Author Topic: Traveling the World....of Warcraft
Vault_News 
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Subject: Traveling the World....of Warcraft
Blizzard posted an article on the many ways people can travel of explore the wonderful World of Warcraft!




Azeroth is a large world and it's recently become much larger. There are hills to climb, deserts to explore, fjords to ford, and a vast sea separating the continents. And let?s not forget that beyond Azeroth proper there lies a whole other shattered world -- Outland. Traveling has never been more interesting, and for some, confusing. To help you with getting around, we?ve compiled a list of some of the more common ways you can see the world, meet new creatures, and (likely) be killed by them.

Mounts

Mounts come in all shapes and sizes, and each race has its own type of mount that becomes available at level 20. You?ll need to learn how to ride, of course, and then you'll need to keep your feet on the ground until level 60 when you can take to the skies -- after purchasing the flying skill and a flying mount.

Riding Skill: Available At: Requirements:
Apprentice Riding Level 20
Journeyman Riding Level 40
Exper Riding Level 60 The Burning Crusade
Artisan Riding Level 70
Master Riding Level 80

Cold Weather Flying Level 68 Wrath of the Lich King
Flight Masters License Level 60 Cataclysm

*Tip - Hitchhiking: Some mounts are designed to carry more than one person, so you can always try to catch a ride with a friend.

Flight Masters

For a little pocket change, you can get a lift from a Flight Master. You?ll need to find the flight paths (as indicated by the green exclamation (!) point) and learn the route before you can fly to many destinations, but they should be easy to find as you explore. It?s important to note that there are flight paths that can be used by Alliance only, Horde only, and by both. These are noted on your map as red for Horde, blue for Alliance, and gold for Neutral (both factions can use.)

Boats

Boats are free to use, and while the crew may look like they have loyalties to the Horde or Alliance (depending on the harbor they make their home), they will never attack their passengers. The residents of the harbor, however, may have other things in mind. Most boats dock in Alliance ports and can be an inconvenient means of transport for the Horde, though Booty Bay in the Eastern Kingdoms runs a neutral port.

Zeppelins

These flying contraptions may look like floating death traps, but they use the best in goblin technology... so yes, they'e probably death traps. You can?t beat free airfare, though, which is surprising given the goblins' greedy nature. Much like the boats, zeppelins are faction-neutral, but perhaps more difficult to use for the Alliance.

Portals

Portals are magical constructs that allow travel from one location to another.

Mage Portals: They may cost you -- either because the mage is charging a fee or you?re generously leaving a tip. These portals are created by a mage and allow party members to travel through them. When traveling alone, mages can teleport themselves without opening a portal.

NPC Portals: NPCs can sometimes help you get where you need to go, though their transportation methods are generally attached to a quest or progression path.

Static Portals: Many portals offer travel to a fixed destination. These can be found in a variety of locations.

* Orgrimmar:

o The Western Earthshrine - Offers portals to Hyjal, Vashj?ir, Deepholm, Uldum, and Twilight Highlands after you've completed the quests that guide you to these new Cataclysm zones.

o Tol Barad - Found near the Western Earthshrine, you must be level 85 to enter this world PvP zone.

o Blasted Lands - Found in the Valley of Spirits, you must be level 58 to use this portal. It delivers you safely to an outpost just outside The Dark Portal.

* Stormwind:

o Blasted Lands - Found in the Wizard?s Sanctum, you must be level 58 to use this portal. It delivers you safely to an outpost just outside The Dark Portal.

o The Eastern Earthshrine - Offers portals to Hyjal, Vashj?ir, Deepholm, Uldum, and Twilight Highlands after you've completed the quests that guide you to these new Cataclysm zones.

o Tol Barad- Found near the Eastern Earthshrine, you must be level 85 to enter this world PvP zone.

* Outland Portals:

o The Stair of Destiny: Offers portals to Orgrimmar and Stormwind on either side of the Dark Portal.

* Neutral Portals:

o Shattrath: Within the Terrace of Light, a portal transports those of the appropriate level to the Isle of Quel'Danas.

o Dalaran: Within the Violet Citadel, a portal is available for travelers heading to the Caverns of Time to defend Azeroth?s timeline from the machinations of the Infinite Dragonflight.

o Within the Sunreaver?s Sanctuary (Horde) and the Silver Enclave (Alliance), portals are available for Wintergrasp, Strand of the Ancients, Warsong Gulch, Alterac Valley, Arathi Basin, Eye of the Storm, and Isle of Conquest. (Note that queuing for Battlegrounds can be done anywhere from within the User Interface.)

Summoning

When there?s no portal available, you can ask your friends for a helping hand. Players can be summoned by using a meeting stone outside of a dungeon (level requirements need to be met) or by utilizing the services of a warlock.

Special

Many additional means of transportation around the world become accessible via quests, special items, or NPCs, but there are two specialized methods that we just couldn?t leave out.

* Rocketway Exchange: The goblins have arrived, and with them, a little extra goblin ingenuity. You can find the largest of these Rocketways in Azshara.

* Deeprun Tram: Running between Ironforge and Stormwind, players can take this underground train for free and easy transit between the two cities.



Posted from WoW Vault

 

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Unstruck 
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Subject: Traveling the World....of Warcraft
Was this in response to all the "waaaaah where's my portals waaaaah" crying?

 

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Arunne 
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Subject: Traveling the World....of Warcraft
Its misdirection so that we don't notice that the portals to the majors cites are gone cause there are so many other "better" modes of transportation!

 

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Urk_VN 
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Subject: Traveling the World....of Warcraft
I still find it odd that in a city full of mages, they decided that only one portal was worth keeping (okay, 2 with the one that ports you to the city from the ground in crystalsong forest). Meanwhile trainers show up in the city now, after everyone practically abandons it. I guess with the Lich King being defeated and all, northrend no longer matters lol.

Remember how scientists actually studied that blood plague back when Zul'Gurub first opened up and people accidentally (or intentionally) spread the disease to other players? They should do a study on why Dalaran and Shattrath became such ghost towns due to access to those places being inconvenient for most players (aside from the fact that they both have horribly outdated gear/quests now for most people). It probably does have real life connections in the sense of how some cities become very popular, and why others seem like a drive/fly through zone, most likely due to where they're located, and what stuff they have to offer for people to entice them to come.

 

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heiromancerdrackus 
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Subject: Traveling the World....of Warcraft
Urk_VN posted:
I still find it odd that in a city full of mages, they decided that only one portal was worth keeping (okay, 2 with the one that ports you to the city from the ground in crystalsong forest). Meanwhile trainers show up in the city now, after everyone practically abandons it. I guess with the Lich King being defeated and all, northrend no longer matters lol.

Remember how scientists actually studied that blood plague back when Zul'Gurub first opened up and people accidentally (or intentionally) spread the disease to other players? They should do a study on why Dalaran and Shattrath became such ghost towns due to access to those places being inconvenient for most players (aside from the fact that they both have horribly outdated gear/quests now for most people). It probably does have real life connections in the sense of how some cities become very popular, and why others seem like a drive/fly through zone, most likely due to where they're located, and what stuff they have to offer for people to entice them to come.


There were lore reasons, IIRC. Something about The Violet Eye not wanting to be a refuge for those affected by the Cataclysm or some nonsense. Maybe someone has a post on it.

 

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The_Korrigan 
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Subject: Traveling the World....of Warcraft
Unstruck posted:
Was this in response to all the "waaaaah where's my portals waaaaah" crying?
Hehe that whining made me laugh since day one, and even in beta. It's easier than ever to travel around in Azeroth nowadays. Yeah, easier than it was in WotLK.

 

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-VanDraegon- 
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Subject: Traveling the World....of Warcraft
I know a lot of people disagree with me but......

I really, really hate the planes, copters, bikes and rockets. I feel the shouldnt be in the game or lore. Not real fond of guns either. plain

 

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Liquid741 
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Subject: Traveling the World....of Warcraft
-VanDraegon- posted:
I know a lot of people disagree with me but......

I really, really hate the planes, copters, bikes and rockets. I feel the shouldnt be in the game or lore. Not real fond of guns either. plain

 

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Unstruck 
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Subject: Traveling the World....of Warcraft
Liquid741 posted:
-VanDraegon- posted:
I know a lot of people disagree with me but......

I really, really hate the planes, copters, bikes and rockets. I feel the shouldnt be in the game or lore. Not real fond of guns either. plain



I know the WoW Lore allows for this stuff, but I still agree with you guys 100%.

 

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Shenron_ 
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Subject: Traveling the World....of Warcraft
is travel faster now? in the old world at least - maybe. since u can fly around at 310%.

but is it more convenient to me? no. i prefer being able to port to any city then afking on a designated flight.

getting to dalaran is a huge pain. i still go there once in awhile for some of the dailies since i am leveling fishing/cooking anyways. getting to shattrath isn't so bad since u can port to badlands still.

 

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Sprawl-zero1eye- 
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Subject: Traveling the World....of Warcraft
Remember when you packed up and traveled for two days straight? wink

 

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