Author Topic: Cat--Screw ups..
Biestes 
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Subject: Cat--Screw ups..
Edited - because the color hurt people's eyes, especially mine!


Has anyone ever NOTICED how the Healers were screwed over by Cat coming? Before the Tank,DPS and so on were at 100% health and the Healers were at 85%.. they could heal and keep people ALIVE,,, not prefectly full but keep the whole group alive,, now the players health was raised to like 1000%,, Great but the Healers Mana pool and there HEALS in general are only raised to 100%??? They cant keep the TANK 1/4 of the way alive (much less alive) How are they supposed to help keep the DPS alive at all?? No Healer can make it now.. So now ALL Healers in General are USELESS to any dungen, Heroic or raid group..so far as I can tell the only healer anyone wants anymore is a Priest who uses a LIGHT WELL to help keep there health up.. I have seen tanks boot other healers and keep pugging until they get a priest. WTF is WOW doing to everyone.. And not to even mention the clothes for healers all INTELL NO SPIRIT anymore??? Then there is the Druid gear NO LEATHER with SPIRIT at all so now the Durid is reduced to wearing CLOTH ??? What are they thinking,,Now they are Nerfing the Feral druid and so the Druid is a useless player anymore.It was bad enough that they messed up the DK's so badly that no one will tank as a DK. I thought that the DK was supposed to be the other side of a Pally and be the other prefect tank in wow? Most really great/good tanks have quit and went DPS.. now all the new up and coming tanks are fast, never stop for over half of there group to get there mana back then when u ask to stop they bytch at u to hurry up... The warriors are in a hurry to keep there rage up I can understand that but why dont they drink a rage potion or stop once in a while,, they dont seam to understand that if the healer is out of mana they all die..Or they try to cram as much randoms in as they can, It takes almost an hr to get a random now because of no healers want to go cue due to having no good gear and no good heals... Then there is the Mages,, How come a mage only has a water element? A lock has several kinds of demons to choose from depending on what there doing,, why cant a FIRE MAGE have a Fire element? or a Rock for there tank one? Why is the water element for mages so damn weak and useless? No one can solo quest by themselves if there a mage or priest now..There is just way tomuch wrong and not enouth time to talk it out to get it fixed.. ,

 

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RF_YWG 
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Subject: Cat--Screw ups..
If you're going to troll you have to at least make it readable. Nobody will get sucked in if they won't read it.

 

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Arcilite_I 
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Subject: Cat--Screw ups..
lol tl:dr

 

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The_Korrigan 
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Subject: Cat--Screw ups..
I don't even believe it's one of the usual trolls being a coward - all of them write and spell better than that. Or he really tried hard to pass as a complete idiot and be undetected.

 

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Groooovechampion 
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Subject: Cat--Screw ups..
strangly, the healing thing is the only thing I think was okay tongue

 

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Dums 
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Subject: Cat--Screw ups..
What the hell is going on here

 

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goldielocks2009 
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Subject: Cat--Screw ups..
After having to get sun glasses on to read your post... Are you playing WOW or another game?? LOL I am a priest healer in cata gear has spirit on it. Why is it that you can't find it too? We have a druid healer wearing spirit leather gear as well. HMMM


You also mention that a priest or mage can't solo quest anymore. How come my priest and mage are both 85's ?? I just think you need to learn how to play again..

 

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Khreative 
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Subject: Cat--Screw ups..
Wow little harsh on the eyeballs

 

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IndridCole 
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Subject: Cat--Screw ups..
Welcome to VN Boards.

Now you're F@#K'D.

 

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LlarioLostdoggie 
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Subject: Cat--Screw ups..
Too visually offensive. Didn't read.

 

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Auenwing 
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Subject: Cat--Screw ups..
Dear lord, Barbara Streistand could do that paragraph justice!

Breathe!!!


Does anybody know what it said?

 

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NukeMage 
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Subject: Cat--Screw ups..
I think it says blah blah wow makes me sad and eat twinkies blah blah blah.

 

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Renegade. 
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Subject: Cat--Screw ups..
a+++ poster want to see more!!!!!!!!!!!!!!!!!!!!!

 

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siujoey 
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Subject: Cat--Screw ups..
Renegade. posted:
a+++ poster want to see more!!!!!!!!!!!!!!!!!!!!!


Seconded! I also agree with the possibility you might actually be playing a different game. Most of the stuff you complain about is just wrong. After the mage comments, I am thinking troll post. If you can't solo quest with a mage, you are doing something wrong, my mage is a God. And water elementals useless? Hahahaha

 

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slythetove 
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Subject: Cat--Screw ups..
The drugs, they are bad, mmkay?

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Ashmaele 
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Subject: Cat--Screw ups..
It sounds like he won't be playing his priest anymore. Such a waste of that Staff of Many Commas he just picked up.

 

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Liquid741 
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Subject: Cat--Screw ups..
learn to separate with paragraphs! terrible.

 

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siujoey 
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Subject: Cat--Screw ups..
Ashmaele posted:
It sounds like he won't be playing his priest anymore. Such a waste of that Staff of Many Commas he just picked up.




lol, staff of many commas.......

 

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Deionnara 
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Subject: Cat--Screw ups..


That original post (and a first one at that) is a masterpiece. 9/10.

 

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regulator_cracka 
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Subject: Cat--Screw ups..
Arcilite_I posted:
lol tl:dr

 

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Voqar 
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Subject: Cat--Screw ups..
Couldn't read it. Learn to use paragraphs or get to the point.

Healing isn't screwed up - it's now marginally challenging and requires a little thought instead of endless mana and spamming inefficiently. Bummer if nublets that can't handle anything but spamming give up and go back to being crappy dpsers instead.

Healing is also more of a group concept now. Tanks need to be more on the ball about mitigating and using CDs to help the healer. Groups need to use CC to reduce incoming damage (mobs are gonna die regardless, so you might CC some and take less dmg - but try convincing northrend facerollers who refuse to adapt as they empty your mana bar), you need to use interrupts (1 interrupt could prevent massive spell dmg and save a healer a bunch of time and mana), and dpsers need to avoid dmg (get out of that puddle that's killing you in seconds, moron) instead of just worry about their recount performance.

Healing is now about playing smart all around, instead of just overhealing with endless mana and covering for (usually dps) studity with extra heals.

 

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Quazimortal 
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Subject: Cat--Screw ups..
regulator_cracka posted:
Arcilite_I posted:
lol tl:dr

 

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Subject: Cat--Screw ups..
Arcilite_I posted:
lol tl:dr

 

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Zero_Washu 
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Subject: Cat--Screw ups..
Voqar posted:


Healing isn't screwed up - it's now marginally challenging and requires a little thought instead of endless mana and spamming inefficiently. Bummer if nublets that can't handle anything but spamming give up and go back to being crappy dpsers instead.

Healing is also more of a group concept now. Tanks need to be more on the ball about mitigating and using CDs to help the healer. Groups need to use CC to reduce incoming damage (mobs are gonna die regardless, so you might CC some and take less dmg - but try convincing northrend facerollers who refuse to adapt as they empty your mana bar), you need to use interrupts (1 interrupt could prevent massive spell dmg and save a healer a bunch of time and mana), and dpsers need to avoid dmg (get out of that puddle that's killing you in seconds, moron) instead of just worry about their recount performance.

Healing is now about playing smart all around, instead of just overhealing with endless mana and covering for (usually dps) studity with extra heals.


and hence their change failed miserably. See, people play fantasy games to be heroes. Which means when they are the healer they expect to be able to fix the stupids. This isn't about correcting spamming of heals, if anything WOW has too many heals per class anyway. I don't care what CDs the tanks has, too much damage in current instances CANNOT be mitigated. From spam casting mobs to 360 damage mobs there really isn't much players can do except stay out of the fire, and that is provided the hit box is what they see and not drawn where they cannot see it.

CC, oh the answer the parrot makes, a good little shoulder sitting fan of the developers. Too bad LFD doesn't even try to match proper CC to the instances. Such is the fun when you drop in and the only people with CC are the healer and tank if its a druid.

The L2P parrot crowd needs to acknowledge heals spells were jacked up to four times their cost while barely gaining 20% more healing throughput. That is a nerf, clear and simple, and the biggest ever implemented in WOW. That is alone is the reason it fails. They didn't make it a challenge, they punished healers for everyone else's mistakes.

They removed what attracted those who played healers to the game. They removed their ability to be a hero. Oh I know some remain, but guess what, we lost far too many good people who got told they weren't good enough, told they had it easy, told they don't have what it takes to be a hero. They had their fantasy fun taken away so you can go sit in your forty minute queue and relish your superiority - you certainly will have the time to do so.

Parrots confuse the end of wrath with the problem being the player when it was simply monty hall loot. The same result will eventually come again because blizzard will keep raising the loot to stupid levels so the raiders feel they are getting something because the challenge is not their reward, its about numbers and they want their numbers. Too bad the fun people left.

 

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Broken_Kayfabe 
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Subject: Cat--Screw ups..
Zero_Washu posted:
They removed what attracted those who played healers to the game. They removed their ability to be a hero.


Truth, nothing greater than being a kickass healer. Big dps comes and goes all the time, and tanks are expected to be good, but when you as the healer rock, and they notice, best time in the world.

shock

 

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Bremen_Gaheris 
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Subject: Cat--Screw ups..
Voqar posted:
Couldn't read it. Learn to use paragraphs or get to the point.

Healing isn't screwed up - it's now marginally challenging and requires a little thought instead of endless mana and spamming inefficiently. Bummer if nublets that can't handle anything but spamming give up and go back to being crappy dpsers instead.

Healing is also more of a group concept now. Tanks need to be more on the ball about mitigating and using CDs to help the healer. Groups need to use CC to reduce incoming damage (mobs are gonna die regardless, so you might CC some and take less dmg - but try convincing northrend facerollers who refuse to adapt as they empty your mana bar), you need to use interrupts (1 interrupt could prevent massive spell dmg and save a healer a bunch of time and mana), and dpsers need to avoid dmg (get out of that puddle that's killing you in seconds, moron) instead of just worry about their recount performance.

Healing is now about playing smart all around, instead of just overhealing with endless mana and covering for (usually dps) studity with extra heals.



Yeah, let me tell you a story about how good healing is. My brother just completely deleted all his toons and canceled his account. This was his last group experience:

Playing his DPS Elemental Shammy, he enters Heroic PUG for Black Rock Caverns. Tank is ok, healer is ok, DPS are all ok. My brother is pulling 10k DPS. Not astronomical but ok for his satellite connection he is stuck with.

They get to first boss and healer gets insta-gibbed seconds into the fight by some lame mechanic he didn't side-step. My brother takes over healing as an Elemental DPS specced shammy and heals the entire boss fight. They promptly kick him for low DPS after the timer is up to kick.

Healers are irrelevant now. A friggin DPS shammy can heal a heroic. And how is that not a problem?

 

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Tai-Daishar_MT 
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Subject: Cat--Screw ups..
I get what you are saying, really I do, but depending on how good the group is the above isn't new. I also have an Ele Shammy that has many times main (as in only) healed heroics (Not just the retardo easy ones but HPoS, HFoS) back in the WotLK days. The difference was I did not get kicked nor ragequit and delete all my toons mischief

 

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Bremen_Gaheris 
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Subject: Cat--Screw ups..
Tai-Daishar_MT posted:
I get what you are saying, really I do, but depending on how good the group is the above isn't new. I also have an Ele Shammy that has many times main (as in only) healed heroics (Not just the retardo easy ones but HPoS, HFoS) back in the WotLK days. The difference was I did not get kicked nor ragequit and delete all my toons mischief



Yeah, he ragequit mainly probably because I quit two months ago or so and it was funny when he told me about it.

But my point still stands on healing being retarded and useless when a DPSer can do it. See, the problem with your talking about WOTLK heroics was that I guarantee that you and your PUG or guild group FAR outgeared those dungeons and when you were able to do that. This dungeon my brother did was pre-heroic 15% buff and with a non-raid geared group. They were heroic ready but not overgeared. And my brother could have easily taken over the healing as well as done some DPS.

So, what is the point of being a healer anymore? The current state of the game is pathetic and I sincerely dislike the path they took. I will miss WoW, it was a good game for a long time.

 

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st0rmie 
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Subject: Cat--Screw ups..
Zero_Washu posted:
They removed what attracted those who played healers to the game. They removed their ability to be a hero. Oh I know some remain, but guess what, we lost far too many good people who got told they weren't good enough, told they had it easy, told they don't have what it takes to be a hero.

The increase in difficulty makes me feel like more of a hero. But I guess some people get their jollies from being told they're a hero for doing something that one of those pecking birds could have done equally successfully.

 

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Subject: Cat--Screw ups..
Bremen_Gaheris posted:
So, what is the point of being a healer anymore?


To cry tears of blood and get told to shut up when we sob too loudly of course!

 

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Bremen_Gaheris 
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Subject: Cat--Screw ups..
st0rmie posted:
Zero_Washu posted:
They removed what attracted those who played healers to the game. They removed their ability to be a hero. Oh I know some remain, but guess what, we lost far too many good people who got told they weren't good enough, told they had it easy, told they don't have what it takes to be a hero.

The increase in difficulty makes me feel like more of a hero. But I guess some people get their jollies from being told they're a hero for doing something that one of those pecking birds could have done equally successfully.



How is it more difficult and fun for you when a DPS Shaman can do a better job and as a heal specced healer you are just wasting the groups time by spamming Chakra/Heal over and over? The only thing challenging about healing is not getting kicked from group immediately upon entering.



Quazimortal posted:
Bremen_Gaheris posted:
So, what is the point of being a healer anymore?


To cry tears of blood and get told to shut up when we sob too loudly of course!



You won't ever hear the "shut up" since you are already back where you started before joining the group from being kicked. And your cries are in vain since noone is there to hear them..../cry!

 

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