Author Topic: Bashiok Talks about the 1.35% FL number from mmo champion
Vault_News 
Title: 0110011010
Be Nice to Me I'm a Bot

Posts: 43,785
Registered: Oct 18, '05
Extended Info (if available)
Real Post Cnt: 42,467
User ID: 1,086,234
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Bashiok posted:
As others have pointed out, your 1.35% is just wrong due to the stats MMO is stating, but whatever, we?re not going to reveal any of our internal numbers to show how wrong you are, or discount the numbers posted on MMO for that matter. I will say they?re likely as accurate as they can be. Meaning, they?re wrong, but at no fault of theirs simply due to the data they have available to them. While we do have data we pull and review very regularly, it?s not always a true measure of success or failure without considering the context.

We try and make content for all of our players. It?s both a blessing and a curse that the WoW player base is as large and diverse as it is. ?Hardcore? players for example tend to dramatically underestimate the skill gap between themselves and the vast majority of other players. A lot of games handle this problem through multiple difficulty settings. That is harder to do in a game as content rich as World of Warcraft, but it is something we?re looking at more and more with new features like Raid Finder essentially adding a more accessible setting.

But even with a system (we believe) as awesome as the Raid Finder, there are no simple solutions.

Players are motivated to raid (and do any content for that matter) for a lot of different reasons. A sizeable number of players are satisfied with seeing most of the game content once. If they kill the dragon or slay the Lich King, they (appropriately) feel like they have won the game. That view is pretty heretical to the traditional raider, who is used to working for weeks to defeat a boss and then spending the next few weeks or months farming that boss so that their group has a leg up for the next tier of content. Other players can be motivated by gear, and once they accrue their rewards they are done with the content. Others are motivated by the challenge, and if things are too easy, they lose interest. These players also tend to assume that everyone shares their mindset and they will be happy to wipe on a fight over and over and over with hopes of improving. In reality, we know from data that a lot of players might be willing to wipe a few times, and then after that, they?re done raiding and potentially even playing. It might be easy to dismiss those players and argue raiding is not for them, but that?s not really our design goal. Raids represent an enormous commitment of developer resources. In the same way that we would never make 20 new Arenas just for Gladiator-level players, we don?t want to develop a raid that only 2% of our raiders can see. We will make sure that there are challenging encounters for players who enjoy that sort of thing (as many of us professional game developers do), but then our goal will be to, over time, broaden the potential audience by bringing the content difficulty down. We think the shock with Firelands for some players was that the nerfs were so severe instead of gradual. For the 4.3 Dragon Soul raid we plan on gradually nerfing it over time, sort of like we did with Icecrown Citadel, except by nerfing the content instead of buffing the players.

There is another portion of players that are just not interested in raiding no matter how accessible it is, and that?s fine too, but we do keep track of how player behavior in the past may match player behavior currently or even in the future as we make these choices. Overall our goals are to ultimately get as many people seeing and downing Deathwing as saw the end of Naxxramas in Wrath of the Lich King. That?s not all going to be day 1 of the patch, or even in the first month, but with the Raid Finder and gradual lowering of content we think we can create that initial super high barrier to test the true worth of the hardest of the hardcore, while also providing some fun and accessible content to a much wider swath of players.


Posted from WoW Vault

 

-----signature-----
(none)
Link to this post
Spookysheep 
Title: Lieker of Cheese
Posts: 21,595
Registered: Jan 9, '02
Extended Info (if available)
Real Post Cnt: 21,166
User ID: 601,475
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
So Bashiok got busted being the dumbass he his, and felt the need to defend himself.

That is totally new.

Truly.

 

-----signature-----
I liek cheese
Pirates > Ninjas
.....................................
Link to this post
TruthyID 
Posts: 365
Registered: Jul 7, '10
Extended Info (if available)
Real Post Cnt: 365
User ID: 1,397,686
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
They continue to act like the only factor that influences participation in raid content is the difficulty level. In my personal experience people quit for myriad reasons but rarely, if ever, is raid difficulty the primary reason to stop raiding.

Blizzard ought to know better than to buy into the bs narrative from the official forum that people don't raid because they don't have the "leet skillzors" to hang with the "hardcores." Fact is most of us just have better things to do.

 

-----signature-----
(none)
Link to this post
-Peo- 
Title: Caveat Lector
Posts: 3,208
Registered: Feb 2, '05
Extended Info (if available)
Real Post Cnt: 3,155
User ID: 1,024,262
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
"Nuh uh, we have different numbers, honest!"

"We won't show them to you though, becuz that would just you know, prove our point, instead we will continue to pull [tos_profanity] out our ass."

 

-----signature-----
SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
Link to this post
Ferrydust 
Title: Iron Chef Jennifer
Posts: 10,588
Registered: Sep 4, '02
Extended Info (if available)
Real Post Cnt: 10,382
User ID: 711,372
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
I don't understand why Blizzard makes a big secret of the numbers. Why not show us the numbers?

 

-----signature-----
I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
Link to this post
-Peo- 
Title: Caveat Lector
Posts: 3,208
Registered: Feb 2, '05
Extended Info (if available)
Real Post Cnt: 3,155
User ID: 1,024,262
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
It is obvious.

Bashiok is lying.

 

-----signature-----
SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
Link to this post
Spookysheep 
Title: Lieker of Cheese
Posts: 21,595
Registered: Jan 9, '02
Extended Info (if available)
Real Post Cnt: 21,166
User ID: 601,475
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
-Peo- posted:
It is obvious.

Bashiok is lying.



QFMFT

 

-----signature-----
I liek cheese
Pirates > Ninjas
.....................................
Link to this post
GutterSludge 
Posts: 4,620
Registered: Nov 6, '05
Extended Info (if available)
Real Post Cnt: 4,545
User ID: 1,091,587
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Bashiok posted:
While we do have data we pull and review very regularly, it?s not always a true measure of success or failure without considering the context.



Data: Number of people completing Firelands.

How can this possibly be taken out of context? They either have or they haven't....

Flag On or Flag Off.

1 or a 0.

 

-----signature-----
Guttersludge
People just can't handle the truth.
NeMeFieD said:"Yea I Ucmed for 12 days straight.."
njwCSUS posted:I'm homosexual, so really, its ongoing sexual attraction to my father, not my mother.
Link to this post
-Peo- 
Title: Caveat Lector
Posts: 3,208
Registered: Feb 2, '05
Extended Info (if available)
Real Post Cnt: 3,155
User ID: 1,024,262
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Spin - Slang . a particular viewpoint or bias, especially in the media; slant: They tried to put a favorable spin on the news coverage of the controversial speech.

 

-----signature-----
SWTOR, Maybe in a year.
Back to WoW for now.
With a lil f2p CoH.
Link to this post
-Aleister- 
Posts: 9,233
Registered: May 12, '01
Extended Info (if available)
Real Post Cnt: 9,013
User ID: 95,945
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
GutterSludge posted:
Bashiok posted:
While we do have data we pull and review very regularly, it?s not always a true measure of success or failure without considering the context.



Data: Number of people completing Firelands.

How can this possibly be taken out of context? They either have or they haven't....

Flag On or Flag Off.

1 or a 0.




He is spinning it with semantics. The number they have could be 1.34%... that would make MMOChamp's number wrong.
He mentions "not always" when he says's "context" which could actually mean in this case it's clearly a failure. Had they immediately launched a new tier of content following Firelands, or closed access to the encounter for some reason... then 1.35% might not have ben considered a failure. Like he said, not always.

Of course, in this case he seems to be wordsmithing to try and come across like a martyr (people are saying untrue and mean things... poor me), but I can't help but continue hearing the Iraqi Information Minister :/ Was it only 6 years ago Spooky was raving about Blizzard being the only Dev willing to be so open and honest? Seems so long ago sad

 

-----signature-----
Excess - hellscream
Link to this post
Stormyblade 
Posts: 5,965
Registered: Dec 20, '01
Extended Info (if available)
Real Post Cnt: 5,929
User ID: 559,323
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Geez, Bashiok, don't give us exact numbers, but at least give a freaking hint on how wrong MMO Champion is...say something like move the decimal point over one, or it's at least double digits...or something...if you won't share the numbers at all, then people won't believe you. People like data.

 

-----signature-----
Nothing to see here...
Link to this post
Demorak 
Posts: 6,097
Registered: Jan 16, '09
Extended Info (if available)
Real Post Cnt: 5,924
User ID: 1,344,935
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Stormyblade posted:
Geez, Bashiok, don't give us exact numbers, but at least give a freaking hint on how wrong MMO Champion is...say something like move the decimal point over one, or it's at least double digits...or something...if you won't share the numbers at all, then people won't believe you. People like data.


Because giving exact numbers would end up around the 5-8% range, which isn't exactly a huge or lolgotcha number they could shove in the faces of their subbers. grin

 

-----signature-----
"A wise man can learn more from a foolish question than a fool can learn from a wise answer."
Link to this post
GutterSludge 
Posts: 4,620
Registered: Nov 6, '05
Extended Info (if available)
Real Post Cnt: 4,545
User ID: 1,091,587
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Let's see..

MMO champ always predicts when patches will land..accurately.

As a matter of fact, over the years, they have always been spot on when "predicting" or "discerning" things such as this...


But now, all of a sudden, they don't know what the hell they are doing... because what they are saying verifies every 'B-team' comment ever made?


CoughcoughBull[tos_profanity]Bashiok.

Until Blizzard publishes the raw data, 1.34% is completely viable, and is infinitely more accurate than Bashiok's "it's wrong, because I said so".

Thanks for the verification, Bash.

 

-----signature-----
Guttersludge
People just can't handle the truth.
NeMeFieD said:"Yea I Ucmed for 12 days straight.."
njwCSUS posted:I'm homosexual, so really, its ongoing sexual attraction to my father, not my mother.
Link to this post
DrMarkS 
Posts: 179
Registered: Jul 31, '08
Extended Info (if available)
Real Post Cnt: 179
User ID: 1,311,880
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Being anal and a da-greed engineer.... I do wonder at the number.
I am in a guild with multiple alts. We do run alt runs and are 25 man 7/7 and H6/7. Plus a ton of 10 mans.

The question is, how many people have done FL by account, not toon. I'm not sure how you could data mine that answer without have internal Bliz numbers. With that data set available, how do you seperate the 1 person, from the multiple alts doing FL?

 

-----signature-----
(none)
Link to this post
Demorak 
Posts: 6,097
Registered: Jan 16, '09
Extended Info (if available)
Real Post Cnt: 5,924
User ID: 1,344,935
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
DrMarkS posted:
Being anal and a da-greed engineer.... I do wonder at the number.
I am in a guild with multiple alts. We do run alt runs and are 25 man 7/7 and H6/7. Plus a ton of 10 mans.

The question is, how many people have done FL by account, not toon. I'm not sure how you could data mine that answer without have internal Bliz numbers. With that data set available, how do you seperate the 1 person, from the multiple alts doing FL?


So what you're saying is..........the number would be less than 1.34% with the correct data? laugh

 

-----signature-----
"A wise man can learn more from a foolish question than a fool can learn from a wise answer."
Link to this post
TruthyID 
Posts: 365
Registered: Jul 7, '10
Extended Info (if available)
Real Post Cnt: 365
User ID: 1,397,686
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
According to MMO-Champion's numbers it's actually 5% of the population that completed FL. Their statistics show that of the 2,700,000 characters they checked 135,859 had the 7/7 normal achievement. 135,859/2,700,000 = 0.0503 = 5.03%

The guy who posted the 1.35% figure obviously didn't read the MMO-Champion post very carefully and assumed that they checked all 10 million subscribers. Still, 5% is not a very impressive number. Like somebody already said, that's likely why Bashiok didn't give us the real number.

Either way this begs the question, why are they spending so much of their development time and resources creating content for such a small portion of the population? The only new content they've added for the other 95% of the population since Cataclysm launched is a boring daily quest grind and two recycled 5 mans.

 

-----signature-----
(none)
Link to this post
Arunne 
Title: The Anonymous
Posts: 2,548
Registered: Nov 3, '03
Extended Info (if available)
Real Post Cnt: 2,526
User ID: 852,899
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
When will blizzard learn that arguing with people on the internet about this type of thing makes them look worse then the crap some website is saying.

Dont they know the old saying ...me thinks tho dost protest too much

 

-----signature-----
"Let's agree to respect each others views, no matter how wrong yours may be"
"I may not agree with what you say, but I respect your right to be punished for it."
Link to this post
Boone-Eldar 
Title: Infallible
Posts: 16,589
Registered: Dec 28, '01
Extended Info (if available)
Real Post Cnt: 16,173
User ID: 580,486
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
TruthyID posted:

Either way this begs the question, why are they spending so much of their development time and resources creating content for such a small portion of the population? The only new content they've added for the other 95% of the population since Cataclysm launched is a boring daily quest grind and two recycled 5 mans.


This.

Either make the content you develop each cycle far more accessible and desirable to do so that a much higher percentage is participating in it (like at least 50%) or spend more time on the content that the 95% are participating in. To not do so will continue to drive subscriptions numbers lower.

Seems pretty common sense to me.

 

-----signature-----
Seriously?
raised_brow
Link to this post
Zero_Washu 
Posts: 13,401
Registered: Sep 28, '01
Extended Info (if available)
Real Post Cnt: 13,151
User ID: 419,410
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Yeah I fully agree they have different numbers but they damn well would show them if they supported their position which it is obvious they do not. They know how bad they screwed up but their egos are in the way of making the corrections they know they need to make

 

-----signature-----
.
.
. For everything there is a season, and a time for every purpose under heaven
. Cows go moo, Dogs go woof and MMO players go ''PVP is imbalanced''
. "I’m as horny as the hat rack at a Viking bar.", Ann Coulter
Link to this post
DrMarkS 
Posts: 179
Registered: Jul 31, '08
Extended Info (if available)
Real Post Cnt: 179
User ID: 1,311,880
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
When you say population are you refering to the total population of level 85 toons or the total population of accounts? There is a differance, many accounts have multiple toons that have cleared FL. What is the breakout?
So that being said
% of accounts that have at least 1 level 85 toon
% of those accounts that have been to FL
% of those accounts that have cleared fl on reg
% Heroic
% or accounts that have had multiple toons clear FL

There are a lot of ways to spin the data, I just have not seen anything the specifies the above. Heck, we don't even know how many acocunts even have 1 level 85 toon.

 

-----signature-----
(none)
Link to this post
Zero_Washu 
Posts: 13,401
Registered: Sep 28, '01
Extended Info (if available)
Real Post Cnt: 13,151
User ID: 419,410
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
DrMarks,

all that is known is they don't have numbers they want to brag about.

 

-----signature-----
.
.
. For everything there is a season, and a time for every purpose under heaven
. Cows go moo, Dogs go woof and MMO players go ''PVP is imbalanced''
. "I’m as horny as the hat rack at a Viking bar.", Ann Coulter
Link to this post
GutterSludge 
Posts: 4,620
Registered: Nov 6, '05
Extended Info (if available)
Real Post Cnt: 4,545
User ID: 1,091,587
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Hmm..

5%?...7%?....3%?....1.35%?

10%??? 15%????

All still entirely too low.

This "analysis" could have a huge margin of error and still drive the point home.

 

-----signature-----
Guttersludge
People just can't handle the truth.
NeMeFieD said:"Yea I Ucmed for 12 days straight.."
njwCSUS posted:I'm homosexual, so really, its ongoing sexual attraction to my father, not my mother.
Link to this post
WhiteSkull86 
Posts: 4,980
Registered: May 25, '01
Extended Info (if available)
Real Post Cnt: 4,635
User ID: 106,460
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
raid content should be 100% raid-able by EVERYONE who WANTS to do it not by the elite only who pay the same money as everyone else.


And everyone raiding should get the SAME gear again as everyone is paying the same fee.

if they wana make hardcore elite content that only a small% can do then charge them more then everyone else who can see less.

 

-----signature-----
(none)
Link to this post
Spookysheep 
Title: Lieker of Cheese
Posts: 21,595
Registered: Jan 9, '02
Extended Info (if available)
Real Post Cnt: 21,166
User ID: 601,475
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
WhiteSkull86 posted:
raid content should be 100% raid-able by EVERYONE who WANTS to do it not by the elite only who pay the same money as everyone else.


And everyone raiding should get the SAME gear again as everyone is paying the same fee.

if they wana make hardcore elite content that only a small% can do then charge them more then everyone else who can see less.



whoa, a post by whiteskull that makes complete sense and that I totally agree with.


The Mayan calendar was right, the world is going to end grin

 

-----signature-----
I liek cheese
Pirates > Ninjas
.....................................
Link to this post
-Mithan- 
Title: VNBoard Admin
Posts: 1,000,060,379
Registered: Mar 1, '00
Extended Info (if available)
Real Post Cnt: 56,880
User ID: 13,156
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
I don't raid because ... it sucks.

Playing when OTHER people want you to play.
Being locked onto the computer for 2-4 hours.
Wipes after wipes.
Redoing content over and over again.
Dealing with people who are pissed off for the above reasons.
etc, etc.

While I have quit from WoW and plan to return for the next expansion pack, I have zero desire to raid. I can barely do the instances more than 5 times each before I want to scream and for Cata they upped the difficulty.




Message to Blizztard:
Go back to what you were doing in Wrath of the Lich King and tell those complaining it was too easy to f**** off and quit or wear DS1 armor and do the instances if they want a challenge.

 

-----signature-----
I survived to the end and got nothing out of it, but hey.
Link to this post
Unstruck 
Posts: 1,531
Registered: Mar 24, '04
Extended Info (if available)
Real Post Cnt: 1,524
User ID: 907,325
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
-Mithan- posted:
Message to Blizztard:
Go back to what you were doing in Wrath of the Lich King and tell those complaining it was too easy to f**** off and quit or wear DS1 armor and do the instances if they want a challenge.


Amen. And release at least 15 5man instances or something. Need variety please thx.

 

-----signature-----
(none)
Link to this post
Sociop 
Posts: 402
Registered: Dec 8, '09
Extended Info (if available)
Real Post Cnt: 402
User ID: 1,378,656
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
-Mithan- posted:
I don't raid because ... it sucks.

Playing when OTHER people want you to play.
Being locked onto the computer for 2-4 hours.
Wipes after wipes.
Redoing content over and over again.
Dealing with people who are pissed off for the above reasons.
etc, etc.

While I have quit from WoW and plan to return for the next expansion pack, I have zero desire to raid. I can barely do the instances more than 5 times each before I want to scream and for Cata they upped the difficulty.




Message to Blizztard:
Go back to what you were doing in Wrath of the Lich King and tell those complaining it was too easy to f**** off and quit or wear DS1 armor and do the instances if they want a challenge.



Agree!

I have 4 level 85's I used to do all the weekly raids and daily dungeons in Wrath but I too have zero desire to do Cata raids nor can I stomach the fail & bail Cata heroic dungeons, in fact I think I have done one in the past 5 months.

 

-----signature-----
(none)
Link to this post
CowboyPhil 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
The Fail and Bail has been common for a while now, people die once and get all pissed off. They also get mad when someone is new to the game or new to 85 and just now has the gear to enter a heroic dungeon and kinda suck at it. I mean not everyone want to sit for hours on YouTube and watch over and over how to defeat every encounter in the game. Some of us want to learn by trial and error. You know back in the early days of gaming (NES and SNES) watching a video on how to defeat a level or boss had a name . . . cheating. Everyone wants it all spelled out When X stad at Y and cast Z. While that is great why not learn it for yourselves. So you die, so you die 20 times, IT IS A GAME not a CAREER. In a Career you don't wanna wipe, you might not get another chance.

I swear 90% of the people on here a friggin whiney punks, you get mad when the raiding is too easy and you down a boss after the patch has been out for 2 weeks, then you get mad when it is too hard. I mean really when does the bi+[hing end. Play the game and have fun, stop being so damn serious about it all the time. I love this game and I do it because it is fun, It is my get away and have some fun, the fact that MMO says 1.35% is all that have completed Fireland well that seems really low as I have seen many others at least on my server that have finished it, I am not one of them but it seems every tuesday or wednesday someone is completeing it.

 

-----signature-----
Link to this post
CowboyPhil 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
To all the people that are complaining that they are driving the numbers lower, OK remember they are developing a NEW MMO that they will not talk about in-depth. NO company wants to have 2 giant MMOs going at that same time therefore WoW has to die, it will die. I know that no one wants to hear that and I am sure it will keep going with diminished numbers for a long time, but it will go away at some point in history, I am sure that Titan (if that is what it is called) will take alot of these issues into account, for one I would like to see some Random Dungeons, and by that I mean Dungeons where the layout is different each run, or has 20 bosses and you randomly get 5 of them, so that the dungeon is not the same every single time, but then people will gripe that it is too hard to know exactly where to do and exactly what do to. End point ya can't please everyone.

 

-----signature-----
Link to this post
Sociop 
Posts: 402
Registered: Dec 8, '09
Extended Info (if available)
Real Post Cnt: 402
User ID: 1,378,656
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
CowboyPhil posted:
The Fail and Bail has been common for a while now, people die once and get all pissed off. They also get mad when someone is new to the game or new to 85 and just now has the gear to enter a heroic dungeon and kinda suck at it. I mean not everyone want to sit for hours on YouTube and watch over and over how to defeat every encounter in the game. Some of us want to learn by trial and error. You know back in the early days of gaming (NES and SNES) watching a video on how to defeat a level or boss had a name . . . cheating. Everyone wants it all spelled out When X stad at Y and cast Z. While that is great why not learn it for yourselves. So you die, so you die 20 times, IT IS A GAME not a CAREER. In a Career you don't wanna wipe, you might not get another chance.

I swear 90% of the people on here a friggin whiney punks, you get mad when the raiding is too easy and you down a boss after the patch has been out for 2 weeks, then you get mad when it is too hard. I mean really when does the bi+[hing end. Play the game and have fun, stop being so damn serious about it all the time. I love this game and I do it because it is fun, It is my get away and have some fun, the fact that MMO says 1.35% is all that have completed Fireland well that seems really low as I have seen many others at least on my server that have finished it, I am not one of them but it seems every tuesday or wednesday someone is completeing it.


The point is there is nothing fun about it; nothing dying 20 times and huge repair bills, nothing fun about all the bickering and finger pointing, nothing fun about queing for a long time and having the group get wiped on the first mob and bail etc... etc... etc...

I bet most of that 1.35% that completed Fireland did not find it fun either, in fact I think we should be impressed that there have been that many were able to tolerate it to completion.

The fact is Blizzard caved to the elitists which make up a small minority and it was a monumental mistake by the company, just that simple.

 

-----signature-----
(none)
Link to this post
Spookysheep 
Title: Lieker of Cheese
Posts: 21,595
Registered: Jan 9, '02
Extended Info (if available)
Real Post Cnt: 21,166
User ID: 601,475
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
In blizzard's hubris they forgot that the only reason they got away with producing content that only 1% would see before is that they were giving the other 99% enough to do.

This time around they stupidly gambled that the other 99% would stick around for purely recycled content, and they were WAY wrong.

So far, that arrogance is now costing them at least 15 million dollars a month.

I'd chock that up as stupid business any way you slice it.

 

-----signature-----
I liek cheese
Pirates > Ninjas
.....................................
Link to this post
CowboyPhil 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
Well, the idea that they caved to the elistists is a matter of fact, it is clear, they even stated in several posts that they didn't want everyone to make it to FL right away, but as with anything they will change this, they will scale back the damage done and the hit points of each boss, then they will add a buff for that raid that will be 10, 15, 20 and 25% and then 30% damage increase, sound familiar (Strength of Wrynn/Hellscream's Warsong). I mean this is nothing new, they make it hard, people grip they lower it. I remember people used to say that both Sunwell Plateau, Naxx and ICC were too hard. This is really really really the same formula with new graphics.

 

-----signature-----
Link to this post
Quazimortal 
Title: The One and Only
Posts: 17,806
Registered: Sep 18, '04
Extended Info (if available)
Real Post Cnt: 17,157
User ID: 968,129
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
ICC was never really hard, not after the fixed Marrowgar in 10-man.

 

-----signature-----
“A painter paints his pictures on canvas. But musicians paint their pictures on silence.
We provide the music, and you provide the silence.” ~Leopold Stokowski
Link to this post
_Taebo_ 
Posts: 18,672
Registered: Feb 28, '01
Extended Info (if available)
Real Post Cnt: 18,201
User ID: 70,868
Subject: Bashiok Talks about the 1.35% FL number from mmo champion
The number is probably wrong but not far off from the real number. That real number isn't being mentioned because it's still painfully low.

I don't raid either, for the reasons Mithan stated.

I do miss the 15-25 minute 5 mans from WoTLK though. Loved the short wait times and cool dungeons. Those days are gone. WoW peaked with Wotlk, even the zones, artwork and story were WAY better than Cataclysm. How can you top Northrend and the story of Arthas? You can't.....

Next game....

 

-----signature-----
May the best MMORPG win.
VNBoards: Where user speculation and opinion are always facts.
Link to this post

Valid XHTML 1.0 Transitional Powered by PHP