Author Topic: Memory leak in vtanks port of GoArrow?
Move_HG 
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Subject: Memory leak in vtanks port of GoArrow?
Since installing GoArrow, I've noticed my machine starts chugging after a couple hours of gameplay. After several, I will get an error "Out of Memory" when doing something like portal recall.

The only changes I have made are taken the GoArrow package, updated the DB to the new one posted here, and changes some loot profiles and routes.

Anyone else experiencing this as a new symptom?

 

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VN_Lull_Abye 
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Subject: Memory leak in vtanks port of GoArrow?
Yes, I've noticed this too, just like you state, when it happens, it's usually after I've been logged in some time and portal recall.. works everytime.

 

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Move_HG 
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Subject: Memory leak in vtanks port of GoArrow?
Turned off Go Arrow this morning. I'll run for as long as I can after the servers are back up, and see if the problem is resolved.

Any thoughts Virindi? Do you have the source?

 

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Move_HG 
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Subject: Memory leak in vtanks port of GoArrow?
Unchecked GoArrow, and ran fine for 6-7 hours on two clients.

Virindi, do you have the source to look into this, or should I just assume that GoArrow is offlimits?

 

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joeblow8579 
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Subject: Memory leak in vtanks port of GoArrow?
I've been using GoArrow with no problems since the day VI released the VVS version.

I'm running Decal 2.9.6.4, if that matters.

 

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Move_HG 
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Subject: Memory leak in vtanks port of GoArrow?
I was running .0, not .4. Not sure if that would make a difference, I'm inclined to think the bug is in the plugin itself, not decal, but who knows.

 

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Maglett_of_FF 
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Subject: Memory leak in vtanks port of GoArrow?
Goarrow has a history or seemingly random issues with either other plug-ins or crashes. I don't recall it being specifically reproducible and thus some folks would see it and others with a similar or seemingly exact installation do not have issues or at least the same issues. It may (possibly) be related to exactly which OS you run and perhaps even which order certain decal/plugin req's were installed but it hard if not impossible to say for sure if that's actually the case.
I am seeing better performance for Goarrow VVS edition over the vanilla Goarrow I still have installed but unused atm, I DID have to reinstall VTank or parts of it to remove an error in login process that was preventing functioning of the plug-in, but that was no big deal.

I run VTank and use ACDC (2 accounts)on Win7 but rarely for more than a couple hours at a stretch but have NOT seen any crashing or strangness that is related to Goarrow or VTank. In fact the only crashes I've had recently is the spell bar #2 bug when the client decided I was moving a spell instead of selecting it to cast... and then the crash when I replaced the spell back into the spellbar afterwards.

What I understand VI to be doing is converting abandoned plug-ins in the Compatiable languages over to VVS to improve performance, she's not bug fixing or feature enhancing them she's just making things so they display in-game using less system resources.

 

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Sucamarto 
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Subject: Memory leak in vtanks port of GoArrow?
I believe the leak has existsed before the VVS port and I have experienced it and still do on Decal 2.9.6.0 thru to 2.9.6.5

 

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