Author Topic: 3/3 PTR Updates
Vault_News 
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Subject: 3/3 PTR Updates
Zarhym posted:
Death Knights
  • Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers. In addition, Howling Blast now has a facing requirement.

Druids
  • Prowl has a new icon.
  • Feral Swiftness now also causes Dash and Stampeding Roar to have a 50/100% chance to instantly remove all movement impairing effects from the affected targets when used.
  • Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects.
  • Glyph of Rake is now Glyph of Pounce, which increases the range of Pounce by 3 yards.

Hunters
  • Multi-Shot damage has been increased by 250%.

Mages
  • The root effect from Shattered Barrier now shares diminishing returns with the root from Improved Cone of Cold.

Paladins
  • Grand Crusader will now generate a charge of Holy Power if the Avenger Shield it procs is used within 6 seconds.

Priests
  • Holy Fire damage has been increased to be approximately 30% higher than Smite.
  • Mind Sear damage has been doubled.
  • Atonement now works with Holy Fire in addition to Smite.
  • Glyph of Divine Accuracy now also affects Holy Fire in addition to Smite.

Shaman
  • Deep Healing now benefits all heals, not just direct heals.
  • Spirit Link Totem (new talent) reduces damage taken by all party and raid members within 10 yards by 10%. This lasts 6 seconds, and every second it is active the health of all affected players is redistributed among them, such that each player ends up with the same percentage of their maximum health. This counts as an Air totem and has a 3-minute cooldown.

Warlocks
  • Rain of Fire damage has been increased by 25%.
  • Seed of Corruption damage has been increased by 20%.

Warriors
  • Precision (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.

Items
  • The current healing priest 4-piece raid set bonus no longer requires a target to be under the effects of Weakened Soul for the priest to receive the Spirit bonus. Instead the benefit will be granted each time the priest's Penance spell heals a target.


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Voqar 
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Subject: 3/3 PTR Updates
"•Precision (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently"

WTF...warriors already got boosted into the stratosphere, wtf are blizzard smoking. They need nerfed, not boosted even further.

 

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Spookysheep 
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Subject: 3/3 PTR Updates
HAHAHAHAHAHAHA, I called it months ago... by the 2nd major patch warriors would be kings of PVP again grin

 

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Bremen_Gaheris 
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Subject: 3/3 PTR Updates
And now they yo-yo back to aoe being the prescription for dungeon blues (so to speak). Why did they bother nerfing aoe tools into the ground if they were just going to rebuff them back to WOTLK levels again? These guys have lost it.

 

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Spookysheep 
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Subject: 3/3 PTR Updates
Because the B team is full of retards who thought they could force subscribers to play the way THEY wanted.

When those subs started dropping like flies blizz back peddled as they always do.

Of course they should back peddle, because its good business to keep the majority of customers pleased.

But it is MUCH better business if you don't piss off the majority of your customers to begin with wink

 

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Ugh_Lancelot 
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Subject: 3/3 PTR Updates
So much for incremental changes.

[edit] While I can understand them sorta listening to the complaints of a significant portion (maybe even a majority) of the playerbase but damn...this is exactly the wrong way to fix things.

I never understood why they held spell coefficients and other numbers so close to the vest in patch notes. If you increased something from a 40% coefficient to a 60% coefficient, why not just state that? You'll get much better feedback on the _scale_ of the change as well as the net effect. They're already using us as beta testers, why not share some more base numbers to help us help them?

 

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Arcilite_I 
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Subject: 3/3 PTR Updates
Ugh_Lancelot posted:
So much for incremental changes.


lol

 

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Broken_Kayfabe 
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Subject: 3/3 PTR Updates
You guys are so negative. They had TWO WHOLE DAYS to see the effect of their last batch of hotfixes, that's CLEARLY enough time to see results and balance accordingly.

Look at the bright side, the 5th is a Saturday so you'll get a whole FOUR days to play with these fixes before they hotfix an entire new combat system into the game!

 

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Ugh_Lancelot 
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Subject: 3/3 PTR Updates
heh...touche. grin

 

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Kriegprojekt 
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Subject: 3/3 PTR Updates
Broken_Kayfabe posted:
You guys are so negative. They had TWO WHOLE DAYS to see the effect of their last batch of hotfixes, that's CLEARLY enough time to see results and balance accordingly.

Look at the bright side, the 5th is a Saturday so you'll get a whole FOUR days to play with these fixes before they hotfix an entire new combat system into the game!




Hah!

 

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Billarious 
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Subject: 3/3 PTR Updates
This is really getting kind of sad. Major changes every other day it seems.

 

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aon_mixed 
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Subject: 3/3 PTR Updates
the next round of hotfixes will turn the current game of World of Warcraft into RIFT

 

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Azure-TheBlueOne 
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Subject: 3/3 PTR Updates
laugh

 

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Turumbar-HG 
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Subject: 3/3 PTR Updates
These are PTR changes, not hotfixes.

 

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Quazimortal 
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Subject: 3/3 PTR Updates
Kriegprojekt posted:
Broken_Kayfabe posted:
You guys are so negative. They had TWO WHOLE DAYS to see the effect of their last batch of hotfixes, that's CLEARLY enough time to see results and balance accordingly.

Look at the bright side, the 5th is a Saturday so you'll get a whole FOUR days to play with these fixes before they hotfix an entire new combat system into the game!




Hah!


laugh Indeed! laugh

 

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Arcilite_I 
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Subject: 3/3 PTR Updates
this whole thread is win

 

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Ugh_Lancelot 
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Subject: 3/3 PTR Updates
Turumbar-HG posted:
These are PTR changes, not hotfixes.

 

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Sociop 
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Subject: 3/3 PTR Updates

posted:
Death Knights

•Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers. In addition, Howling Blast now has a facing requirement.


Does not having a facing requirement pretty negate it being an area-of-effect spell?

 

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Bremen_Gaheris 
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Subject: 3/3 PTR Updates
Turumbar-HG posted:
These are PTR changes, not hotfixes.



Yeah...except they don't bother testing any of the hair brained changes they brain fart out for the game. So, when they say "updates on the PTR", they really mean untested changes that you gotta wait til their next patch downtime to test for them on live.



TLDR: PTR changes = live hotfixes since they don't test anything anyway.

 

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