Author Topic: To The Creators/Coders Of Lifetank...... (Fix this please)
Kabs 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
A melee... when going from wand to weapon gets hit alot. Why not make the melee pull a shield FIRST then freakin heal himself. By the time he gets out of magic mode he is left with like 1/2 health or less... then tried to heal in peace mode and gets hit even more...


If a shield is pulled before attempting to heal... it will fix this.



So please fix this crap its getting very annoying

 

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Churi-ya 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
Try asking nice vice bitchin. Thes people who maintin lifetank do so solely out of the kindness of their hearts.

 

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Naia-Ra-Sal 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I don't use Lifetank with a melee , but can't you just uncheck spells and check just heal kits under Macro > options > vitals ?
So it will only use heal kits.
And as a melee , you should have a shield out anyway or ?

 

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Kabs 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
im sayin when going from buffin.. to melee mode... in that time u get hit alot... when when tryin to heal with a kit ur almost dead.... why not make it pull a shield first

 

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Riaf_Nayr 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I think Life Tank might equip you weapon first is because AC will automatically unequip your casting device, making it a two step process thus putting you in combat mode quicker.

If Life Tank was to equip your shield before your weapon, Life Tank would first need to unequip your casting device, then equip your shield, because of this the time saving would be minimal before your shield is on.


 

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Chef_Wubbie 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
ZOMG I DON'T PAY YOU ANYTHING AND YOU HAVE TO FIX IT JUST FOR ME! AHHHHHH

If ya don't like it, uninstall LifeTank and use your fingers happy

If you can do better write yer own plugin happy

Now sack up and stop crying happy

I wonder how many of these problems would/could be solved if people were forced to actually RTFM for the plugin before they were allowed to post or ask in general how do I make it not kill me...

 

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Lord_Anton 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
or.. how about people actually help them improve the plugin that they are maintaining...

 

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Chef_Wubbie 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
or even better... how about melees stop trying to play mage happy

muhahahahahaah

dogs laying down with cats its anarchy!

 

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RoogonII 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I wish I could get my hands on the code of such a wonderful plug-in as "LifeTank" to improve it. I been doing development for years. But alast I can't blame the author for keeping it to themselves.

On the other hand, Decal development is totally volutary .. sometime painfully so. It makes you appreciate what they do for us .. for free. (.. or for donations.)

Now .. after 7 years, I have never considered a three step process of (1) put away the casting wand (2) pull out the shield (3) pull out the weapon .. nerd

For me, it's a two stepper .. (1) put away the casting wand and pull out the weapon (2) then pull out the shield. I think there is a second of weakness before the shield is in place .. But my toon is totally wide open for damage while casting .. even with the Melee D on the casting wand. The Decal plug-ins are doing correctly as far as I'm concern.

 

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Yula_the_Mighty 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I do not know how you would do this easily. When you are in magic mode, you are wielding a two handed weapon (e.g. wand). You can not equip a shield. You only have two possibilities here:
1) Drop out of magic mode into peace mode. Equip a melee weapon.
2) Equip a melee weapon. This is time consuming to swap your wand for a melee weapon and switch from magic mode to melee mode.

Once having done option 1 or 2, you can equip a shield.

There are no good solutions here. If you drop into peace mode, equip a weapon, equip a shield. You going to get bit.

If you go the other route, it very time consuming. You are going to get bit.

I suppose the authors could program the various options into lifetank with chugging, healing and using magic heal spells. The basic problem is that your character is too weak.

 

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Migy_AC 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
Yula- "The basic problem is that your character is too weak."

Its late and I'm tired, can you please show me where the OP says anything about their character other than being a melee?

 

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Kabs 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I think it would be easy... since u go straight from magic mode to melee mode... so as soon as the weapon is equipped just equip the shield automatically before attempting to heal or anything

 

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mrFlipo 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
Plugin would take longer to do this.

What your asking for is 3 steps for a plugin to perform.
step 1: put wand into main pack.
step 2: wield Shield.
step 3: wield weapon.

Currently.
Step 1: wield Weapon ( which automatically puts caster away).
Step 2: wield Shield.

Now if AC was willing to put caster away when you wield a shield then what you want is viable.



 

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Chef_Wubbie 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
Migy_AC - Yula brings up a valid point.

If your character is hunting someplace where switching weapons or wands and you die in the time it takes to shift, its possible you shouldn't be hunting there. There might be a glaring flaw in your template if you can't cope with the mobs without at least a 24% melee mod or a shield in front of you. If a switch gets you so beaten up, WTF don't you have healing or carry chugs? Problem solved.

Hunting in EO in a robe sounds cool, but no amount of plugin can keep you alive if you don't have a beast of a template.

Sometimes you have to accept the fact that just because all the cool kids are in a dungeon doesn't mean you can hang out there too. Graveyard is an awesome place that proves this fact. I play a fairly durable Chef, stop snickering, and I rarely die because I actively make decisions about what I am doing and I know what my limitations are. I know trying to hunt the graveyard at night solo is certain death, that I'm best served hunting the fringe of the graveyard taking on mostly grave rats, I can beat them senseless very quickly and they aren't much of a threat. I know if I pull a pyre skeleton I need to pull back away some because its gonna kill me more often than not and I still have to recover and its easier to recover on the edge than in the middle happy I know I can sit solo in the pit in POTB and survive fairly well as long as my food stuffs hold out. I know things that throw rocks hurt alot, I know a corner is a good place to be. I know I have problems going very deep into EO, I still need to work on my melee d and my armor.
So if I know I can't do it, I try something else. Someday I might be uber enough to sit in the middle of graveyard and hunt everything, but a plugin won't do it for me if I can't survive there myself with my fingers.

It might be time for some of the people who use LifeTank to actually actively play the game and find their own limitations and faults in their template and work towards adjusting them so they can hunt where they want to rather than blame the tool.

Like alot of PC tech problems the problem more often than not is between the chair and the keyboard.

wubbie - Durable and built to survive... within my limitations

 

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Migy_AC 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I asked a simple question about the last sentence in the Yula's post. About the assumption that was made. I was even careful to word it in a way that wasn't demeaning or insulting, or engineered as flame bait.

Thanks for the lecture on how to play. I've read it 2 or 3 times and still can't find the answer to my question.

I know I have limited reading comprehension, and an even more limited knowledge of how this game works.
When the Op said this... " If a shield is pulled before attempting to heal... it will fix this ", my limited reasoning skills led me to believe that if you were going to wield a shield , then heal, you must have healing trained.

But since you stated "If a switch gets you so beaten up, WTF don't you have healing or carry chugs? Problem solved."
I know I must be mistaken.

Thanks for clearing that up for me.

 

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Churi-ya 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
Ok.... how I manage to survive, using lifetank as is, as a melee.

1. Get your melee spec/max
2. Get that weapon of choice +13 or better inherent melee D, with the imbue and 9 bags of Brass on it. (and the skill spec/max)
3. No Wield Wand, as above, but with 10 bags of brass on it.
4. Maxxed Mana C // Maxxed Healing. Say what you will, but I see more healing, and more stamina - both - with this combo, per cast.
5. In EO (for example) I do not bother with a shield at all. In the melee tab, I set my weapon as both weapon and shield.

Clearly if not high enough level to max/spec all of the above stay higher in the EO and work your way down as the skills come up to speed.

 

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Chef_Wubbie 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
Migy_AC - let me make it more clear...

Why a melee would stop everything, give up their shield, pull out a wand and cast a spell to heal when they could eat something or use a healing hit and not take as much damage boggles the mind.

Its more likely they don't have tank configured to use any other healing than magic.

So my idea of maybe you shouldn't be hunting there, is true.
If you can't stay alive there playing how you play than its time to move elsewhere or look at your flaws.

The flaw would be, I don't know how to configure tank.
The flaw would be, I don't use healing.
The flaw would be, I don't use chugs.
The flaw would be, I'm a melee template trying to play mage.

And then it might just be the arogance of the original poster demanding this be fixed so that the way they use tank works better... when they way they are using it makes no sense to any logical minded person.

but then what do I know, I play a chef...

wubbie - YMMV

 

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WARLORD OF THINGS YOU CAN FOLD, SPINDLE AND MUTILATE
126th er 140th er 160th er 190ish er 215 er 265ish er 275th Level Tradeskill Main
STOP LAUGHING, I MAKE GIMPED LOOK HAWT!
No really, a Chef who is 275... and I kill stuff too
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Migy_AC 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I also don't see where they say they use a wand to heal.
I assumed they were referring to the swap from a brassed wand while buffing to weapon/sheild. I based that assumption on the wording of the post. Let me try and break it down, then maybe I will understand.

"OP- A melee... when going from wand to weapon gets hit alot. "
ok they are switching from wand to melee, i was thinking after buffs but who knows?

"OP-Why not make the melee pull a shield FIRST then freakin heal himself."
can't cast heal with a sheild out... can use a kit though

"OP- By the time he gets out of magic mode he is left with like 1/2 health or less.. then tried to heal in peace mode and gets hit even more..."
last I checked, LT doesn't goto peace mode to "wand" heal...


I agree they were arrogant in the way they demanded it be "fixed" I also agree that something must be wrong, and it is likely a setting.
Though it could also be something simple , like they don't pay attention, and loot everything in sight, causing drastic melee d reductions due to burden.
For me, its usually spines/carapaces and elixers that I loot that pile up unnoticed until I'm suddenly getting whacked hard, that or I forgot to swap out my critter girth for my acid ward one. ( again for the 100th time)

But what do I know.
The character I played in beta and remade opening day was a 3 school Gharu sword melee dood. All trained, no speced, because the curve was borked. Speced skills were a waste in the long run, you only got like 5 more points than trained at the time.
Back then I got lectures on how illogical the template was and how screwed I would be especially at higher levels.
Oh, and I didn't get healing 'til 60 on that build, and I did pull a wand to heal. Seriously.

I don't think in a linear manner. My thoughts tend to skip around like a butterfly in a crosswind.
When it comes to logic, I grasp the concept. I must, I passed that part of digital electronics back in high school. ;P

Oh, and I count in binary too. Not the electronic type mind you. Lets just say, NEVER hold a lit firecracker in your clenched fist. <-- Joke

To use logic to deduce the actual problem we need more info, we have the bare basics but there are many variables. Until then, we are both speculating about parts of whats going on.

Short list of variables
Critter type? Melee? Caster? Chucker? Some of both/all?
Does player have the defenses to match the offense?
AL on armor?
Buffs/Baned?
Majors/wards?
Kits/pots set up and turned on ( in LT)?
Heal slider set at?
Emergency heal set at?
Burden?
Vit?
If buffing in a spawn area, does player have back in a corner to minimize the penalty for hits to the back, and the numbers hitting him at once?


LOL after typing all this I think its simply the OP has the heal slider set too low.

When buffed/sheilded they don't get hit for much so the lower heal setting works fine, shields still up for normal heals.
Then its buff time, they whip out the brassed wand, get hit for more, but go through their buff cycle.
Buff finish. Lt goes to switch to melee setup.
Once mod from wand drops, effective melee drops. Hits are more frequent.
Lt drops to peace mode to heal, but its already too late.

By that reasoning, they merely need to increase it so they heal sooner/ more often.
And use blue kits.

Or they are in over their heads happy

 

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bmboof 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I want my freakin eltank back. Problems solved.

 

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Migy_AC 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)

 

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Churi-ya 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I wouldn't mind seeing eltank come back either, but the ammount of groveling this community would have to do to make that happen.... hahah, most definately not worth it.

 

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Drakier 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
just put up another couple thousand dollars.

 

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Didikillit 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
Lifetank has it's limitations.

A live player should be able to spot them and compensate manually.

I preferred Eltank, but I am also very grateful to the lifetank devs for both spending their time on the plugin and providing it free to the rest of us.

I think this guys problem is simple, after buffing he gets whacked while in mid wand-weapon change. I notice this a lot on archer too, it's the fraction of time between having either a wand or a weapon wielded that he gets hit, once either is wielded there is no problem. I don't think the no shield wielded is a problem (unless he has a very important major on it), it's the inbetween time of wand-weapon. That's a turbine issue not lifetank.

My advice?

Recall to top of dung or some other safe spot to buff and then return to the hunt.

 

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Yula_the_Mighty 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
Migy_AC posted:
Yula- "The basic problem is that your character is too weak."

Its late and I'm tired, can you please show me where the OP says anything about their character other than being a melee?
Read the first part of his post again A melee... when going from wand to weapon gets hit alot. Why not make the melee pull a shield FIRST then freakin heal himself. By the time he gets out of magic mode he is left with like 1/2 health or less... then tried to heal in peace mode and gets hit even more...

What this post says is that he takes a lot of damage which switching from a wand to a melee weapon and a shield. This is a fundamental part of the design of the game, you are penalized for this. If you are fighting close to the capability of your character, you can not make this switch safely. You will die. You need a stronger better equipped character to get away with this activity.

It is the same thing with switching to peace mode to heal. The game design will penalize you for this. If you are fighting near the limits of your character, you are going to get torn up.

If you are playing AC and are not aware of the penalties imposes for certain actions, you better learn them. Or you are going to die a lot. This isn't a Lifetank issue. It is even hard to do this manually.

The other night, I was just not thinking. I am life spec. I was in POTB. All the lugians are rock throwers my bad luck. I drop my shield and equip a wand. Cast a gossamer flesh on one of the Lugians. I would just equip my sword then my shield. Zig Zag down. Stab the Lugian twice. Dead Lugian. Zig Zag away. Heal. Get out my wand do it again.

Well I should have dodged the rocks when I had my wand out. Instead I was stupid. I decided to equip my sword and then my shield while standing still. Just forget how long it takes to get shield out. Six rocks later from the first volley, I am at the lifestone going. Yula you are so dumb.

Bottom line is that the OP does not seem to understand some of the basic rules of AC.
1) If you are hurt real bad - healing isn't going to help you. Use trade healing elixers or rations. This is the way healing is designed.

2) It takes a long time to switch from wand to melee weapon and shield.
a) During this time you can not dodge war spells or rocks. You are going to get hit more.
b) You are missing one layer of protection without your shield. You are going to take additional damage from melee and missile hits.
c) You will take a penalty to your defensive skills. You will get hit more often in melee. Missile defense isn't generally a problem. You do not evade much anyway.

 

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Yula_the_Mighty 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
There are some things you can do about the healing issue. You have to run tests to figure out how much health you can lose and still have healing work.

There are blue kits and the toilet paper ones (renegades) that boost your skill. You can adjust the sliders. You can use restoratives - rations and potions. In all cases, you have to spend some time setting everything up. If you try to use the default setting in Lifetank with a treated healing kit. You are liable to get killed.

Sorry about being a little snotty here. I meet lifetank users who do not how AC works. Lifetank plays their character. They do not. So everything that goes wrong is a programming bug in lifetank. When in reality, they failed to tune lifetank to work correctly for this particular character.

Not all options are safe for all situations and characters. Lifetank is great, it lets you do pretty much anything that the AC software allows. It will let you kill yourself, if you are not careful too. Just like Yula did with his brillant idea to gossamer flesh a Lugian while hunting manually.

I looked at the idea of. I am a melee with a melee weapon and shield out. I am going to equip a wand to heal. Go back to melee weapon and shield. Then try to heal with a healing kit when my health is too low for my healing skill and kit type. I had trouble with restraining myself from writing. Are you insane? Eat something or get a better healing kit. Or better still change the options in lifetank.

 

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Migy_AC 
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I agree that there are certain rules of the game you need to be aware of, and if your not, then you better learn them fast. I don't agree you need a stronger better equipped character to be able to do certain things in game.

Yula's example of PoTB works. It wasn't the character not being strong enough, it was just something small that was overlooked. A small adjustment, and things were back on track.

Now, if the OP had just asked for help, one of us could have probably solved his problem in less time than we have spent debating semantics.

 

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Posts: 2,948
Registered: Aug 22, '04
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Subject: To The Creators/Coders Of Lifetank...... (Fix this please)
I know what Kabs is trying to say.

After you get done doing your buffs, LTX takes your wand and replaces it with the melee weapon. You're getting hit right? Your health drops below the threshold, before you have the shield out. So it is trying to heal you before the shield is ever out. Generally at this point, you hit a critical threshold and the wand comes back out. Sometimes you can get stuck in a loop here, until your stam/mana etc deminish to a pointwhere its hard to recover.

If there was a way to delay the heal check until the shield was pulled, I think that might help out.

Goodluck

 

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