Author Topic: Topic of the Week - Holy Power
Vault_News 
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Subject: Topic of the Week - Holy Power


Holy power, is it a pro or a con? When Cataclysm was released Paladins were given Holy Power. New spells and abilities are dependent on Holy Power instead of mana giving the player one more thing to pay attention to while playing. You use certains pells to get Holy Power, then you use Holy Power to cast other spells. Was this a good change? Why not just leave spells as mana based? Is there a need for the extra source of energy? And how effective has the change been?




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-Peo- 
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Subject: Topic of the Week - Holy Power
One more resourced for GC to nerf and control. It's bad, it is another way for the devs to dictate how the players will be doing something, if you want to use the cool new holy power, you will heal with holy shock, like we want you to!

 

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Ugh_Lancelot 
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Subject: Topic of the Week - Holy Power
If I wanted combo points, I would have rolled a rogue or feral druid. GTFO my paladins.

 

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Quazimortal 
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Subject: Topic of the Week - Holy Power
Holy Power sucked when it was added and it still sucks to this day.

 

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Kriegprojekt 
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Subject: Topic of the Week - Holy Power
If they had just added the "holy power" based spells as "mana based" when Cata came out, we probably wouldnt keep seeing Blizzard screw around with Paladin mana regen et al.

 

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Trigeminal 
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Subject: Topic of the Week - Holy Power
Ugh_Lancelot posted:
If I wanted combo points, I would have rolled a rogue or feral druid. GTFO my paladins.


Rogues probably wish they had holy power. Stacking points that stay with the player not the target would make rogues drool.

 

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Voqar 
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Subject: Topic of the Week - Holy Power
IMO holy power adds nothing but tedium to all specs of paladin, and the original WoW design was all about removing tedium and emphasizing fun. Sadly, GC and the stooges are out of touch with WoW design principles, intelligent design in general, and just do whatever they "feel" at any given moment, which leads to random elements nobody ever needed or wanted.

Do you think even one player ever posted or talked to GC about, hey, wouldn't it be cool if paladins had these screwy power points sorta like rogue combo points with 1-2 abilities that hinge on those points making them almost entirely useless and just a waste of time?

Kinda doubting it ever happened. Just the crack fantasy of some designer nobody can stand.

 

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Rill_of_WE 
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Subject: Topic of the Week - Holy Power
It's ...annoying. Especially with the default UI. I'm often tempted to get that MoveAnything addon just to deal with it. It's making me dizzy constantly looking down to watch cooldowns on my spell bar, over to watch timers for DBM, then up to see Inq/Judge timer then over to HoPo - repeat.

Also, depending on HoPo makes the ret paladin rotation feel clunky. It's just not smooth. It could (grudgingly) be considered an improvement over facerolololhitwhateverisup that it was in wrath but it still needs polish to make it smoother IMO.

 

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chipolteguy 
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Subject: Topic of the Week - Holy Power
Let's face it, Holy Power as implemented by GC and the gang is a turd. They can polish it from now until the much fabled but never seen WoW-killer finally arives. And all they'll have at the end of it is a very shiny turd.

 

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Blisteringballs 
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Subject: Topic of the Week - Holy Power
The players really enjoyed the way paladins played in Wrath. So clearly, according to GC, there was something wrong with that.

 

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Arunne 
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Subject: Topic of the Week - Holy Power
As my buddy summed it up to me when I was raging about the change, its totally PvP mechanics change. It was a way to make paladins less faceroll in PVP setting and a way to take mana out of the picture on a melee class. They wanted the paladin melee to be less bursty and it also made the AOE useless in the Wrath, we hate AOE, expansion.

 

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Groooovechampion 
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Subject: Topic of the Week - Holy Power
Trigeminal posted:
Ugh_Lancelot posted:
If I wanted combo points, I would have rolled a rogue or feral druid. GTFO my paladins.


Rogues probably wish they had holy power. Stacking points that stay with the player not the target would make rogues drool.


Man, I'm too slow. Quoting people like silly lately grin .

yes, Trigeminal is 100% correct.

If holy power were like the rogue version... holy CRAP.

Best example is Witch Elf/ WitchHunter from Warhammer Online too. That was pretty much the only thing that appeared revolutionary from WAR (and today, WAR is most likes revoLOLtionary nowadays).

Well, I did like using Word of Glory as an emergency tool -- BEFORE you, Blizzard, nerfed a cooldown on it.
What pisses me off is that I was actually using it to farm spots with ton of mobs to kill, but it is pretty much impossible.

Again, I must say, Blizzard devs are simply too "nearsighted" regarding their impression about Paladin. They just plan for today and lol at tomorrow.

 

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JaredKorry 
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Subject: Topic of the Week - Holy Power
Quazimortal posted:
Holy Power sucked when it was added and it still sucks to this day.


Win. /thread. QFT. All that stuff.

 

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Elaok 
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Subject: Topic of the Week - Holy Power
Its horrible and feels clunky on Holy spec


It was not a problem when Holy Light (efficient heal) gave Holy Power but i completely agree it was to much but ever since that nerf Holy Power has never felt right

 

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mellaril 
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Subject: Topic of the Week - Holy Power
As a casual ret Pally, I just wait until something lights up and press that button.

 

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Spookysheep 
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Subject: Topic of the Week - Holy Power
It is one of the most retarded decisions the B team has made, and that is saying a lot.

Paladins have been completely overhauled as a class several times, and this last time was way beyond stupid. It shows that the developers are completely clueless.

NO ONE was asking for the holy power mechanic. It astounds me that a company can actually lose over half a million customers yet still not wake up and start firing everyone currently in charge.

 

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