Author Topic: Ghostcrawler
Trigeminal 
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Subject: Ghostcrawler
So I see this guy on TV promoting Cataclysm on some random computer gaming show and I just want to punch him in the face. Why would he bother me to the point where I risk breaking my TV? Osama Bin Laden, Kim Jong Il, etc. don't illicit this response from me. Why does some narcissitic punk from Blizzard upset me so much? I'm off to my therapy session. Catch y'all later.

 

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Cawlin 
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Subject: Ghostcrawler
Trigeminal posted:
So I see this guy on TV promoting Cataclysm on some random computer gaming show and I just want to punch him in the face. Why would he bother me to the point where I risk breaking my TV? Osama Bin Laden, Kim Jong Il, etc. don't illicit this response from me. Why does some narcissitic punk from Blizzard upset me so much? I'm off to my therapy session. Catch y'all later.


Bring your laptop so you can mine or something in the waiting room for your appt.

 

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Sprawl-zero1eye- 
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Subject: Ghostcrawler
I had lunch with the guy earlier this year and thought he was really cool. He plays WoW and feels passionately about it, just like the rest of us. I guess the difference is that he can do something about things he doesn't like...

 

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aon_mixed 
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Subject: Ghostcrawler
i like him for the fact that he just says what's what, which chaps the asses of most of you mamby pamby jackwagon types

 

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--Syrus-- 
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Subject: Ghostcrawler
The truth is.... I am Ghostcrawler.































































I'm not actually.

 

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Liquid741 
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Subject: Ghostcrawler
and there is your title Syrus.

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Trigeminal posted:
So I see this guy on TV promoting Cataclysm on some random computer gaming show and I just want to punch him in the face. Why would he bother me to the point where I risk breaking my TV?


Because he is a pencil dragger and we all feel (many correctly) that we could do his job better than he can.

 

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-MrBean- 
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Subject: Ghostcrawler
Wasn't he the guy that got the job because he was a hardcore raider in EQ?

 

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pattongb 
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Subject: Ghostcrawler
"are you Ghostcrawler?", "no?", "well im not Ghostcrawler", "thats two.."

 

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Rulletwo 
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Subject: Ghostcrawler
Yeah i got this guy a few days ago.
http://www.wow-petopia.com/look/deepseacrab_ghost.html

 

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heiromancerdrackus 
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Subject: Ghostcrawler
-MrBean- posted:
Wasn't he the guy that got the job because he was a hardcore raider in EQ?


No, that was Kalgan (Tom Chilton).

 

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The_Korrigan 
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Subject: Ghostcrawler
Broken_Kayfabe posted:
Because he is a pencil dragger and we all feel (many correctly) that we could do his job better than he can.
I laughed at the "many correctly" part... I hope you weren't serious, even though I strongly suspect you actually were.

 

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Sociop 
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Subject: Ghostcrawler
Sprawl-zero1eye- posted:
I had lunch with the guy earlier this year and thought he was really cool. He plays WoW and feels passionately about it, just like the rest of us. I guess the difference is that he can do something about things he doesn't like...


And there is the problem; the very moment you start playing the game, choosing a faction, picking a main toon etc... you both consciously and subconsciously develop biases its human nature. The very fact he plays WoW and feels passionately about means he has rendered himself incapable of doing his job, his unbiased perspective is gone.

He really has no business making any faction for class balancing/altering decisions whatsoever,and it is because he is that things have been such an on going clusterblank since BC.

The guy is the most hated person in the gaming industry and its clearly of his own ignorance.

 

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Spookysheep 
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Subject: Ghostcrawler
Sociop posted:
Sprawl-zero1eye- posted:
I had lunch with the guy earlier this year and thought he was really cool. He plays WoW and feels passionately about it, just like the rest of us. I guess the difference is that he can do something about things he doesn't like...


And there is the problem; the very moment you start playing the game, choosing a faction, picking a main toon etc... you both consciously and subconsciously develop biases its human nature. The very fact he plays WoW and feels passionately about means he has rendered himself incapable of doing his job, his unbiased perspective is gone.

He really has no business making any faction for class balancing/altering decisions whatsoever,and it is because he is that things have been such an on going clusterblank since BC.

The guy is the most hated person in the gaming industry and its clearly of his own ignorance.




His ignorance and arrogance.. Its passable to be arrogant if you actually know what you are talking about. But when an idiot is arrogant about his ignorance, and has the ability to influence the direction, its a recipe for disaster.

 

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chaddlock 
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Subject: Ghostcrawler
I don't have a problem with the guy. He has a tough job of trying to please so many people that all want something different. In the end we can probably all agree on that he is/would do a better job then you and I.

 

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Cawlin 
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Subject: Ghostcrawler
Spookysheep posted:
His ignorance and arrogance.. Its passable to be arrogant if you actually know what you are talking about. But when an idiot is arrogant about his ignorance, and has the ability to influence the direction, its a recipe for a presidential candidate.


Oh wait...

 

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--Syrus-- 
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Subject: Ghostcrawler
Sociop posted:
Sprawl-zero1eye- posted:
I had lunch with the guy earlier this year and thought he was really cool. He plays WoW and feels passionately about it, just like the rest of us. I guess the difference is that he can do something about things he doesn't like...


And there is the problem; the very moment you start playing the game, choosing a faction, picking a main toon etc... you both consciously and subconsciously develop biases its human nature. The very fact he plays WoW and feels passionately about means he has rendered himself incapable of doing his job, his unbiased perspective is gone.

He really has no business making any faction for class balancing/altering decisions whatsoever,and it is because he is that things have been such an on going clusterblank since BC.

The guy is the most hated person in the gaming industry and its clearly of his own ignorance.




Are you saying that the Devs should not also be players? If so I strongly disagree.

 

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Deionnara 
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Subject: Ghostcrawler
Sociop posted:
Sprawl-zero1eye- posted:
I had lunch with the guy earlier this year and thought he was really cool. He plays WoW and feels passionately about it, just like the rest of us. I guess the difference is that he can do something about things he doesn't like...


And there is the problem; the very moment you start playing the game, choosing a faction, picking a main toon etc... you both consciously and subconsciously develop biases its human nature. The very fact he plays WoW and feels passionately about means he has rendered himself incapable of doing his job, his unbiased perspective is gone.

He really has no business making any faction for class balancing/altering decisions whatsoever,and it is because he is that things have been such an on going clusterblank since BC.

The guy is the most hated person in the gaming industry and its clearly of his own ignorance.




You may disagree with him or dislike him, but he doesn't seem to have a class bias, unlike that Chilton retard did.

 

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Sociop 
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Subject: Ghostcrawler
--Syrus-- posted:
Sociop posted:
Sprawl-zero1eye- posted:
I had lunch with the guy earlier this year and thought he was really cool. He plays WoW and feels passionately about it, just like the rest of us. I guess the difference is that he can do something about things he doesn't like...


And there is the problem; the very moment you start playing the game, choosing a faction, picking a main toon etc... you both consciously and subconsciously develop biases its human nature. The very fact he plays WoW and feels passionately about means he has rendered himself incapable of doing his job, his unbiased perspective is gone.

He really has no business making any faction for class balancing/altering decisions whatsoever,and it is because he is that things have been such an on going clusterblank since BC.

The guy is the most hated person in the gaming industry and its clearly of his own ignorance.




Are you saying that the Devs should not also be players? If so I strongly disagree.


In my opinion no one employed at Blizzard from the CEO down should be allowed to play the game as it just breeds biases in a place where none can exist if they are to ever have a remotely balanced game.

One does not need to be able to fly a jumbo jet to build one, one does not have to had gone in to space to plan a space mission, nor does one have to be infected with a disease in order to find a cure and you do not need to play a game in order to develop for one. All you really need is data gathering/interpreting and observation abilities.

 

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Ardenwolfe 
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Subject: Ghostcrawler
The proof is in the pudding. He may be an arrogant SOB. I honestly don't know. Don't pay attention to his dialogue.

But, I do pay attention to the product.

And I'm currently loving the product. As are a couple million more. So, I don't care about his personality or lack thereof.

This isn't a dating or matchmatching service.

It's a game.

If anyone is so displeased with him or his product, you can voice your displeasure in the one way Blizzard listens: quit paying them.

Just my humble opinion.

 

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Ardenwolfe 
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Subject: Ghostcrawler
Sociop posted:
In my opinion no one employed at Blizzard from the CEO down should be allowed to play the game as it just breeds biases in a place where none can exist if they are to ever have a remotely balanced game.

One does not need to be able to fly a jumbo jet to build one, one does not have to had gone in to space to plan a space mission, nor does one have to be infected with a disease in order to find a cure and you do not need to play a game in order to develop for one. All you really need is data gathering/interpreting and observation abilities.


Your argument is seriously flawed.

One of the gaming community's biggest criticism is that developers do not play their own games. Therefore, they are unaware of the mechanics. This turns into players knowing more about the inner workings than the developers.

That's a big problem.

And it also led to massive missteps and nerfs because developers took the word of someone who appeared to know the game, yet tilted the results to benefit themselves and their class.

The DAoC's Class Lead program is a classic example of this manipulation. A manipulation that could've been prevented if the developers were more aware of their own product.

Personally, I believe developers should play the game to experience their product. No amount of gathering, observation, or interpretation will ever come close to firsthand experience.

 

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Cryme 
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Subject: Ghostcrawler
There's truth to both sides. I agree that some people on the development team do need to be players and have that firsthand experience, but I think it does inevitably cause a bias. Therefore it's also good to have members of the team that can provide objective input.

I code specs and have written content for the dikuMUD I play. I don't know that it's possible to completely avoid personal bias if you're also a player. I've made choices on new items, mobs, bonuses, etc based on my own classes and experiences. Sometimes I hesitate to add content specifically for classes that I play, so that it doesn't look like I'm showing favoritism to myself... but then I kind of screw other players that play the same classes. The opposite happens too, some players only think about adding things for classes they know because they know what's lacking... leaving other players not getting anything for long periods of time. Those are just examples...

I have been away too long and don't pay enough attention to this Ghostcrawler fella to have an opinion on him... but I wanted to share my $0.02 on the whole developers as players paradigm.

 

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Cawlin 
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Subject: Ghostcrawler
On the topic of devs playing their game, I think from the standpoint of managing a game company the following should be required:

a) devs play OTHER games from time to time - on the clock - to get perspective and to see what makes other games and gamers who love those games tick.

b) devs play their own game but play all factions and all classes - in the live game world - on the clock if needed - from time to time to get a feel for how things are really working. They should PLAY all classes in arena, in 5-mans, in raids, level/quest with them - just so they can get an actual feel for things. There is no substitute for this kind of experience.

Anything less from the dev. team and you're basically running a "garage" operation regardless of the actual revenue and size of your company.

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
The_Korrigan posted:
Broken_Kayfabe posted:
Because he is a pencil dragger and we all feel (many correctly) that we could do his job better than he can.
I laughed at the "many correctly" part... I hope you weren't serious, even though I strongly suspect you actually were.


Well "many" might be an exaggeration, as most people would probably be just as much abject failures at understanding "how mmorpgs work" as he has been. So I amend that from "better than he can" to "not being any worse".

But beyond that... Ghostcrawler does not understand his game very well, and the three role boards are historically rife with examples of it. He lets gross imbalances fester for months, ignores some completely, and when he finally does act it's usually way out of proportion to the problem.

He isn't a gamer either. Not an RPG gamer at least. His hatred of randomness and his ideal of making everyone the same (or "interchangeable") are the most damning examples of that. He was also far too focused on that whole "professional gamer" thing for far too long, apparently in the hope that WoW would become another Starcraft. To be fair, THAT at least I don't know if it originated from him or from someone higher up the ladder.

Even the non-game related parts of his job, ie managing his dev team, seem rife with problems. There are numerous examples of protectionist activity in "class balance" patches - circumstantial evidence that the dev team is not as objective with issues as it should be.

IIRC you said before that you are self employed, Korrigan, or at least the boss who can make his own hours. I wonder if you really understand how things work at the middle management level (where Ghostcrawler would be), how the "committees" run things, and what kind of people are generally rewarded under the system. If you do, you'll understand how someone like Ghostcrawler can get to where he is despite having absolutely no real competence at all. There is no "Ivy League" of mmorpg development. The fancy technical side isn't where the issues are, and the rest is stuff that you only get to know through experience with the games and understanding the complexities of the various components and how they react to each other. It's no coincidence that Tigole got his job despite his background being nothing more than a creative writing grad.

In other words, Korrigan, there is nothing inherent about Ghostcrawler that makes him better at what he does than anyone else. Got a vision and some idea how game components interact? Able to manage people in a team? Congratulations, you are as qualified for his position as he is.

 

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Cawlin 
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Subject: Ghostcrawler
Broken_Kayfabe posted:
The_Korrigan posted:
Broken_Kayfabe posted:
Because he is a pencil dragger and we all feel (many correctly) that we could do his job better than he can.
I laughed at the "many correctly" part... I hope you weren't serious, even though I strongly suspect you actually were.


Well "many" might be an exaggeration, as most people would probably be just as much abject failures at understanding "how mmorpgs work" as he has been. So I amend that from "better than he can" to "not being any worse".

But beyond that... Ghostcrawler does not understand his game very well, and the three role boards are historically rife with examples of it. He lets gross imbalances fester for months, ignores some completely, and when he finally does act it's usually way out of proportion to the problem.

He isn't a gamer either. Not an RPG gamer at least. His hatred of randomness and his ideal of making everyone the same (or "interchangeable") are the most damning examples of that. He was also far too focused on that whole "professional gamer" thing for far too long, apparently in the hope that WoW would become another Starcraft. To be fair, THAT at least I don't know if it originated from him or from someone higher up the ladder.

Even the non-game related parts of his job, ie managing his dev team, seem rife with problems. There are numerous examples of protectionist activity in "class balance" patches - circumstantial evidence that the dev team is not as objective with issues as it should be.

IIRC you said before that you are self employed, Korrigan, or at least the boss who can make his own hours. I wonder if you really understand how things work at the middle management level (where Ghostcrawler would be), how the "committees" run things, and what kind of people are generally rewarded under the system. If you do, you'll understand how someone like Ghostcrawler can get to where he is despite having absolutely no real competence at all. There is no "Ivy League" of mmorpg development. The fancy technical side isn't where the issues are, and the rest is stuff that you only get to know through experience with the games and understanding the complexities of the various components and how they react to each other. It's no coincidence that Tigole got his job despite his background being nothing more than a creative writing grad.

In other words, Korrigan, there is nothing inherent about Ghostcrawler that makes him better at what he does than anyone else. Got a vision and some idea how game components interact? Able to manage people in a team? Congratulations, you are as qualified for his position as he is.


The only thing I will say in disagreement with what I believe is a fairly accurate post BK is that we also have no idea what pressures GC is under from senior management. Granted it seems that he is the focal point for our ire, but that may be because the company pays him to be that more than they pay him to actually do any development work/guidance/etc. Your discussion about middle management is perhaps more appropos than you might realize because as such, he's likely not much of a decision maker and might be more of a decision communicator and a decision executor.

However, I do believe that if things were REALLY up to him entirely, the game would be in an even worse state lol - we can see his lack of aptitude for this genre of gaming, as you correctly note, in many aspects of his conduct.

 

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--Syrus-- 
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Subject: Ghostcrawler
Sociop posted:
--Syrus-- posted:
Sociop posted:
[quote=Sprawl-zero1eye-]I had lunch with the guy earlier this year and thought he was really cool. He plays WoW and feels passionately about it, just like the rest of us. I guess the difference is that he can do something about things he doesn't like...


And there is the problem; the very moment you start playing the game, choosing a faction, picking a main toon etc... you both consciously and subconsciously develop biases its human nature. The very fact he plays WoW and feels passionately about means he has rendered himself incapable of doing his job, his unbiased perspective is gone.

He really has no business making any faction for class balancing/altering decisions whatsoever,and it is because he is that things have been such an on going clusterblank since BC.

The guy is the most hated person in the gaming industry and its clearly of his own ignorance.




Are you saying that the Devs should not also be players? If so I strongly disagree.


In my opinion no one employed at Blizzard from the CEO down should be allowed to play the game as it just breeds biases in a place where none can exist if they are to ever have a remotely balanced game.

One does not need to be able to fly a jumbo jet to build one, one does not have to had gone in to space to plan a space mission, nor does one have to be infected with a disease in order to find a cure and you do not need to play a game in order to develop for one. All you really need is data gathering/interpreting and observation abilities.

[/quote]

All your examples to prove your point are terrible and unrelated. I think that anyone who doesn't actually play an MMO is going to be far worse at developing it. That is when you get people who are so far removed from the real thing making decisions that are way off base.

Personally, I want my developers to be players as well. Too have a passion for the game they are trying to make fun. I see nothing paticulairy bias about what Ghostcrawler writes, he does have a strong opinion on how the game show flow, but I don't see that coming from bias created from being a player himself.

 

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Ugh_Lancelot 
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Subject: Ghostcrawler
Ardenwolfe posted:
The proof is in the pudding. He may be an arrogant SOB. I honestly don't know. Don't pay attention to his dialogue.

But, I do pay attention to the product.

And I'm currently loving the product. As are a couple million more. So, I don't care about his personality or lack thereof.

This isn't a dating or matchmatching service.

It's a game.

If anyone is so displeased with him or his product, you can voice your displeasure in the one way Blizzard listens: quit paying them.

Just my humble opinion.


That is about the most single-minded troll post I've seen in a week.

Where there's smoke, there's fire. I suspect most people just want to shoot GC for being the messenger but he does appear to have more pull in the direction department than you seem to give him credit for. And "millions" is a "yeah, whatever" statement in WoW terms. With 12+ million active subs, a few million isn't a majority.

QQ about QQ = QQ. Just my non-humble opinion of your opinion. You're welcome to not read/post in the thread if you disagree with everyone or so displeased with our topic choice. wink

 

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-Peo- 
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Subject: Ghostcrawler
Ardenwolfe posted:
The proof is in the pudding. He may be an arrogant SOB. I honestly don't know. Don't pay attention to his dialogue.

But, I do pay attention to the product.

And I'm currently loving the product. As are a couple million more. So, I don't care about his personality or lack thereof.

This isn't a dating or matchmatching service.

It's a game.

If anyone is so displeased with him or his product, you can voice your displeasure in the one way Blizzard listens: quit paying them.

Just my humble opinion.



Hence why I no longer pay to play. I cancelled my Sub, and it will remain cancelled as long as GC is lead dev. I check back to see how badly the game is progressing and see hot fixes everyday, complaints about healers, things missing ingame and the rabid fanbois yelling how the game is balanced for level 80!!!

 

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heiromancerdrackus 
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Subject: Ghostcrawler
-Peo- posted:
Ardenwolfe posted:
The proof is in the pudding. He may be an arrogant SOB. I honestly don't know. Don't pay attention to his dialogue.

But, I do pay attention to the product.

And I'm currently loving the product. As are a couple million more. So, I don't care about his personality or lack thereof.

This isn't a dating or matchmatching service.

It's a game.

If anyone is so displeased with him or his product, you can voice your displeasure in the one way Blizzard listens: quit paying them.

Just my humble opinion.



Hence why I no longer pay to play. I cancelled my Sub, and it will remain cancelled as long as GC is lead dev. I check back to see how badly the game is progressing and see hot fixes everyday, complaints about healers, things missing ingame and the rabid fanbois yelling how the game is balanced for level 80!!!


1) A major expansion just launched. The hotfixes coming in are nothing game breaking.
2) The expansion sold great, the new PVE content is fantastic - what poor progression?
3) There is an entirely new dynamic to healing in PVE and it gets substantially easier with gear. This isn't any different than it was in Burning Crusade; there is just more splash damage.
4) What things are missing?
5) It is. If you don't understand why the game should be balanced around the cap and not the treadmill, I don't know what to tell you.

Like with any new major content launch, things will be tweaked. Nature of the MMO beast. This is not a result of GC being head dev. You sound like someone who got nerfed and took it personally.

 

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-MrBean- 
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Subject: Ghostcrawler
Ghostcrawler = Ken Karl?

 

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Tai-Daishar_MT 
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Subject: Ghostcrawler
I would have to spend some time in his shoes to know if he is/isn't qualified for the job. Tough to argue with the end result, aka subscriptions and box sales, as we all know that is what Corporate is most interested in. In that regard, I would say he is the best in the business. Want to prove that wrong? Show me another MMO with the same financial success. I'll wait right here.

/taps foot

/taps foot

Ok, anyway...

Yes, this is where people are going to get all panty-twisted and completely dismiss the financial piece and say it is all about the art (I believe making forms of entertainment is an art) of making an MMO. While I would love to play a game designed for serious gamers, I don't have the money in my bank to fund it. So, I look for the best alternative. I don't know if anyone here remembers but it wasn't that long ago that Vivendi Universal was in serious financial straits. Blizzard has sure made a HUGE impact on their bottom line with the windfall profits it has turned. From that moment on, in my opinion, WoW became a serious business. When Blizz called their own shots, I honestly believe they were diehard gamers making games for gamers. These days, it is all about the bottom line. The game has transformed into one that anyone can jump into and quickly start having fun. Is that the definition of dumbing-down? In many cases, sure. Bottom line is if you make it easy for ALL gamers, it will likely be played by MORE gamers. Those of us here on VN, myself included, are somewhat jaded. We are NOT the typical gamer. We are mostly veterans and trying to lump us into the category of casual typically fails. In other words, we represent a VERY small percentage of the overall player base. Want more proof? We post on an isolated little community because the other MILLIONS of morons posting on the official forums piss us off to no end with their non-stop idiocy!!

For all I know, and this is just to make a point, GC may be fighting the good fight against the corporate suits and bean counters who want the game homogenized to the maximum extent possible in order to squeeze every dollar possible from us. Maybe he is the only one able to keep the game from becoming pure Hello Kitty: Island Adventures. I don't know, and I would venture none of us here do either with any certainty. Yes, he may be an idiot without a clue. If so, then god must surely look out for fools as this one is rolling in the dough. I realized years ago that WoW was being marketed to the masses. While I consider myself a far better than average player, and one who likes a game with depth and complexity, I am positive that I am NOT the target audience for the majority of the changes. I feel they get around to me by making the end-game encounters as challenging as they can get away with and hope I am entertained enough with everything else to keep playing. You know what, it typically is. I quit from time to time when I get bored but eventually wander back. I would guess a lot of you can say the same.

So, am I arrogant enough to say I could do a better job? Almost mischief I am in the business of software development and know something about the process and have a LOT of experience playing MMO's so there are probably many worse candidates out there. That said, without knowing what design decisions GC is fighting for/against from those that only see the monthly revenue stream, I am not prepared to roast the guy alive. I'll leave that to those who would answer my above question with an unqualified yes rather than the almost I gave grin

 

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Sociop 
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Subject: Ghostcrawler
--Syrus posted:


All your examples to prove your point are terrible and unrelated. I think that anyone who doesn't actually play an MMO is going to be far worse at developing it. That is when you get people who are so far removed from the real thing making decisions that are way off base.

Personally, I want my developers to be players as well. Too have a passion for the game they are trying to make fun. I see nothing paticulairy bias about what Ghostcrawler writes, he does have a strong opinion on how the game show flow, but I don't see that coming from bias created from being a player himself.


I beg to differ, again it is human nature to form emotional attachments and everyone does playing this game whether they admit it or not, and is the basis for said passion. No one can make rational unbiased decisions once those attachments are made, and it is why they have such a terrible time balancing anything.

Thus it is more than reasonable to assume Ghostcrawler & Co. do not want to nerf their favorites nor do they want to buff any other classes enough to compete with them and they are locked in a perpetual battle of doing what is right and what they desire. Same can be said of factions,they openly admitted years ago the official company guild was Horde which is why the Horde dominate in PVP and are the lopsided faction on most servers.

Someone said a while back on the official forums that Blizzard was the Mexico of the game industry, fraught with bias and corruption, and I tend to believe it. Power corrupts and absolute power corrupts absolutely and Ghostcrawler & Co hold absolute power.

 

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Ardenwolfe 
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Subject: Ghostcrawler
Ugh_Lancelot posted:
That is about the most single-minded troll post I've seen in a week.

Where there's smoke, there's fire. I suspect most people just want to shoot GC for being the messenger but he does appear to have more pull in the direction department than you seem to give him credit for. And "millions" is a "yeah, whatever" statement in WoW terms. With 12+ million active subs, a few million isn't a majority.

QQ about QQ = QQ. Just my non-humble opinion of your opinion. You're welcome to not read/post in the thread if you disagree with everyone or so displeased with our topic choice. wink


You're entitled to your opinion, of course. Yet, I cannot find anything from your response that adds or even actually disagrees with what I said.

You're attempting to disagree to . . . well, to disagree because my opinion differs and you don't like it. That's fine. While I understand the nature to want to dislike someone for their personality, believe me I understand, I pretty much judge people from their actions and reactions.

The end results speaks for itself as Tai notes. I'm not friends with Ghostcrawler nor do I know him personally or even care to know him personally.

Why should I?

All I care about is how good the game performs overall and entertains me.

Now, you can call that a "single-minded troll post," but the game is still a game.

Again, not a personality contest.

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Tai-Daishar_MT posted:
I would have to spend some time in his shoes to know if he is/isn't qualified for the job. Tough to argue with the end result, aka subscriptions and box sales, as we all know that is what Corporate is most interested in. In that regard, I would say he is the best in the business. Want to prove that wrong? Show me another MMO with the same financial success. I'll wait right here.


Show me one that has even half of WoW's budget.

/taps foot

/taps foot

Ok, anyway...

Know what the highest selling game of all time was ten years ago? It was Myst. A pile of puke no intelligent person could possibly stomach today, only existing because devs at the time had that brand new CD technology, but no idea what to do with it.

But, you say its tough to argue with the end result, so that must mean Myst was the best game to ever come out prior to the Sims taking over the crown. And therefore its devs are the best in the business. And, if we follow through with that reasoning to the places it typically goes here, anyone who designs games differently is WRONG.

Or maybe your argument isn't as good as you think it is. Perhaps try tying what Ghostcrawler actually does to box sales and revenues. Not just "WoW", but specifically what he contributes to it.

/taps foot

/taps foot

...

grin

 

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Azure-TheBlueOne 
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Subject: Ghostcrawler
The proof on whether GC knows what he's doing will most likely be decided by the dungeon finder at this point (imo). I expect him to continue pushing his game 'vision' - something that has led to the downfall of a few MMO lead developers (not to mention defiling many a great MMO). Though, I highly doubt the situation would be allowed to be bourne out that far with WoW and its population.

If he knows what he's doing, dungeon finder queue times will come back down as those who care to, learn and gear. If he doesn't, then times will continue to drag out despite a supposedly growing end-game population as people level and gear up. I don't believe the majority of the playerbase will let the dungeon finder ease go easily, and I'm betting we'll see several more dungeon 'adjustments' over the next few weeks as things get more vocal, until someone there at Blizzard realizes that perhaps it's not the content that's a problem and that it's more of a 'visionary' problem that needs to be re-evaluated with the main idea of fun in place of the tedious monster that has been currently enthroned on a whim... er I mean 'vision'.



Edit: Then again, not many here are going to be surprised as, over time, the dungeons are adjusted to be mostly easier, and healers (classes in general) are tweaked out of their current state. It's pretty inevitable, and if you don't believe that, then you must have just started paying attention to MMOs.

 

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Tai-Daishar_MT 
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Subject: Ghostcrawler
All I know is armchair Devs can sit on forums bitching and moaning about how those actually doing it are screwing up all day until they turn blue in the face. In the end, you still are nothing more than a detached, anonymous, opinion (just as I am). They are still developing and producing games with real world subscriptions and real world revenues. If we are talking about running a successful business, and a hint for the slower folks that is what I was doing, then Blizz (and GC by association) is doing it like gangbusters.

For the record, Myst was also extremely successful and I give kudos to them for doing something no one else had thought to do at the time. I'll also admit to finding several hours worth of entertainment solving Myst. I got my moneys worth.

My argument stands on it's own perfectly well as far as I can see. I simply stated that in terms of business, they are fantastically successful. I also stated that I have no real insight into what exactly GC has impacted either for the good or bad (in our opinions). I said that he might be our best advocate under the circumstances or a raving idiot, I just don't know. I also doubt that any of us here have any real world insight that would decide this either way.

If I were a shareholder, I could not be happier and if you think that means nothing, well, maybe you should rethink whatever argument it is you think you are making mischief

 

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Ardenwolfe 
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Subject: Ghostcrawler
I believe EA dropped more than a few million into Warhammer Online, if I recall correctly. But, to be fair, I don't believe even they can compete with Blizzard's budget.

However.

The reason for Blizzard's massive budget is their amazing track record for polished and popular products.

Despite the rumor, they really don't print off their own money.

It's earned.

If not, they would've gone the way of Flagship Studios and Hellgate: London.

 

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The_Korrigan 
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Subject: Ghostcrawler
Tai-Daishar_MT posted:
All I know is armchair Devs can sit on forums bitching and moaning about how those actually doing it are screwing up all day until they turn blue in the face. In the end, you still are nothing more than a detached, anonymous, opinion (just as I am). They are still developing and producing games with real world subscriptions and real world revenues. If we are talking about running a successful business, and a hint for the slower folks that is what I was doing, then Blizz (and GC by association) is doing it like gangbusters.
'nuff said, excellent post.
It's easy to sit in front of a computer and pretend doing better. And that is even more funny when said armchair developers spending their time criticizing the game and its developers are still paying to play it. And in the meantime, Ghostcrawler goes home in the sport car he paid with your money...

 

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Ardenwolfe 
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Subject: Ghostcrawler
Sociop posted:
Someone said a while back on the official forums that Blizzard was the Mexico of the game industry, fraught with bias and corruption, and I tend to believe it. Power corrupts and absolute power corrupts absolutely and Ghostcrawler & Co hold absolute power.


While I'm amused you feel the need to quote someone on the official forum with a rather ugly example of corruption using Mexico while we in the U.S. are just as, if not more so, guilty of political corruption . . . how exactly does this 'absolute power' apply in the gaming world?

I'm not seeing how politicians scheming to control all the money, drugs, oil, etc. equals Blizzard and its video game holding absolute power in any real sense.

Maybe other gaming companies feel that way, but that's more or less a failing on their parts and not due to some Machiavellian maneuvers from Ghostcrawler.

Care to clarify?

 

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GutterSludge 
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Subject: Ghostcrawler
Honestly, I think Blizz cold have released an expac that just contained the following:

Ability to reach 85
New dungeons for level 85

And people would have still purchased it in droves.

We got all of this other stuff, like old world flying, revamped 1-60 content, new battlegrounds, new areas, and two new races. And, since the old world areas had to be redone to allow flying, why not have it redone in a spectacular manner, such as a "Great Cataclysm"...


All of which will still run on the most basic computers.


GC is the "voice" of Blizzard on the forums. He makes the posts, but there is no telling if what he says is his opinion, or the opinions of 30 people that just finished six weeks of meetings, number crunching, and similar activities. Keep in mind that the devs have run the content with every type of gear available, and they know how things are going to work in 4 months when people are better geared.


To disagree with what he posts is one thing. To say he cannot or is not doing his job properly is just ridiculous.

 

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Frog_King 
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Subject: Ghostcrawler
Sociop posted:
The guy is the most hated person in the gaming industry and its clearly of his own ignorance.



I thought that was Bobby Kotick.

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Tai-Daishar_MT posted:
My argument stands on it's own perfectly well as far as I can see.


Yeah, well, you don't understand logic very well then. Your argument can be used to justify EVERYTHING. People sitting in queues? Big subscription numbers, people must like it! Everyone getting oneshot in BGs? Big subscription numbers, people must like it! Server crashed, no fix in sight? Big subscription numbers, people must like it!

People like you simply don't understand the basic concept that correlation != causation. Until you do, you'll continue to trot out "Big subsciption numbers, people must like it!" every time someone has a valid observation and complaint.

Tai-Daishar_MT posted:
I simply stated that in terms of business, they are fantastically successful.


And then you said it was because of Ghostcrawler.

Yes, you did.

Tai-Daishar_MT posted:
If I were a shareholder, I could not be happier and if you think that means nothing, well, maybe you should rethink whatever argument it is you think you are making mischief


I'm not a shareholder, nor even a subscriber, but if I were, and I were paying that much attention to things, I would be inclined to wonder if I would be getting a better return if someone more competent was in charge of development. I would remember fondly earlier days, when WoW's western subscription numbers were still growing.

I note you still have not tied anything related to success to Ghostcrawler specifically. Are you admitting you cannot?

grin

 

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JzeroVN 
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Subject: Ghostcrawler
Plus if you want to base the argument on just tossing out big numbers you could argue because around 7 billion people don't play Wow - holy cow this game must suck! How many do/don't play really doesn't back an argument about features and design choices. Too many factors get blended together to ever know what an individual piece gives to the subscription count rising/falling.

 

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kyrv 
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Subject: Ghostcrawler
Most of the time it seems like the voice of the game gets a lot of criticism. With GC, much of what he has said has turned out to be BS, to say nothing of the manner in which it is delivered. I can appreciate some of the morons on the forums, however, is that my problem? Most players aren't forum trolls.

I'm not certain how many players play WoW specifically because of GC, I wouldn't think that number is terribly high.

I think it's normal to play a game but have comments and critiques about specific aspects of the game. Everything Blizzard does doesn't work perfectly, and many things could and should be done better. Nothing wrong with asking for those things or commenting on it.

 

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Blisteringballs 
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Subject: Ghostcrawler
I don't know how well he does his job, or the net effect of his influence or decisions. Maybe some day a disgruntled employee will share like "EA Louse". I have formed an opinion given some of the things he's posted on the forums. I have seen him justify major class and system design overhauls for the entirely subjective reason of "it wasn't fun (sic)". Not fun for him, I suppose, he never offered any metrics or justification of any kind. And when proven incorrect on technical changes, even when presented with verifiable and replicable data, he typically either ignores it or reacts in an abrasive and juvenile manner.

So from that I'm guessing he's not a very game designer. Perhaps behind closed doors he's not such an amateur, or just has come up with some of the really good ideas. Or more likely Blizzard has a corporate structure similar to most every development studio, and he kissed wholesale ass and had the right connections.

 

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Ardenwolfe 
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Subject: Ghostcrawler
JzeroVN posted:
Plus if you want to base the argument on just tossing out big numbers you could argue because around 7 billion people don't play Wow - holy cow this game must suck! How many do/don't play really doesn't back an argument about features and design choices. Too many factors get blended together to ever know what an individual piece gives to the subscription count rising/falling.


That makes no sense.

Let's take just recent numbers. As of last week, Cataclysm sold more than any other game in history in it's first twenty-four hours.

No other MMO has ever seen a steady rise in subscription numbers like World of Warcraft.

No one is saying that Ghostcrawler is the sole reason for these events, but he is part of the team that continues to make this happen.

Also, to make your point more related, you must factor in how many people have computers or access to the Internet. Of those seven billion, only a fraction will count.

Of that fraction, how many play the game in relation to other MMOs in the world.

I'll bet money WoW would come out on top.

It's not even a question.

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Ardenwolfe posted:
JzeroVN posted:
Plus if you want to base the argument on just tossing out big numbers you could argue because around 7 billion people don't play Wow - holy cow this game must suck! How many do/don't play really doesn't back an argument about features and design choices. Too many factors get blended together to ever know what an individual piece gives to the subscription count rising/falling.


Let's take just recent numbers. As of last week, Cataclysm sold more than any other game in history in it's first twenty-four hours.


But I find this 3m number interesting for another reason. Blizzard likes to trot out its 12m subscribers number, but only a quarter of these so-called subscriptions actually upgraded? You would have to be very slanted to believe there is much of a playing population that isn't getting the expansion. So who are these people who aren't upgrading? Are there THAT many gold sellers?

Ardenwolfe posted:
No other MMO has ever seen a steady rise in subscription numbers like World of Warcraft.


This actually isn't true. In fact, the evidence suggests WoW has had periods of decline, but spikes back up like every game does at its widely spaced expansions. Other mmorpgs have shown more steady increases with less downward movement, albeit at smaller numbers.

Ardenwolfe posted:
No one is saying that Ghostcrawler is the sole reason for these events, but he is part of the team that continues to make this happen.


Is he? Or is the carrot on the stick and the social-guild effect ("I keep playing because my friends are") solely responsible for keeping those numbers DESPITE Ghostcrawler?

If the complaints mean they have to nerf Ghostcrawler's beloved Vision of healing and hard dungeons, we'll know the answer to that question. grin

Ardenwolfe posted:
I'll bet money WoW would come out on top.


I agree, however I think it is solely due to factors that predate Ghostcrawler - the same things that made WoW the most popular mmorpg in the first place.

In fact, the factors that we KNOW can be tied to Ghostcrawler have almost universally fallen flat.

shock

 

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Spookysheep 
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I declare pwnage on the part of Broken.

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Subject: Ghostcrawler
Broken_Kayfabe posted:
People like you


laugh

What the hell do you think you know about me based upon a few musings about a computer game? You really crack me up at times and are one of the reasons I love this place so much.

 

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Subject: Ghostcrawler
Is or is not Ghostcrawler part of the World of Warcraft development team?

Yes, he is the Lead Systems Designer.

http://en.wikipedia.org/wiki/Ghostcrawler

It doesn't matter whether Ghostcrawler is a lead developer, a mouthpiece, or even the towel boy in the bathroom, he's still part of the team that continues to make Blizzard a mindboggling amount of money . . . and apparently a vocal part.

Overall, World of Warcraft makes a steady climb. I will grant you that there are dips toward the end . . . especially when China denied access . . . however, the grand picture is accurate to my original statement: a steady climb unlike any other MMO before or since.

http://www.mmodata.net/

The scale to success is measure with sales. And on that measure, sales is all that matters--any sales--whether gold sellers, current players, returning players, or otherwise.

The bottom line is the buck.

http://us.blizzard.com/en-us/company/press/pressreleases.html?101213

You want to argue semantics, Broken. I offer proof. Show me the same, please.

 

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Subject: Ghostcrawler
Whiny little babies will whine no matter what. You what I saw the other day that nearly made me swallow my tongue laughing? Someone was crying about the WoW "B team" and claiming that one of the causes of its current failure (remember, fastest selling PC title ever = failure) was that Jeff Kaplan has moved on to Blizzard's new secret project. Jeff Kaplan! The producer who elicited more whining from the whiny little forum babies than any game developer I've ever seen! Mark my words, in two years time, WoW expansion #4 will break even more records, and people will be whining about how horrible the game has been ever since Ghostcrawler moved on and some new guy took over.

 

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Ardenwolfe 
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Subject: Ghostcrawler
You know, after I read your response, I decided to reread all the posts.

Farming Noxious Whelps for the Whelpling and all . . . 2000+ kills and no drop. . . .

Anyway, are we actually discussing this guy's personality or his inability to be aparty to a successful MMO?

Either way, I must admit, how anyone can say the game is a failure or that the guy isn't doing something right is just silly.

Again, who cares about his lack of protocol or pedigree.

Respawns are back up. frustrated

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Ardenwolfe posted:
It doesn't matter whether Ghostcrawler is a lead developer, a mouthpiece, or even the towel boy in the bathroom, he's still part of the team that continues to make Blizzard a mindboggling amount of money . . . and apparently a vocal part.


But is he the cause of it? As your link proves, WoW was quite fantastically successful before he arrived. Oddly enough, after he did, growth came nearly to a standstill and the only real growth came as new markets opened. Now, I am not necessarily saying that that is because of Ghostcrawler... but it is EXACTLY the same argument as those who are pushing subscription numbers, just in reverse. So, either their argument is valid... and therefore that one is too, or it was invalid to start with. You cannot have it both ways. happy

Ardenwolfe posted:
You want to argue semantics, Broken. I offer proof. Show me the same, please.


You haven't offered anything of the sort. Demonstrate how WoW's subscription numbers are a factor of Ghostcrawler and not elements that came before him. That is the standard you must meet to support Tai-Daishar's foolish claim.

You made it harder on yourself by posting the subscription graph, though, since now you have to also find an excuse for WoW not growing after he was hired.

shock

Tai-Daishar_MT posted:
What the hell do you think you know about me based upon a few musings about a computer game?


I'm sorry, was I supposed to infer things not in evidence? Welcome to the internet. You are what you post.

grin

 

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Ardenwolfe 
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Subject: Ghostcrawler
Your opinion makes zero sense.

You are seriously saying that Ghostcrawler causes sales for World of Warcraft to stall or halt because of his . . . personality? Could it be because there's a limited amount of people who own computers and play MMOs? Maybe, when you reach the ceiling, you cannot go higher and/or growth stalls? The graph shows a continuous climb until China began to deny access to their area in WoW East. How is Ghostcrawler to be blamed for that?

At this point, I honestly believe if I offered proof that water was wet and the sky was blue, you'd argue against it because you simply cannot and will not deviate from your opinion even if proven in error.

The scientific method is established as with the proof I offer. It is not my job to continue to back it up while you nitpick. If you wish to challenge my hypothesis, you must offer your proof that contradicts that in evidence.

Again, I don't believe anyone is saying Ghostcrawler is the de facto reason for World of Warcraft's success. But, he is part of the team in its continued success.

That much is common sense.

 

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The_Korrigan 
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Subject: Ghostcrawler
st0rmie posted:
Whiny little babies will whine no matter what. You what I saw the other day that nearly made me swallow my tongue laughing? Someone was crying about the WoW "B team" and claiming that one of the causes of its current failure (remember, fastest selling PC title ever = failure) was that Jeff Kaplan has moved on to Blizzard's new secret project. Jeff Kaplan! The producer who elicited more whining from the whiny little forum babies than any game developer I've ever seen! Mark my words, in two years time, WoW expansion #4 will break even more records, and people will be whining about how horrible the game has been ever since Ghostcrawler moved on and some new guy took over.
The thread ends here. What the doom trolls say here doesn't matter in the big scheme of things, but their reactions are always entertaining, so ridiculous and funny they are.

 

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GutterSludge 
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Subject: Ghostcrawler
The_Korrigan posted:
The thread ends here. What I say here doesn't matter in the big scheme of things, but my reactions are always entertaining, so ridiculous and funny they are.


Yes, that about sums it up.

 

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--Syrus-- 
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Subject: Ghostcrawler
I like Ghostcrawler.... can we discuss this?

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Ardenwolfe posted:
You are seriously saying that Ghostcrawler causes sales for World of Warcraft to stall or halt because of his . . . personality?


Er... no? Can you point to me where I said anything about his personality?

Ardenwolfe posted:
Could it be because there's a limited amount of people who own computers and play MMOs? Maybe, when you reach the ceiling, you cannot go higher and/or growth stalls? The graph shows a continuous climb until China began to deny access to their area in WoW East.


For all intents and purposes it stalls at 2009 and stays right around the same population, even dropping a little.

Ardenwolfe posted:
At this point, I honestly believe if I offered proof that water was wet and the sky was blue, you'd argue against it because you simply cannot and will not deviate from your opinion even if proven in error.

The scientific method is established as with the proof I offer. It is not my job to continue to back it up while you nitpick. If you wish to challenge my hypothesis, you must offer your proof that contradicts that in evidence.


You haven't offered any proof, Ardenwolfe. All you've done is posted a population graph and then assumed that Ghostcrawler is the cause of it. You apparently didn't even bother looking closely enough at it to note it doesn't climb much at all after he was hired.

Let me use your own "proof". Right around the WoW subscription increase ended, BARACK OBAMA was inaugurated president! And it hasn't grown since! Clearly, this is the fault of Obama. The graph is proof!

You have to tie the causation to the correlation, Ardenwolfe, or you are yet another one of those numerous people who, like Tai-Daishar, can't tell the difference. Otherwise your "scientific method" is a pile of bunk. You would know this if you really understood it.

Ardenwolfe posted:
Again, I don't believe anyone is saying Ghostcrawler is the de facto reason for World of Warcraft's success. But, he is part of the team in its continued success.

That much is common sense.


If you must resort to "it's just common sense" as your proof, then you are on weak ground indeed. Why is Ghostcrawler a "part" of its success when it was growing before he arrived and stopped growing afterwards? What is he doing that is so great?

Be specific, or admit you cannot separate Ghostcrawler's contributions from other potential factors, as Tai-Daishar has implicitly done by his own refusal.

 

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Ardenwolfe 
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Subject: Ghostcrawler
The decline in numbers could also be due to the recession as far as we could know. After all, entertainment goes first before food. I find that more likely than any influence Ghostcrawler has in a negative sense to the game.

Again, common sense, but I digress.

Let's put a pin in this discussion and allow your theory to gain time. If, in fact, World of Warcraft goes south due to Ghostcrawler's influence and/or choices, I will necro this thread to state you were in fact correct.

Two years until the next expansion, right?

If not, you can also bet I will also necro this thread to tell you didn't tap dance as well as you thought.

 

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-Peo- 
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Subject: Ghostcrawler
Ardenwolfe posted:
The decline in numbers could also be due to the recession as far as we could know. After all, entertainment goes first before food. I find that more likely than any influence Ghostcrawler has in a negative sense to the game.




Lol, anything to prove a non existant point. Next the gas prices will be responsible. Then the banning of 4 loco.

I am constantly amazed that people attempt to argue points here, no one will ever change their opinion, so why bother?

Oh right, attention and the belief that we are special.

It is all a matter of perspective, if you pay attenion and see what changes are made, talked about, recanted, re-talked about, completely reversed point of views...all by GC himself, if you truly look at the crap he posts, has posted, proposed, reneged on said proposals...

You can see how bad he is...but with a perspective skewed towards seeing what you want to see, you won't see it.

 

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Spookysheep 
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Subject: Ghostcrawler
-Peo- posted:


I am constantly amazed that people attempt to argue points here, no one will ever change their opinion, so why bother?





I recognized this a long time ago, hence why I only tell someone if they are correct or if they are an idiot.


The funniest part is when the idiots try to get me to have "intelligent debate" with them, as any of those retards had the intelligence to grasp a point to debate.


Remember kids, VN boards are for entertainment purposes only.

 

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Ardenwolfe 
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Subject: Ghostcrawler
-Peo- posted:
lol, anything to prove a non existant point. Next the gas prices will be responsible. Then the banning of 4 loco.

I am constantly amazed that people attempt to argue points here, no one will ever change their opinion, so why bother?

Oh right, attention and the belief that we are special.

It is all a matter of perspective, if you pay attenion and see what changes are made, talked about, recanted, re-talked about, completely reversed point of views...all by GC himself, if you truly look at the crap he posts, has posted, proposed, reneged on said proposals...

You can see how bad he is...but with a perspective skewed towards seeing what you want to see, you won't see it.


Actually, I've changed my mind on an opinion when facts support it out. Even done it on a thread from a poster I dislike, but an accurate point is an accurate point.

What's yours?

No one is arguing that Ghostcrawler is not a complete bastard. Okay, he's a complete bastard. I'll take your word for it because, again, I don't know him.

Has it influenced sales for Cataclysm or subscriptions in general?

3.3 million sales for the expansion in one day, setting a new world record, pretty much answers that question hasn't it?

If your or others perspective is the above event is a failure . . . well, maybe special is actually the correct word of choice after all.

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Ardenwolfe posted:
The decline in numbers could also be due to the recession as far as we could know.


But that's just it. Other factors. There's hundreds. Maybe thousands. They work both directions. It's why using the numbers as 'proof' of just one factor is absolutely hopelessly misguided.

You cannot say "Ghostcrawler is the best in the business" (as Tai-Daishar did) and 'prove' it with subscription numbers if you can't differentiate his contribution from all the other factors at play any more than I can say he's the cause of the stagnation and use the same numbers. You poked a hole in that right there. It's the exact same from the other side. There are uncounted factors at play for population numbers. ONE of them is the performance of Ghostcrawler as lead developer. One out of hundreds.

Ardenwolfe posted:
Let's put a pin in this discussion and allow your theory to gain time. If, in fact, World of Warcraft goes south due to Ghostcrawler's influence and/or choices, I will necro this thread to state you were in fact correct.

Two years until the next expansion, right?

If not, you can also bet I will also necro this thread to tell you didn't tap dance as well as you thought.


See, you were doing so well. You understood above that there are other factors at play when the population argument is presented, but then here you fell off again. WoW may continue great expansion of its playing population once again after the expansion rush wears off. But will it be because of Ghostcrawler, or because of other elements, many of which are still the same draws that made WoW popular from day one and are still in effect?

Population numbers aren't proof of anything except that the total WoW concept including EVERYTHING, both positive and negative, is working for that audience. Attempting to draw anything more detailed at smaller scales from that is a form of fallacy of division.

So no, bringing this thread up eighteen months from now will not really prove anything.

However, if you want my honest opinion for a prediction so that you can gloat if it turns out to be wrong, I'll give you one. Hey, anything for an old pal like you. I don't think WoW will grow much after the expansion boost wears down, but not because of anything to do with Ghostcrawler, not directly at least. This is just my opinion, but I think the chosen endgame style has less staying power than before. They might mitigate this with more common content patches (I predict this will happen as well). I think the draw of endless alts quickly to 85 to grind emblems is something that only works for so long, though. In fact, I believe this dynamic was already at play before Cataclysm released, but the release of the expansion (or 4.0 at least) came soon enough to obscure it. I'm pretty comfortable with this position, but Blizzard could surprise me and come up with a gameplay element change to offset it (a major one). Should this happen, then I will revise my prediction then, but as things are, and the way they seem to be moving, I see retention being an ongoing bleeding problem starting about four to six months from now.

shock

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Ardenwolfe posted:
3.3 million sales for the expansion in one day, setting a new world record, pretty much answers that question hasn't it?


I think this number might be getting overemphasized. If you are someone playing the current content of WoW, you HAVE to have the expansion, and you're not going to wait to get it. So you'll either get it that first day, or you pre-ordered it, and if you don't, you almost certainly won't be playing WoW until you do.

The size of WoW compared to other mmorpgs excludes all of them from comparison. Other games do not have the same necessity for being there ON DAY ONE because you are not losing out on previously existing game time by not getting it. In other words, you have to STOP playing WoW (most likely) if you don't get the expansion.

It therefore stands to reason it is going to have very high preorder numbers. It has to.

I still find the fact that only a quarter of the supposed active accounts actually upgraded the most interesting. Was Cataclysm not launched in the east?

To answer your question specifically, no, it doesn't answer that question at all, because of the exact reasons I mentioned in the last post.

 

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-Peo- 
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Subject: Ghostcrawler
Ardenwolfe posted:
If your or others perspective is the above event is a failure . . . well, maybe special is actually the correct word of choice after all.




Damn, you are a douche. Whatever, think what you want, be a sheep and not see what GC does to the game. How it is fun in spite of him, not because of him. I shall just lump you in with the rest of the board posters who just post to be argumentative. I can see by the fact that you post when no one responds to you, you just wanna stand on your soap box. Have at it.

 

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Blisteringballs 
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Subject: Ghostcrawler
The overall population has increased, across all regions to my knowledge, and retention rates have increased at the higher levels. So of course the latest expansion would beat the sales of the previous one.

This is not indicative of how talented or terrible Ghost Crawler is a lead designer (whatever he is), because it's a huge team and massive effort, that has grown and evolved across multiple teams.

Essentially some of you are having a retarded argument. I hate you all.

There, now you can gang up and flame me just to put an end to the bickering. Because I won't care. I can take it. I'm the hero VN deserves, but not the one it needs right now.

 

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Ardenwolfe 
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Subject: Ghostcrawler
No, I'm a bastard. Get it right.

Now, that said, do you want me to be the sheep who hates some developer because he's a 'douche' or ignore his rantings and simply play the game because it's fun.

When it stops being fun, I'll stop playing regardless of Ghostcrawler's rants or otherwise.

You need to calm down, get a better perspective, and quit taking words on the Internet so personally.

 

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Ardenwolfe 
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Subject: Ghostcrawler
Broken_Kayfabe posted:
I think this number might be getting overemphasized. If you are someone playing the current content of WoW, you HAVE to have the expansion, and you're not going to wait to get it. So you'll either get it that first day, or you pre-ordered it, and if you don't, you almost certainly won't be playing WoW until you do.

The size of WoW compared to other mmorpgs excludes all of them from comparison. Other games do not have the same necessity for being there ON DAY ONE because you are not losing out on previously existing game time by not getting it. In other words, you have to STOP playing WoW (most likely) if you don't get the expansion.

It therefore stands to reason it is going to have very high preorder numbers. It has to.

I still find the fact that only a quarter of the supposed active accounts actually upgraded the most interesting. Was Cataclysm not launched in the east?

To answer your question specifically, no, it doesn't answer that question at all, because of the exact reasons I mentioned in the last post.



doh! You seriously believe this, don't you? Well, instead of becoming the King of the Douches and Soapboxers--a title I'm beginning to like grin --, I'll just say I disagree with you and leave it at that.

 

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Rhapsedy 
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Hey! You've upgraded from smarmy to a douche! Now thats moving up the ladder!

 

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Sociop 
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Subject: Ghostcrawler
Ardenwolfe posted:
-Peo- posted:
lol, anything to prove a non existant point. Next the gas prices will be responsible. Then the banning of 4 loco.

I am constantly amazed that people attempt to argue points here, no one will ever change their opinion, so why bother?

Oh right, attention and the belief that we are special.

It is all a matter of perspective, if you pay attenion and see what changes are made, talked about, recanted, re-talked about, completely reversed point of views...all by GC himself, if you truly look at the crap he posts, has posted, proposed, reneged on said proposals...

You can see how bad he is...but with a perspective skewed towards seeing what you want to see, you won't see it.


Actually, I've changed my mind on an opinion when facts support it out. Even done it on a thread from a poster I dislike, but an accurate point is an accurate point.

What's yours?

No one is arguing that Ghostcrawler is not a complete bastard. Okay, he's a complete bastard. I'll take your word for it because, again, I don't know him.

Has it influenced sales for Cataclysm or subscriptions in general?

3.3 million sales for the expansion in one day, setting a new world record, pretty much answers that question hasn't it?

If your or others perspective is the above event is a failure . . . well, maybe special is actually the correct word of choice after all.




One could judge his success by the 3.3million copies sold on the other hand if you go by the percentage of game related complaints on the official forum which I would ball bark guess at 75% of the threads created then he is not much of a success at all is he?.

 

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Rhapsedy 
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Businesses go with overall sales, revenue, and subscriptions to judge success. If any company rated their success or failure from the amount of crying on a forum they'd all be doomed.

 

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Ardenwolfe 
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Subject: Ghostcrawler
Rhapsedy posted:
Hey! You've upgraded from smarmy to a douche! Now thats moving up the ladder!


laugh

 

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Sociop 
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Rhapsedy posted:
Businesses go with overall sales, revenue, and subscriptions to judge success. If any company rated their success or failure from the amount of crying on a forum they'd all be doomed.


Not if the percentage of complainers is a direct correlation of the percentage of the playing population because that would me the overwhelming majority are not happy with the game.

 

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Subject: Ghostcrawler
Trigeminal posted:
So I see this guy on TV promoting Cataclysm on some random computer gaming show and I just want to punch him in the face. Why would he bother me to the point where I risk breaking my TV? Osama Bin Laden, Kim Jong Il, etc. don't illicit this response from me. Why does some narcissitic punk from Blizzard upset me so much? I'm off to my therapy session. Catch y'all later.


You need to resolve your inner demons. For cereal.

 

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The_Korrigan 
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Sociop posted:
Not if the percentage of complainers is a direct correlation of the percentage of the playing population because that would me the overwhelming majority are not happy with the game.
Really? Gamers are among the biggest whiners of the planet, the worst category being PvPers. Do you really think a company should worry because gamers whine on their forums, as long as they pay a subscription?
The only thing that talks is money. To pass a strong message, a large amount of people would have to cancel their account. Then yes, the devs will notice. But some whining on their forum? I bet they make a list of the most pathetic ones to laugh at them during their meetings.

 

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Ayadread 
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Subject: Ghostcrawler
Spookysheep posted:


I recognized this a long time ago, hence why I only tell someone if they are correct or if they are an idiot.


The funniest part is when the idiots try to get me to have "intelligent debate" with them, as any of those retards had the intelligence to grasp a point to debate.


Remember kids, VN boards are for entertainment purposes only.




The irony given your posts over the years is not lost, not lost at all.

 

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Sociop 
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The_Korrigan posted:
Sociop posted:
Not if the percentage of complainers is a direct correlation of the percentage of the playing population because that would me the overwhelming majority are not happy with the game.
Really? Gamers are among the biggest whiners of the planet, the worst category being PvPers. Do you really think a company should worry because gamers whine on their forums, as long as they pay a subscription?
The only thing that talks is money. To pass a strong message, a large amount of people would have to cancel their account. Then yes, the devs will notice. But some whining on their forum? I bet they make a list of the most pathetic ones to laugh at them during their meetings.


Perhaps, as much as I hate unions, this game being as large as it is needs a players union then the players could carry a lot of weight, the players could quite literally become the official Blizzard CEO's, it would be our way or no way.

 

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Cawlin 
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Subject: Ghostcrawler
Sociop posted:
The_Korrigan posted:
Sociop posted:
Not if the percentage of complainers is a direct correlation of the percentage of the playing population because that would me the overwhelming majority are not happy with the game.
Really? Gamers are among the biggest whiners of the planet, the worst category being PvPers. Do you really think a company should worry because gamers whine on their forums, as long as they pay a subscription?
The only thing that talks is money. To pass a strong message, a large amount of people would have to cancel their account. Then yes, the devs will notice. But some whining on their forum? I bet they make a list of the most pathetic ones to laugh at them during their meetings.


Perhaps, as much as I hate unions, this game being as large as it is needs a players union then the players could carry a lot of weight, the players could quite literally become the official Blizzard CEO's, it would be our way or no way.


While I am pretty sure you're joking, this argument is more to the heart of the matter than any other attempt at stating it has been thus far.

This isn't our game, it's Blizzards. We vote with our dollars, as such, we represent a collective bargaining unit with no legal, but certainly a very REAL recourse.

If you/we don't like what's going on, we "cast our union vote" by cancelling our subscription. That's where our "power" begins and ends, period.

The interesting thing about that is that without legal recourse, the players, as a collective bargaining unit face the very real implications of their decisions in a way that legally protected labor unions don't. If we decide to protest, the company is not obligated to compensate us and we have to live with our decision on our own. Blizzard will or won't listen to the players based on how much it impacts their bottom line.

 

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The_Korrigan 
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Subject: Ghostcrawler
The problem, Cawlin, is that the "people" pretending to be unhappy to the point of canceling their subscription seem to think they are some kind majority, or at least big enough minority, to be able to have an impact. First thing that proves them wrong is actually that most of the times, THEM SELF are still subscribers.

Those people remind me the "there's been cheating, me, my friends, my dog, my canary bird, we all voted McCain, I don't understand how Obama could have been elected" kind of people. And yeah, they do exist. Thinking the world is limited to them and their relatives.

So... *shrug* wink

 

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Sociop 
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Subject: Ghostcrawler
Cawlin posted:
Sociop posted:
The_Korrigan posted:
[quote=Sociop]Not if the percentage of complainers is a direct correlation of the percentage of the playing population because that would me the overwhelming majority are not happy with the game.
Really? Gamers are among the biggest whiners of the planet, the worst category being PvPers. Do you really think a company should worry because gamers whine on their forums, as long as they pay a subscription?
The only thing that talks is money. To pass a strong message, a large amount of people would have to cancel their account. Then yes, the devs will notice. But some whining on their forum? I bet they make a list of the most pathetic ones to laugh at them during their meetings.


Perhaps, as much as I hate unions, this game being as large as it is needs a players union then the players could carry a lot of weight, the players could quite literally become the official Blizzard CEO's, it would be our way or no way.


While I am pretty sure you're joking, this argument is more to the heart of the matter than any other attempt at stating it has been thus far.

This isn't our game, it's Blizzards. We vote with our dollars, as such, we represent a collective bargaining unit with no legal, but certainly a very REAL recourse.

If you/we don't like what's going on, we "cast our union vote" by cancelling our subscription. That's where our "power" begins and ends, period.

The interesting thing about that is that without legal recourse, the players, as a collective bargaining unit face the very real implications of their decisions in a way that legally protected labor unions don't. If we decide to protest, the company is not obligated to compensate us and we have to live with our decision on our own. Blizzard will or won't listen to the players based on how much it impacts their bottom line.[/quote]


The way I see it Blizzard has put themselves in a vulnerable position by becoming a publically traded company.

Let’s say you got even two million or three million of the alleged 12 million subscribers to join said Union and they all threaten to quit unless their demands are not met. Due to Blizzards obligation to their share holders I really don’t think they would have any choice but to yield to the demands or at the very least cut deals with said union.

Thus I think a large unified players union would have them by their private parts not that it would ever come to fruition.

 

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Festus_Stundagin 
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Subject: Ghostcrawler
Cawlin posted:
Sociop posted:


Perhaps, as much as I hate unions, this game being as large as it is needs a players union then the players could carry a lot of weight, the players could quite literally become the official Blizzard CEO's, it would be our way or no way.


While I am pretty sure you're joking, this argument is more to the heart of the matter than any other attempt at stating it has been thus far.

This isn't our game, it's Blizzards. We vote with our dollars, as such, we represent a collective bargaining unit with no legal, but certainly a very REAL recourse.

If you/we don't like what's going on, we "cast our union vote" by cancelling our subscription. That's where our "power" begins and ends, period.

The interesting thing about that is that without legal recourse, the players, as a collective bargaining unit face the very real implications of their decisions in a way that legally protected labor unions don't. If we decide to protest, the company is not obligated to compensate us and we have to live with our decision on our own. Blizzard will or won't listen to the players based on how much it impacts their bottom line.



He's not joking. Eve has a players 'union' of sorts.. a correspondence group that is voted in by the subscriber base every year. They have a very strong hand in the way the game progresses, changes, and what not. It's proved a huge success in EvE which is one of the few MMO's out there that I know of that has had one of the most consistent increases in population.

 

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Cawlin 
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Subject: Ghostcrawler
I was attempting to make my remarks reasonable above in an attempt to be civilized about the discussion and to politely point out what I thought were the down sides of that kind of thing, but really, I'd see such a development as that, in a game with 12 million subscribers as a total and complete joke that would spell the end of the game faster than Blizzard cloning Ghostcrawler 100 times and using those clones to be the entirety of their dev. staff.

 

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Ardenwolfe 
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Subject: Ghostcrawler
And it's been tried.

Mark Jacobs attempted to appease those on here. I remember quite vividly how a certain poster lead this literal campaign to nerf a class. After Mythic caved, he stated it was time to move onto and nerf the next class.

I kid you not, these were his exact words.

At that point, most of us realized the death spiral incoming and started to leave. Our experience in DAoC taught us that much.

Ironically, I watched that above poster wonder in awe as to why the game died.

Granted, it wasn't the only reason Warhammer Online failed. But, when the selective voice of nerf herders started to complain from Day One and Mythic listened . . . you knew the score.

And let's be real. Most threads on any board, to include this one, are complaints, gripes, or whines.

Positive threads, rare as they are, disappear quick with little response.

That's just the nature of forums.

 

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Tai-Daishar_MT 
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Subject: Ghostcrawler
Cawlin posted:
This isn't our game, it's Blizzards. We vote with our dollars, as such, we represent a collective bargaining unit with no legal, but certainly a very REAL recourse.

If you/we don't like what's going on, we "cast our union vote" by cancelling our subscription. That's where our "power" begins and ends, period.

The interesting thing about that is that without legal recourse, the players, as a collective bargaining unit face the very real implications of their decisions in a way that legally protected labor unions don't. If we decide to protest, the company is not obligated to compensate us and we have to live with our decision on our own. Blizzard will or won't listen to the players based on how much it impacts their bottom line.


This. The players are 100% responsible for the success of WoW, end of story. We can all say whatever we want about whoever we want but at the end of the day, as long as we (using this term generically as I am sure a few will chime in swearing they quit long ago) keep paying, the message Blizz is receiving is that all is well.

 

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Ardenwolfe 
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Agreed.

 

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--Syrus-- 
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This thread bores me. Don't make me derail it.

 

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GutterSludge 
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The only issue that I can recall where players did not like an issue, and actually voted with their wallets, was with RealID.

 

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Broken_Kayfabe 
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Subject: Ghostcrawler
Festus_Stundagin posted:
He's not joking. Eve has a players 'union' of sorts.. a correspondence group that is voted in by the subscriber base every year. They have a very strong hand in the way the game progresses, changes, and what not. It's proved a huge success in EvE which is one of the few MMO's out there that I know of that has had one of the most consistent increases in population.


I wish I could get on that, a free trip to Iceland for a week's holiday would be sweet.

However I think the most that can be said for the results of that group is that it is surprising to find out what the Devs DON'T know sometimes (ie, in EVE's case, the effect of large fleet battle lag on module activation). This, of course, is no surprise to readers of the three role boards in WoW as Ghostcrawler usually has to be dragged kicking and screaming to facts a huge number of the playerbase has been aware of for months.

 

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kyrv 
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Subject: Ghostcrawler
Sociop posted:
The_Korrigan posted:
Sociop posted:
Not if the percentage of complainers is a direct correlation of the percentage of the playing population because that would me the overwhelming majority are not happy with the game.
Really? Gamers are among the biggest whiners of the planet, the worst category being PvPers. Do you really think a company should worry because gamers whine on their forums, as long as they pay a subscription?
The only thing that talks is money. To pass a strong message, a large amount of people would have to cancel their account. Then yes, the devs will notice. But some whining on their forum? I bet they make a list of the most pathetic ones to laugh at them during their meetings.


Perhaps, as much as I hate unions, this game being as large as it is needs a players union then the players could carry a lot of weight, the players could quite literally become the official Blizzard CEO's, it would be our way or no way.


If the players agreed on squat, you could have something there. Well, no, you still wouldn't.

I would suggest, instead of asking WoW to change itself that dramatically, not talking minor improvements here, that players are better off playing one of the dozens and dozens of other games out there.

Gaming companies have to be really careful listening to the players. Especially listening to the vocal whiny minority. I'm not talking about FFXIV ignoring players telling them the UI was awful (in case they couldn't figure that out on their own), I'm talking about core design.

 

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kyrv 
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Subject: Ghostcrawler
Ardenwolfe posted:
And it's been tried.

Mark Jacobs attempted to appease those on here. I remember quite vividly how a certain poster lead this literal campaign to nerf a class. After Mythic caved, he stated it was time to move onto and nerf the next class.

I kid you not, these were his exact words.

At that point, most of us realized the death spiral incoming and started to leave. Our experience in DAoC taught us that much.

Ironically, I watched that above poster wonder in awe as to why the game died.

Granted, it wasn't the only reason Warhammer Online failed. But, when the selective voice of nerf herders started to complain from Day One and Mythic listened . . . you knew the score.

And let's be real. Most threads on any board, to include this one, are complaints, gripes, or whines.

Positive threads, rare as they are, disappear quick with little response.

That's just the nature of forums.


I remember when DAoC came out they said they were not going to cave to the whiny vocal minority, and how wonderful that sounded (this coming from EQ.). One of the items they weren't going to cave on was to give in to the min/maxers, they wanted casters to spec in TWO lines 2/3 of the way. Then they quickly caved, which set the precedent.

 

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Cawlin 
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Subject: Ghostcrawler
kyrv posted:
Gaming companies have to be really careful listening to the players. Especially listening to the vocal whiny minority.


This.

I'm pretty sure that if all the posters on this forum created a game by consensus, that I'd not want to play it even a little bit.

With that said, there's no way that any reasonably representative population of the players of WoW could agree on anything at all, ever.

Most likely, often what would happen is that 8 different "popular" viewpoints on a given issue would cancel each other out while a 9th, representing like 12% of the population being the "majority" due to "splintering of the vote".

 

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Ugh_Lancelot 
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Subject: Ghostcrawler
Sociop posted:
The_Korrigan posted:
Sociop posted:
Not if the percentage of complainers is a direct correlation of the percentage of the playing population because that would me the overwhelming majority are not happy with the game.
Really? Gamers are among the biggest whiners of the planet, the worst category being PvPers. Do you really think a company should worry because gamers whine on their forums, as long as they pay a subscription?
The only thing that talks is money. To pass a strong message, a large amount of people would have to cancel their account. Then yes, the devs will notice. But some whining on their forum? I bet they make a list of the most pathetic ones to laugh at them during their meetings.


Perhaps, as much as I hate unions, this game being as large as it is needs a players union then the players could carry a lot of weight, the players could quite literally become the official Blizzard CEO's, it would be our way or no way.
Two things:

1) The number of people who post on forums is a tiny fraction of the actual playerbase. I wish Blizzard would post stats on that for confirmation.

2) "A person is smart; people are dumb, panicky, dangerous animals, and you know it." — Agent K, Men In Black

 

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Sociop 
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Subject: Ghostcrawler
Ugh_Lancelot posted:
Sociop posted:
The_Korrigan posted:
[quote=Sociop]Not if the percentage of complainers is a direct correlation of the percentage of the playing population because that would me the overwhelming majority are not happy with the game.
Really? Gamers are among the biggest whiners of the planet, the worst category being PvPers. Do you really think a company should worry because gamers whine on their forums, as long as they pay a subscription?
The only thing that talks is money. To pass a strong message, a large amount of people would have to cancel their account. Then yes, the devs will notice. But some whining on their forum? I bet they make a list of the most pathetic ones to laugh at them during their meetings.


Perhaps, as much as I hate unions, this game being as large as it is needs a players union then the players could carry a lot of weight, the players could quite literally become the official Blizzard CEO's, it would be our way or no way.
Two things:

1) The number of people who post on forums is a tiny fraction of the actual playerbase. I wish Blizzard would post stats on that for confirmation.

2) "A person is smart; people are dumb, panicky, dangerous animals, and you know it." — Agent K, Men In Black [/quote]

My point was for every complaint on the official froum there are 1000-10,000 others perhaps more who feel the same way.

 

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Erdrickk29 
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--Syrus-- posted:
The truth is.... I am Ghostcrawler.































































I'm not actually.


O really?!?! WOW you sure had me fooled! I am really glad you said that you weren't otherwise I might have taken you seriously.. omg wow don't do that again! jeez

 

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Blisteringballs 
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Subject: Ghostcrawler
_Kewk_ posted:
Trigeminal posted:
So I see this guy on TV promoting Cataclysm on some random computer gaming show and I just want to punch him in the face. Why would he bother me to the point where I risk breaking my TV? Osama Bin Laden, Kim Jong Il, etc. don't illicit this response from me. Why does some narcissitic punk from Blizzard upset me so much? I'm off to my therapy session. Catch y'all later.


You need to resolve your inner demons. For cereal.


For rizzeal. Them thinkings aint healthy.

 

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Ugh_Lancelot 
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Subject: Ghostcrawler
Sociop posted:
My point was for every complaint on the official froum there are 1000-10,000 others perhaps more who feel the same way.
And there are established means of communicating that back to blizzard that do not include whining on a bunch of random forum threads. A players union would actively oppress more people than it benefited, IMO.

 

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Ardenwolfe 
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Subject: Ghostcrawler
Sociop posted:
My point was for every complaint on the official froum there are 1000-10,000 others perhaps more who feel the same way.


But that's the nature of complaints: vocal.

When people are satisified or happy with a product, they remain silent and continue to buy the product. They voice their approval with continued sales.

And, again, 12 million subscribers and 3.3 million sales in one day later. . . .

Also, I must point out your 1,000-10,000 people is a number you pulled out of no where. When that many people agree about a situation they dislike, they don't suffer in silence.

Remember RealID?

If you have proof of this statistic, please post the link. I'd like to read it.

 

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