.

 

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JaredKorry 
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Subject: Lore and Story
Spookysheep posted:
We're always open to constructive feedback as long as it stays constructive.


Translation: "As long as you are posting what we and our fragile egos want to hear, we are open to it. But when you point out how retarded Greg Street and company are, we will delete your post and sometimes even call you a troll before we do it"


QFT. I am agreeing with Spooky waaaay too much these days. doh!

 

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