Author Topic: Server Merge/Relocation Question
Webscar 
Title: /Yiffs in Hell [face_furry]
Posts: 68,467
Registered: Nov 30, '02
Extended Info (if available)
Real Post Cnt: 67,847
User ID: 743,384
Subject: Server Merge/Relocation Question
If the Devs of AC offered to open up 2 new servers. One PK and one White; would you move to those servers under the following conditions?

First 6 Non-Olthoi Characters created on this server, on your account, are able to visit an NPC for the following:
EXP Equivalent to level 150 (Non-Passup EXP)
Noble Relic Armor (Full Set, Only Wearable by you)
Full Level VII Self Spells
1 Max Damage & Modifier(s) weapon (Only Wieldable by you)

In addition, any previously awarded Anniversary, Apology, etc NPCs would be reset and usable by the first 10 characters created on your account. Said Rewards would be available to currently subscribed (non-trial) accounts only. Previously listed awards would be available to everyone (even new (non-trial) accounts).

 

-----signature-----
Vagina Purse: 'A daily blog about what I find inside me' ~Ticky
Link to this post
incubi.pt 
Posts: 184
Registered: Nov 10, '04
Extended Info (if available)
Real Post Cnt: 184
User ID: 989,340
Subject: Server Merge/Relocation Question
interesting, and hard to decide tbh
hard to say byby to all the items and memorys associated to them

 

-----signature-----
AC - Frostfell
WoW-EU * CoV-EU * LOTRO-EU * AoC-EU *
EvE * FF14 * POTBS
Currently subscribing Asherons Call, WoW and EVE
Link to this post
Axispipe 
Title: Destroyer of Worlds
Posts: 12,181
Registered: Feb 9, '02
Extended Info (if available)
Real Post Cnt: 11,851
User ID: 643,095
Subject: Server Merge/Relocation Question
will never happen. they will pull the plug first.

 

-----signature-----
MINECRAFT>TF2>AC> DAOC > EVE >HelloKitty>Wow
http://www.oldtimersguild.com
Link to this post
Anti-PK 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Server Merge/Relocation Question
I would migrate to a new merged server even without the above conditions. Population > items

 

-----signature-----
Link to this post
Cc_Obi-Juan 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Server Merge/Relocation Question
i know i would come back and pay for another month or two

 

-----signature-----
Link to this post
Mrs_Adventure 
Posts: 22,573
Registered: Mar 14, '01
Extended Info (if available)
Real Post Cnt: 22,550
User ID: 74,083
Subject: Server Merge/Relocation Question
Only if on the new servers they nuked the housing plain


and I'm not joking about that.

 

-----signature-----
(none)
Link to this post
Anti-PK 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Server Merge/Relocation Question
Problem: Things have gotten out of hand. Asheron's Call was not made with the intention that players be able to cap all of their skills and attributes/take on a zillion skills. Players were meant to exercise some discretion in what skills to raise and what skills to train. Now that 200+ is the norm, players just don't care about how much they raise a skill. To a lesser extent, this holds true for skill credits. Players can train/specialize too many skills at this point in the game. Every character is a jack of all trades in god mode. Today you have mages, melees, and archers all with basically the same skills except their main form of attack.

Solution: A server with a significantly lower level cap. (126 or lower) If you have to actually make a decision about when to raise a certain skill/attribute and by how much, you become more invested in your character. Furthermore, by recreating the system of old where no one had all of their skills capped, you will see the diversity in character build that you used to.

A server such as this would have the added benefit of being accessible both to veteran players from other servers who would otherwise be dissuaded by another rat race to 275, and new and returning players who feel they cannot compete with the established playerbase of the 11 year old server. If everyone can compete with a reasonable input of time, it will appeal to more people (see WoW etc.)

 

-----signature-----
Link to this post
Chainz_TD 
Title: Retired.
Posts: 24,639
Registered: Dec 29, '01
Extended Info (if available)
Real Post Cnt: 24,099
User ID: 582,164
Subject: Server Merge/Relocation Question
Only if they got rid of 3rd party apps.

 

-----signature-----
skull Carlon skull
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Here's the deal I'm the best there is. Plain and simple.
I wake up in the morning and I piss excellence. ~ Ricky Bobby
Link to this post
DrTandtheWomen 
Posts: 235
Registered: Nov 11, '10
Extended Info (if available)
Real Post Cnt: 235
User ID: 1,406,579
Subject: Server Merge/Relocation Question
which 3rd party apps?

 

-----signature-----
TCM
Link to this post
lougattzz 
Posts: 6,888
Registered: Jan 9, '02
Extended Info (if available)
Real Post Cnt: 6,514
User ID: 601,511
Subject: Server Merge/Relocation Question
Only if they relocated to Leafcull and thus I wouldn't move

 

-----signature-----
Lougattzz - Level 275 Macer
I also on as Battlegatz and Bladegatz
Looking for perfect (or close) Jittes
Link to this post
Anti-PK 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Server Merge/Relocation Question
Interesting, I thought for sure people would prefer population over possessions.
You can always get more stuff...

 

-----signature-----
Link to this post
-Spacelord- 
Posts: 17,650
Registered: Dec 18, '00
Extended Info (if available)
Real Post Cnt: 16,923
User ID: 59,430
Subject: Server Merge/Relocation Question
This thread qualitfy for the "utterly useless discussion" title.

 

-----signature-----
(none)
Link to this post
Anti-PK 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Server Merge/Relocation Question
Almost as "utterly useless" as that post. Ironic.

 

-----signature-----
Link to this post
Mrs_Adventure 
Posts: 22,573
Registered: Mar 14, '01
Extended Info (if available)
Real Post Cnt: 22,550
User ID: 74,083
Subject: Server Merge/Relocation Question
Anti-PK posted:
Interesting, I thought for sure people would prefer population over possessions.
You can always get more stuff...


This is one of those false positives...

Would I move if it was just a new server provide? Nah, if it was a forced move then heck yeah! Not because I don't want to loose my items, but because I enjoy the group of people I play with. I've got a large collection of "legacy" and retired items on Thistledown, and I could do without them in a heartbeat, if a new server move was made. Yeah it's fun to have lore items that are 1 only per-server, or stupidly rare on a server but they mean nothing to me with out the lore behind them and the people I got them from. Though I could play without having them, I would not keep playing if it were not for the people behind them.

 

-----signature-----
(none)
Link to this post
Anti-PK 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Server Merge/Relocation Question
The term "server merge" by definition refers to a forced move. A server merge would consolidate the existing servers into fewer severs to focus a disparate population.

So the question at hand in this thread is whether you would prefer the status quo (low server populations, but you get to keep your items/characters) or a "merged" server (higher population, fresh start).

I would prefer to have a "merged" server(s) because there would be greater populations and I value quantity of playerbase over items/existing characters.

The argument that you have friendships on your old server is really moot because there is nothing to say those players will not be present on this merged server.

 

-----signature-----
Link to this post
Mrs_Adventure 
Posts: 22,573
Registered: Mar 14, '01
Extended Info (if available)
Real Post Cnt: 22,550
User ID: 74,083
Subject: Server Merge/Relocation Question
I would love a merged server, however I also already know there is no way to make that happen do to the code used in the game engine. =/

 

-----signature-----
(none)
Link to this post
Anti-PK 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Server Merge/Relocation Question
hmmmm. Given what I said above, that the "merged server" would be a "fresh start" and that you would lose your items and characters, I clearly did not mean that the servers would be combined intact. Obviously this is impossible given that every item on each server has an ID# associated with it and a merger such as the one you are alluding to would cause a conflict in these ID#s.

I tried to define what we are talking about here when we say "merged server", but since the word "merge" seems to connote keeping the individual servers intact as they come together, perhaps another term is more appropriate and less confusing.

Consolidated Server. We are talking about an elimination of the multiple servers that currently exist, and creating a new server (or fewer servers than there currently are).

Also, I should point out that this discussion is entirely hypothetical. Therefore any kind of argument that you would not want to have a Consolidated server because "it could never happen", or "Turbine will never do it" is irrelevant. For the sake of this hypothetical debate, those things are given.

 

-----signature-----
Link to this post

Valid XHTML 1.0 Transitional Powered by PHP