Author Topic: Question about keeps...
Posts: 109
Registered: Sep 14, '08
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User ID: 1,322,159
Subject: Question about keeps...
Looking for any info on how keeps work here

what do you get for taking them?

is it worth it to claim a keep?

anything you can think of that might be useful



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Posts: 2,394
Registered: Apr 3, '06
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User ID: 1,128,272
Subject: Question about keeps...
if you take a keep that is red/purp (lvl 7+) you get a bunch of keys that you can use at the chests downstairs. You randomly either get a bunch of glass, scales, BP tokens, or realm potions. You also get some decent RPs and BPs for killing the lord; think it's about 4k RPs and 600 BPs.

Holding a keep gives you a 10% damage bonus in terms of variance - basically brings your damage closer to cap like a huge str/dex/acuity buff. Putting a relic in it increases that amount for either melee or magic by an additional 10%.


NF: Astlaine, Eleva, Cleanshot
CV: Brokinte, Busterbear, Fligoo
Mordred: Who cares?
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