Author Topic: Diablo 3 Auction House System
vn_vigilante66 
Title: GO TEAM VENTURE!
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Subject: Diablo 3 Auction House System
Dear god. This is just stupid.

http://www.mmo-champion.com/content/2397-Diablo-3-Auction-House-Announced-Spend-and-Earn-Real-Life-Money

Diablo 3 Auction House - Overview
Originally Posted by Blizzard Entertainment
We’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they obtain in the game. Items can be sold and purchased using real-world money or in-game gold.

An Easier Way To Trade
Sure, slaying monsters, demons, and cultists is a surefire way to obtain a ton of random new loot in Diablo III, but with the new auction house feature, it’ll be easier than ever to gear up your character with the exact items you’re looking for. You can also post the items you don’t need for players who are desperately searching for what you’ve got!

Don’t Need It? Put It Up For Auction!
Nearly everything found in the game, including gold, can be exchanged with other players directly or through the auction house system. So say you’re a witch doctor and you’ve just found an incredibly rare, incredibly powerful axe that only barbarians can use. In the previous Diablo games your best option might have been to sell the axe to an in-game vendor, but in Diablo III, you now have the ability to list that axe in the auction house for your fellow barbarian players to bid on. And you know another player will probably appreciate the true value of that axe more than some heartless vendor who’ll likely just melt it down for scrap….

Amazing Search Functionality
The auction house’s "smart search" functionality can automatically sort items in the auction house based on which upgrades would be most beneficial to your character. Also, searching for the best gear for multiple characters on the same Battle.net account can be done all from the same interface without having to log out.

The Choice Is Yours
Use of either the real-money or gold-based auction house is completely optional -- that decision can be made on a per-item basis, and both versions of the auction house are functionally the same. In addition, players have the option to simply sell the items they obtain to in-game vendors for gold. They can also trade items to other players through a direct character-to-character trading system in the game in exchange for gold, other items, or just an overwhelming sense of goodwill.

Players Only
Blizzard does not plan to post items for sale in the auction house. The driving purpose of the auction house is to provide players with a fun additional in-game option for what they do with the items they obtain in the game. Items sold in the auction house will be posted by players and purchased by players.

Safe and Sanctified
The real-money auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items they obtain while playing Diablo III. It also helps protect players from the scams and theft often associated with questionable third-party sites by providing a secure, completely in-game method for purchasing and obtaining the items they want for their characters.

Faster Than A Seven-Sided Strike
Sellers can post items for auction from any of the Diablo III characters on their Battle.net account, or from their shared stash (extra inventory space accessible with any of the characters on their account), without logging out. And after a buyer has won an auction, the item will become immediately available to be equipped and put to good use in the ongoing struggle against the forces of the Burning Hells.

Diablo 3 Auction House - FAQ
Originally Posted by Blizzard Entertainment
What is the Diablo III auction house system?
Acquiring epic new gear for your characters has always been a big part of the Diablo experience. Because of this, players have found a number of different ways to trade and otherwise obtain items both within and outside of the game. Many of these methods were inconvenient and either tedious (for example, repeatedly advertising for a desired trade in Battle.net chat channels and waiting for responses) or unsafe (e.g., giving credit card information to third-party trading sites). With Diablo III, we’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they find in the game, such as weapons, armor, and runestones. Two different versions of the auction house will be available in Diablo III: one based on in-game gold, which players acquire through their adventures, and one based on real-world currency.

What’s the difference between the gold-based auction house and the currency-based auction house?
The gold-based auction house uses in-game gold for purchases and sales. With the currency-based auction house, players will be able to conduct these transactions using actual currency from an authorized payment method or from funds that have been added to their Battle.net account. Players can choose to participate in whichever version of the auction house they prefer, on a per-transaction basis.

How does the auction house system work?
Players can open the auction house interface from anywhere in the game to make purchases or list items for sale. Items can be sold from the shared stash (storage shared among all the characters on your Battle.net account) or from any individual character’s inventory. When posting the item, the seller picks whether it will be sold in the gold-based auction house or the currency-based auction house. The item is then held by the auction house system until the listing expires or a purchase is made. Items that are not sold are returned to the seller’s shared stash, and items that are sold are delivered to the winning bidder’s shared stash. In either case, the auction house system will deduct a nominal fixed transaction fee from the seller, the amount of which is determined by whether or not the item was sold (see below). For the currency-based auction house, players will have a few different options for how to pay for item purchases and receive funds for item sales, as discussed elsewhere in this FAQ. There may be differences in how this system will work in different regions of the world. We’ll provide further details at a later date.

How is the transaction fee determined?
A nominal fixed transaction fee will be deducted from the seller for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. Because the listing portion of the fee is charged even if the item doesn’t sell, it will be in the seller’s interest to list items he or she believes other players will be interested in, and to do so at a competitive price. Specific details related to the transaction fee for the currency-based auction house will vary by region and will be announced at a later date.

Please note that we plan to waive the listing portion of the fee for a limited number of transactions per account. In other words, for these transactions, the seller will only pay a transaction fee if the item is successfully sold, and that fee will not include the listing charge. We’ll have further details on this as well at a later date.

Why are you creating a currency-based version of the auction house?
Our goal with all of our games is to ensure players have a highly enjoyable, rewarding, and secure experience. Acquiring items has always been an important part of the Diablo series, but the previous games have not had a robust, centralized system for facilitating trades, and as a result players have turned to inconvenient and potentially unsafe alternatives, such as third-party real-money-trading organizations. Many of the transactions between players and these organizations led to a poor player experience and countless customer-service issues involving scams and item/account theft, to name a few. To that end, we wanted to create a convenient, powerful, and fully integrated tool to meet the demand of players who wished to purchase or sell items for real-world currency, and who would likely have turned to a less-secure third-party service for this convenience.

How will the currency-based auction house work?
Players will be able to make purchases in the currency-based auction house using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchases of any digital product available through Battle.net -- this includes not only auction house items but also things like World of Warcraft subscription time and paid services, to name a few examples. On the flipside, when players sell an item in the currency-based auction house, the proceeds of the sale are deposited into their Battle.net account and can then be used as described above. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.

Can players choose to get cash from currency-based auction house sales, instead of having the proceeds deposited into their Battle.net account?
Yes, as an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

Is the currency-based version of the auction house optional?
Yes, the currency-based auction house is available as an option for players who wish to purchase or sell Diablo III items for real money. Players are also able to buy and sell items through the gold-based auction house, and they can trade items with each other as well through direct character-to-character in-game trading.

Why would I want to pay real money to buy or sell in-game items?
Acquiring items has always been a core part of the Diablo series' appeal. With the previous Diablo games, many players have shown a great interest in buying, selling, or exchanging items for their characters using real-world currency, turning to potentially unsafe avenues to accomplish this goal. The currency-based version of the auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items obtained while playing Diablo III. In addition, it helps protect players from scams and disreputable third-party sites by providing a secure, in-game method to search for and purchase items posted by other players that are a perfect fit for their character and play style.

The currency-based auction house is completely optional. Players who aren't interested in paying real money for items will still be able to rely on items they acquire through their own adventures, and they'll also be able to trade with friends and use the full-featured gold-based auction house.

Can I play on a server without a currency-based version of the auction house?
We want to provide a secure, fun environment for our players to purchase and sell in-game items using gold or real money and have no plans to divide the community. Players are free to participate in the gold-based auction house or the currency-based auction house, or to opt out of using any of the auction houses at all, progressing through Diablo III using only the items they obtain through their own adventures or direct trade with other players.

Does Blizzard plan to post weapons, armor, and other such items for sale in the currency-based version of the auction house?
The currency-based auction house is a place for players to purchase or sell items they’ve obtained within the game. Blizzard does not plan to post items that affect gameplay, such as gear or character-enhancing runestones, for sale in the auction house.

Will Blizzard sell anything directly through the auction house?
We don't have any plans at this time to post items for sale in the auction house.

Does the currency-based auction house signify a shift in Blizzard’s business and revenue model?
We’ve always tailored our business models to match what we’ve felt would be most appropriate and effective for each game and in each region, and that’s the case with Diablo III as well. The item-based nature of Diablo gameplay has always lent itself to an active trade-based ecosystem, and a significant part of this trade has been conducted through unsecure third-party organizations. This has led to numerous customer-service and game-experience issues that we’ve needed to account for. Our primary goal with the Diablo III auction house system is for it to serve as the foundation for a player-driven economy that’s safe, fun, and accessible for everyone.

What’s Blizzard’s cut?
As with other online auction sites and real-world auction houses, our fee structure will vary by region. However, we plan to collect a nominal fixed transaction fee for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. The listing portion of the fee, which helps encourage sensible listing prices and discourage the mass posting of items that are very low quality or would be of little interest to other players, will be waived for a limited number of transactions per account. For players who opt to have the proceeds of their auction house sales go to their third-party payment service account instead of to their Battle.net account, Blizzard will collect a separate “cash-out” fee. Specific details regarding these fees will be announced at a later date.

Why would I even want to use the gold-based auction house?
We recognize that not all players would prefer or have the means to participate in the currency-based auction house, and it was important to us to provide these players with a full-featured alternative.

Can we buy gold from the currency-based auction house?
Players will be able to buy and sell gold through the currency-based auction house at whatever the current market price is, as established by the player community.

If I no longer need an item I bought in the auction house, can I relist it in the auction house?
Yes. Once you've purchased an item you can do anything with it that you could if you had acquired it through your own adventures, whether that be using it yourself, or, after a cool-down period, trading it to another character or relisting it on either the gold-based or currency-based auction house. In fact, you can generally do any combination of these things -- for example, you can purchase an item in the auction house, use it for a while, and then relist it or trade it to another character. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. Please note that the duration of the cool-down period mentioned above will be discussed at a later date.


AUCTION HOUSE FUNCTIONALITY

What items can be traded in Diablo III?
Nearly everything that drops on the ground, including gold, can be traded with other players directly or through the auction house system. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. We are also planning to allow players to buy and sell characters in the auction house at some point in the future and will have more details to share on that at a later date.

What is "smart searching"?
When players launch the auction house interface, they’ll be able to select any Diablo III character associated with their Battle.net account. The "smart search" feature will assess which item slots have available upgrades and will sort items available in the auction house based on which upgrades would be most beneficial to the character. You can also search for specific stats to match the requirements of a particular character build.

How does bidding work?
Players will be able to place a current bid as well as a maximum bid if they wish to engage in automatic bidding. In addition, they’ll be able to check the status of their bids on the "Currently Winning" page and the "Outbid" page in the auction house interface.

Can I buyout items that I want to purchase immediately?
Yes, the Diablo III auction houses will support a buyout feature as well as standard bids.

How do I pay for items?
For the gold-based auction house, purchases will be made using in-game gold. For the currency-based auction house, players can make purchases using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchasing items in the currency-based auction house. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.

How do I receive the items I’ve won?
After winning an auction, the item will be available to pick up through the built-in auction house interface in the Diablo III client. Players will then be able to immediately send that item to their shared stash (storage shared among all the characters on a Battle.net account) or repost the item in the auction house after a cool-down period. The duration of the cool-down period will be discussed at a later date.

How do I sell items?
From the auction house interface, players will be able to select items from their shared stash or from a specific character's inventory. They will then be able to post items for sale by listing a starting bid and buyout price.

How do I cash out from the currency-based auction house?
As an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

Will buying or selling items in the auction house reveal my identity?
No. All player transactions in the gold-based and currency-based auction houses will be anonymous, and neither your real name nor your character name will be revealed to other players.

Will there be a mobile or Web-based auction house?
We're always on the lookout for opportunities to enhance the game experience and keep our community connected to our games through the Web or mobile devices. However, we do not have any plans to share along those lines at this time.

When will this be available for testing?
We'll share more information on our auction house testing plans as we get closer to launch.


REGIONAL AUCTION HOUSE DETAILS

Which regions will have currency-based auction house support?
We plan to roll out the currency-based version of the auction house in as many regions as possible with the launch of Diablo III. In regions where the currency-based auction house will not be available, players will still have access to a gold-based auction house. We'll share more details in the future.

Will there be separate auction houses in each region? Will I be allowed to bid on items from players outside my own region?
Due to various factors, including technology, language, and currency, there will be multiple separate auction houses serving different player communities around the world. We’ll share specific details on how the auction houses will work for each region as we get closer to launch.

If I live in Australia/New Zealand/Southeast Asia, what server will I play Diablo III on?
As with StarCraft II, players who purchase the Australia/New Zealand/Southeast Asia version of Diablo III will have their own regional servers, offering lower latency and more action during peak hours. While we encourage players to play on these servers, we recognize that many have longstanding friendships with North American players and would like to continue playing with them. Because of this, we're again giving Australia/New Zealand/ Southeast Asia gamers access to both regions' servers so they can choose where they'd prefer to play.

How does this impact the items I have purchased in the auction house?
Auction house purchases are bound to the servers in the region in which they're bought. Any items acquired on the Australia/New Zealand/Southeast Asia servers, in-game or otherwise, are bound to those servers and are not transferrable to the North American servers (and vice versa). Please keep this in mind when making purchases in the auction house.

What currencies will be available? What currency will items in the auction house be viewed in? Can players purchase items using local credit cards or bank accounts?
Our goal is to make the auction house experience in each region as seamless as possible for players, and we are currently exploring various currency and payment options to help achieve that goal. We’ll provide further details as we get closer to launch.


AUCTION HOUSE GAMEPLAY ISSUES

Will I be able to use third-party mods to track auction prices?
For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game.

Can Hardcore-mode characters use the currency-based auction house?
No. Hardcore characters will only have the option to buy and sell items together with other Hardcore characters via a separate "Hardcore-only" gold-based auction house; they will not be able to use the currency-based auction house. Hardcore mode is designed as an optional experience for players who enjoy the sense of constant peril that comes with the possibility of permanent death for a character. All of a Hardcore character’s items are forever lost upon that character’s death, so to avoid the risk of a player spending real money on items that could then be permanently lost when the character dies, we decided restrict the use of the currency-based auction house in Hardcore mode.

If my character dies in Hardcore mode, will I lose the items that I purchased in the "Hardcore-only" gold-based auction house for that character?
Yes. Again, Hardcore-mode characters will only have access to a "Hardcore-only" gold-based auction house, not the currency-based auction house, and will not be able to trade with non-Hardcore characters. Hardcore is an optional mode designed for players who enjoy playing with the risk of permanently losing their character if the character dies, and that includes the items they acquired with that character.

Can I just buy the most powerful items and breeze through the game?
Items will be level-restricted, meaning your character won't be able to use an item until he or she is at the appropriate level for that item.


AUCTION HOUSE CUSTOMER SUPPORT

What happens if a player does not receive a purchased item?
The auction process is automated, but if a player purchases an item and for some reason does not receive it, he or she will be able to contact our customer service team to look into the issue.

What happens if there is a patch and the item I purchased is altered?
It's important for us to ensure that Diablo III remains balanced and fun for years after launch. To that end, it may be necessary to change stats or alter abilities of items from time to time. It’s very important to note that Blizzard will not be providing refunds or making other accommodations if a purchased item is later altered in a patch. Given this, it's up to players to determine whether they're comfortable purchasing items in the currency-based auction house.

Someone bought an item on my account without my permission. Can I get a refund?
Please note that account sharing will be forbidden in Diablo III's Terms of Use. In cases of compromise, our customer service team will look into the situation and determine the appropriate course of action.

I accidentally lost or dropped an item I just purchased -- can I get a refund?
No. After a purchase is made, players will be responsible for what they do with the item.

How will you address bots or cheaters?
We take cheating very seriously, and we've designed Diablo III and Battle.net to include measures to detect and prevent unfair play. In addition, we will have anti-cheating policies in place and will take action to address any issues as they arise.

 

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Rezzinu 
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IRS will be busy as hell after this is released. Tax evasion will run rampant.

Also, agreed. This is stupid. IMO it's only made for them to get $ from micro-transactions.

 

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Elaok 
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i really don't like the real life $$ idea at all

i don't see this going well in many countries cause yeah government will want a piece of that lol

 

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The-Sofa-King 
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People are going to sell the items for real money anyways, might as well make it official and get money for each transaction. I think it's a smart move on Blizzard's part to jump the gun before it happens outside the game anyways, but I don't agree with being able to buy stuff for RL $.

 

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vn_vigilante66 
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But the number of people that were going to sell items for real life money would have been a lot smaller. Now since its part of the game more people will do it.

 

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GutterSludge 
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Subject: Diablo 3 Auction House System
Consider me off the Diablo III potential customer list.


 

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Quazimortal 
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GutterSludge posted:
Consider me off the Diablo III potential customer list.


I'm leaning this way myself.

 

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Jyiiga 
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Be prepared to have a game dominated by bots and farmers. The value of items will fall through the floor.

 

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The_Korrigan 
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I'm already not a Diablo fan, what was nice 15 years ago (2.5D graphics, fixed camera, etc...) is old nowadays, and if I wanted that I'd be playing Ultima Online which is a much better game. But this is the nail in the coffin.
This said, this will be the paradise of gold farmers, they don't even have to hide, they can do it legal.

If this is what's also planned for Titan, I will never buy a Blizzard product again.

 

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-Mithan- 
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Well, I don't care if there is real money transactions involved. I loved AC1 and there was a LOT of real money transactions involved in the first 3 years of the game, because everything was compared to what it was worth on Ebay at the time, though most people didn't realize it, and it didn't ruin the game, but it did cause price inflation to some extent, but nothing you couldn't work for in-game.

 

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The_Korrigan 
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Subject: Diablo 3 Auction House System
AC1 had no professional gold farmers though, Mithan. Or if there were any, it was insignificant (never got a single Pyreal selling advertisement in AC1 during all the years I played).
That's a huge difference.

 

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Thericia 
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This is just a choice you have.

D3 isn't like an mmo in competitiveness, so who cares if Billy Joe Jim Bob sells the Twin Swords of Pwnage to someone? It does not impact your or my game play at all.

I never intended to play D3 outside of my "circle of friends", so I don't care what people do on the AH, i won't be going there anyway, as always, the fun of D3 is getting the loot, if i can just buy it, will kill the game 'early' for me.

And let there be gold farmers, it's not like this is a 'global' game, if you don't let them into your games, they can't possibly bother you.

 

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Demorak 
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Subject: Diablo 3 Auction House System
Good idea on Blizzard's part, it will work good for them when it comes to gaining money from a game without monthly fees. Curbing outside cash sales is a smart choice for them also.

Not very good for the players who are casual and want to take part in trading. It's going to screw with the value of items having RL cash involved.

I do agree with Thericia's points though. If you are playing by yourself or with other people you know, it's not going to impact you much at all. All the items do is help you kill mobs and get loot quicker, which is essentially the point of the game.

 

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Talehon69 
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Subject: Diablo 3 Auction House System
The_Korrigan posted:
I'm already not a Diablo fan, what was nice 15 years ago (2.5D graphics, fixed camera, etc...) is old nowadays, and if I wanted that I'd be playing Ultima Online which is a much better game. But this is the nail in the coffin.
This said, this will be the paradise of gold farmers, they don't even have to hide, they can do it legal.

If this is what's also planned for Titan, I will never buy a Blizzard product again.



I've got bad news for you. Microtransactions are going to be in almost every game starting pretty soon, a lot of them are already incorporating it into games that didn't need it before. If you don't like it, you might as well just stick to games out now.


Also, comparing D2 to D3. Lawl.

 

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Jyiiga 
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Crap like this just encourages people to bot. It is already insanely easy to get away with it in WOW. It was insanely easy to get away with it in D2. Who says it will be any harder in D3?

Good thing.. Bad thing?

Buy game, bot, profit?

 

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The_Korrigan 
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Subject: Diablo 3 Auction House System
Talehon69 posted:
I've got bad news for you. Microtransactions are going to be in almost every game starting pretty soon, a lot of them are already incorporating it into games that didn't need it before. If you don't like it, you might as well just stick to games out now.
Yes, but most are restricting it to cosmetic/fluff. Both SWTOR and GW2 won't have micro transactions for gear like Diablo 3 has. They will be for stuff like customizing your appearance, pets, etc...
In Diablo, it's basically a real life money based AH. Your performance in the game will no longer be linked to your time invested playing, or your skill, but on the depth of your wallet, and the size of your stupidity investing insane amounts of money into a video game, too.

Talehon69 posted:
Also, comparing D2 to D3. Lawl.
"Lawl" all you like. It's still a 2.5D fixed camera graphics game like 10+ years ago. For immersion, it's just not good enough in the age of DX11 and almost realistic 3D graphics. Stylized graphics like WoW or SW:TOR are fine, but fixed camera "look down from 45°" stuff without ever seeing the sky or landscape is past for me. Of course, it's only my opinion and my perception of "immersion".

 

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Demorak 
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Jyiiga posted:
Crap like this just encourages people to bot. It is already insanely easy to get away with it in WOW. It was insanely easy to get away with it in D2. Who says it will be any harder in D3?

Good thing.. Bad thing?

Buy game, bot, profit?


It may be true that bots are going to be encouraged and used anyway, but this way Blizzard gets a piece of the pie in most cases. Not a bad thing for them. grin

 

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Thericia 
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The_Korrigan posted:

In Diablo, it's basically a real life money based AH. Your performance in the game will no longer be linked to your time invested playing, or your skill, but on the depth of your wallet, and the size of your stupidity investing insane amounts of money into a video game, too.



There is no need to give a flying flip about anything in this quote, it's largely still a "single player" game or a "small group" game.

So if me and my group are out getting our gear and having fun, why do i give to squirts of urine, if you or anyone else is spending real life cash on stuff?

Honestly, WHO CARES?

 

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Voqar 
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Blizzard's ongoing greed and looking to bilk players out of extra cash beyond the money they make and have made from their wildly successful games is getting old. Just make games and stop with the bull.

I find it hard to believe that Bliz won't sell enough copies of D3 to pay for development and make disgusting profits. Do they really need to come up with ways to milk their customers for more, and is it worth delaying production to include garbage like this in that game? It's a freaking action RPG...it doesn't need this garbage.

Torchlight 2 will probably be out before D3, with about 1/10 the dev time, and will have online co-op, and will probably be as good a game. Or at least I hope so, because maybe waiting for D3 isn't worth doing.

 

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Thericia 
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ohh torchlight 2!!! can't wait for that one either!

 

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The-Sofa-King 
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Subject: Diablo 3 Auction House System
Voqar posted:
I find it hard to believe that Bliz won't sell enough copies of D3 to pay for development and make disgusting profits. Do they really need to come up with ways to milk their customers for more, and is it worth delaying production to include garbage like this in that game? It's a freaking action RPG...it doesn't need this garbage.


I'm confused. How does this have anything to do with "milking" their customers for money? It's a completely optional way for players to sell gear they don't need anymore. Everything in the game is lootable by playing it. No power or items will be sold by Blizzard themselves. Blizzard is simply providing a means for people to sell items for IG cash. Something that's ALREADY going to happen, no matter if this existed or didn't. With this addition, however, Blizzard can now provide a safe way (don't have to worry about buying something and never getting it) for purchasing items, if you desire to do so, and allow them to make a little profit. Sounds like a win/win for something that's already going to happen in the game if this existed or not.

There is no reason to buy anything for real life money in D3 in order to play the game.

On another note, if this upsets you so much you can play Hardcore mode. They stated they won't allow people to buy stuff in this game mode because if you die, you lose everything, and they don't want people to drop money on something then lose it.

 

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Broken_Kayfabe 
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Thericia already said what I was going to. Since I don't have even the slightest interest in playing D3 "competitively", or even with strangers, this has minimal effect on me. However, I cannot say I am a fan of the development of microtransactions. It seems companies simply cannot resist the big fat revenue carrot of selling items with in-game effects once the time comes that they start feeling a revenue pinch. The number of companies who have either gone back on their previous word to implement it, or were going to only to face a player revolt that managed to change their minds, is growing quickly.

So it's awfully hard to trust Blizzard when they say they have no plans to implement selling things themselves. While they've done an admirable job of avoiding it in WoW so far, history of other companies suggests they will fold sooner or later and go back on this.

 

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vn_cuch 
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man...this has bobbies finger prints all over.

I hate to see games selling out like this. Granted we know these types of transactions do happen, but using that to make some $$$$.

How long until they start to SELL items or "starter packs"/epics via the same auction house system....

 

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Broken_Kayfabe 
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Probably the worst thing about this "feature", however, is the fact it is behind the internet requirement to even start D3.

Yeah, you must have an active internet connection to play D3, even single player.

 

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Arcilite_I 
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Subject: Diablo 3 Auction House System
Broken_Kayfabe posted:
Probably the worst thing about this "feature", however, is the fact it is behind the internet requirement to even start D3.

Yeah, you must have an active internet connection to play D3, even single player.



Already VERY tired of this trend. It needs to go.

 

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_Kewk_ 
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Well I know what my kids are doing for summer vacation...

 

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Thericia 
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what if, just saying, blizzard is planning on using the money they make off of this AH thingie to fund development for more D3 content?

It still has no impact on me using it, but what if, it's part of the game 'design' to have it make it's own money for future content patches and/or expansions?

 

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MinionX-DW 
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I think it's Genius, and will have no effect on anyone who actually just plays the game and stops worrying about everyone else.

 

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Trigeminal 
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I hate micro transactions. Hopefully Skyrim is good I guess.

 

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Thericia 
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so, a lot of you aren't going to play diablo 3, due to a micro-transaction, that is completely optional, and has 0 bearing on your enjoyment of the game?

So you are going to 'hate' on it, just because of this optional for cash auction house?

Do you also boycott football for showing tampon commercials during the game?

 

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Quazimortal 
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Subject: Diablo 3 Auction House System
Thericia posted:
so, a lot of you aren't going to play diablo 3, due to a micro-transaction, that is completely optional, and has 0 bearing on your enjoyment of the game?

So you are going to 'hate' on it, just because of this optional for cash auction house?

Do you also boycott football for showing tampon commercials during the game?


Imagine that, people are going to voice their dissent where it actually counts, with their wallets. Amazing concept, I know. Why does this bother you so much?

 

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Fedup23 
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Subject: Diablo 3 Auction House System
Thericia posted:
so, a lot of you aren't going to play diablo 3, due to a micro-transaction, that is completely optional, and has 0 bearing on your enjoyment of the game?

So you are going to 'hate' on it, just because of this optional for cash auction house?

Do you also boycott football for showing tampon commercials during the game?


I think that some people are mad about the principle of microtransactions rather than how its going to affect their gaming in D3. You should "earn" your equip.. blah blah blah

I also think some people feel there is a threshold of money where a company is supposed to actually stop trying to make any more money.

They may even think that it is paving the way to F2P in WoW someday and they are afraid that it will further tarnish their beloved game..you know.. the one everyone is so done with.. yet still play laugh

 

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Trejin_DarkBlade 
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Hold up............hopefully I read this wrong. So you have to have an internet connection to play Diablo III single player? I understand to the register the serial numbers and create an online account if you want. But to play the regular single player?

 

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JzeroVN 
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I just look forward to reading all the stories about hacked accounts costing people real money, IRS issues, etc. I'm not playing it but I'll get some entertainment anyway. tongue

 

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Subject: Diablo 3 Auction House System
Arcilite_I posted:
Broken_Kayfabe posted:
Probably the worst thing about this "feature", however, is the fact it is behind the internet requirement to even start D3.

Yeah, you must have an active internet connection to play D3, even single player.



Already VERY tired of this trend. It needs to go.



Same. I will never buy a non MMO that requires me to be on the internet to play.

 

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Zero_Washu 
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I understand why Blizzard is doing from a customer support standpoint. With an official channel for trading items they tell all others to take a hike when it comes to a) he said b) she said type crap.

As for my view on it, as long as we do not have to have CC information entered just to play the game then let people spend their money. If I am required to register a CC just because then they can go fornicate themselves

 

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Zero_Washu 
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Thericia posted:

So you are going to 'hate' on it, just because of this optional for cash auction house?




If it takes off then that feature will be pay only. There will be no for in gold AH which means you lose access to a feature. The idea of a game wide AH was awesome, making it have an optional real life cash feature means the in game gold version will have sloppy seconds if that.

 

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Broken_Kayfabe 
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Trejin_DarkBlade posted:
Hold up............hopefully I read this wrong. So you have to have an internet connection to play Diablo III single player? I understand to the register the serial numbers and create an online account if you want. But to play the regular single player?


Yes that's correct. The excuse used was that Blizzard didn't want there to be two sets of characters, single player offline and multiplayer b.net like there was in D2, that couldn't be used together.

However the truth is its used as a security device against piracy and as a part of Kotick's beloved social integration of games, of which the D3 AH is a part.

 

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TruthyID 
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This is basically an admission that their only problem with RMT is that they weren't getting a piece of the action.

 

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tantallous 
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TruthyID posted:
This is basically an admission that their only problem with RMT is that they weren't getting a piece of the action.

This is EVERY game company's only problem with RMT. I thought that obvious enough to not need stating.

 

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The_Korrigan posted:
AC1 had no professional gold farmers though, Mithan. Or if there were any, it was insignificant (never got a single Pyreal selling advertisement in AC1 during all the years I played).
That's a huge difference.

The only issue here is this Korrigan:
Gold inflation.

 

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Thericia 
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As someone who still plays D2 on battle.net, i have yet, to this day, after 11? years, ever, traded any gear to anyone for any gear or anything of the like.

I've cleaned off mules and given a lot of stuff away, but never traded for it, it isn't in the spirit of the game which is "mass slaughter -> collect loots"

that is all there is to do, kill bazillions of creatures, then pick up the shinies at the end.

The AH, is a laughable attempt to make more money, when a 'bulk' of the 'long term D3 players' are going to be more like me, where we want to find all our stuff ourself. happy

 

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Thericia 
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Quazimortal posted:
Thericia posted:
so, a lot of you aren't going to play diablo 3, due to a micro-transaction, that is completely optional, and has 0 bearing on your enjoyment of the game?

So you are going to 'hate' on it, just because of this optional for cash auction house?

Do you also boycott football for showing tampon commercials during the game?


Imagine that, people are going to voice their dissent where it actually counts, with their wallets. Amazing concept, I know. Why does this bother you so much?


This is the same mindset of people who vote with their wallets due to the 'cartoony' graphics of wow being subpar?

There are things to vote with your wallet over, this, however, is not one, because there is zero competition in this game, you don't have to keep up with anyone, you don't have to get world firsts, you don't have to do squat but kill monsters and pick up loot.

You are potentially missing out on a great game, due to an option that has 0 impact on game play.

 

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Trigeminal 
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I now understand why I don't like football.

 

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Malachi256 
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Is this the first time a game has ever made it possible for the standard player to make money from playing said game?

Are we gonna be seeing threads like, "Put myself through college with D3" or more likely, "I just flunked out of high school but hey, at least I made $1.36 / hour playing D3 all day."

 

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Jyiiga 
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I think this impacts gameplay for a lot more people than you think. I might be alone in saying this, but every single one of my friends went straight to online play with D2. We were all on evening foot, we traded game items for game items, we ran Pindleskin runs and Meph runs. We "played" the game.

If this is successful you think they will just stop there? No they will add other things to the game to nudge people in the direction of buying game items. For example doesn't the game have arena matches? So someone with deep pockets can waltz in gear up and immediately ruin that fun? Unless there is something built into the game to limit such a thing?

There are countless other reasons this can make a game less fun... Sure I do not have to spend money, but I do not really care to be at a disadvantage (potentially an extreme one) when I partake in certain parts of the game.

I do no see fun here, I just see a system that I can personal exploit to make money off people. -shrug-

 

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Thericia 
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Yeah they are going to have an arena, but i figured it was going to suck like WoW arenas.
At least in the video it looked like a bunch of dancing around pillars LoSing people ect.
So i just assumed i wouldn't be doing that.

Still for the MAJORITY of D3 players, this AH is a non-issue.

 

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Jyiiga 
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Thericia posted:
Yeah they are going to have an arena, but i figured it was going to suck like WoW arenas.
At least in the video it looked like a bunch of dancing around pillars LoSing people ect.
So i just assumed i wouldn't be doing that.

Still for the MAJORITY of D3 players, this AH is a non-issue.


You have no way to back up that claim. Until we see what happens or we have real polls about the matter. I can say it will matter for the MAJORITY.

This might work for them or it might blow up in their face.

Edit - Now there is a poll. Lets see what this board things.

http://vnboards.ign.com/world_of_warcraft_general_board/b19789/115309783/p1/?1

 

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Broken_Kayfabe 
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The AH may not affect many in-game, but that always-online side effect will sure affect a ton of people, including me.

 

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Meh i'd still get it and I bet all of you will too.

 

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Activision

 

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Fedup23 
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Malachi256 posted:
Is this the first time a game has ever made it possible for the standard player to make money from playing said game?

Are we gonna be seeing threads like, "Put myself through college with D3" or more likely, "I just flunked out of high school but hey, at least I made $1.36 / hour playing D3 all day."



I doubt it'll be on the same scale..but I know a few people that made a pretty penny in daoc by selling selling selling. Def on the level that a part time job would have paid over those couple of golden years.

 

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Demorak 
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Subject: Diablo 3 Auction House System
Jyiiga posted:
I think this impacts gameplay for a lot more people than you think. I might be alone in saying this, but every single one of my friends went straight to online play with D2. We were all on evening foot, we traded game items for game items, we ran Pindleskin runs and Meph runs. We "played" the game.

If this is successful you think they will just stop there? No they will add other things to the game to nudge people in the direction of buying game items. For example doesn't the game have arena matches? So someone with deep pockets can waltz in gear up and immediately ruin that fun? Unless there is something built into the game to limit such a thing?

There are countless other reasons this can make a game less fun... Sure I do not have to spend money, but I do not really care to be at a disadvantage (potentially an extreme one) when I partake in certain parts of the game.

I do no see fun here, I just see a system that I can personal exploit to make money off people. -shrug-




Arena is being put in for fun nonsensical PvP and that's it. There is no ranking or any true competitive nature to it. Blizzard has stated that they have zero intention of making D3's Arena an E-Sport.

You mention playing with friends, even footing and trading items. If this is what you plan to do, then how does the AH affect you in the least? You can still trade items over the normal AH and never touch the Cash AH, if you even want to do so.

Outside of the mindless Arena, how exactly are you at a disadvantage against someone when it comes to PvEing monsters to death? The guy who bought an item or two with cash can now kill stuff quicker, is this a bad thing for you? Wouldn't it just making farming certain things faster?

Don't get me wrong, I think the the Cash AH is an extremely stupid idea and I'd rather see it not implemented. Blizzard is just trying to get their slice of the pie, for all that potential money they missed out on with their other games and cash trading. I can't fault them for that, even if I disagree with the method.

peace

 

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Arcilite_I 
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Subject: Diablo 3 Auction House System
Making a living off of a video game is as flaky as any other get rich quick scheme really. Using it as supplementary income, however, is nothing short of awesome.

That said, during '04-'05 I made a breezy $20k or so selling WoW accts. '06-'08 I pulled in about $15k selling currency in diff games. I've been absent from that market over the last few years, but this has me interested again.

 

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The_Korrigan 
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Subject: Diablo 3 Auction House System
Always amusing to see when you are right, and when those who are trolls on this forum are also cheaters and exploiters who break the rules and contribute ruining the associated online games.
Or they are just bragging, which is the most realistic option.

 

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Thericia 
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Do you need a ladder to get off of that horse Korrigan?

 

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The_Korrigan 
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Subject: Diablo 3 Auction House System
Thericia posted:
Do you need a ladder to get off of that horse Korrigan?
I guess your culture encourages you to praise people who cheat and abuse, even in games. Mine doesn't. Who needs a ladder... I'm on the right side of the law. I don't need a ladder.

 

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Tai-Daishar_MT 
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Subject: Diablo 3 Auction House System
Could care less, I play Diablo for pure, single-player, hack-n-slash mayhem. The existence of an AH will go completely unused by me. I certainly would never play an MMO with a similar system (the real money part being the obvious point of contention) but if people are so damn lazy as to need to boost themselves in a single-player game, who am I to stand in their way. I see this appealing to the same folks that use gear hacks to enhance their characters in Dragon Age.

 

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Am I the only one who reads Korrigan's posts like he has a whiny, nasally voice? Posts like his last two in this thread reinforce that imagined voice so much. laugh

 

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Subject: Diablo 3 Auction House System
Demorak posted:
Outside of the mindless Arena, how exactly are you at a disadvantage against someone when it comes to PvEing monsters to death? The guy who bought an item or two with cash can now kill stuff quicker, is this a bad thing for you? Wouldn't it just making farming certain things faster?


It will affect those situations as well if you are playing with someone who will be using the cash AH. An item may drop that you could use but instead of letting you have it they might pick it up to sell. Now you've got the cash AH affecting your PvE game.

 

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Thericia 
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Subject: Diablo 3 Auction House System
Quazimortal posted:
Demorak posted:
Outside of the mindless Arena, how exactly are you at a disadvantage against someone when it comes to PvEing monsters to death? The guy who bought an item or two with cash can now kill stuff quicker, is this a bad thing for you? Wouldn't it just making farming certain things faster?


It will affect those situations as well if you are playing with someone who will be using the cash AH. An item may drop that you could use but instead of letting you have it they might pick it up to sell. Now you've got the cash AH affecting your PvE game.


Your example won't happen.

Every player gets their own loot, you don't see your "team mates" drops unless they trade them to you.

Korrigan,
I don't abuse people, nor do i praise cheating, i actually condone it. However, if Blizzard is giving you, me (us) the means to make real life money from a video game, then we aren't exactly cheating are we?

 

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Oh really?! I was not aware that they changed the loot drop system from Diablo 2. In that case this may not be as big a deal as I thought it was, and is making it more likely that I will buy the game.

 

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Arcilite_I 
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Yea Korrigan, I cheated so badly. I cheated willing customers out of tens of thousands of dollars, by providing them with items they were in search of.

I'm such a horrible person.

 

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Fedup23 
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Arcilite_I posted:
Yea Korrigan, I cheated so badly. I cheated willing customers out of tens of thousands of dollars, by providing them with items they were in search of.

I'm such a horrible person.


Geez..when you put it that way..you are a virtual hero of the people!! laugh flag

I wish I had the time/patients to make money off of MMOs. sad

I've sold a few accounts for different games..but it was always just to guildies for chump change when I was done with MMO xyz.

 

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Acao 
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Quazimortal posted:
GutterSludge posted:
Consider me off the Diablo III potential customer list.


I'm leaning this way myself.

This and the announcement of no off-line mode means i am unlikely to check this game out.

 

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I'm undecided yet but if I can't play the game on my laptop while riding in the car disconnected from the interwebs, it's a non-starter.

 

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darren_cameron 
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Pretty much stopped reading once I saw required online connection for single player, and selling virtual goods for real money.

Doesn't matter how awesome the game might be, those two sh*tty design choices (if true) will take the game right off my list.

 

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Sprawl-zero1eye- 
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I can only play a game like this for so long, so I will get it, play it for a while, then quit. Anyone who wants to spend money to be the best possible Diablo 3 player ever can be my guest.

However, I can understand why "hardcore" fans would be unhappy. Likewise, no mods is going to hurt some fans (although I imagine many will be happy about this as well).

 

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Subject: Diablo 3 Auction House System
The_Korrigan posted:
Always amusing to see when you are right, and when those who are trolls on this forum are also cheaters and exploiters who break the rules and contribute ruining the associated online games.
Or they are just bragging, which is the most realistic option.



If $35K over 5 years seems like "bragging" to you, I have to ask, just how much of a loser are you in your chosen profession IRL?


Come to America dude, we will pay you better to make our burgers for us wink

 

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Arcilite_I 
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Thericia posted:
As someone who still plays D2 on battle.net, i have yet, to this day, after 11? years, ever, traded any gear to anyone for any gear or anything of the like.

I've cleaned off mules and given a lot of stuff away, but never traded for it, it isn't in the spirit of the game which is "mass slaughter -> collect loots"

that is all there is to do, kill bazillions of creatures, then pick up the shinies at the end.

The AH, is a laughable attempt to make more money, when a 'bulk' of the 'long term D3 players' are going to be more like me, where we want to find all our stuff ourself. happy


With WoW's success more people than ever are going to try the Diablo franchise for the first time. Those people will be the ones who don't know the tradition of the series and will live off the AH, standing around in whatever Orgrimmar themed zone they're given.

These are the masses of which us farmers make rl $ from. wink

 

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Thericia 
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Arcilite_I posted:
Thericia posted:
As someone who still plays D2 on battle.net, i have yet, to this day, after 11? years, ever, traded any gear to anyone for any gear or anything of the like.

I've cleaned off mules and given a lot of stuff away, but never traded for it, it isn't in the spirit of the game which is "mass slaughter -> collect loots"

that is all there is to do, kill bazillions of creatures, then pick up the shinies at the end.

The AH, is a laughable attempt to make more money, when a 'bulk' of the 'long term D3 players' are going to be more like me, where we want to find all our stuff ourself. happy


With WoW's success more people than ever are going to try the Diablo franchise for the first time. Those people will be the ones who don't know the tradition of the series and will live off the AH, standing around in whatever Orgrimmar themed zone they're given.

These are the masses of which us farmers make rl $ from. wink


The more I think about it, the more excited I am about selling stuff for RL money lol.
So, I finally got my "company" to re-evaluate my 'worth' which netted me a 46.5% raise, I just "went into business" for myself, doing in home/small business work at $65//hr.

now I'll make money during my hobby also?

life is good my friend, life is good

 

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Holy crap, congrats on the raise lol!

 

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Thericia 
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Arcilite_I posted:
Holy crap, congrats on the raise lol!




Thanks! happy It only took me 6 years for me to get them to figure out that if they say i'm worth X, but they pay me X - 30%, that it isn't right. Considering i'm the top rated member of my team, every year.

It was long over due, but oh so sweet now. happy

 

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Spookysheep posted:
If $35K over 5 years seems like "bragging" to you, I have to ask, just how much of a loser are you in your chosen profession IRL?

Come to America dude, we will pay you better to make our burgers for us wink
You don't know me yet you try to impress me with the pocket change you "won" by cheating and breaking rules of multiplayer video games.

What a badass virtual gangsta you are laugh

 

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The only thing I care about with the money AH in Diablo III is that if I can sell items and make some cash (would be awesome to make enough to cover my game subscriptions) and that i don't have to spend my own money, then i'm all for it.

It's not like Diablo has a true "pvp" to it anyways.

the bigger problem is going to be that the best items come from the game mode that requires a team so no more diablo 2 farm stuff yourself.


i don't think i want a money ah is wow, and they say they aren't going to, but still.




and for people ripping on someone for saying he made 35k in 5 years or whatever.... please point me to your HOBBY that has made you more in that amount of time. (yes i understand he broke the rules, but in diablo iii it'll all be legit.)

 

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I don't have a problem with it but if your account ever gets hacked then they could buy a bunch of junk at inflated prices on the AH and it would hit your credit card. Not a good thing considering the hacking track record these types of games have.

 

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Ugh_Lancelot 
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The_Korrigan posted:
Spookysheep posted:
If $35K over 5 years seems like "bragging" to you, I have to ask, just how much of a loser are you in your chosen profession IRL?

Come to America dude, we will pay you better to make our burgers for us wink
You don't know me yet you try to impress me with the pocket change you "won" by cheating and breaking rules of multiplayer video games.

What a badass virtual gangsta you are laugh

It took you 3 weeks to come up with that lame comeback? /lol

sarnsereg posted:
i don't think i want a money ah is wow, and they say they aren't going to, but still.

WTB translation...


[edit] Nice necro, Arc. tongue

 

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Thericia 
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sarnsereg posted:

the bigger problem is going to be that the best items come from the game mode that requires a team so no more diablo 2 farm stuff yourself.



Can you provide a link, where someone from Blizzard stated, that you need a "team" to do certain aspects of the game?
I'm just curious, I have a built in team, as me, the wife, and at least one of my sons will be playing it.

 

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Trigeminal 
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I love these "I make this much money" threads on VN. They all give me a chuckle inside.

 

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Fedup23 
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Trigeminal posted:
I love these "I make this much money" threads on VN. They all give me a chuckle inside.


I enjoy them also.. everyone makes tons of money and has 3 months of vacation. Or they are retired at 30 playing video games all day..Uh..grats! Lol

I have a feeling you are amused for a different reason..prob because you make more. ( as we know you are a dentist with a stack of $$ for a pillow)

 

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_Warlucky_ posted:
I don't have a problem with it but if your account ever gets hacked then they could buy a bunch of junk at inflated prices on the AH and it would hit your credit card. Not a good thing considering the hacking track record these types of games have.




That would imply that Blizzard has your CC sitting around stupidly in some database for a hacker to have a field day with, that's not happening.

The real life cash conversion for the AH goes through a third party service(not announced yet). You buy a special currency that you can use on the cash AH. You aren't directly buying something from it with your CC.

Also, if a hacker has your CC, them buying D3 items will probably be the last thing on their mind.

 

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Arcilite_I 
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I only posted because someone linked this thread in another thread. tongue

 

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Thericia 
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I never meant to imply I make "lots of money" because I don't, in reality. I make enough to pay my bills, help my kids with college, and put some aside for when i'm old. And, of course, play video games. happy

 

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Fedup23 
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Thericia posted:
I never meant to imply I make "lots of money" because I don't, in reality. I make enough to pay my bills, help my kids with college, and put some aside for when i'm old. And, of course, play video games. happy


Sounds like you worked your ass off and it paid off.. I was referring to other people who have come here and specifically found reasons (or fabricated them)to try to impress us with their earnings, which ,just like many things, is an inflated version of the truth. haha. money_eyes

 

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Thericia and Arcilite. Do you guys still play Rift? I miss the people over there. Can't log into my account though. Talk the guild into playing GW2 for me happy

 

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Thericia 
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Arc doesn't, he quit a long time ago, i still play off and on, working on my Mage to 50 (have cleric, warrior, and rogue)...

The guild kind of fell apart also, no idea how many corners they are spread too with free server xfers and the like.

However, I will not be playing GW2. grin

 

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I will most likely give GW2 a try.

 

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darren_cameron 
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Subject: Diablo 3 Auction House System
People who think they're going to make tons of RL loot are forgetting one important thing... Chinese farmers and other 'professional' outfits.

What's decent money per hour in China (or even parts of Eastern Europe), is way less than what a US kid can make flipping burgers. This is not going to be an isolated economy as far as I understand it -- so you'll be competing against essentially slave labor working (and selling) for next to nothing.

I'm sure in the first few weeks people will be able to make some money before the economy settles in, but I think folks are in for a rude awakening if, as a US (or western European) gamer, you expect to making ph4t lewt off of D3. I could be wrong, but I think people's expectations are way too high.

 

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Arcilite_I 
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darren_cameron posted:
People who think they're going to make tons of RL loot are forgetting one important thing... Chinese farmers and other 'professional' outfits.

What's decent money per hour in China (or even parts of Eastern Europe), is way less than what a US kid can make flipping burgers. This is not going to be an isolated economy as far as I understand it -- so you'll be competing against essentially slave labor working (and selling) for next to nothing.

I'm sure in the first few weeks people will be able to make some money before the economy settles in, but I think folks are in for a rude awakening if, as a US (or western European) gamer, you expect to making ph4t lewt off of D3. I could be wrong, but I think people's expectations are way too high.



Spoken like somebody who doesn't know what they're speaking about happy

 

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Thericia 
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The way i see it, if i get $5.00 off of a sword i'm not going to use anyway, then that's $5.00 i don't currently have, right?

 

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sarnsereg 
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Subject: Diablo 3 Auction House System
Thericia posted:
sarnsereg posted:

the bigger problem is going to be that the best items come from the game mode that requires a team so no more diablo 2 farm stuff yourself.



Can you provide a link, where someone from Blizzard stated, that you need a "team" to do certain aspects of the game?
I'm just curious, I have a built in team, as me, the wife, and at least one of my sons will be playing it.



http://massively.joystiq.com/2011/08/22/not-so-massively-diablo-iiis-inferno-mode-and-million-dollar-t/


The hardest mode will be called "inferno" mode. they essentially said the max level in diablo iii is 60. the hardest game mode with the best loot will start with mobs being level 61+ and is intended to be done with a group.

actually, here's just the whole diablo iii quote of that article since theres a ton in it to wade through to find it.


massivley.joystiq.com posted:
While we've seen a lot of new information on Blizzard's upcoming online action RPG Diablo III recently, until now we didn't know how the game's difficulty modes would work. In Diablo II, players progressed from level 1 to 99 through three difficulty levels: normal, nightmare and hell. At Gamescom this week, Blizzard revealed that Diablo III will feature all three of these difficulty modes plus an additional Inferno mode.

The level cap has been reduced to 60, and the enemies in Inferno mode will start at level 61. A full team of highly skilled level 60 players will be needed to tackle Inferno content, making it a form of co-operative endgame that was sorely lacking in the game's predecessors. The best gear in the game will drop here, with better stats than equipment dropped in hell and unique visual styles

 

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Subject: Diablo 3 Auction House System
Arcilite_I posted:
darren_cameron posted:
People who think they're going to make tons of RL loot are forgetting one important thing... Chinese farmers and other 'professional' outfits.

What's decent money per hour in China (or even parts of Eastern Europe), is way less than what a US kid can make flipping burgers. This is not going to be an isolated economy as far as I understand it -- so you'll be competing against essentially slave labor working (and selling) for next to nothing.

I'm sure in the first few weeks people will be able to make some money before the economy settles in, but I think folks are in for a rude awakening if, as a US (or western European) gamer, you expect to making ph4t lewt off of D3. I could be wrong, but I think people's expectations are way too high.



Spoken like somebody who doesn't know what they're speaking about happy


Here's a mirror for you.

 

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Thericia 
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Subject: Diablo 3 Auction House System
sarnsereg posted:
Thericia posted:
sarnsereg posted:

the bigger problem is going to be that the best items come from the game mode that requires a team so no more diablo 2 farm stuff yourself.



Can you provide a link, where someone from Blizzard stated, that you need a "team" to do certain aspects of the game?
I'm just curious, I have a built in team, as me, the wife, and at least one of my sons will be playing it.



http://massively.joystiq.com/2011/08/22/not-so-massively-diablo-iiis-inferno-mode-and-million-dollar-t/


The hardest mode will be called "inferno" mode. they essentially said the max level in diablo iii is 60. the hardest game mode with the best loot will start with mobs being level 61+ and is intended to be done with a group.

actually, here's just the whole diablo iii quote of that article since theres a ton in it to wade through to find it.


massivley.joystiq.com posted:
While we've seen a lot of new information on Blizzard's upcoming online action RPG Diablo III recently, until now we didn't know how the game's difficulty modes would work. In Diablo II, players progressed from level 1 to 99 through three difficulty levels: normal, nightmare and hell. At Gamescom this week, Blizzard revealed that Diablo III will feature all three of these difficulty modes plus an additional Inferno mode.

The level cap has been reduced to 60, and the enemies in Inferno mode will start at level 61. A full team of highly skilled level 60 players will be needed to tackle Inferno content, making it a form of co-operative endgame that was sorely lacking in the game's predecessors. The best gear in the game will drop here, with better stats than equipment dropped in hell and unique visual styles




hrm, kind of neat.. wonder how many people are a "full team"? all the demo's i've seen is 4

 

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Arcilite_I 
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Subject: Diablo 3 Auction House System
darren_cameron posted:
Arcilite_I posted:
darren_cameron posted:
People who think they're going to make tons of RL loot are forgetting one important thing... Chinese farmers and other 'professional' outfits.

What's decent money per hour in China (or even parts of Eastern Europe), is way less than what a US kid can make flipping burgers. This is not going to be an isolated economy as far as I understand it -- so you'll be competing against essentially slave labor working (and selling) for next to nothing.

I'm sure in the first few weeks people will be able to make some money before the economy settles in, but I think folks are in for a rude awakening if, as a US (or western European) gamer, you expect to making ph4t lewt off of D3. I could be wrong, but I think people's expectations are way too high.



Spoken like somebody who doesn't know what they're speaking about happy


Here's a mirror for you.



Coulda just said NO U

 

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GutterSludge 
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The level cap has been reduced to 60, and the enemies in Inferno mode will start at level 61. A full team of highly skilled level 60 players will be needed to tackle Inferno content, making it a form of co-operative endgame that was sorely lacking in the game's predecessors. The best gear in the game will drop here, with better stats than equipment dropped in hell and unique visual styles


Heh, more forced grouping.

The game was already a no for me, this makes it a "hell no".

 

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Just to add something to this 'forced grouping', there is no record anywhere, of any Blizzard employee stating what was said here, in an interview.

This is a speculation by the guy who wrote the article, and anyone who has played any amount of the diablo series, knows that a forced group environment is completely opposite of what has made the franchise great.

 

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Will we be allowed to laugh when the forced grouping is confirmed? Well, I will anyway.

You need to read the keywords... notably "best gear" and "highly skilled players".
Think "eSport", "Arena", etc... along with the AH for real life money... doesn't it ring a bell? No? Really? If not, then you're not able to think on your own anymore...

 

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Thericia 
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They have already said they had no intention of turning the D3 arena into an e-sport.

Forced group or not, I'm not concerned.
Me, my wife, my son, my mother-in-law, sister-in-law, and probably brother-in-law will all be playing.

So we will have a group of people, who ironically, also go to the same hockey games on the same nights, and are free to play together on the same nights. happy

no planning, just playing.

I'm just of the belief, that diablo has never been about forced grouping, so why start now?
I mean, diablo with forced groups is called guild wars, let those people go there. happy

 

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Subject: Diablo 3 Auction House System
Thericia posted:
Me, my wife, my son, my mother-in-law, sister-in-law, and probably brother-in-law will all be playing.
Polite people usually mention themself last... (just kidding and nitpicking wink ).

Thericia posted:
I'm just of the belief, that diablo has never been about forced grouping, so why start now?
I mean, diablo with forced groups is called guild wars, let those people go there. happy
Do you think Blizzard will hesitate turning Diablo III's endgame into a "raid-like" grind if it brings them more profit? Really?
We all know you are always over-hyping the latest "cool upcoming game" here, but please... keep a cool head here. Some of us have learned, some haven't even after 10+ years of online gaming. You're in the second category... but yeah, Aion's gonna be the coolest game ever and it's gonna kill WoW wink

PS: Asheron's Call has never been about forced grouping until Turbine released Asheron's Call 2. We all know how it ended.

 

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Arcilite_I 
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Subject: Diablo 3 Auction House System
Korrigan plays a DK and frost mage in WoW, so you can basically ignore everything he says.

 

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GutterSludge 
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I am in full agreement with Korrigan on this issue, and his points are valid.

Anyone who thinks that Blizzard, led by Bobby "worldoffacebook" Kotick, doesn't have it stuck in their head that every player should be in a guild, group, and or Raid is delusional.

Applying this "thought process" to a new game like Diablo III is well within the realm of possibility, if not leaning towards a sure thing.


And for the record, I play a Frost Mage, and DK in PVP.

I also play a Paladin, Rogue, Hunter, Warlock, and Priest in PVP.

The latter has nothing to do with the former.

 

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Let me get this straight, completing the game in Inferno mode will actually be required? I can't just stop after completing the game on the other 3 modes at level 60?

 

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Thericia 
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hold on, i do get 'hyped' about games that excite me...

however, i have never, and will never, claim that anything is going to "kill newest 500lbs gorilla", only blizzard will kill wow, and they are doing a pretty good job of it, from what I have seen, read, and heard from friends who still play.

Aion is cool, I still play it, just sad that most "NA" players are too lazy to play a game other than wow where you get epics for logging in.

I mean, not to offend the lovely community here, but if it isn't handed to European or North American MMO players, for little to no effort, they want nothing to do with it.

 

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Subject: Diablo 3 Auction House System
Thericia posted:
I mean, not to offend the lovely community here, but if it isn't handed to European or North American MMO players, for little to no effort, they want nothing to do with it.


I quit playing Lineage 2 when I calculated that for the next weapon upgrade I'd have to grind for some 200 hours... So you are absolutely correct, compared to that I want my gaming to involve little to no effort.

 

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Thericia 
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Wolfpaw_We posted:
Thericia posted:
I mean, not to offend the lovely community here, but if it isn't handed to European or North American MMO players, for little to no effort, they want nothing to do with it.


I quit playing Lineage 2 when I calculated that for the next weapon upgrade I'd have to grind for some 200 hours... So you are absolutely correct, compared to that I want my gaming to involve little to no effort.


There are obviously extreme's in both directions, Aion is not the grind that Lineage 2 is/was.
Yet, Aion isn't face roll easy like WoW, EQ2, Rift, or any other game that's trying to be WoW is.

 

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Fedup23 
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Subject: Diablo 3 Auction House System
Wolfpaw_We posted:
Thericia posted:
I mean, not to offend the lovely community here, but if it isn't handed to European or North American MMO players, for little to no effort, they want nothing to do with it.


I quit playing Lineage 2 when I calculated that for the next weapon upgrade I'd have to grind for some 200 hours... So you are absolutely correct, compared to that I want my gaming to involve little to no effort.


Yeah but its SUCH an "accomplishment" to put in that kind of "effort" in a video game!!! laugh You are pretty pathetic if you don't want put that kind of time in for your Sword of the Knumb Ass. Lazy North American!!

 

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Fedup23 posted:
Lazy North American!!

Hey! Easy on the insults!

 

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The only negative effect Real Life money will have will be gold inflation, which has existed in massive amounts anyways so it doesn't matter.

 

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-Mithan- posted:
The only negative effect Real Life money will have will be gold inflation, which has existed in massive amounts anyways so it doesn't matter.


If the two types of transactions are maintained separately, I don't see gold inflation being a problem.

 

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They aren't. You can buy off the gold AH and relist on the cash AH, or vice versa. And buy gold with cash and... cash with gold, I suppose.

 

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Wolfpaw_We posted:
They aren't. You can buy off the gold AH and relist on the cash AH, or vice versa. And buy gold with cash and... cash with gold, I suppose.


This will indeed lead to serious gold inflation.

 

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Thericia posted:
Just to add something to this 'forced grouping', there is no record anywhere, of any Blizzard employee stating what was said here, in an interview.

This is a speculation by the guy who wrote the article, and anyone who has played any amount of the diablo series, knows that a forced group environment is completely opposite of what has made the franchise great.


Therecia, this came from the Diablo III FAQ,

Diablo III will benefit from Battle.net upgrades that will provide some exciting new features for players. Cooperative online play remains a primary focus, with multiple enhancements being planned to make connecting with your friends easier and cooperative play even more fun. We’ll have more details on all these aspects as well as other exciting new features at a later date.


Seems pretty cut and dry to me.

 

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GutterSludge posted:
Thericia posted:
Just to add something to this 'forced grouping', there is no record anywhere, of any Blizzard employee stating what was said here, in an interview.

This is a speculation by the guy who wrote the article, and anyone who has played any amount of the diablo series, knows that a forced group environment is completely opposite of what has made the franchise great.


Therecia, this came from the Diablo III FAQ,

Diablo III will benefit from Battle.net upgrades that will provide some exciting new features for players. Cooperative online play remains a primary focus, with multiple enhancements being planned to make connecting with your friends easier and cooperative play even more fun. We’ll have more details on all these aspects as well as other exciting new features at a later date.


Seems pretty cut and dry to me.
\
You read it one way, i read it another.

Torchlight 2 is also "focusing on co-op play" yet the entire game can be done single player. Diablo has ALWAYS been a single player game with co-op as an option where, choosing one play style over the other didn't punish you.

I see no reason to change that in Diablo 3, why force grouping, when most of us play some form of co-op anyway? Why force me to group with 3-6-9-15134234 other people, in a single player franchise? happy

 

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Thericia posted:
GutterSludge posted:
Thericia posted:
Just to add something to this 'forced grouping', there is no record anywhere, of any Blizzard employee stating what was said here, in an interview.

This is a speculation by the guy who wrote the article, and anyone who has played any amount of the diablo series, knows that a forced group environment is completely opposite of what has made the franchise great.


Therecia, this came from the Diablo III FAQ,

Diablo III will benefit from Battle.net upgrades that will provide some exciting new features for players. Cooperative online play remains a primary focus, with multiple enhancements being planned to make connecting with your friends easier and cooperative play even more fun. We’ll have more details on all these aspects as well as other exciting new features at a later date.


Seems pretty cut and dry to me.
\
You read it one way, i read it another.

Torchlight 2 is also "focusing on co-op play" yet the entire game can be done single player. Diablo has ALWAYS been a single player game with co-op as an option where, choosing one play style over the other didn't punish you.

I see no reason to change that in Diablo 3, why force grouping, when most of us play some form of co-op anyway? Why force me to group with 3-6-9-15134234 other people, in a single player franchise? happy


If you can do all the content solo, you won't try to get your friends to buy/play the game. It's all about money where Blizz is concerned.

 

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Thericia 
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Getting people to play Diablo 1 and 2 was an "issue" because everything was available to a single player?

I think not, I got many many people into D2 and never played with them.

 

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GutterSludge 
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I agree with your thought process, but because we think Blizzard should keep the game the way it was, does not mean they will do so. You have to remember Activsion and Kotick were not involved in Diablo I and II.

I will be surprised if they keep the game 100% soloable.

 

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It seems pretty straight-forward to me. There will be 4 modes of play (Normal, Nightmare, and Hell) if they follow past convention and now Inferno. The first 3 can be either solo or co-op and the last is co-op. They mentioned the very best gear will be found in Inferno levels. So, you can solo to your hearts content getting all the available gear in the first 3 levels and call it a day. If you feel like running with friends (or random idiots), then que up for Inferno where you will also be able to get the gear required to complete the level. I don't see how the existence of one play-style affects the other unless you are just trying to rationalize your decision for not playing. If that is the case then ignore this as I could care less whether others play the game or not.

 

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What you fail to realize is this puts a solo player, who enjoys PVP, at a distinct disadvantage, since we all agree that there will be a gear disparity between hell and inferno.


Forced grouping, or be at a disadvantage.

I am really tired of this 'mindset'.



You really couldn't figure that out on your own?

 

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I really don't care. The game has all I am looking for so I have nothing to complain about. I can certainly understand if others pass on it though.

Edit: For all I know, they have a way to match Inferno PvP'ers against each other and the same for Non-Inferno. Maybe they don't, but I gave up on expecting one game to meet all gamers expectations long ago /shrug

 

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Tai-Daishar_MT posted:
For all I know, they have a way to match Inferno PvP'ers against each other and the same for Non-Inferno. Maybe they don't, but I gave up on expecting one game to meet all gamers expectations long ago /shrug
Or they simply expect the non-inferno players to purchase the equipment inferno players will sell for real cash (including Blizzard's percentage, of course...) so they can compete...

 

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WoW: Both accounts canceled for now.
GW2: Future Warrior.
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jioss 
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Subject: Diablo 3 Auction House System
I have this feeling that the game is going to feel more like a DEMO at release and we're going to have to wait 5 years before it gets any fun.

by then I'll be in my 40's and expect any notion of playing computer games to pass the time will be long forgotten.

I keep thinking that at this point... it would be faster to write my own game that doesnt suck than wait another 20 years for someone to make it. Have at it right? My interest in this hack/slash genre is fading pretty fast.

 

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kyrv 
Title: Lord Logicus
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Subject: Diablo 3 Auction House System
The_Korrigan posted:
I'm already not a Diablo fan, what was nice 15 years ago (2.5D graphics, fixed camera, etc...) is old nowadays, and if I wanted that I'd be playing Ultima Online which is a much better game. But this is the nail in the coffin.
This said, this will be the paradise of gold farmers, they don't even have to hide, they can do it legal.

If this is what's also planned for Titan, I will never buy a Blizzard product again.


Same here on all counts. I had a lot of fun in Diablo I but no way I could go back to that and well one reason I buy single player games is so I can play when my internet connection decides to go out.

Major pass.

U bai auction plz?

 

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kyrv 
Title: Lord Logicus
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Subject: Diablo 3 Auction House System
The_Korrigan posted:
Tai-Daishar_MT posted:
For all I know, they have a way to match Inferno PvP'ers against each other and the same for Non-Inferno. Maybe they don't, but I gave up on expecting one game to meet all gamers expectations long ago /shrug
Or they simply expect the non-inferno players to purchase the equipment inferno players will sell for real cash (including Blizzard's percentage, of course...) so they can compete...


This really shouldn't shock me, but wow. I'll be a little sad that people will be willing to do this when they could stop cr*p like this where it starts.

 

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Ugh_Lancelot 
Title: Ooo...bouncy!
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Subject: Diablo 3 Auction House System
The elephant in the room isn't the raid-or-die M.O. applied to Diablo3, IMO, it's botters. I'm more interested in seeing how D3 changes the landscape for botting more than for the actual game itself.

 

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