Author Topic: Topic of the Week - Has Binding on Account Gone Overboard?
Vault_News 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?

There are all sorts of heirloom items in game now, and most of them give leveling bonuses, chests, cloaks, shoulders, weapons and more. It's a great way to deal with special pets and such. It also helps address the drag of leveling more characters when you already had a few at max level. But has it just been taken too far? Many old time favorites such as the Mug O' Hurt, Staff of Jordan and Robes of Insight are now obsolete. Is there any point in selling them, buying them or equipping them any longer? Should anymore BoA items be added or is there already too many? Is there any other way you'd like to see the bind on account option used?


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Kriegprojekt 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?

 

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Talehon69 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Go look at how EQ2 does it if you want to see how overboard it can get. Every single raid drop item is Bind to Account. (Though it is Bind on Equip as well as BoA, so no shifting it around.) Raid drops are also not only limited to those who were there for a kill, therefore there's a lot of raid-drop items being sold.

 

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wowplayer321 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Kriegprojekt posted:
Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?


I cross faction mail my BOA items all the time. Cross account at the same time.

Give it a try.

 

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Ferrydust 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
wowplayer321 posted:
Kriegprojekt posted:
Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?


I cross faction mail my BOA items all the time. Cross account at the same time.

Give it a try.


He is correct.


Why is the Staff of Jordan obsolete now? I am currently using it on an alt.

 

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JaredKorry 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Fail spammer is fail.

 

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Elaok 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
ANYTHING being Bound has gone overboard.



Only Legendary items should ever be bound in my eyes but the BoA stuff has a big hurdle to cross before being really bound on account

 

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Arcilite_I 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Bind On ****** has ruined MMOs, period.

 

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GutterSludge 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Arcilite_I posted:
Bind On ****** has ruined MMOs, period.



/thread.

 

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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Well, not ruined, but it's certainly an unnecessary holdover. Bind on pickup was called 'no drop' in EQ and was brought in to prevent monopolization of the drops from non-instanced mobs, especially by people who sold them for real money. However it is purely a mechanical construct that has no large scale comparison in original RPGs - if you wanted to sell your uber sword to someone else, then by gods you could.

As in almost all things, Blizzard took a concept from another company and installed it without really understanding what it was there for.

 

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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
I'm sure the BoP was a balance feature. I don't know exactly though, so I'll refrain from further speculation.

I like the BoA stuff, though. It's convenient to be able to do all the work I want on a class I enjoy, and then have my alts benefit in a certain fashion from it. It certainly does remove identification with your other characters, however.

 

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Kriegprojekt 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
wowplayer321 posted:
Kriegprojekt posted:
Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?


I cross faction mail my BOA items all the time. Cross account at the same time.

Give it a try.



From Horde server A to Alliance server B? You can do this?

 

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kyrv 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Binding on <...> was created to combat other issues which if people are new to MMORPG's it's easy to think binding is jut inherently bad, instead of the mixed bag that it is.

Vet gamers can probably remember some of the issues. I wasn't a huge fan of binding when it was introduced and not really sure if it's helped more than it has harmed. Certainly not a wonderful thing and obviously hasn't ruined anything (I assume those were green font type comments), but not a huge fan but given the increase in the RMT market maybe quite necessary, I don't know.

To be fair to note, I'm not a crafter, if I made player gear and weapons, I'd probably like binding a lot more. ;p


Back to the BoA stuff, if it's not overboard, it's pretty close. happy

 

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Ferrydust 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Kriegprojekt posted:
wowplayer321 posted:
Kriegprojekt posted:
Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?


I cross faction mail my BOA items all the time. Cross account at the same time.

Give it a try.



From Horde server A to Alliance server B? You can do this?


No. From Horde server A to Alliance server A etc.

 

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Kriegprojekt 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Ferrydust posted:
Kriegprojekt posted:
wowplayer321 posted:
[quote=Kriegprojekt]Only if it were true bind on account across factions. Whats the point of BoA if you cant get it for all of your characters?


I cross faction mail my BOA items all the time. Cross account at the same time.

Give it a try.



From Horde server A to Alliance server B? You can do this?


No. From Horde server A to Alliance server A etc.

[/quote]


Oh. Didnt know this. Still not a true BoA item then but very good nonetheless.

 

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Voqar 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
The stuff isn't truly bind on account...more like bind on server.

Not all players do so much endgame content that they end up with every boa item, nor are all players in guilds of high enough level to get the pieces you buy with gold.

Still seems a little bit silly overall.

BTW, items generally have to bind, otherwise they end up having no value. There's an unending stream of new items hitting the system, there needs to be mechanisms to remove items from the system. Binding is one of those mechanisms. And it's not just money value. It's desirability. Take away player desire for items and you hurt the loot carrot principle, which is core to MMO success. Plus, it's a good idea for players to have to earn SOMETHING occassionaly and not just ez-mode and/or snooze-mode everything, or players get bored and quit playing or hop games.

 

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jioss 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
I think thats why you're supposed to have durability on gear.

What is it about every binding item that makes it BOUND to one individual? I can see it if the item has a mind of its own, or is CURSED... but just binding items just because is lame.

The economy of a MMO should be player driven, not DEV driven. You want to control the economy, then start TAXING your players and start handing out welfare checks to the casual gamers.

 

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kyrv 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
jioss posted:
I think thats why you're supposed to have durability on gear.

What is it about every binding item that makes it BOUND to one individual? I can see it if the item has a mind of its own, or is CURSED... but just binding items just because is lame.

The economy of a MMO should be player driven, not DEV driven. You want to control the economy, then start TAXING your players and start handing out welfare checks to the casual gamers.


Wait...wut?

 

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Blisteringballs 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Anything to make leveling another alt more fun, the better. You've been there, you've done that, and Blizzard wants you to have fun and keep playing. Forget the old MMO paradigms of years past where every damned mechanic revolved around getting people to grind out more hours and pay for another month. A game should be fun.

If almost every drop between level 1 and 84 is made obsolete (or just not worth the effort of bothering to compare and enchant) in the process, fine.

 

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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
kyrv posted:
jioss posted:
I think thats why you're supposed to have durability on gear.

What is it about every binding item that makes it BOUND to one individual? I can see it if the item has a mind of its own, or is CURSED... but just binding items just because is lame.

The economy of a MMO should be player driven, not DEV driven. You want to control the economy, then start TAXING your players and start handing out welfare checks to the casual gamers.


Wait...wut?

 

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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
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jioss 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
NukeMage posted:
kyrv posted:
jioss posted:
I think thats why you're supposed to have durability on gear.

What is it about every binding item that makes it BOUND to one individual? I can see it if the item has a mind of its own, or is CURSED... but just binding items just because is lame.

The economy of a MMO should be player driven, not DEV driven. You want to control the economy, then start TAXING your players and start handing out welfare checks to the casual gamers.


Wait...wut?



help me out here... why is there no DUR on gear ?

 

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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Broken_Kayfabe posted:
Well, not ruined, but it's certainly an unnecessary holdover. Bind on pickup was called 'no drop' in EQ and was brought in to prevent monopolization of the drops from non-instanced mobs, especially by people who sold them for real money. However it is purely a mechanical construct that has no large scale comparison in original RPGs - if you wanted to sell your uber sword to someone else, then by gods you could.

As in almost all things, Blizzard took a concept from another company and installed it without really understanding what it was there for.




yep, i remember being banned on Ebay for selling a Ghoul Bane sword...$125.00 for the thing seemed like a no-brainer.

 

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kyrv 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
Broken_Kayfabe posted:
Well, not ruined, but it's certainly an unnecessary holdover. Bind on pickup was called 'no drop' in EQ and was brought in to prevent monopolization of the drops from non-instanced mobs, especially by people who sold them for real money. However it is purely a mechanical construct that has no large scale comparison in original RPGs - if you wanted to sell your uber sword to someone else, then by gods you could.

As in almost all things, Blizzard took a concept from another company and installed it without really understanding what it was there for.



Ya not really. People not liking binding doesn't escape the fact that it serves multiple purposes which are in the eyes of the gaming company, a good thing.

The camping of items is of course one of them.

And if you are really saying that Blizzard messed up most of their concepts/systems yet somehow beat the opposition like a rented mule, well, okay. Sure.

 

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xiaolizi 
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love it

 

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Shenron_ 
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Voqar 
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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
People cry because leveling is oh so difficult and time consuming. Wah! (IMO, if you find leveling in WoW to be either too challenging or too time consuming, you either, 1, haven't played many MMORPGs, or 2, should probably stick to coloring books since staying inside the lines is probably more your speed).

So they give you the ability to get all this BoA crap that speeds up leveling by both reducing how much xp you need via xp bonuses and reduces time you need to spend dinking with gear upgrades.

And then people cry about that.

People just cry a lot.

I personally think the BoA stuff has gone to far but it's the kind of thing that once it started, they kind of had to keep going with it. At the core, as another way to reward people for pounding/grinding content at endgame, it isn't such a bad idea. It's also a fun kind of way to help with leveling alts faster. But now that it's to the point of covering almost every slot it's like whoa...maybe this is a bit too much.

Easy solution...allow toons to wear X pieces (say 4ish) of BoA gear max. Put a limit on it. You'd still be able to use all your pieces, by equipping different ones over time as you level to fill in gaps you're missing from drops/quest/whatever gear, but it'd keep things from being so ridiculous and help all these other items being mentioned retain some value.

Then the BG griefing twinks would cry!

There's no way to stop some crying, now, is there?

 

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Subject: Topic of the Week - Has Binding on Account Gone Overboard?
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