Author Topic: Heroic Difficulty in Cataclysm
Vault_News 
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Subject: Heroic Difficulty in Cataclysm
Zarhym responded regarding heroic difficulty in Cataclysm.


Players were conditioned at the end of Wrath of the Lich King to mow through Heroics at lightning speed. Not only were they too easy to begin with, by the time Dungeon Finder came out players greatly out-geared the majority of these dungeons.

The reality is that it makes sense for Heroics to be a true and necessary stepping stone into raiding. They are more difficult at the beginning of this expansion's lifespan than they were at the beginning of Lich King. We like it that way. We want you thinking and trying new approaches through trial and error in order to succeed, just as groups do while raiding.

As new tiers of gear are released and new raids open up, Heroics will naturally become easier, but that provides little good reason for trivializing them now. This is true even if some groups -- particularly pick-up groups -- lack the patience, will, or teamwork necessary to succeed.

We prefer that skill and character power provide the edge in Heroic dungeons, rather than supplying simple boss fights where mistakes are so easily forgivable.

Will it test you to play at your best and communicate effectively with your group? Certainly. Should Heroic dungeons be tuned down so failure is rarely a real possibility? That doesn't sound like interesting design to me, nor would it act as a good catalyst for compelling, strategic, and social gameplay.


What has your experience been in Heroics during Cataclysm? Do you think they are easy, hard, just right? Would you rather see WOTLK style heroics or Cataclysm style?

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--Syrus-- 
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Subject: Heroic Difficulty in Cataclysm
Heroic Difficulty in Cataclysm.. you are not prepared..

 

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-Mithan- 
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Subject: Heroic Difficulty in Cataclysm
Now make sure the crappy players read this and stop queing up until they don't suck.

 

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Elkabong08 
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Subject: Heroic Difficulty in Cataclysm
-Mithan- posted:
Now make sure the crappy players read this and stop queing up until they don't suck.


Someone in AV last night actually asked (very politely, actually) for people not to queue up for BG's if they sucked, it was ruining ally chances to win lol.

 

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The_Korrigan 
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Subject: Heroic Difficulty in Cataclysm
-Mithan- posted:
Now make sure the crappy players read this and stop queing up until they don't suck.
Be careful Mithan, you're gonna be called "elitist" by all the local "wow is easy" crowd. The ones wiping in heroics and whining that healing is too hard in this expansion.

 

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--Syrus-- 
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Subject: Heroic Difficulty in Cataclysm
Maybe Mithan isn't afraid to admit what he really is. wink

 

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The_Korrigan 
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Subject: Heroic Difficulty in Cataclysm
--Syrus-- posted:
Maybe Mithan isn't afraid to admit what he really is. wink
I'm not either - I'm elitist, if that means not mixing up in game with the average idiot we see in SW/OG or posting on this forum. I have no problem admitting that I like to spend my leisure video game time with quality people, and not kids or the escapees of the local retard asylum.

 

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Sociop 
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Subject: Heroic Difficulty in Cataclysm
I think the biggest problem with this learning curve is the queing for 45 minutes only to have everyone wipe on the first boss and quit!

Is it like playing the lotto every time you que with about a 10% chance of getting team that will actually make it all the way though.

 

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Kriegprojekt 
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Subject: Heroic Difficulty in Cataclysm
--Syrus-- posted:
Maybe Mithan isn't afraid to admit what he really is. wink



We call him "Super Mithan" around these parts.

 

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Spookysheep 
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Subject: Heroic Difficulty in Cataclysm
The_Korrigan posted:
--Syrus-- posted:
Maybe Mithan isn't afraid to admit what he really is. wink
I'm not either - I'm elitist, if that means not mixing up in game with the average idiot we see in SW/OG or posting on this forum. I have no problem admitting that I like to spend my leisure video game time with quality people, and not kids or the escapees of the local retard asylum.



Sounds like you are desperately trying to compensate for a small, tiny, "issue", shall we call it? wink

 

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-Spacelord- 
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Subject: Heroic Difficulty in Cataclysm
It is broke, if you can't jump into the dungeon finder queue to do one heroic tonight because you have only 1-2 hour to play. You have a problem with the difficulty.

 

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Conceited 
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Subject: Heroic Difficulty in Cataclysm
"By the time Dungeon Finder came out"

What? Dungeon finder was in the game long before Wrath.

 

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st0rmie 
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Subject: Heroic Difficulty in Cataclysm
I've found 10-man raids far more forgiving than heroics in Cataclysm, frankly. Downed 6 raid bosses (Argaloth, Magmaw, Omnomnom Defence System, Halfus, Valiona + friend, Conclave of Wind) and only the Twilight Council has still been standing after a session of attempts. On the other hand, my heroic record is 3 instances successfully completed out of 9 attempts. And I'm not comparing guild to PUG here: most of those failed heroics were guild groups too.

 

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Shenron_ 
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Subject: Heroic Difficulty in Cataclysm
i enjoy the difficulty. but i think the system is flawed. after having to wait for nearly an hour in the queue, i'd like to at least be able to do some dungeoning (even if its failing) for a decent amount of time. the way it is now, groups often dissolve completely very early on due to failing and i spend more time waiting in the queue than actually playing. combine that with the fact that i cannot do battlegrounds or group with anyone while in the queue...makes for a very boring experience.


maybe if they made it such that even if the 4 other people left the group, you could queue to finish the dungeon (and get moved to the front of the line) even if you are alone. and let me do battlegrounds or join groups without getting removed from the queue. if dungeon queue is 50 mins i can do 2-3 battlegrounds and still have time to spare while waiting.

 

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LadyGodiva. 
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Subject: Heroic Difficulty in Cataclysm
Zarhym posted:
They are more difficult at the beginning of this expansion's lifespan than they were at the beginning of Lich King. We like it that way. We want you thinking and trying new approaches through trial and error in order to succeed, just as groups do while raiding.




They're out of touch. I haven't done Cataclysm heroics yet, but from prior experience I can say that "trial and error" is not something people really want to put up with in a random PUG. After the second wipe people tend to bail - it's not the same as running with your guild.

Were WOTLK dungeons unpopular? I know the "elite" crowd thought heroics were too easy, but a large part of the player base enjoyed them - why change that now? Blizzard is running the risk of alienating a lot its players just to appease a small minority.

 

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TruthyID 
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Subject: Heroic Difficulty in Cataclysm
LadyGodiva. posted:
Were WOTLK dungeons unpopular? I know the "elite" crowd thought heroics were too easy, but a large part of the player base enjoyed them - why change that now? Blizzard is running the risk of alienating a lot its players just to appease a small minority.


The ironic part is that they seemingly made the change to appease a group of people that don't really spend a lot of time on heroic dungeons anyway. If a player is truly "elite" they're already done with doing anything more than 1 heroic a day for their valor points, if that.

As much as people complained about Wrath they got one thing right, there was a place for everyone. You could play very casually and still progress your character in short play sessions. Or, if you were truly hardcore, you could work your way to the top rankings in arena or defeat the most challenging hard mode raid encounters. Whatever your playstyle or schedule you could find challenging content that would allow your character to progress.

With Cataclysm it seems as though they are discouraging a lot of people from participating. It's as though you get to heroic dungeons and there's a velvet rope and Ghostcrawler is there telling people to gtfo because they're not "elite" enough or some such arrogant bs.

 

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JaredKorry 
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Subject: Heroic Difficulty in Cataclysm
I agree with the complaints about waiting 45+ minutes for a heroic and then seeing it fall apart in 10 minutes. It's not fun to waste time like that. I'm on the verge of saying to hell with heroics for the forseeable future and just leveling alts.


"This is true even if some groups -- particularly pick-up groups -- lack the patience, will, or teamwork necessary to succeed."


This comment strikes me as very "up yours" to PUGs using the LFD. One bad person in the group destroys the entire run. I hope they address this issue soon.

Why don't they just keep the 10/25 man normal/heroic raids for the hardcore crowd and make the 5 man heroics doable by the casual PUG players? I consider myself a casual player because I have no interest or desire in spending hours of my time wiping repeatedly while trying to figure out the strategy to beat whichever boss we are facing. But that is EXACTLY what I feel like I'm doing with 5 man heroics currently.

 

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kyrv 
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Subject: Heroic Difficulty in Cataclysm
JaredKorry posted:
I agree with the complaints about waiting 45+ minutes for a heroic and then seeing it fall apart in 10 minutes. It's not fun to waste time like that. I'm on the verge of saying to hell with heroics for the forseeable future and just leveling alts.


"This is true even if some groups -- particularly pick-up groups -- lack the patience, will, or teamwork necessary to succeed."


This comment strikes me as very "up yours" to PUGs using the LFD. One bad person in the group destroys the entire run. I hope they address this issue soon.




It most definitely is.

 

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JaredKorry 
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Subject: Heroic Difficulty in Cataclysm
Well so much for the predictions made on these boards about PUGs rolling through Cata heroics.....

 

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Voqar 
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Subject: Heroic Difficulty in Cataclysm
I've cleared em all and enjoy the challenges (prot pali leading guild only groups). Having to actually try on some fights is refreshing vs the AE faceroll. Using CC is refreshing. Some of the heroics feel like mini-raids til you get your gear and knowledge rolling. Good stuff. Bliz did a great job making 5-mans marginally challenging.

Personally, I enjoy boss fights in the heroics and raids. Excessive trash is just a waste of time, and in some cases, the new instances are a little trash heavy. In the regular 85's the trash is usually tougher than the bosses, which is kinda silly.

I've got thru more than I've failed pugging in my mage or hunter - but most of the time I have to coach the tanks and/or the whole group thru fights.

 

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Auenwing 
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Subject: Heroic Difficulty in Cataclysm
Voqar posted:
I've cleared em all and enjoy the challenges (prot pali leading guild only groups). Having to actually try on some fights is refreshing vs the AE faceroll. Using CC is refreshing. Some of the heroics feel like mini-raids til you get your gear and knowledge rolling. Good stuff. Bliz did a great job making 5-mans marginally challenging.

Personally, I enjoy boss fights in the heroics and raids. Excessive trash is just a waste of time, and in some cases, the new instances are a little trash heavy. In the regular 85's the trash is usually tougher than the bosses, which is kinda silly.

I've got thru more than I've failed pugging in my mage or hunter - but most of the time I have to coach the tanks and/or the whole group thru fights.



This is what we are hoping for.

Plus, we have this crazy idea that creating group combos that can handle trash mobs easier leaves fighting the boss mobs worse off, (gee, where did Blizz do that before?) so we're gonna aim the other direction. We will let you know how many times we wipe on trash. wink

 

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Gidgiddoni 
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Subject: Heroic Difficulty in Cataclysm
>>>I've cleared em all and enjoy the challenges (prot pali leading guild only groups). <<<

Uh, I hate to point this out to you, but the parenthetical portion of your statement means your experience bears NO resemblance to what many people in this thread are talking about. #1 being, waiting in a PUG queue for 30-45 minutes as DPS, only to have the group fail within minutes or get stuck with a couple of complaining SOBs.

Sure, its EASY to enjoy the challenge when you run with a guild group where you have NO queue wait time (if you have full group) and where every other word in chat isn't a complaint about player X making the mistake of standing near purple thing Z and causing the healer anxiety.

 

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--Syrus-- 
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Subject: Heroic Difficulty in Cataclysm
When I did the first two 80+ dungeons at level 80, I did get that mini raid feeling and It was exciting. I was with my guild and I had not done any real raiding with my guild yet and it really gave me a picture of how it would be. We discussed the boss before we just jumped right in and shared info on what we already knew about the encounter.

Then we jumped in and tried to execute what we just planned out. It went really well and was a done of fun.

I liked that all those bosses were not just tank and spank and each boss fight hand an 'encounter' feel. This I liked.

 

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The_Korrigan 
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Subject: Heroic Difficulty in Cataclysm
Gidgiddoni posted:
Uh, I hate to point this out to you, but the parenthetical portion of your statement means your experience bears NO resemblance to what many people in this thread are talking about. #1 being, waiting in a PUG queue for 30-45 minutes as DPS, only to have the group fail within minutes or get stuck with a couple of complaining SOBs.
Well, you can't dumb down all encounters to the lowest common denominator. What will be challenging for a guild group will automatically be even harder for a PuG, unless you're lucky and get into a group with only good players of course. If you dumb down everything heroic so that anyone facerolling his keyboard can do it without even paying attention to the screen, it will be dead boring just like the AOE fests in WotLK.

There's also something else - people got so used to faceroll heroics at the end of WotLK that they don't take the time to gear up in normals. That's what non-guild group PuGs should do. Run normal dungeons, get gear and also reputation for more gear, and when ready, run heroics. Being ready doesn't mean storing crap stuff in your bags to achieve the item level for heroics, it means REALLY being ready, both gear wise and also gameplay wise. Normals help to learn the encounters for heroics.

 

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PlieBrac 
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Subject: Heroic Difficulty in Cataclysm
I'm not either - I'm elitist, if that means not mixing up in game with the average idiot we see in SW/OG or posting on this forum. I have no problem admitting that I like to spend my leisure video game time with quality people, and not kids or the escapees of the local retard asylum.

ok..so being able to play THIS game will make for a "quality" person..and also frees them from being a "retard"

right...

good luck.

i see the idiot now....

 

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Yorptunes 
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Subject: Heroic Difficulty in Cataclysm
I figured it would take three months for everyone to wake up and get the wotlk system of play out of their systems. Another two months to go. I should have one of my 80's to 85 by then and outfitted with the best possible pre heroic gear by then.

 

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The_Korrigan 
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Subject: Heroic Difficulty in Cataclysm
PlieBrac posted:
ok..so being able to play THIS game will make for a "quality" person..and also frees them from being a "retard"

right...

good luck.

i see the idiot now....
Yeah of course, because wanting to spend the leisure time I "invest" in this game with pleasant people who also know how to play or are willing to learn and improve makes me an idiot.

As you said, I see the idiot now... you are right, I should spend it with people I dislike and who play like morons instead. That's definitely a sane approach for a successful and fun leisure time.

 

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Arcilite_I 
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Subject: Heroic Difficulty in Cataclysm
The_Korrigan posted:
PlieBrac posted:
ok..so being able to play THIS game will make for a "quality" person..and also frees them from being a "retard"

right...

good luck.

i see the idiot now....
Yeah of course, because wanting to spend the leisure time I "invest" in this game with pleasant people who also know how to play or are willing to learn and improve makes me an idiot.

As you said, I see the idiot now... you are right, I should spend it with people I dislike and who play like morons instead. That's definitely a sane approach for a successful and fun leisure time.


It doesn't make you an idiot, just a pretentious prick. Nice meltdown last night btw, went out for a drink and had a hell of a laugh when I got home.

As far as the topic at hand, this expansion is going to be just like the rest....once even the bad players have decent gear, the heroics are going to be a joke again.

 

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--Syrus-- 
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Subject: Heroic Difficulty in Cataclysm
The_Korrigan posted:
PlieBrac posted:
ok..so being able to play THIS game will make for a "quality" person..and also frees them from being a "retard"

right...

good luck.

i see the idiot now....
Yeah of course, because wanting to spend the leisure time I "invest" in this game with pleasant people who also know how to play or are willing to learn and improve makes me an idiot.

As you said, I see the idiot now... you are right, I should spend it with people I dislike and who play like morons instead. That's definitely a sane approach for a successful and fun leisure time.


I'm with Korrigan on this one. All he said was that he likes to play this game with competant people. Keep it in context, he wasn't judging the person as a whole, just their gaming ability. I'm sure he doesn't care if that person is a 'quality' person to your standards are not, all he needs them for is to play this game with.

That is why we all search out 'good' guilds. Good being very subjective here. Its more accurate to say that we search out guilds with like-minded players which leads to a better game expirience.

 

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Cawlin 
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Subject: Heroic Difficulty in Cataclysm
Non-raid instances in early vanilla = Heroic*
Non-raid instances in late vanilla = Ranged from walk in the park to brave
Heroic 5-mans in early BC = Heroic
Heroic 5-mans in late BC = Brave
Heroic 5-mans in early WOTLK = Brave
Heroic 5-mans in late WOTLK = Walk in the park.
Heroic 5-mans in early Cata = No personal experience yet, but from the accounts of trusted players, about on par with early Heroics from BC.


*I am speaking about instances other than Molten Core, Blackwing Lair, Onyxia, AQ20/40, Naxx. I.e. Stratholme, UBRS, Scholomance, etc. which used to be pretty challenging instances at level 60 especially early on before people had raid gear.

 

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PlieBrac 
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Subject: Heroic Difficulty in Cataclysm
ok...so pleasant and competent are much better descriptions.

in taking away the personalization..

it does change it a bit.

im quite certain im probably not as good at this game as ...however many...

i am a quality, pleasant person.

but this community..

i just dont get them sometimes.

it even boggles me that some even view this game as an accomplishment.

nothing more than escape for me.

sorry for the idiot comment, it really was uncalled for.

makes me just like you.

and im nothing like you..i bet..

 

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The_Korrigan 
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Subject: Heroic Difficulty in Cataclysm
--Syrus-- posted:
Its more accurate to say that we search out guilds with like-minded players which leads to a better game expirience.
Exactly Syrus. This said, you have nice surprises too, and even in WoW encounters can go further than a simple game experience sharing. I've met several guild members in "real" life at the wedding of a friend last summer, and I've already invited my guild leader who is English and his girlfriend who is Danish in my house in France this summer, when the swimming pool is available and the weather nice. Like in every community, you sometimes meet people which you get with very well and you want to know better than just playing a game.

We all tend to search for the company of people we appreciate. That's true for every community we're part of except maybe work, where we are forced to deal with asshats and pricks. But for leisure time, one would be utterly stupid to force himself to endure people he can't stand.

PlieBrac posted:
and im nothing like you..i bet..
Definitely not. To be like you, I'd have to put a blank line between every sentence in my posts. So we are clearly different.

 

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Subject: Heroic Difficulty in Cataclysm
PlieBrac posted:
ok...so pleasant and competent are much better descriptions.

in taking away the personalization..

it does change it a bit.

im quite certain im probably not as good at this game as ...however many...

i am a quality, pleasant person.

but this community..

i just dont get them sometimes.

it even boggles me that some even view this game as an accomplishment.

nothing more than escape for me.

sorry for the idiot comment, it really was uncalled for.

makes me just like you.

and im nothing like you..i bet..


Why not think of being good at this game as an axxomplishment? An axxomplishment can be very subjective, I wouldn't view it in the same light as getting a degree or a promotion at work, however it clearly takes some skill.

I like to be as successful at my liesure activities as I am in real life. Just because what I do in game doesn't matter once I log out, I am still proud of my accomplishes in game.

 

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JaredKorry 
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Subject: Heroic Difficulty in Cataclysm
Korrigan, you are getting pretty bad with the sarcastic responses.

 

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--Syrus-- 
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Jared, don't worry it, Sarcasum isn't against the TOS. You don't need to police this board. You guys don't get yet that calling everyone out on every little faux pas as they post isn't constructive at all? Just let it be.

 

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JaredKorry 
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Mebbe if we *all" policed our community, sarcasm, hatefulness, and rudeness would be the exception, and not the norm is it now. But, apparently, people here like it that way. So be it.

 

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Arcilite_I 
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lol...

 

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Osito_de_Felpa 
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<<Mebbe if we *all" policed our community, sarcasm, hatefulness, and rudeness would be the exception, and not the norm is it now. But, apparently, people here like it that way. So be it.>>

Good grief, lighten up. Seriously. ;-)

 

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Grimlik 
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I like this policy... to easy to nerf when someone doesn't get something for nothing.

Its that whole North American Attitude that is biting blizzard in the rear...

I want everything, but I don't want to earn it.

 

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The_Korrigan 
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Subject: Heroic Difficulty in Cataclysm
JaredKorry posted:
Korrigan, you are getting pretty bad with the sarcastic responses.
Cool, I made a new friend happy

 

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Festus_Stundagin 
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Subject: Heroic Difficulty in Cataclysm
The_Korrigan posted:
JaredKorry posted:
Korrigan, you are getting pretty bad with the sarcastic responses.
Cool, I made a new friend happy


no, he's just your parrot!

 

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Deionnara 
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Subject: Heroic Difficulty in Cataclysm
Elkabong08 posted:
-Mithan- posted:
Now make sure the crappy players read this and stop queing up until they don't suck.


Someone in AV last night actually asked (very politely, actually) for people not to queue up for BG's if they sucked, it was ruining ally chances to win lol.


I do that too. But it would be a small stretch whistling to say that I do it politely.

 

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-Spacelord- 
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The LFG tool was in way before 3.3. It was made useful at patch 3.3 yes.

 

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The_Korrigan 
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-Spacelord- posted:
The LFG tool was in way before 3.3. It was made useful at patch 3.3 yes.
Comparing the LFG tool that was there before 3.3 with the dungeon finder is like comparing apples with oranges, to be honest.

 

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Conceited 
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The "LFG Tool" "Random Dungeon Finder", whatever you want to call it, same thing, improved upon over and over is one of the reasons players are so bad. Well, ok... the reason you end up grouped with so many terribad players. Prior to this you formed your own group, which in itself generally weeded out the morons.

You formed the group, maybe starting with someone or a few people you knew. Expanding from there. Actually knowing how the get to the dungeon was generally a requirement! Unwilling to make your way there? You were replaced by someone who isn't a lazy douche. And people wonder why WoW's community sucks. It's because Blizzard has removed any reason for there to be one at all.

Paid Character Transfers/Name Changes + Random Dungeon Finder = Worst things to happen to WoW.

 

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Bremen_Gaheris 
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Subject: Heroic Difficulty in Cataclysm
Conceited posted:
The "LFG Tool" "Random Dungeon Finder", whatever you want to call it, same thing, improved upon over and over is one of the reasons players are so bad. Well, ok... the reason you end up grouped with so many terribad players. Prior to this you formed your own group, which in itself generally weeded out the morons.

You formed the group, maybe starting with someone or a few people you knew. Expanding from there. Actually knowing how the get to the dungeon was generally a requirement! Unwilling to make your way there? You were replaced by someone who isn't a lazy douche. And people wonder why WoW's community sucks. It's because Blizzard has removed any reason for there to be one at all.

Paid Character Transfers/Name Changes + Random Dungeon Finder = Worst things to happen to WoW.



Except that it took almost an hour or longer sometimes to get your group formed, get everyone to the dungeon, and then get started. Lame. I want to play the video game, not build a bridge or start a business (that isn't making me money).

 

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Bremen_Gaheris posted:

Except that it took almost an hour or longer sometimes to get your group formed, get everyone to the dungeon, and then get started. Lame. I want to play the video game, not build a bridge or start a business (that isn't making me money).


Rarely took me that long to form a group. Unless it was off hours, trying to form a group for some unpopular dungeon in the middle of the night.

30 mins, tops. Sounds similar to what DPS are currently waiting for a group anyways.

So, I missed your point apparently.

 

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Arcilite_I 
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Conceited posted:
Bremen_Gaheris posted:

Except that it took almost an hour or longer sometimes to get your group formed, get everyone to the dungeon, and then get started. Lame. I want to play the video game, not build a bridge or start a business (that isn't making me money).


Rarely took me that long to form a group. Unless it was off hours, trying to form a group for some unpopular dungeon in the middle of the night.

30 mins, tops. Sounds similar to what DPS are currently waiting for a group anyways.

So, I missed your point apparently.


You definitely missed something, since a 30min queue for dps is a VERY good day.

 

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Arcilite_I posted:


You definitely missed something, since a 30min queue for dps is a VERY good day.


Heh, well I generally Tank or Heal. And a friend and I do both of those roles in groups together.

Permanent insta queues! And I would give it all up for a removal of the LFG system, that's for sure. The LFG channel was cool for a while, until it turned into just another general/trade.

 

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Conceited posted:
Bremen_Gaheris posted:

Except that it took almost an hour or longer sometimes to get your group formed, get everyone to the dungeon, and then get started. Lame. I want to play the video game, not build a bridge or start a business (that isn't making me money).


Rarely took me that long to form a group. Unless it was off hours, trying to form a group for some unpopular dungeon in the middle of the night.

30 mins, tops. Sounds similar to what DPS are currently waiting for a group anyways.

So, I missed your point apparently.



It's ok. Blizzard has just decided to build their game to cater to a certain subset of people instead of a wider range of people. Me personally, I am just not available to clock in to the game 6-8 hours a day every day on a regular basis. I have 5-6 weeks of work times depending on if the dump I get sent to has decent internet access or not or whether I live in a camp or in a hotel where I cannot play the game. Then I have a week or two where I can play a lot.

So, this lifestyle is not conducive to meeting people, friending them or guilding with them, then trying to follow up with later quick group formations. My comment was of course from my point of view and I didn't give enough information which is why you didn't get my point. My bad.

 

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Arcilite_I 
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Conceited posted:
Arcilite_I posted:


You definitely missed something, since a 30min queue for dps is a VERY good day.


Heh, well I generally Tank or Heal. And a friend and I do both of those roles in groups together.

Permanent insta queues! And I would give it all up for a removal of the LFG system, that's for sure. The LFG channel was cool for a while, until it turned into just another general/trade.


lol I hear ya there...

 

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Spookysheep 
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Subject: Heroic Difficulty in Cataclysm
The_Korrigan posted:


We all tend to search for the company of people we appreciate. That's true for every community we're part of except maybe work, where we are forced to deal with asshats and pricks. But for leisure time, one would be utterly stupid to force himself to endure people he can't stand.





LMAO!!!


Yet you waste a large portion of your life and mental health here on VN, where 99% of your posts are just you whining about the posters here and how you wish they were not allowed to post here.


LMFAO!!!!













Anyway, Blizzard has epic failed with this xpac. Most people are DPS, they will not enjoy 45 minute queues, then taking another hour to hour and a half or more just to complete a heroic, IF they even complete.

The average WoW subscriber is not going to spend 3 hours on one dungeon run, when it takes literally hundreds of dungeon runs to fully gear up.


The reality is simple. There is VERY little content in this xpac. The heroic difficulty is nothing but a major roadblock blizzard put in place to keep players back until they get the time to add more content. Then it will all get nerfed just like in WOTLK.

 

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Conceited 
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Bremen_Gaheris posted:

It's ok. Blizzard has just decided to build their game to cater to a certain subset of people instead of a wider range of people. Me personally, I am just not available to clock in to the game 6-8 hours a day every day on a regular basis. I have 5-6 weeks of work times depending on if the dump I get sent to has decent internet access or not or whether I live in a camp or in a hotel where I cannot play the game. Then I have a week or two where I can play a lot.

So, this lifestyle is not conducive to meeting people, friending them or guilding with them, then trying to follow up with later quick group formations. My comment was of course from my point of view and I didn't give enough information which is why you didn't get my point. My bad.


Well, I can agree the LFG system is appealing, and can be very appealing to some. But as Arc pointed out above, the current queue times are long anyways. Unless you're playing a tank/healer, you're likely waiting for close to that hour mark anyways.

The thing that displeases me about it most is how it basically discourages communities(not the WoW community in general, I'm talking server communities). As a person who played UO, Diablo, DAoC(games that had great communities, where I made many online/gaming friends I still play games with today) etc, this type of system pisses me off.

Now if the LFG system was just for each server, I would like it. I believe this is how it was in the early stages, before battlegroups.

As it stands now, the only communities WoW has are guild communities. Which may be fine for a lot of people. But this is an MMO, last time I checked. Blizzard should be encouraging community building, not discouraging it.

 

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