Author Topic: The Wintergrasp change and hope
Gidgiddoni 
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Subject: The Wintergrasp change and hope
On the realm where I have all my toons, horde have owned Wintergrasp forever. I play both alliance and horde on the server. I know the drill from both sides. Go in with my horde toons, collect the free easy quests and honor for as long as you want and/or until you realize how boring it is.

Go in with alliance, anywhere from 4-16 or more tenacity ... enjoy two-shot killing folks for a while, until you run into the zerg and all the tenacity in the world doesn't help

Logged in yesterday, not knowing about the change, and found my horde couldn't enter because it was "full" ... which I thought was odd for the morning. Moved over to my alliance and got in on the first alliance victory of the day. Was in three other battles through the course of the day, all very closely fought. You could sense the sort of "WTF" play of the horde, who suddenly weren't able to roll to easy guaranteed victory.

Since I do play both horde and alliance, it means more fun battles both sides. But, it also encourages me that Blizzard finally took a step to fix something broken with PvP ... and it seems to be working.

Perhaps there is hope.

 

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slythetove 
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Subject: The Wintergrasp change and hope
Implementing a "world zone" for PvP... to open up a PvE raid... then putting exact player matching limits on it...

Yeah that makes a lot of sense.

Wintergrasp was a terrible idea from the beginning and has only gotten worse. Just remove the stupid PvP battle thing and leave the raid zone in a normal state like any other.

The sad part is they are doing something again in Cata which will fail in exactly the same ways.

You can't have "OPEN WORLD PVP" and "PERFECTLY BALANCED SIDES" in the same feature. How Blizzard doesn't understand this by now defies all reason.

--Sly

 

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djcline 
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Subject: The Wintergrasp change and hope
Wintergrasp is an idea that sounds good, but doesn't work well in reality. What they've done in this latest move is probably the best solution for now.

 

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Shenron_ 
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Subject: The Wintergrasp change and hope
losing was fun if it meant 20x tenacity. i was a wrecking ball every 2.5 hours.

 

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TinMan52 
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Subject: The Wintergrasp change and hope
slythetove posted:
Implementing a "world zone" for PvP... to open up a PvE raid... then putting exact player matching limits on it...

Yeah that makes a lot of sense.

Wintergrasp was a terrible idea from the beginning and has only gotten worse. Just remove the stupid PvP battle thing and leave the raid zone in a normal state like any other.

The sad part is they are doing something again in Cata which will fail in exactly the same ways.

You can't have "OPEN WORLD PVP" and "PERFECTLY BALANCED SIDES" in the same feature. How Blizzard doesn't understand this by now defies all reason.

--Sly


Not with a two faction system anyway.

 

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Slors 
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Subject: The Wintergrasp change and hope
Only 80 ppl per side at a 1:1 ratio sounds fancy and good and nice... but now where you may only have 80 ally queueing for wg at any time you have to deal with 300 horde who are SOL and cant get in. I play ally on a 6:1 ratio server.. and i feel bad for the horde players, you're just getting screwed hard. Blizz needs to take a lesson from any other game that ever had pvp. If you have open world pvp of any sort then the point of it is to have unbalanced and chaotic differences between the amount of players of the factions... Its Open for a reason!!! BG's and arena are where you limit numbers. Wtb the old days of 400 player keep/tower sieges. ;/

 

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GutterSludge 
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Subject: The Wintergrasp change and hope
when it says WG is full, leave the queue and rejoin.

 

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-Mithan- 
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Subject: The Wintergrasp change and hope
For all its problems, I still love WG and the way it is implemented.

 

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Elmador_MoK 
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Subject: The Wintergrasp change and hope
I also enjoy wintergrasp and do it whenever I have the opportunity. I play alliance and horde toons, but on different servers that both since the patch have been 100% horde wins when before it was the attackers always won.

I also enjoy world PvP. Wintergrasp is NOT world PvP. It is a strangely implemented battleground now. Considering that, ever since it has been queued for, it should never have let in more of one faction than the other. When we DON'T have Tenacity is the only time my alliance server manages to win.

 

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slythetove 
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Subject: The Wintergrasp change and hope
Elmador_MoK posted:
Wintergrasp is NOT world PvP. It is a strangely implemented battleground now.


Exactly. It has no business being called world PvP nor affecting the world at all the way it is currently.

--Sly

 

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_Taebo_ 
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Subject: The Wintergrasp change and hope
Ok, so it's not open world, but how fun or fair is it to fight on unmatched teams? Yeah, it might be great for the winning team, until it gets boring.

Ever play TF2? The sides on all these games are balanced, for the most part. Would it be fun to watch a Football game with 11 on one team and 6 on the other?

It's a game, not real warfare.

 

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Shenron_ 
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Subject: The Wintergrasp change and hope
if football was about killing people like wintergrasp is i would watch it no matter the odds

 

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-Kruugar- 
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Subject: The Wintergrasp change and hope
slythetove posted:
Implementing a "world zone" for PvP... to open up a PvE raid... then putting exact player matching limits on it...

Yeah that makes a lot of sense.

Wintergrasp was a terrible idea from the beginning and has only gotten worse. Just remove the stupid PvP battle thing and leave the raid zone in a normal state like any other.

The sad part is they are doing something again in Cata which will fail in exactly the same ways.

You can't have "OPEN WORLD PVP" and "PERFECTLY BALANCED SIDES" in the same feature. How Blizzard doesn't understand this by now defies all reason.

--Sly


With tenacity, they don't need 'perfectly' balanced sides. Just close.

 

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Sociop 
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Subject: The Wintergrasp change and hope
-Kruugar- posted:
slythetove posted:
Implementing a "world zone" for PvP... to open up a PvE raid... then putting exact player matching limits on it...

Yeah that makes a lot of sense.

Wintergrasp was a terrible idea from the beginning and has only gotten worse. Just remove the stupid PvP battle thing and leave the raid zone in a normal state like any other.

The sad part is they are doing something again in Cata which will fail in exactly the same ways.

You can't have "OPEN WORLD PVP" and "PERFECTLY BALANCED SIDES" in the same feature. How Blizzard doesn't understand this by now defies all reason.

--Sly


With tenacity, they don't need 'perfectly' balanced sides. Just close.


Close? Not even remotely, it has made zero difference on my server we always have and still do loose to the Horde 95% of the time.

They need to balance servers not WG; cap creation of new toons for the over populated faction side, forced migration off servers of overly the populated faction to servers over populated by the other faction etc... The way it is now anyone interested in doing PVP will make toons on the overpopulated side for easier wins and that mentality has lopsided population growth cascading out of control.



 

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