Author Topic: LF: Guild
Sprawl-zero1eye- 
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Subject: LF: Guild
How do you feel about this?



I don't like the idea for some reason. I just haven't figured out why... perhaps because it dumbs down what I consider an important decision? Not sure...

 

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Rill_of_WE 
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Subject: LF: Guild
Well, personally I know I will never use it. As a guild leader LFM nor as a player LFG. It just doesn't give me enough information for the kind of guild that I would be looking for. I like long-term guilds. I like guild's that have a friendly, clean atmosphere. I like guilds where the environment is conducive to making lasting friendships that go beyond the game. That's not really something you can dumb down to availability and what role you play.

On the other hand, I can see how this would work for other guilds who really do just come together to do stuff like raid or pvp. They have no other purpose for their guild but to clear content or get top rankings. So they wouldn't need any other info than what this tool would provide.

 

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Quazimortal 
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Subject: LF: Guild
It won't stop the guild recruitment spam in trade chat so it seems like a waste of dev time to me.

 

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Dums 
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Subject: LF: Guild
Rill_of_WE posted:
Well, personally I know I will never use it. As a guild leader LFM nor as a player LFG. It just doesn't give me enough information for the kind of guild that I would be looking for. I like long-term guilds. I like guild's that have a friendly, clean atmosphere. I like guilds where the environment is conducive to making lasting friendships that go beyond the game. That's not really something you can dumb down to availability and what role you play.

On the other hand, I can see how this would work for other guilds who really do just come together to do stuff like raid or pvp. They have no other purpose for their guild but to clear content or get top rankings. So they wouldn't need any other info than what this tool would provide.


Not true. A top raiding guild requires much, much, much more information about an applicant than that tool can provide.

 

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Sprawl-zero1eye- 
Title: IGN Vault Staff
Reziztance iz Futile

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Subject: LF: Guild
Need a box for gear score! tongue

 

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kuide 
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Subject: LF: Guild
Top guilds are a minority(not important),this tool will be useful.

 

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Quazimortal 
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Subject: LF: Guild
kuide posted:
minority(not important)


Lol! Oh really? I think a lot of people might disagree with you on that one.

 

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PallyDog 
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Subject: LF: Guild
I thinkt he tool will be useful for soem but still not impressed with it. Kind of handy for those shy types.

 

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Hornet_MT 
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Subject: LF: Guild
Quazimortal posted:
kuide posted:
minority(not important)


Lol! Oh really? I think a lot of people might disagree with you on that one.



"Not important" - well, people in those guilds wouldn't think so...

"Minority" - IMO, a fairly accurate statement...


From my own server (Outland - EU) - we have a Horde population of ~18,000 (source: Warcraft realms)... I cannot say what the activity rate on that is, how many are alt's, etc...

70 guilds have downed a raid boss in Cata, of which only 8 have downed all raid content. Lets say the threshold for a serious guild is half raid content... thats ~40 guilds. Some will be 10 man, some 25 man, assuming 50:50 split - 600 people are serious about their raiding and 40 guilds are 'serious' guilds (I think this is being generous).

Assuming the 18,000 comes down to 1/3rd after removing alts and non-active, hence 10% have completed half the raid content - that is a minority of the population.

All of this is 'back of an envelope' and without doubt full of assumptions (correct or otherwise), but the point is, the majority of the population are not in a serious raiding guild. And whilst there will be those in serious PVP guilds or "friends" guilds, I bet there is a large portion of the population which really doesn't care much about guilds, but can see the benefits of being in one (especially with guild perks)

Hence, I agree think the tool will be useful for the majority of the population! But completely useless to serious guilds.

 

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Sociop 
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Subject: LF: Guild
Quazimortal posted:
kuide posted:
minority(not important)


Lol! Oh really? I think a lot of people might disagree with you on that one.


Once upon a time they were but in Wrath when mere pugs were able to successfully do much of the same top end content the elite guilds were doing their eliteness was tarnished considerably and for the most part just became another guild.

However due to the apparent difficulty in the new Cata Raids those elite guilds may be on the rise again.

 

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Rill_of_WE 
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Subject: LF: Guild
Dums posted:

Not true. A top raiding guild requires much, much, much more information about an applicant than that tool can provide.


Indeed, I did not mean to make it seem that way. My 'top rankings' comment was directed more towards pvp guilds, though my knowledge in that area is limited.

I've done my fair share of raid leading and it's difficult even in a casual guild going at a casual pace. I can't even imagine how hard it must be for the top guns that are clearing content first. But the job is made easier the more info you have about your raiders. So I absolutely agree with you.

 

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Voqar 
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Subject: LF: Guild
IMO this is/was a waste of dev effort - it'll get used about as much as the guild recruiting channel and won't cure the spam.

 

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kuide 
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Subject: LF: Guild
Hey I use the guild recruiting channel every day, I still aint got a guild but that's not the point.

 

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Broken_Kayfabe 
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Subject: LF: Guild
Voqar posted:
IMO this is/was a waste of dev effort - it'll get used about as much as the guild recruiting channel and won't cure the spam.


Probably right, but even if it were, I would NEVER join a guild that got its people that way.

 

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GutterSludge 
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Subject: LF: Guild
So, when does the Custom UI come out that changes the name to "Looking for Drama"..??

 

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Rezzinu 
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Subject: LF: Guild
Bad and useless feature.

Beside the fact that mature guilds will not even use this feature, this takes away key communication skills that players need to learn (applications to guilds, interviews, etc).

I hate how they're trying to make MMO's so simple and automated now.

 

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GutterSludge 
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Subject: LF: Guild
I hate that they use the term "guild" for entities that amount to "achievement corporations" that do things such as requiring interviews and applications.


Call them corporations, and give the term "guild" back to close knit groups of friends who enjoy each others company..and could care less what the others bring to the table other than a great sense of companionship.


 

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Guttersludge
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Broken_Kayfabe 
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In EVE they ARE called corporations!

And there aren't even any achievements involved.

 

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Unstruck 
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Subject: LF: Guild
Might of been useful for Roleplayers looking for an RP guild. But of course, there's no RP Guild option, so there you have it.

 

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Dums 
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Subject: LF: Guild
Rill_of_WE posted:
So I absolutely agree with you.


hugs

 

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hi
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siujoey 
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Subject: LF: Guild
Rezzinu posted:
this takes away key communication skills that players need to learn (applications to guilds, interviews, etc).



This IS a joke..... right?

 

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