Author Topic: Patch 4.0.6 Patch Notes (PTR)
Ferrydust 
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Subject: Patch 4.0.6 Patch Notes (PTR)
http://www.mmo-champion.com/content/

General


* Many tooltips have been updated to reflect any changes made via recent hotfixes.
* The guild reward Armadillo Pup now requires revered faction instead of exalted.


PvP
Arenas

* Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas.


Battlegrounds
The Battle for Gilneas


* The time it takes to capture a flag has been reduced to 5 seconds, down from 8.


Strand of the Ancients


* The damage done by Antipersonnel Cannons has been doubled.
* The missile speed of Rocket Blast (Antipersonnel Cannons) has been increased by roughly 50%.
* Some Antipersonnel Cannons could shoot the platform they were spawned on. These spawn locations have been fixed.
* The Battleground Demolisher no longer has two additional seats and now only has room for the driver.
* A PvP duration flag has been added to Battleground Demolishers. This should make it so crowd control effects cast on unmanned demolishers does not last an extended amount of time.
* There should no longer be a discrepancy in time when the Battleground Demolishers spawn at the start of each round.
* The Battleground Demolishers spawned on the docks no longer despawn when the north graveyard is taken by the offense.
* Massive Seaforium Charges should now be useable in rated Battleground matches.
* The duration of the Teleport debuff has been lowered to 10 seconds, down from 20.
* The radius of the Seaforium Blast has been lowered to 10 yards, down from 20.


Races


* The draenei racial trait Gift of the Naaru now heals 20% of the target's health over 15 seconds, rather than a scaling value.
* The dwarven racial trait Stoneform now reduces all damage taken by 10%, rather than increasing armor by 10%. It also increases the dwarf's size when used.
* The gnomish racial trait Escape Artist now has a 1.5-minute cooldown, down from 1.75.
* The human racial trait Every Man for Himself has been reverted back to a 2-minute cooldown, down from 3 minutes.
* The night elf racial trait Shadowmeld can now be used while shapeshifted.
* The tauren racial trait War Stomp can now be used while shapeshifted.
* The worgen racial trait Darkflight now has a 2-minute cooldown, down from 3, and is no longer on the global cooldown. In addition, the movement speed bonus now stacks with existing bonuses, but cannot be activated while Sprint or Dash is active (and they cannot be activated while Darkflight is active).


Death Knight (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Icebound Fortitude now breaks stuns when used, in addition to providing immunity to them.
* Necrotic Strike's absorption effect is now reduced by the target's resilience.


Talent Specializations
Blood


* Crimson Scourge has been redesigned slightly. Instead of a 50/100% chance to make the next Blood Boil free when Plague Strike is used on a target with Blood Plague, the talent now gives a 5/10% chance to provide a free Blood Boil when the death knight lands any melee attack on a Blood Plagued target.
* Will of the Necropolis no longer refunds a Blood Rune when it resets Rune Tap's cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active.


Frost

* Howling Blast now deals 40% less damage to all targets other than the primary target of the spell.
* Might of the Frozen Wastes now also increases all melee damage by 4/8/12% while wielding a two-handed weapon.


Unholy


* Desecration is now also triggered by Necrotic Strike.
* Runic Corruption procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura.
* Unholy Might (passive) has been reduced to a 5% Strength increase, down from 10%.


Glyphs


* Glyph of Death's Embrace no longer refunds Runic Power when self-healing via Lichborne.


Druid
(Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Barkskin is no longer dispellable.
* Healing Touch is now trained at level 78, up from level 3.
* Lacerate damage has been reduced by approximately 20%.
* Mangle (Bear Form) weapon damage (at level 80+) has been reduced to 235%, down from 300%.
* Mangle (Cat Form) weapon damage percent (at level 80+) has been increased to 460%, up from 360%.
* Maul damage has been reduced by approximately 20%.
* Mount Up: This guild perk now applies to Flight Form and Swift Flight Form as well.
* Nourish is now trained at level 8, down from level 78.
* Omen of Clarity can no longer trigger from helpful spells (aka heals), unless the Restoration talent Malfurion's Gift is chosen.
* Rake damage has been reduced by 10%.
* Rejuvenation is now trained at level 3, down from level 8. In addition, its mana cost has been reduced from 26% to 16%.
* Rip damage has been reduced by 10%.
* Shred weapon damage percent (at level 80+) has been increased to 450%, up from 350%.


Talent Specializations
Balance


* The Shooting Stars buff duration has been increased to 12 seconds, up from 8 seconds.
* Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 15%.


Feral

* Berserk (instant Mangle proc) now has a new Spell Alert identifier. In addition, Berserk no longer breaks Fear or makes the druid immune to Fear.
* Pulverize weapon damage percent has been reduced to 80%, down from 100%.


Restoration

* Empowered Touch now also affects Regrowth.
* Nature's Bounty no longer affects Swiftmend, but now has a new effect. When the druid has Rejuvenation on 3 or more targets, the cast time of Nourish is reduced by 10/20/30%.


Glyphs

* Glyph of Regrowth now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%.
* Glyph of Wrath now increases damage done by Wrath by 10% and no longer requires Insect Swarm on the target.


Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Aimed Shot! weapon damage has been increased to 200%.
* Aspect of the Wild, Aspect of the Hawk, and Aspect of the Fox can now be cast while mounted.
* Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
* Dust Cloud's cooldown and duration have been modified to make it closer aligned with Tailspin (same effect, different pet).
* Kill Command's damage has been increased by 20%.
* Kill Shot's attack power scaling has been increased by 50%.
* Master's Call now has a 35-second cooldown, down from 1 minute. In addition, the visual effect is more obvious.


Talent Specializations
Marksmanship

* Chimera Shot's attack power scaling has been increased by 20%.


Survival


* Into the Wilderness (passive) has been reduced to a 10% Agility increase, down from 15%.


Pets

* Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are.
* Shale Spiders now correctly have a special ability (Web Wrap).
* Bad Manner (monkey) now properly breaks from damage.


Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Flame Orb now ignores critters.
* The mana costs of Arcane Brilliance and Dalaran Brilliance have been reduced by approximately 16%, making them roughly equal to the cost of Mark of the Wild.
* Ring of Frost: Radius shrunk to 8 yards, and inner "safe" radius is now 4.7 yards (exactly matching graphic). Dispelling the effect of Ring of Frost will now make the target immune to being refrozen for 3 seconds. If a second Ring of Frost is cast by the same mage while the first is still active (via Cold Snap), the first will now disappear and cease functioning.


Bug Fixes

* Ring of Frost can now be cast, and works properly, on transports (this includes elevators, trapdoors, etc.).


Paladin
(Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* The mana costs of Blessing of Might and Blessing of Kings have been increased by approximately 217%, making them roughly equal to the cost of Mark of the Wild.
* Crusader Strike weapon damage percent has been increased to 135%, up from 115%.
* Divine Plea now lasts for 9 seconds, down from 15. It grants 4% mana per tick, instead of 2%, for a total of 12% mana, up from 10%.


Talent Specializations
Retribution


* Divine Purpose: The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power.
* Hand of Light (Mastery): A percentage of the damage done by Templar's Verdict, Crusader Strike, and Divine Storm is done as additional Holy damage.
* Repentance is no longer broken from damage done by Censure (Seal of Truth).


Glyphs


* Glyph of Divine Plea now adds 6% mana, for a total of 18% over 9 seconds.


Priest
(Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* The duration of Levitate has been increased to 10 minutes, up from 2.
* The mana cost of Power Word: Fortitude has been reduced by approximately 68%, making it roughly equal to the cost of Mark of the Wild.
* The mana cost of Power Word: Shield has been increased by approximately 31%, but its effect has been increased by 208%.
* The mana cost of Renew has been reduced by 24%.
* The mana cost of Shadow Protection has been reduced by approximately 65%, making it roughly equal to the cost of Mark of the Wild.


Talent Specializations
Discipline


* Focused Will now procs when the priest is critically hit, in addition to its current effect.
* Improved Power Word: Shield now also increases the amount absorbed by an additional 15/30% when cast on oneself.
* Pain Suppression is no longer dispellable.


Holy

* Blessed Resilience will now proc when the priest is critically hit, in addition to its current effect.
* Chakra states now last 1 minute, up from 30 seconds.
* Desperate Prayer now heals the priest for 30% of their total health, up from a very subpar value.
* Holy Concentration now increases the amount of mana regeneration from Spirit while in combat by an additional 15/30%, down from 20/40%.
* Holy Word: Chastise now has a 30-second cooldown, up from 25. In addition, it properly breaks from damage.
* Lightwell's health has been increased by 50% (for PvP purposes).
* Serendipity now has Spell Alert and Floating Combat Text feedback support.
* Surge of Light can now also proc from Flash Heal and Greater Heal, and can now also critically hit.


Glyphs


* Glyph of Mind Flay no longer requires Shadow Word: Pain to be on the target.
* Glyph of Pain Suppression has been renamed Glyph of Desperation and now allows Guardian Spirit to be cast while stunned, in addition to Pain Suppression.
* Glyph of Psychic Horror now reduces the cooldown of Psychic Horror by 30 seconds, down from 60.
* Glyph of Spirit of Redemption has been converted into Glyph of Prayer of Mending, which increases the healing done by the first charge of Prayer of Mending by 60%.


Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Combat Readiness now lasts for 20 seconds, down from 30 seconds, but the Combat Insight stacking buff lasts 10 seconds, up from 6 seconds.
* Smoke Bomb now lasts for 5 seconds, down from 10 seconds.


Talent Specializations
Combat


* Main Gauche (Mastery) now provides a chance to deal an attack for 75% of main-hand damage. This attack can trigger Combat Potency.
* Revealing Strike now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).


Warlock
(Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Curse of Exhaustion now reduces movement speed by 30%, down from 50%.
* Drain Mana has been removed from the game.


Talent Specializations
Affliction


* Unstable Affliction's silence effect has been reduced to 3 seconds, down from 5.


Demonology

* Demonic Rebirth now highlights summoning spells when active.
* Inferno no longer increases the radius of Hellfire.


Destruction


* Shadow and Flame can now proc from Incinerate in addition to Shadow Bolt.


Glyphs

* Glyph of Soul Swap cooldown has been increased to 15 seconds, up from 10 seconds.


Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Charge now shares diminishing returns with stun effects.
* Cleave damage has been reduced by 20%.
* Heroic Strike damage has been reduced by 20%.


Talent Specializations
Arms


* Juggernaut no longer increases the cooldown on Charge, but instead increases the duration of the Charge stun by 2 seconds. In addition, Charge is usable in all stances, however, the talent now causes Charge and Intercept to share a cooldown.
* Lambs to the Slaughter: Instead of granting 10/20/30% damage to the next Mortal Strike, Overpower, or Execute, it now grants a 10% buff to any Mortal Strike, Overpower, Slam, or Execute that stacks 1/2/3 times.
* War Academy no longer buffs Heroic Strike or Cleave. It now buffs Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam.


Fury

* Unshackled Fury (Mastery) now grants 5.6% benefit per mastery point, up from 4.7%.


Glyphs


* Glyph of Rapid Charge has been changed from a 7% reduction to Charge's cooldown, to 1 second off of the cooldown. This change is primarily to clarify the exact cooldown reduction this glyph provides.


Professions
Cooking

* Multiple spawn locations now exist for the Confectioner's Sugar (daily quest item) in Stormwind.


Items


* Bell of Enraging Resonance can now trigger from any damage spell instead of only critical strike.
* The Fury of Angerforge internal cooldown has been drastically reduced so this trinket will build up charges much faster.
* Mandala of Stirring Patterns now grants Intellect instead of Mastery.
* The PvP Priest 4-piece set bonus has been redesigned. When Power Word: Shield is cast on the priest, movement speed reduction effects are temporally suppressed for 4 seconds.


User Interface


* For opening cinematics there is now a streaming option interface in the login screen for play-on-demand.
* The Character Info window (C) now saves for each specialization how stat categories are ordered by players, as well as whether categories are expanded/collapsed.
* Character movement speed is now displayed on the Character Info window (C) with all other stats.


Archaeology


* There are now number displays on the summary page and dropdown menu.
* Ready Flash has been added to the race icons.


Guild Interface

* A View All button has been added to the profession display regardless of whether Show Offline Members is checked.
* Online members can now be sorted to the top of the View Crafters list.
* The guild reputation cap is now displayed in the tooltip.


Real ID & Chat

* Real ID login notifications now include character and game icons.
* Players can now right-click close a chat window tab even if it's not the current tab.
* There is now an option to auto-pop whispers into a new tab.
* Popped out whisper windows now show online/offline status messages.


Bug Fixes

* Many bugs... handled them!


Quests & Creatures
Tol Barad Peninsula


* A new achievement, Just Another Day in Tol Barad, has been added for completing all of the Tol Barad daily quests.
* Crazed Guards now drop Rusty Rifles.
* The spawn rate of Alliance and Horde Infantry for the quest "The Leftovers" has been increased.
* The Magnetized Scrap Collector for the quest "Magnets, How Do They Work?" will now be correctly removed from players' bags upon completing the quest.
* Both the Baradin's Wardens and Hellscream's Reach Commendations are now Bound to Account items.


Bug Fixes

* Worgen now work properly in the Barbershop.

 

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Flesh_Wound 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Yay for the rejuv cost change, but I don't know WTF they're thinking with omen. Edit: scratch that, the notes I read previously didn't mention the talenting portion. Phew!

 

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Maxximus17 
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Subject: Patch 4.0.6 Patch Notes (PTR)
gj at nerfing bear, the worst tank atm imo...and buffing cats

 

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Ferrydust 
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Subject: Patch 4.0.6 Patch Notes (PTR)
A new achievement, Just Another Day in Tol Barad, has been added for completing all of the Tol Barad daily quests.

Note sure what kind of a person would actually do those dailies. They are terrible.

 

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I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
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_Kewk_ 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Ferrydust posted:
A new achievement, Just Another Day in Tol Barad, has been added for completing all of the Tol Barad daily quests.

Note sure what kind of a person would actually do those dailies. They are terrible.




People who want stump of time or the drake?

 

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Elaok 
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Subject: Patch 4.0.6 Patch Notes (PTR)
the Divine Plea change makes me happy i do wish they would loosen up the 50% debuff though maybe 30-20 would be a better number but won't see me complain!



I cannot believe nothing was done to Shamans i hope this is just a little teaser for this patch and more changes are down the pipeline cause i am not touching my shaman till i'm more than a mana tide bot in raids

 

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IndridCole 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Ferrydust posted:
A new achievement, Just Another Day in Tol Barad, has been added for completing all of the Tol Barad daily quests.

Note sure what kind of a person would actually do those dailies. They are terrible.


I'll do them...when I get there.

 

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Deionnara 
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Subject: Patch 4.0.6 Patch Notes (PTR)
<<<
Bloodlust, Heroism, Time Warp and Ancient Hysteria can no longer be cast while in Arenas.
>>>

Oh Em. Eff. Gee.

This will be sure to ruffle some feathers.

(I for one will not miss being roflstomped by a bloodlusted DPS team).

I wonder if they back this out due to the inevitable backlash.

 

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Trigeminal 
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Subject: Patch 4.0.6 Patch Notes (PTR)
It's not like arena shaman are loosing everything. They still have their sub-par DPS and totems.

 

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Ferrydust 
Title: Iron Chef Jennifer
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Subject: Patch 4.0.6 Patch Notes (PTR)
Trigeminal posted:
It's not like arena shaman are loosing everything. They still have their sub-par DPS and totems.


Resto Shaman are the healer of choice now though.

 

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I, on the other hand, prefer a command-line system 'cause i'm so hardcore
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Cawlin 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Fix
the
DPS
meta

kthx.

 

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Ferrydust 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Cawlin posted:
Fix
the
DPS
meta

kthx.


http://us.battle.net/wow/en/forum/topic/1827253308

The note hasn't been added yet, but we haven't forgotten. Here's what you're likely to see in the patch notes:

* Meta gems with the Chaotic and Relentless prefixes now have a requirement of 3 red gems.

* Added new meta gems: Agile Shadowspirit Diamond (Agility/3% critical damage), Reverberating Shadowspirit Diamond (Strength/3% critical damage), and Burning Shadowspirit Diamond (Intellect/3% critical damage). These new recipes are unbound and can drop from any Cataclysm creature. The new meta gems have a requirement of 3 red gems equipped.

 

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I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
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Nakal 
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Subject: Patch 4.0.6 Patch Notes (PTR)
I look at the druid changes and wonder when former Mythic employees got hired by Blizzard lol.

 

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Ardenwolfe 
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Subject: Patch 4.0.6 Patch Notes (PTR)
On the plus side, looks like hunters got some love. love

 

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Trigeminal 
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Subject: Patch 4.0.6 Patch Notes (PTR)
The devs don't play this game and they sure as hell haven't played a warrior.
Charge and intercept on the same cooldown. Really? Was warrior mobility the problem?
I'll tell you what the problem was. We do too much damage. Nerf our moves by 20-30%

 

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Sociop 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Ardenwolfe posted:
On the plus side, looks like hunters got some love. love


They got some insignificant half*** buffs that won't make much if any difference, neither MM or BM will remotely be on par with SV and then gave SV a nerf. These idiots actually think they are going to fix this class with a dab here and a pinch there and they have not touched on or will even acknowledge the classes PVP problems.

If the Hunters got anything its a g-damn insult!

 

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Cawlin 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Patch_Notes posted:
* War Academy no longer buffs Heroic Strike or Cleave. It now buffs Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam.


This is dumb. Basically this now means that a prot warrior will have to take a point in a talent completely useless to them in order to get to deep wounds. Poorly thought out change. The impact of losing the damage boost to HS and Cleave on the Prot spec makes me think that this will not go forward as is.

 

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Auenwing 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Nakal posted:
I look at the druid changes and wonder when former Mythic employees got hired by Blizzard lol.



wait, wut? we still have our tree pets! Arrrr.


What I see are a lot of adjustments that should have been flushed during beta....


oh wait. That's the OTHER thread.

/tag


Expecting even more changes... in the months ahead. Including changes to the changes.

 

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Cawlin 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Ferrydust posted:
Cawlin posted:
Fix
the
DPS
meta

kthx.


http://us.battle.net/wow/en/forum/topic/1827253308

The note hasn't been added yet, but we haven't forgotten. Here's what you're likely to see in the patch notes:

* Meta gems with the Chaotic and Relentless prefixes now have a requirement of 3 red gems.

* Added new meta gems: Agile Shadowspirit Diamond (Agility/3% critical damage), Reverberating Shadowspirit Diamond (Strength/3% critical damage), and Burning Shadowspirit Diamond (Intellect/3% critical damage). These new recipes are unbound and can drop from any Cataclysm creature. The new meta gems have a requirement of 3 red gems equipped.


Good news! Thanks for the head's up!

 

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Deionnara 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Ferrydust posted:
Cawlin posted:
Fix
the
DPS
meta

kthx.


http://us.battle.net/wow/en/forum/topic/1827253308

The note hasn't been added yet, but we haven't forgotten. Here's what you're likely to see in the patch notes:

* Meta gems with the Chaotic and Relentless prefixes now have a requirement of 3 red gems.

* Added new meta gems: Agile Shadowspirit Diamond (Agility/3% critical damage), Reverberating Shadowspirit Diamond (Strength/3% critical damage), and Burning Shadowspirit Diamond (Intellect/3% critical damage). These new recipes are unbound and can drop from any Cataclysm creature. The new meta gems have a requirement of 3 red gems equipped.



Oooh. More profit opportunities. love love love

 

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Rill_of_WE 
Title: WoW Vault Site Manager
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Subject: Patch 4.0.6 Patch Notes (PTR)
Pally buffs, thank goodness.

 

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Spookysheep 
Title: Lieker of Cheese
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Subject: Patch 4.0.6 Patch Notes (PTR)
The unholy DK nerf is WAY less than I thought it was going to be.

My guess is they will just (#($$ us over several patches, instead of one big one grin

 

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Cawlin 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Cawlin posted:
Patch_Notes posted:
* War Academy no longer buffs Heroic Strike or Cleave. It now buffs Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam.


This is dumb. Basically this now means that a prot warrior will have to take a point in a talent completely useless to them in order to get to deep wounds. Poorly thought out change. The impact of losing the damage boost to HS and Cleave on the Prot spec makes me think that this will not go forward as is.


Hmm, bit of a /selfpwn here on my part. I didn't read it carefully when I copy/pasted it. For prot warriors, this exchanges boosts to Heroic Strike and Cleave for a damage boost to Devastate - moves Devastate up in the priority list a good bit, I'm sure as well.

 

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Ferrydust 
Title: Iron Chef Jennifer
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Subject: Patch 4.0.6 Patch Notes (PTR)
This just in:
http://www.mmo-champion.com/content/


General

* All guild banners now reward bonus reputation in addition to honor and experience.


Dungeons & Raids


* Level 85 players can now choose any normal dungeon via the Dungeon Finder. Choosing Random Dungeon will still not add these lower-level dungeons into the rotation.


The Vortex Pinnacle


* The wind direction and fun coefficient of the Cyclones that appear in Heroic difficulty during the Altairus encounter have improved clarity.


PvP
Strand of the Ancients


* The Teleporters on defense will now teleport players based on which line of gates have been destroyed, rather than directly behind that gate. For example, if a player clicks the Teleporter at the Blue gate when one of the beach gates has been destroyed, it will put the player behind the Red gate.


Classes
Paladin
(Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Inquisition is no longer dispellable.
* Rebuke can now be trained by all paladins at level 54. Existing characters will need to visit their trainer, even if they had talented Rebuke before.


Holy

* Denounce now has a spell overlay.


Retribution


* The Rebuke talent has been replaced with a new passive talent, Sacred Shield. Paladins who had Rebuke before will automatically have Sacred Shield. Sacred When reduced below 30% health, paladins gain the Sacred Shield effect. The Sacred Shield absorbs X damage and increases healing received by 20%. Lasts 15 seconds. This effect cannot occur more than once every 30 seconds. Undispellable.
* Zealotry is no longer dispellable.


Bug Fixes

* Word of Glory will no longer reset the swing timer.


Professions
Archaeology

* Archaeology fragments now have a hard cap of 200 per race. Players will not be able to collect additional fragments until they complete artifacts to take them down below 200 fragments. Players with more than 200 fragments will not lose additional fragments in 4.0.6, but in a future patch we may remove any fragments above 200.


Jewelcrafting

* Meta gems with the Chaotic and Relentless prefixes now have a requirement of 3 red gems.
* New meta gems have been added: Agile Shadowspirit Diamond (Agility/3% critical damage), Reverberating Shadowspirit Diamond (Strength/3% critical damage), and Burning Shadowspirit Diamond (Intellect/3% critical damage). These new recipes are unbound and can drop from any Cataclysm creature. The new meta gems have a requirement of 3 red gems equipped.


Items

* The cooldown on the Horde Battle Standard has been adjusted to 10 minutes to be consistent with the Alliance version.


User Interface

* Players can now individually remove raid world markers.
* The Reputation Pane now saves which reputation categories are expanded or collapsed.


Character Info Window


* The Haste display on the Character Info window (C) now shows the total haste percentage, rather than only haste from haste rating.


Unit Frames


* Predicted healing (previously only available for Raid Frames and raid-style Party Frames) has been added to the following unit frames: Player Frame, Party Frame, Target Frame, Focus Frame.


Addon Changes

* Canceling buffs are only restricted during combat.
* The direction of spell flyouts are set via attribute.
* Console commands have been added to the login screens: ExportInterfaceFiles art, ExportInterfaceFiles code.


Quests & Creatures
Tol Barad Peninsula


* Quest turn-in NPCs have been added to Baradin Base Camp and Hellscream's Reach in Tol Barad Peninsula for the Tol Barad bonus quests. This will allow players to turn in these quests if the original quest givers in Tol Barad are not available.
* Kill credit for the Tol Barad bonus quest bosses will now be granted to players who have helped attack them, even if they are not in the same group. These bosses include Problim, Archmage Galus, Warden Silva, and Svarnos.
* The Farson Keep Prisoner summoned for the quest "Walk A Mile In Their Shoes" will now only be visible to the player who summoned him.


Cataclysm Hotfixes - Updated Jan. 6
Originally Posted by Blizzard (Source)
Here you will find a list of hotfixes that address various issues related to the release of patch 4.0.3a and World of Warcraft: Cataclysm. While many have already been deployed on all realms, some may not be implemented until the next time your realm is restarted. We will continue to update this thread in the days ahead as additional hotfixes are applied.

January 6

Classes
Death Knigh
t (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Ghouls do not gain Shadow Infusion when Death Coil is cast during the preparation phase of an Arena or rated Battleground match, making it impossible to use Dark Transformation before the game starts. Shadow Infusion and Dark Transformation both work normally after the preparation phase.


Hunter
(Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Hunters can no longer sometimes activate multiple aspects at once through the use of Camouflage. Very sneaky.


Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Paladins using Divine Shield are now able to cast on targets within the same Smoke Bomb effect area, as well as heal others.


Priest
(Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Casting Flash Heal while under the effects of both Surge of Light and Inner Focus will now only consume Surge of Light.


Warrior
(Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

* Warriors can no longer teleport when using Charge with the Tahret Dynasty Mallet.


Dungeons & Raids
The Bastion of Twilight


* It is no longer possible to outrange the Halfus Wyrmbreaker drakes without being attacked by melee. The drakes now reposition themselves correctly in order to regain the capability to melee the target.
* Twilight Phase-Twister's Twist Phase ability now has an initial cast delay of 7 seconds, up from 5, and a cast time of roughly 8 seconds, up from 6.


Blackrock Caverns

* The Evolution aura during the Corla encounter now displays its warning visual on players at 74 stacks, instead of 82.


Deadmines

* Shapeshifted characters should no longer be unable to jump on the rope during the Vanessa VanCleef encounter. They will now be pulled out of a shapeshift form automatically. In addition, players should no longer lose pets when jumping on the rope (they will respawn when the player lands after swinging). Please note that until a client-side patch can be applied, an inappropriate aura will be displayed when pet classes or shapeshifted characters use the rope. The tooltip of this aura will read "Delicious Aura (UNUSED REUSE) / Instant / Delicious food increases haste by 10%" and can be disregarded, as it does not provide a haste buff. It's an aura of free word association... Enjoy!


Lost City of the Tol'vir


* Tamed Tol'vir Prowlers now have regular loot and Skinning tables, instead of epic-quality loot.


Throne of the Four Winds

* Al'akir's Static Shock now does 5,000 damage and only interrupts the spell the player is casting at that moment. It doesn't lock out the caster and only casts every 5 seconds or so.


Items


* Darkmoon Card: Tsunami now properly procs Giant Wave when basic heal-over-time spells are cast.


Professions
Jewelcrafting


* Shaman were unable to obtain Design: Figurine - Demon Panther from Neferset Looters. This has been corrected.


PvP
Strand of the Ancients


* Demolishers now spawn at about the same moment that the boats reach the docks in the second round.


Tol Barad

* If a player is already in Tol Barad and does not join the battle, the player will be ported back to the camp.
* Using /afk ejects players out of the raid and back to the camp.
* Entering Tol Barad via the bridge during an active battle by joining the queue will port the player to the correct starting place of the battle, but players who do not join the queue will be ported back to the camp.
* Both the Hellscream's Reach Battle Standard and the Baradin's Wardens Battle Standard now have a 10-minute cooldown.


Quests & Creatures
Tol Barad

* The spawn rates of all three Tol Barad quest micro dungeons have been adjusted to a more reasonable level. This should alleviate the issues players were having with creatures respawning too quickly.
* The escorted Farson Keep Prisoner for the quest "Walk A Mile In Their Shoes" no longer engages in combat with opposing faction players.


Twilight Highlands

* If reinforcements are not called after 60 seconds, Skullcrusher the Mountain will now despawn. When reinforcements are called, Skullcrusher no longer improperly despawns.


Uldum

* The Ramkahen Guardians now correctly melee, throw nets to snare characters, and utilize knock-back shots with their bows when they are unable to path to the target.

 

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I, on the other hand, prefer a command-line system 'cause i'm so hardcore
/north /north *You encounter an [Avatar of the god Set]!*
/cast sheild *sheild spell unavailable*
/csat shield *csat: unknown command*
*[Avatar of Set] beheads [Peasant]*
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-Spacelord- 
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Subject: Patch 4.0.6 Patch Notes (PTR)
Good stuff, except the nerf of course.

 

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