Author Topic: LFD Queue times
JaredKorry 
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Subject: LFD Queue times
How bad are they on your server for dps on heroic instances? I know healers/tanks pretty much get insta queues. What do you do to pass the time while waiting for the queue? I'm totally enjoying my mage but the queue times are 45+ minutes. sad I tried tanking on my warrior but don't have the gear/patience/skill for it. I find it (tanking) very stressful.

 

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Arcilite_I 
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Subject: LFD Queue times
50ish minutes for horde on deathwing....atrocious to say the least

As far as eating up queue time, I fly around ganking people trying to collect resource nodes.

 

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--Syrus-- 
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Subject: LFD Queue times
Never had to expirience that, I made a healer and then a tank.

To pass the time though, I would either gather resources, fish, or .. quest I guess.

 

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JaredKorry 
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Subject: LFD Queue times
I'm half heartedly working on the Loremaster achievements. I do have an 85 pally that I briefly thought of making into a healer but, with all the healing horror stories I've heard lately, it's made me hesitant to do so. How are your healing experiences, Sy? Good or bad? What class healer do you have?

 

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--Syrus-- 
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Subject: LFD Queue times
82 Shammy healer. To be honest my healing expirirnces have been pretty good.

On the release day of Cata I went into the Throne of Tides as a brand new 80. My gear was level 80 quest greens and blues. It was a guild run, and my guldies did have good gear, but I was horribly under geared.

I was quite hard, I was thankful the tank was a pally and had some of his own healing abilities, we made it through but it was a challenge to be sure. I knew though that most of the challenge came from my gear, or lack there of.

At 82 I did Stonecore which again I was undergeared for, we only wiped a couple times on the last boss, again I think if I would of had the proper gear we would of done just fine. So the difference in healing is there, I can feel it, but it is easy enough to adapt to.

So is it really really hard? No. Is it fun? Not sure, I was sweating through most of the boss fights and they ended just as I was about to throw my hands up int he air because I didn't have any more tricks up my sleeve, I felt I was getting by, by the skin of my teeth. Some of this was a gear problem, but the style of healing is certainly different.

I enjoy a challenge, but it might be closer to tedious rather then challenging, hard to tell. At any rate, I switched over to tanking after that. happy

 

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JaredKorry 
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Subject: LFD Queue times
The shaman healers I've come across have been so outstanding that they inspired me to make a shammy of my own. He's still just a baby but they made healing look so fun and effortless.

 

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--Syrus-- 
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I do really enjoy healing with him, he's fun. I think what happend to me is I tried so hard to get him to 80 before the xpac hit that when it hit I was burnt out. Just didn't want to do it anymore. I've stopped logging in altogether right now. I'm kind of torn, I really enjoy the game, there is just something subconsious keeping me from logging in.

I just bought Mass Effect 2, I am going to finsih it and then log back in to see if I am refreshed.


I also have a mage on the go..

 

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Trigeminal 
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Subject: LFD Queue times
The queue times on my server have changed me from a mix pvppve player to a full pvp player. I've given up on heroics --> raiding at this point. On a positive note, I have great pvp gear.

 

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Alpha_Swift 
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Subject: LFD Queue times
On Lightbringer:
DPS time is about 48-58 minutes
Tank time is less than 15 seconds

 

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st0rmie 
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Subject: LFD Queue times
I'm still seeing 5-10 minute queues as a healer. For all the talk of healers quitting, it seems that tanks are still the bottleneck when it comes to forming a group.

 

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--Syrus-- 
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Subject: LFD Queue times
It confounds me why tanks are so hard to come by. I find my pally tanking tons of fun.

 

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GutterSludge 
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Subject: LFD Queue times
Syrus, say I have 10 toons, on one server..

1, maybe 2 would be tanks, that leaves 8..maybe 1, or 2 might be healers, which leaves 6 DPS toons at the minimum.

No matter the levels, if you just did one daily run on each of them, every day, you would be playing as DPS 3 times as much as heals or tanks, at a minimum...


 

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Shenron_ 
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Subject: LFD Queue times
on my rogue its 40-50 mins usually. i have some healer/tank alts at lower level but i can't see myself ever doing the latter part of the leveling/end game a 2nd time. i will always stop around 60.

 

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JaredKorry 
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Subject: LFD Queue times
I'd like to try tanking heroics on my warrior but I'm not geared enough for it. I'm gotten nearly everything decent for tanks from the normal instances, other then possibly a trinket or ring, and looked on the AH to see what was available. The tank armor is insanely expensive. The chest piece is 20K and the shield is 10K.

 

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huldu 
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Subject: LFD Queue times
Working as intended.

 

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JaredKorry 
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Subject: LFD Queue times
Seems that they want it to be like this doesn't it?

 

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kyrv 
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Subject: LFD Queue times
Insta Queues for healers?

That does not compute. There should be a long wait for healers. GC made healing fun.

 

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GutterSludge 
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Subject: LFD Queue times
kyrv posted:
Insta Queues for healers?

That does not compute. There should be a long wait for healers. GC made healing fun.


laugh

 

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Eternal_Midnight 
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Subject: LFD Queue times
JaredKorry posted:
I'd like to try tanking heroics on my warrior but I'm not geared enough for it. I'm gotten nearly everything decent for tanks from the normal instances, other then possibly a trinket or ring, and looked on the AH to see what was available. The tank armor is insanely expensive. The chest piece is 20K and the shield is 10K.


Working your reputation is key. Getting revered with factions will probably net you one useable 346 piece. These'll be the ones that will put you over the top to get into heroics. Don't waste your money on the AH for gear that will be worthless in short order.

 

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GutterSludge 
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Subject: LFD Queue times
Have to agree with the above.

Don't fall in to the "gottah have it right now" mentality...

As soon as you do, a better piece will drop in a dungeon, and you just wasted x amount of gold.


Do your runs...and be patient, and it will fall into place.


 

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JaredKorry 
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Subject: LFD Queue times
Thanks for the suggestion, Eternal. Grinding rep never even occurred to me. I haven't had to rep grind since BC. I'll give that a shot and see what I can get.

 

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Eternal_Midnight 
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Subject: LFD Queue times
JaredKorry posted:
Thanks for the suggestion, Eternal. Grinding rep never even occurred to me. I haven't had to rep grind since BC. I'll give that a shot and see what I can get.


It doesn't even need to be a grind. Just be sure you are wearing a tabard as you go through level 85 dungeons (heroic or regular) and you'll get that rep without too much hassle. I would say get to revered on two or three factions first, to get you some good 346 pieces, then work one at a time up to exalted to get the 359 pieces you want.

 

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slythetove 
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Subject: LFD Queue times
st0rmie posted:
I'm still seeing 5-10 minute queues as a healer. For all the talk of healers quitting, it seems that tanks are still the bottleneck when it comes to forming a group.


Tanks are still a bottleneck, but from my observations healers are now as well. In trade even the majority I see looking for someone for a raid or a run or a guild are "LFHEALER PST!"

My queue times as a healer have declined steadily since the first weekend of Cata. That Saturday they were 12 - 15 minutes. By that Monday they were under 8 minutes. Soon after that and currently they are always under 2 minutes. You would think there would be more people queuing for dungeons if everyone is loving it and leveling up, but to me it just appears not to be the case.

Talk to healers and you will find out, many have in fact stopped queueing, and some of us have canceled subs for the first time in 6 years.

Ghostcrawler's vision of "fun" just isn't fun. It's slow, dull, boring, and not fulfilling.

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Gidgiddoni 
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Subject: LFD Queue times
DPS queues for both horde and alliance on my server (in the under-85 queue) are 30-45 minutes. Don't know what the heroic times are, but expect they are a little better.

I actually have an 85 paladin tank, but haven't tanked with him yet. I usually like to make a few runs as DPS to try and figure out what is going on in various dungeons, but I keep getting the Vortex City ... or whatever the city in the clouds is.

The key to whether or not the dungeons can be fun depends a lot on your guild. If you are lucky enough to be in a decent-sized guild with folks of all levels working together, then its a blast to go in together and learn. One of my toons is in a large guild, but many of the folks raced ahead to 85 and are too busy to worry about helping the lower folks. Then again, my 85 DK is in a very small and very friendly guild. We managed to scrape together enough folks to do a guild run through one dungeon last night and WHAT A DIFFERENCE. Nobody griping at you because you didn't stand in exactly the right place at the right instant.

The quickness with which PUG groups will label you a moron, noob, retard, idiot ... is really unpleasant.

 

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Bremen_Gaheris 
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Subject: LFD Queue times
Gidgiddoni posted:
DPS queues for both horde and alliance on my server (in the under-85 queue) are 30-45 minutes. Don't know what the heroic times are, but expect they are a little better.

I actually have an 85 paladin tank, but haven't tanked with him yet. I usually like to make a few runs as DPS to try and figure out what is going on in various dungeons, but I keep getting the Vortex City ... or whatever the city in the clouds is.

The key to whether or not the dungeons can be fun depends a lot on your guild. If you are lucky enough to be in a decent-sized guild with folks of all levels working together, then its a blast to go in together and learn. One of my toons is in a large guild, but many of the folks raced ahead to 85 and are too busy to worry about helping the lower folks. Then again, my 85 DK is in a very small and very friendly guild. We managed to scrape together enough folks to do a guild run through one dungeon last night and WHAT A DIFFERENCE. Nobody griping at you because you didn't stand in exactly the right place at the right instant.

The quickness with which PUG groups will label you a moron, noob, retard, idiot ... is really unpleasant.



And that's too bad too. One of the best things they have ever implemented in this game is the cross server/battlegroup Looking for Dungeon Tool. Now they have killed it. Why you would institute something so awesome then destroy it is beyond me. Guilds could run all guild "random" groups and soloers, people with jobs that keep them from being able to commit to guilds, and "casuals" could que up and have some fun.

 

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Spookysheep 
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Subject: LFD Queue times
I tank so my queues are instant.

For DPS, about 45 minutes.

 

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Mayhem702 
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Subject: LFD Queue times
i have always, always played either a tank or a healer, even when i've wanted to play DPS, if that DPS has the ability to be a tank, i will level up and gear as a tank, you'd be surprised how easily i obtain dps gear as a tank so that when i go to full dps i am already pretty geared.

so my queues are usually instant, just how i like them.

 

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Cryme 
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Subject: LFD Queue times
What are people tanking with these days?

Warriors, paladins, DK's, Druids? Are they all still decent tanks with the right gear, or have certain tanks dropped off the 'preferred' list?

 

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st0rmie 
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Much as was the case in WotLK, I'm seeing roughly as many paladin tanks as the other three put together.

 

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The_Korrigan 
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Subject: LFD Queue times
--Syrus-- posted:
It confounds me why tanks are so hard to come by. I find my pally tanking tons of fun.
Many people just don't want the responsibility. Same for healers. They want to faceroll DPS to get easy gear, letting the others do the harder part, and of course blaming the tank/healer if something goes wrong.

 

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The_Korrigan 
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Subject: LFD Queue times
JaredKorry posted:
Thanks for the suggestion, Eternal. Grinding rep never even occurred to me. I haven't had to rep grind since BC. I'll give that a shot and see what I can get.
Depending of your crafting profs, you can also get started there. I love my goggles from engineering.

Then the very short list I used myself, nice to get your started:
Helm = Wildhammer Revered (replaced with engineering goggles for me)
Necklace = Hyjal Honored
Cloak = Hyjal Exalted
Legs = Earthen Ring Honored
Boots = Wildhammer Exalted
Ring = Therazane Revered

Shoulder enchants from Therazane, and Helm Enchant from Earthen Ring for tanks.

You also get some very decent blue tank items from quests in Deepholm / Uldum / Twilight Highlands.

Complete this with Justice Point gear for the missing slots.

 

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Arcilite_I 
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Subject: LFD Queue times
The_Korrigan posted:
--Syrus-- posted:
It confounds me why tanks are so hard to come by. I find my pally tanking tons of fun.
Many people just don't want the responsibility. Same for healers. They want to faceroll DPS to get easy gear, letting the others do the harder part, and of course blaming the tank/healer if something goes wrong.


Good thing this is nothing but a jaded opinion, or we would really be in a bind.

 

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GutterSludge 
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Subject: LFD Queue times
The_Korrigan posted:
--Syrus-- posted:
It confounds me why tanks are so hard to come by. I find my pally tanking tons of fun.
Many people just don't want the responsibility. Same for healers. They want to faceroll DPS to get easy gear, letting the others do the harder part, and of course blaming the tank/healer if something goes wrong.


I don't think it is that at all.

I think it is safe to say that players that play one character all the time are in the extreme minority. Everyone has alts.

Out of 10 character slots, How many are tanks? 1, 2 at most.(usually)

Heals? 1, 2 at most. (usually)

Then we have 6 slots at least for DPS...

There are more DPS characters because there are more DPS classes. Tanking and healing requiring a specific mindset(responsibility) compounds the issue, but even if we removed the "mindset" requirement, there would still be more DPS characters.


 

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--Syrus-- 
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Subject: LFD Queue times
I don't know, I understand your theory gutter, however there are just to many variables for me to know how true it could be. As I look at it though, ther are more tank options then ever before, 4 of the classes can be tanks, finding enough tanks has always been a problem. There is always a shortage.

So even those who have tanks, but are playing a different character at the time, by the law of averages there would have to be sometimes where most of those players are on their tank characters resulting in a shorter tank queue time. I've never expirienced this, I've also never expirienced a significant wait on my tank queueing.

The only other thing I can think of is that those players who do tank, many of them just don't PuG with their tank often if at all. Maybe they still mostly to guild runs and when they are not tanking for their guild they are leveling their dps alts lol

 

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GutterSludge 
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Subject: LFD Queue times
Syrus,

Of your 10 possible toons, how many are tanks?


There are about 2700 characters on lightbringer (alliance side)(assuming they are ALL 85)

If each person had 10 of those, this leaves you with 270 players...(i know not everyone has 10 toons, but this is just an example)

with 1 or 2 tanks per person, and 1 or 2 heals per person,(best case scenario..2 each)

270-540 tanks
270-540 heals
1620-2160 DPS

IF everyone could have every toon logged in at the same time!!


NOW take away at least 1/4 of your tanks and heals, because they require more responsibility,(and add these to DPS, since they don't play tanks or heals) then take some more because people only tank for guilds.


There were more DPS to begin with, and the above just adds to the problem, it does not create it.















 

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--Syrus-- 
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Subject: LFD Queue times
GutterSludge posted:
Syrus,

Of your 10 possible toons, how many are tanks?


There are about 2700 characters on lightbringer (alliance side)

If each person had 10 of those, this leaves you with 270 players...(i know not everyone has 10 toons, but this is just an example)

with 1 or 2 tanks per person, and 1 or 2 heals per person,(best case scenario..2 each)

270-540 tanks
270-540 heals
1620-2160 DPS

IF everyone could have every toon logged in at the same time!!


NOW take away at least 1/4 of your tanks and heals, because they require more responsibility,(and add these to DPS, since they don't play tanks or heals) then take some more because people only tank for guilds.


There were more DPS to begin with, and the above just adds to the problem, it does not create it.


Like I said I see where your theory is going. However you are also assuming best case senario to support your theroy. For example as you mentioned not everyone has 10 toons. I know I am a rare case, but I have 2 characters on light bringer, one Tank, one Healer.

Second, I'm not sure I buy the whole, "don't want the responsibility thing". Everyone has different play style preferances, what about the players who want that extra challenge/responsibility. What about the players who just started warrior because it seemed like the default class. What about all the players who created a DK because they were the flavor of the year. There are lots of variables here that I can't just except that it would be ok to factor in a percentage of players who avoid responsibility and tact that on to the DPS pool.

You are also assumeing people have 1 tank, 1 healer and the rest DPS? I know many players that because they tried one tank or healer, they have tried them all. Actually many players on this forum profess to have multiple tanks and multiple healers.

Also Druid and Tank can queue as both tank and healer...

I could go on.

Obviously there is a problem, I can't argue that as the queue wait times are evidence of that. What factors are that are causing this imbalance? Well there are many.

 

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GutterSludge 
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Subject: LFD Queue times
I actually have 2 tanks, and 2 healers over 80 (My pally does both), so that is 3 characters

My priest can dps(healer above), as well as my dk(tank above), plus rogue, hunter, mage, and lock

So, i can field:(depending on spec)
2 tanks
2 heals
and 6 DPS

I have 3 times as many dps "specs" as I have tanks.(not counting dual specs for the pure dps classes, or it grows even more)

I have 3 times as many dps "specs" as I have heals.


Yes I make the assumption that people will have 1 or 2 tanks, 1 or 2 heals, and the rest dps.


Do you personally know anyone that has 10 tanks on their account(on the same server)? 5? 4? 3? Heals?

It is a rational assumption.


Edit: counting total "specs", 80-85
2 Tank
2 Heal
10 DPS

Adding in lower alts
Druid(heals/tanks), Warrior(tank,dps), Shaman(heals, dps)

4 tank
4 heal
12 DPS

Still at 3-1 ratio for dps to tanks, and dps to heals.





 

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--Syrus-- 
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Subject: LFD Queue times
Right but if you are queueing as both tank adn dps, you will be chosen for tank first and when needed same thing with healer.

I have actually never been chosen for DPS on my pally and I queue for both everytime. I can count the number of times I've got chosen for DPS on my healer on one hand when queuing for both.

Edit:

I guess what I am trying to say is that I think there is more too it then that. So I don't intend to argue with your theory I think it is valid.

 

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GutterSludge 
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Subject: LFD Queue times
I don't queue for both, If im going to dps on my priest,dk, or warrior, I queue as dps.(otherwise, like you say, heal or tank will always pop)

As pally, I queue for either tank or heals, never both.(for the same reason)

 

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Eternal_Midnight 
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Subject: LFD Queue times
--Syrus-- posted:

Obviously there is a problem, I can't argue that as the queue wait times are evidence of that. What factors are that are causing this imbalance? Well there are many.


The simplest is that there are 4 tanking speclines out of a possible 30, and upwards of 22 dps speclines (or there abouts).

Tanks take up 20% of a single group, but only 13% of all possible speclines, whereas dps takes up 73% (or so) of all speclines and only 60% of the spots in a single group.

Thus, longer waits for dps.

 

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The_Korrigan 
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Subject: LFD Queue times
Your logic is quite flawed here, guys.

If so many people really wanted to play tanks, they would do it even if there was only one tank spec in the whole game. Same goes for healers.

Many just prefer DPS as main char / spec because of the simplicity and also the big numbers on the charts. There's nothing wrong with that, mind you, we all play to have fun, and everybody finds fun a different way. But is has NOTHING to do with the different available specs at this point, 4 different tanks with pretty different gameplay offer good variety for people who want to tank. If they don't tank, it's because they don't want to, and not because of some esoteric spreadsheet percentage.

 

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--Syrus-- 
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Subject: LFD Queue times
Korrigan everything, including the meaning of life can be explained through spreadsheets and statistics.

 

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The_Korrigan 
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Subject: LFD Queue times
--Syrus-- posted:
Korrigan everything, including the meaning of life can be explained through spreadsheets and statistics.
42!!! wink

 

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Arcilite_I 
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Subject: LFD Queue times
The_Korrigan posted:
Your logic is quite flawed here, guys.

If so many people really wanted to play tanks, they would do it even if there was only one tank spec in the whole game. Same goes for healers.

Many just prefer DPS as main char / spec because of the simplicity and also the big numbers on the charts. There's nothing wrong with that, mind you, we all play to have fun, and everybody finds fun a different way. But is has NOTHING to do with the different available specs at this point, 4 different tanks with pretty different gameplay offer good variety for people who want to tank. If they don't tank, it's because they don't want to, and not because of some esoteric spreadsheet percentage.


WoW is the first MMO where a tank or healer can solo as well (in almost every case, better) than a dps. Veteran MMO gamers know this, the majority of WoW's population (fresh to MMOs) does not, so they just choose a dps class. Other than that, I think the responsibility thing is an issue as well, as most of WoW's players are casual-very casual and play one handed while eating hot pockets and watching TV.

Not to mention it's tough discussing tank, healer and dps differences in this game because there is so much homogenization of all the classes. WoW doesn't really have classes anymore, it really only has two options...hybrids (multi-dimensional) and pure dps (one-dimensional).

 

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