Author Topic: Why Does Blizzard Hate Healers?
Vault_News 
Title: 0110011010
Be Nice to Me I'm a Bot

Posts: 43,785
Registered: Oct 18, '05
Extended Info (if available)
Real Post Cnt: 42,467
User ID: 1,086,234
Subject: Why Does Blizzard Hate Healers?
Ghostcrawler posted:
You may have heard that healing in Cataclysm is going to feel different. The role will be more challenging, particularly in terms of resource management. This won?t be news to a lot of regular forum readers, but I see enough ?why nerf healers?? concerns that I thought it was still a worthwhile topic for an inaugural developer blog.

As a blanket statement, healer mana wasn?t a big concern in Wrath of the Lich King. You could run out of mana sometimes, but it really didn?t affect your spell choice in the way it did prior to Lich King. We think resources should be important, though. A lot of gameplay in a wide variety of games comes down to managing a limited resource, whether it's Vespene Gas in an RTS, ammo in an FPS, or even time in a puzzle game. Managing your resources well makes you a better player. Not being limited by resources can feel empowering over a short period of time, but only because it feels like you?re breaking the rules. In fact you are breaking the rules, and once those short periods of time have ended, a game can quickly lose its luster. Godmode isn?t nearly as compelling in the long term as it might seem at first glance.

Now, it is true that resource management is an even bigger part of the game for healers than it is for other roles. ?Not fair!? you might be ready to cry. I used this analogy once before, and it seemed to resonate with lots of people, so I?ll use it again. Dealing damage is like a sprint. You typically want to go as fast as you can. Healing isn?t a race though -- it?s more like darts. You want to be as precise as you can. A big part of the healing gameplay is using the right tool for the right job. The resource cost of those tools is one of the things that differentiates them. Remove the resource constraint and you lose one dimension that differentiates the tools. Good healers used to pride themselves on keeping everyone standing up without running out of mana.

For a number of reasons, all of which were completely our fault, healers had too much mana regeneration in Wrath of the Lich King. Let?s look at the consequences of infinite mana for a moment.

For starters, those expensive, fast heals were never a difficult choice. Expensive doesn?t really apply in the absence of a cost, so they were just fast heals. Why wouldn?t you want to cast a fast heal? Healer gameplay became smaller because they had fewer options. Rather than choosing the right tool, everyone picked a spell such as Power Word: Shield, Flash of Light or Rejuv, and just used that spell. Over and over. We think a cornerstone of good gameplay is making interesting decisions. When your toolbox is too small (because the expensive or slow spells are immediately discarded as tools) then you are making fewer interesting decisions.

Second, since healers weren?t really running out of mana, we had to find other ways to make those raid encounters that were designed to be challenging actually challenging. That often came down to very high tank or raid damage. So now not only did healers not have much of a choice about which spell to use, but they also had to use that spell every global cooldown or risk someone dying. This made healing stressful without the reward of having made good decisions. If you healed the wrong target, hesitated for a moment, or had a laggy connection, then someone was going to die.

Third, anything that played off of mana regeneration, such as a talent, a stat like Spirit, or even a proc from a trinket, became undesirable. Furthermore, since mana wasn?t a concern, overhealing was also not a concern, and players did it with abandon. When everything is an overheal already, then stats like critical strike chance also become devalued.

Fourth, PvP balance suffered. When healers could easily heal anyone to full without fear of overhealing or running out of mana, then battles became very binary. You either killed someone or you didn?t. Nobody sat in a wounded state very long. There was no sense of a changing tide or someone coming from behind. Imagine a tennis match where the outcome of the first serve won or lost the entire match. We could have improved this situation by increasing health pools, which is exactly what we did for Cataclysm, but larger health pools with infinite mana would just make bosses feel unthreatening.

To be clear, we don?t want healers to constantly run out of mana. We want them to run out of mana when they don?t play well. And we don?t want them to always fail. But we do want them to feel good when they are challenged, and overcome those challenges to succeed. When someone is wounded, we want healers to consider whether to use a slow, efficient heal (because they aren?t in immediate threat of dying) or a fast, expensive heal (because they are). That?s called triage, and it was notably missing from the Lich King healing environment. We think triage will make healing more fun. We?re making this change not to make healers sad by nerfing them, but to make healers happy by making the game more fun for them.


Posted from WoW Vault

 

-----signature-----
(none)
Link to this post
Spookysheep 
Title: Lieker of Cheese
Posts: 21,595
Registered: Jan 9, '02
Extended Info (if available)
Real Post Cnt: 21,166
User ID: 601,475
Subject: Why Does Blizzard Hate Healers?
As usual Ghostcrawler is a complete moron.

He keeps saying what HE thinks healers will find fun, instead of hearing what millions of actual healers are saying they find fun.


How this guy has a job in the industry is a huge mystery.

 

-----signature-----
I liek cheese
Pirates > Ninjas
.....................................
Link to this post
--Syrus-- 
Posts: 7,711
Registered: Dec 2, '03
Extended Info (if available)
Real Post Cnt: 7,639
User ID: 863,847
Subject: Why Does Blizzard Hate Healers?
Spookysheep posted:
As usual Ghostcrawler is a complete moron.

He keeps saying what HE thinks healers will find fun, instead of hearing what millions of actual healers are saying they find fun.


How this guy has a job in the industry is a huge mystery.


What would you find fun as a healer?

 

-----signature-----
Common Sense is a myth..
Its Hub. 10 week ban for anybody who disagrees. -Mithan-
Link to this post
Unstruck 
Posts: 1,531
Registered: Mar 24, '04
Extended Info (if available)
Real Post Cnt: 1,524
User ID: 907,325
Subject: Why Does Blizzard Hate Healers?
I think he kind of has a point. Disc Healing (when it became viable for PvE and up until now) was a complete joke on my priest. Shield, Penance, Flash Heal, and keep mending up if there's AoE damage.

It was really a handful of spells, and while you COULD use your other healing spells, you had absolutely no need to in most cases. Encounters really did become boring. It took a bad tank or bad DPS to keep me on my toes and make an encounter exciting, and in the long run that isn't very productive, either. The tank thinks he is doing a good job (and people congratulate him for it, lol) and never really learns to play well, because the healer is doing his job so easily.

I've always been complimented on my healing ability with my Disc Priest, and I always tell them: thanks, but it's not me, it's the spec. Infinite mana and NO deaths? It's like using the game genie.

Keep in mind, this is only for 5 mans, as I don't raid much. But with regard to 5 mans, I think GC is right.

I love the Disc Spec because shields are awesome, so if they can make it a bit more challenging (in a good way) then I welcome it.

As for the other healing classes, I have no input for them. Never played them.

 

-----signature-----
(none)
Link to this post
Talehon69 
Title: Anonymous Entity
Posts: 21,964
Registered: Dec 11, '02
Extended Info (if available)
Real Post Cnt: 21,660
User ID: 747,548
Subject: Why Does Blizzard Hate Healers?
5mans are a joke and I can heal them as Elemental on my Shaman and still top damage. Raids are where it counts, and raid healing throughout Wrath has been pretty spikey and uncontrollable... If they're changing that, I'm all for it. Problem I see is, if Healers have to maintain their mana pools while still keeping people alive, it's going to come down to DPS not being terrible to down a boss fast enough. Which might be bad.

 

-----signature-----
Link to this post
-Spacelord- 
Posts: 17,650
Registered: Dec 18, '00
Extended Info (if available)
Real Post Cnt: 16,923
User ID: 59,430
Subject: Why Does Blizzard Hate Healers?
I am a healer and i completely approves this. Where else can you not run out of mana without cheating?

 

-----signature-----
(none)
Link to this post
steveC91 
Posts: 480
Registered: Mar 28, '03
Extended Info (if available)
Real Post Cnt: 477
User ID: 784,400
Subject: Why Does Blizzard Hate Healers?
I always found running out of mana stresfull
Specialy as it seems to be your fault when the group dies when you are oom

 

-----signature-----
In the heat and the rain,
With whips and chains,
To see him fly.
So many die.
Link to this post
Elaok 
Title: I has title now!
Posts: 9,497
Registered: Sep 10, '03
Extended Info (if available)
Real Post Cnt: 9,208
User ID: 837,259
Subject: Why Does Blizzard Hate Healers?
having to be better at Mana management i agree with completely but i don't like how they changed the heals at all


its sh** complete s**t

 

-----signature-----
(none)
Link to this post
Arunne 
Title: The Anonymous
Posts: 2,548
Registered: Nov 3, '03
Extended Info (if available)
Real Post Cnt: 2,526
User ID: 852,899
Subject: Why Does Blizzard Hate Healers?
Dont worry it will all get nerfed back to what it is now. When people start freaking out at healers who can't micromange well, people will stop playing healers. Then Blizzard will come back and say, well we really wanted to make it fun and challenging for healers, but we might have made it too challenging for everybody else.

 

-----signature-----
"Let's agree to respect each others views, no matter how wrong yours may be"
"I may not agree with what you say, but I respect your right to be punished for it."
Link to this post
NukeMage 
Posts: 3,856
Registered: Apr 7, '02
Extended Info (if available)
Real Post Cnt: 3,821
User ID: 666,051
Subject: Why Does Blizzard Hate Healers?
I think the concept is a good idea, and somewhat necessary to help balance other aspects of dungeons and raids.


However . . .


The implementation of it will probably be all sorts of whack, at least for the next six months or so.

 

-----signature-----
I need a new hobby . .
Ten level 85's (one of each class) in WoW
Back to try out the Feb patch in AC
Link to this post
Acao 
Posts: 529
Registered: Nov 29, '04
Extended Info (if available)
Real Post Cnt: 527
User ID: 999,387
Subject: Why Does Blizzard Hate Healers?
-Spacelord- posted:
I am a healer and i completely approves this. Where else can you not run out of mana without cheating?

Frost mage. happy

 

-----signature-----
Acao Freestar OSS
Master Smuggler, Master Pistoleer, Retired
Cell phones are a lot like religion. Give an arsehole a phone or a god, and they ruin your day.
Link to this post
Talehon69 
Title: Anonymous Entity
Posts: 21,964
Registered: Dec 11, '02
Extended Info (if available)
Real Post Cnt: 21,660
User ID: 747,548
Subject: Why Does Blizzard Hate Healers?
Right now damn near no one runs OOM, DPS or otherwise...

 

-----signature-----
Link to this post
Elaok 
Title: I has title now!
Posts: 9,497
Registered: Sep 10, '03
Extended Info (if available)
Real Post Cnt: 9,208
User ID: 837,259
Subject: Why Does Blizzard Hate Healers?
Talehon69 posted:
Right now damn near no one runs OOM, DPS or otherwise...



DPS really won't run out of mana in Cataclsym either ... Healers will still be able to heal for awhile but if they make bad choices they WILL run out of it in raids or 5 man heroics



Basically for whatever reason however much we are healing now at 80 doesn't change much at 85 from what i've seen i think thats where it gets sh**y

 

-----signature-----
(none)
Link to this post
Auenwing 
Title: straightface
Posts: 8,837
Registered: Dec 27, '02
Extended Info (if available)
Real Post Cnt: 8,717
User ID: 752,779
Subject: Why Does Blizzard Hate Healers?
/pops in without reading thread

/makes the following comment:


Went through a series of instances with a 76 blood DK tanking this weekend. Was healing with Disc Priest and then with a Resto Druid. Only time I healed the tank was on final bosses. Yes. I was bored.

But I was bored in TBC healing as well with a well-geared tank. So bored, as I've said before out here, I was able to knit while doing heroics.


/leaves thread after making stupid healing-related statements


Just because I believe in GC's style of posting.

 

-----signature-----
There are those who play tank classes, and those that tank.
The weapon is only as good as the person wielding it.
Free advice is often worth what you pay for it: nothing.
Link to this post
kyrv 
Title: Lord Logicus
Posts: 14,420
Registered: Jan 31, '02
Extended Info (if available)
Real Post Cnt: 14,357
User ID: 639,081
Subject: Why Does Blizzard Hate Healers?
Spookysheep posted:
As usual Ghostcrawler is a complete moron.

He keeps saying what HE thinks healers will find fun, instead of hearing what millions of actual healers are saying they find fun.


How this guy has a job in the industry is a huge mystery.


I'm guessing GC hasn't actually clocked a ton of hours healing.

 

-----signature-----
CO, LOTRO, RoM, PWI, CoH
Dragon Age
Link to this post
sarnsereg 
Title: I HAS A TITLE?
Posts: 18,092
Registered: Jun 17, '01
Extended Info (if available)
Real Post Cnt: 17,296
User ID: 163,596
Subject: Why Does Blizzard Hate Healers?
Spookysheep posted:
As usual Ghostcrawler is a complete moron.

He keeps saying what HE thinks healers will find fun, instead of hearing what millions of actual healers are saying they find fun.


How this guy has a job in the industry is a huge mystery.



what's the mystery? he can do what he wants when the game has 12 million players and unless MILLIONS leave the game because of changes he makes, it won't matter. i mean, even if 1 million people left because of a change he directly made, it probably wouldn't matter... we're talking like 4 million+ people would have to quit over something he does before the higher up really take notice as to why.

but this has always been how wow is.. it's never been "what do you want" it's been "here's how we think things should be, take it or leave it" and we all take it because it's still better than most else available to us.

 

-----signature-----
"...and they'll say "Hey, Look at him!, I'll never live that way". And that's ok they couldn't anyway..."
Link to this post
Ansithe 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Why Does Blizzard Hate Healers?
Stop bitching and heal. That's all you healers are good for.

 

-----signature-----
Link to this post
Voqar 
Posts: 8,454
Registered: Mar 12, '01
Extended Info (if available)
Real Post Cnt: 8,255
User ID: 73,152
Subject: Why Does Blizzard Hate Healers?
Spookysheep posted:
As usual Ghostcrawler is a complete moron.


I agree - in general.

And I think most cata changes are due to some "feeling" some designer had and have nothing to do with what players want.

However, when it comes to healing, I agree.

I've played healers since EQLive and DAoC, where you usually had to actually think while healing and use appropriate spells and manage your mana well.

In WoW, especially this expansion, any moron with healbot could spam away and heal.

I consider myself an excellent healer and kinda get sick of trade chat mouth breathers even doing half as well as me because of an addon and infinite mana.

So, I agree with what he's saying, and think the change is a good idea for ME - but it's really dumb to do a flip like this for WoW overall. You can't just make the game ultra easy mode such that morons with 10 year old intellects (insulting some 10yo, I know) can thrive then strip it away.

It's kinda the same as putting CC back in instances. I'm fine with it - I've been playing MMORPGs forever and used to have no choice but to do intelligent strategic pulls back in the day. But once you make WoW an AE slaughterfest that any moron with semi-decent gear can tank and morons with no concept of threat can DPS, you can't just strip it away - you'll crush 50% of your players because they're too stupid to handle anything beyond coloring book difficulty.

 

-----signature-----
Think of how stupid the average person is, and realize half of them are stupider than that
- George Carlin
Link to this post
Spookysheep 
Title: Lieker of Cheese
Posts: 21,595
Registered: Jan 9, '02
Extended Info (if available)
Real Post Cnt: 21,166
User ID: 601,475
Subject: Why Does Blizzard Hate Healers?
That's the thing. Blizzard subscription number dramatically expanded due to the "ease of use."


All these crap changes are going to backfire on them when the mouth breathers can't get dungeon and raid groups any more grin

 

-----signature-----
I liek cheese
Pirates > Ninjas
.....................................
Link to this post
Grimlik 
Posts: 4,874
Registered: Mar 9, '04
Extended Info (if available)
Real Post Cnt: 4,733
User ID: 902,543
Subject: Why Does Blizzard Hate Healers?
Everquest the original had healing down. It took mana management and a bit of sense to heal your party.

It was this way in WoW vanilla as well. The Lich king just got stupid easy. I am unsure if the right solution is in place for Cata, but at least they recognize the problem.

 

-----signature-----
Grimlik Amberdrake
Current game: Real Life Patch 2.0
Sheep Slayer
Waiting for something new and inventive and fun
Link to this post
Grimlik 
Posts: 4,874
Registered: Mar 9, '04
Extended Info (if available)
Real Post Cnt: 4,733
User ID: 902,543
Subject: Why Does Blizzard Hate Healers?
Voqar posted:


It's kinda the same as putting CC back in instances. I'm fine with it - I've been playing MMORPGs forever and used to have no choice but to do intelligent strategic pulls back in the day. But once you make WoW an AE slaughterfest that any moron with semi-decent gear can tank and morons with no concept of threat can DPS, you can't just strip it away - you'll crush 50% of your players because they're too stupid to handle anything beyond coloring book difficulty.




This is a definite issue. I wonder if they took this into consideration. Will people quit WoW because it got too hard?

What else is out there? Go back to consoles?

Or will players adapt?

I imagine the first month will be painful for dungeon crawling.

 

-----signature-----
Grimlik Amberdrake
Current game: Real Life Patch 2.0
Sheep Slayer
Waiting for something new and inventive and fun
Link to this post
siujoey 
Posts: 4,944
Registered: Dec 26, '01
Extended Info (if available)
Real Post Cnt: 4,893
User ID: 575,651
Subject: Why Does Blizzard Hate Healers?
Voqar posted:
I consider myself an excellent healer and kinda get sick of trade chat mouth breathers even doing half as well as me because of an addon and infinite mana.


I don't even know what to say besides..... this quote is AWESOME.

 

-----signature-----
I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing.
Link to this post
Malachi256 
Posts: 2,454
Registered: Nov 12, '02
Extended Info (if available)
Real Post Cnt: 2,433
User ID: 737,559
Subject: Why Does Blizzard Hate Healers?
IMHO the fundamental problem with healing is that you're mostly interacting with a series of colored boxes, while tanks and dps are largely interacting with the game world. Until they change that somehow (In WoW or any other MMO), I won't think healing is all that great. And "fixing" healing so that you have to be adjusting your interaction with the green boxes by constantly checking the blue box WILL make the role more complicated, but not necessarily any more fun.

 

-----signature-----
Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
Link to this post
Nakal 
Title: Moderator
Bad Moogle

Posts: 19,542
Registered: Jul 9, '02
Extended Info (if available)
Real Post Cnt: 19,238
User ID: 695,821
Subject: Why Does Blizzard Hate Healers?
Spookysheep posted:
That's the thing. Blizzard subscription number dramatically expanded due to the "ease of use."


All these crap changes are going to backfire on them when the mouth breathers can't get dungeon and raid groups any more grin


In some ways, wouldn't this be a good thing? Heh

 

-----signature-----
Currently in the MMO unemployment line.
Can I get $15/month for not playing them?
Link to this post
HotJidda 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Why Does Blizzard Hate Healers?
What's being said about healers could easily be said about any classes (mana or not).

How many of us have seen mages use the same 2 or 3 spells over and over again?

How many of us have seen Boomkins do the same 2 or 3 spells over and over?

Even the melee classes suffer from the same repetitive 2-4 "key presses" each fight, with the occasional optional "key press".

As a Disc healer, I consistently use 4 healing spells in each fight. I use my 1 deaggro (Fade) when needed, and my 1 CC (Psychic Scream) when needed. The group heal we get sucks (at level 80 well geared it does about 3K to each in the group) so I rarely use it.

Basically this change in regards to mana means this is going to result in:

1. More DPS are going to die (Tank always has priority - less HoT's on DPS cause of mana costs)

2. If healers are going to have to drink after each fight, then dungeons are going to take longer and the cost to the priest is going to go up (drinks cost almost 1g each for lvl 80 stuff).

3. Healers will start being very selective on who they choose to group with...new players or lower geared players will find it more challenging to get into a group.

Overall, I don't mind them making people think a little more on which would be the best spell to cast, but I'm hoping they don't overdo it and make healing a real pain in the azz.

 

-----signature-----
Link to this post
Ravynmagi 
Title: Moderator
Posts: 29,978
Registered: Dec 23, '01
Extended Info (if available)
Real Post Cnt: 29,452
User ID: 572,278
Subject: Why Does Blizzard Hate Healers?
I disliked the infinite mana healers had. As a battleground player this was particularly annoying. So the change sounds good to me.

 

-----signature-----
(none)
Link to this post
Malachi256 
Posts: 2,454
Registered: Nov 12, '02
Extended Info (if available)
Real Post Cnt: 2,433
User ID: 737,559
Subject: Why Does Blizzard Hate Healers?
Ravynmagi posted:
I disliked the infinite mana healers had. As a battleground player this was particularly annoying. So the change sounds good to me.


/agree 100% Healers in BGs are ridiculous right now.

 

-----signature-----
Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
Link to this post
vn_Magwitch 
Posts: 1,702
Registered: Jul 22, '03
Extended Info (if available)
Real Post Cnt: 1,656
User ID: 824,684
Subject: Why Does Blizzard Hate Healers?
Recently levelled a resto Shaman to 80.

70-80 -- Dungeons -- Earthshield + Riptide + Healing totem -- Read a book.

80 Heroics -- Earthshield + riptide + Healing totem - Healing wave as needed.

Then I get into an elemental lord fight and its like that cliche moment when the guy in the important office watching the important thing scrambles throwing paper and books to the ground looking for the instruction manual to fix the problem that just came up.

I am glad they adjusted healers. I haven't learned how to heal as a shaman. I just learned to refresh earthshield, riptide and put totems down. Hopefully I will see < 90% mana and actually feel like I am not babysitting people while they spend 5-30 minutes to beat a dungeon.

 

-----signature-----
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Magwych - 80 Dwarf Warrior (WoW) (active)
Magwitch - Kobold Shadowblade (DAoC) (retired)
Magz - Zealot (WAR) (retired)
Link to this post
spaceurface 
Posts: 14
Registered: Aug 20, '08
Extended Info (if available)
Real Post Cnt: 14
User ID: 1,316,007
Subject: Why Does Blizzard Hate Healers?
"Fourth, PvP balance suffered. When healers could easily heal anyone to full without fear of overhealing or running out of mana, then battles became very binary. You either killed someone or you didn?t. Nobody sat in a wounded state very long. There was no sense of a changing tide or someone coming from behind. Imagine a tennis match where the outcome of the first serve won or lost the entire match."

Yay.

 

-----signature-----
(none)
Link to this post
HotJidda 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Why Does Blizzard Hate Healers?
As a battleground player myself...I dislike the perma-stuns ferals, rogue, and warriors have also...let's nerf those to 3 minute cooldowns or have them use 80% of their focus points or 90 rage points.


Sounds good right?

 

-----signature-----
Link to this post
HotJidda 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Why Does Blizzard Hate Healers?
Malachi256 posted:
Ravynmagi posted:
I disliked the infinite mana healers had. As a battleground player this was particularly annoying. So the change sounds good to me.


/agree 100% Healers in BGs are ridiculous right now.



Why? Because you can't perma-stun them? Or you can't 1-2 shot the soft clothies?

Grow up...they gave healers some staying power in PvP so ridiculous mages, melee's don't eat them for lunch everytime and you QQ about it?

The healers that've owned you probably out geared you and out played you...live with it. You won't always win.

 

-----signature-----
Link to this post
Malachi256 
Posts: 2,454
Registered: Nov 12, '02
Extended Info (if available)
Real Post Cnt: 2,433
User ID: 737,559
Subject: Why Does Blizzard Hate Healers?
HotJidda posted:
Why? Because you can't perma-stun them? Or you can't 1-2 shot the soft clothies?

Grow up...they gave healers some staying power in PvP so ridiculous mages, melee's don't eat them for lunch everytime and you QQ about it?

The healers that've owned you probably out geared you and out played you...live with it. You won't always win.



Lol no. Most healers right now cannot be outplayed in a 1 on 1 situation by a long shot. They take multiple dps to take them down, and that's assuming that NONE of the healer's allies are actually protecting them.

Healers shouldn't be the tanks of PvP - a 1 on 1 fight between a focused dps and a healer should be at least close (and if it goes long, should at least run out the healer's mana). If a healer gets ganged up on, it should be a "burn CDs to survive a while, and then get killed" kind of situation, unless allies come to help protect them. As it stands now, healers tank multiple dps while their own dps kill everyone. It's stupid.

 

-----signature-----
Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
Link to this post
HotJidda 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Why Does Blizzard Hate Healers?
Malachi256 posted:
HotJidda posted:
Why? Because you can't perma-stun them? Or you can't 1-2 shot the soft clothies?

Grow up...they gave healers some staying power in PvP so ridiculous mages, melee's don't eat them for lunch everytime and you QQ about it?

The healers that've owned you probably out geared you and out played you...live with it. You won't always win.



Lol no. Most healers right now cannot be outplayed in a 1 on 1 situation by a long shot. They take multiple dps to take them down, and that's assuming that NONE of the healer's allies are actually protecting them.

Healers shouldn't be the tanks of PvP - a 1 on 1 fight between a focused dps and a healer should be at least close (and if it goes long, should at least run out the healer's mana). If a healer gets ganged up on, it should be a "burn CDs to survive a while, and then get killed" kind of situation, unless allies come to help protect them. As it stands now, healers tank multiple dps while their own dps kill everyone. It's stupid.



Then you're not playing correctly.

As a Disc priest I can't tell you how many times I get perma-stunned, slowed, silenced, etc. and go down pretty quick because I can't cast.

You're looking for easy kills (find the cloth wearer, cause he/she will go down quick because they'll run out of mana) and not looking to strategize with your class. Each class can kill each other class if played properly. It's about knowing what to do and when to do it.

Crippling the one advantage healers (priests in particular since we wear cloth) have to stay alive more than 2 hits doesn't solve anything except your ego problem.

 

-----signature-----
Link to this post
Malachi256 
Posts: 2,454
Registered: Nov 12, '02
Extended Info (if available)
Real Post Cnt: 2,433
User ID: 737,559
Subject: Why Does Blizzard Hate Healers?
Most of the healers I'm seeing in BGs right now are druids and paladins, and they are exactly as I describe. I see fewer disc priests and shaman, but they're still around and seem to do just fine as well.

Nonetheless, if you're getting killed that fast by a rogue / feral / warrior, something tells me you're playing the class wrong. (Warriors could produce some crazy burst if they got lucky, but they got hit hard with the nerf bat in this patch, so you can't complain there)

What is your resilience and total HP?

Do you have and use the glyph of pain suppression?

Are you going into risky situations while your trinket is down?

Stuff like that. If you really want a better analysis, you could link your character from the armory, but I'd understand if you didn't want to do that.

 

-----signature-----
Explorer / Soloer+Small groups / Some PvP
MMOin' since UO beta, still waiting for UO 2.0 done right
Link to this post
HotJidda 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Why Does Blizzard Hate Healers?
Malachi256 posted:
Most of the healers I'm seeing in BGs right now are druids and paladins, and they are exactly as I describe. I see fewer disc priests and shaman, but they're still around and seem to do just fine as well.

Nonetheless, if you're getting killed that fast by a rogue / feral / warrior, something tells me you're playing the class wrong. (Warriors could produce some crazy burst if they got lucky, but they got hit hard with the nerf bat in this patch, so you can't complain there)

What is your resilience and total HP?

Do you have and use the glyph of pain suppression?

Are you going into risky situations while your trinket is down?

Stuff like that. If you really want a better analysis, you could link your character from the armory, but I'd understand if you didn't want to do that.



I'm still building my set, so my resil is at 1079. Total HP (buffed in BG's) is around 34K. I do use Pain suppression but the long CD makes it not especially useful in most BG's.

I routinely get hit for 6-8K+ (non-crit) by melee's (mostly ferals) and 8K+ (non-crit) by mages. When I look at the combat logs it blow me away how often and how large other classes (well geared I assume) hit for against cloth wearers.

Most priest spells (heals) have cast time (interrupts)and I've usually taken 4-6 hits by the time one of my heals lands.

The large battles that can occur on BG's usually have me spending my mana down to almost nothing by the time I die or the time our side prevails.

 

-----signature-----
Link to this post
Ravynmagi 
Title: Moderator
Posts: 29,978
Registered: Dec 23, '01
Extended Info (if available)
Real Post Cnt: 29,452
User ID: 572,278
Subject: Why Does Blizzard Hate Healers?
HotJidda posted:
Malachi256 posted:
Ravynmagi posted:
I disliked the infinite mana healers had. As a battleground player this was particularly annoying. So the change sounds good to me.


/agree 100% Healers in BGs are ridiculous right now.



Why? Because you can't perma-stun them? Or you can't 1-2 shot the soft clothies?

Grow up...they gave healers some staying power in PvP so ridiculous mages, melee's don't eat them for lunch everytime and you QQ about it?

The healers that've owned you probably out geared you and out played you...live with it. You won't always win.


Did you read the patch notes? Healers are not the only ones that got nerfed.

 

-----signature-----
(none)
Link to this post
kyrv 
Title: Lord Logicus
Posts: 14,420
Registered: Jan 31, '02
Extended Info (if available)
Real Post Cnt: 14,357
User ID: 639,081
Subject: Why Does Blizzard Hate Healers?
spaceurface posted:
"Fourth, PvP balance suffered. When healers could easily heal anyone to full without fear of overhealing or running out of mana, then battles became very binary. You either killed someone or you didn?t. Nobody sat in a wounded state very long. There was no sense of a changing tide or someone coming from behind. Imagine a tennis match where the outcome of the first serve won or lost the entire match."

Yay.


Um, Blizz, love ya dudes, but dead/alive is in fact a binary state, nothing you do is changing that. You kill someone, or you don't. Always has been.

/duh

 

-----signature-----
CO, LOTRO, RoM, PWI, CoH
Dragon Age
Link to this post
Ansithe 
Posts: ????
Registered: ????
Extended Info (if available)
Real Post Cnt: 0
User ID: 0
Subject: Why Does Blizzard Hate Healers?
Pulease. Most healer priests are weak in pvp. Try killing a pally healer in pvp. GOODLUCK.

 

-----signature-----
Link to this post

Valid XHTML 1.0 Transitional Powered by PHP